Realtime FX | The Ultimate Fire Pack by ActionVFX & Undertone FX
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- Опубликовано: 17 окт 2024
- View the Ultimate Fire Pack Vol 1. on Unreal Engine Market: www.unrealengi...
View the Ultimate Fire Pack Vol 1. on Unity Asset Store: assetstore.uni...
ActionVFX has quietly been working on what we consider to be our most innovative project since the company launched in 2016. Want to watch the livestream announcement of these products? Watch it here: • The Future of Realtime...
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View pack on Unreal Engine Market: www.unrealengine.com/marketplace/en-US/product/ultimate-fire-pack-vol-1-by-actionvfx-and-undertone-fx-inc
View pack on Unity Asset Store: assetstore.unity.com/packages/vfx/ultimate-fire-pack-vol-1-by-actionvfx-and-undertone-fx-inc-209226
this is huge! this is exactly what unreal engine users needed.
4.25 or newer!
Hi, I'm currently using this pack and it works really well...except.... when I put say a hero fire in the scene and then a medium fire a few metres behind it I can see the medium fire really clearly through the smoke, almost as if it's sitting in front of the smoke of the Hero fire, I notice this happens on the example maps too e.g. when you look through the hero fire-smoke and the colourised versions of the medium fire sit behind. Anything I can do to change this?
Very very cool.
Shader complexity?
wow cool