The Perfect Outpost - HUGE Income, Fully Protected, Beautiful Location | How to Build

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  • Опубликовано: 5 фев 2025

Комментарии • 254

  • @ChrisBLACK777
    @ChrisBLACK777 Год назад +151

    Everything is great, but the biggest disappointment is the inability to sell all these products. Waiting 48 hours for the vendor to reset is a joke, exchanging these products for ammunition and weapons is a better investment. It's a pity we can't enter into business contracts with the largest shipyards in the game to supply these products. You agree with them on the delivery of, say, adaptive frames, but not a specific number, just continuous deliveries, and you arrange cargo links with them from your outpost. And so for each delivery, the credits are simply transferred to your account and you don't have to worry about anything.

    • @craigleegillings
      @craigleegillings Год назад +16

      Very well put. Spending my time in glorified shopping malls trying to sell crap is my idea of he'll on earth.. galaxy.. lol.

    • @keithbryancwong1837
      @keithbryancwong1837 Год назад +7

      The other problem is if u decide on giving up on selling them and just drop the stuff somewhere. Everytime you are close to that location, the game slows down considerably. Talking about like several thousand adaptive frames, several thosands of different types of resources etc...

    • @joebu8432
      @joebu8432 Год назад +4

      Honestly after my third playthrough I just gave the trade authority in neon 10 million credits with a console command and now its just a few seconds to get to him even when over encumbered

    • @camarochip
      @camarochip Год назад +3

      i agree,selling alot of my stuff in the stores is a pain, after a vendor has zero credits then I walk outside sit in the chair wait 24-hours twice to reset and Sell more .

    • @DarvisWhitehead-g1g
      @DarvisWhitehead-g1g Год назад

      Amen ! Said a mouthful

  • @rhylin26
    @rhylin26 Год назад +171

    Here’s hoping they add actual walls in an update.

    • @BrennonIsMilak
      @BrennonIsMilak Год назад +23

      And perhaps a better option than cubicle dividers for internal walls, I want to make rooms

    • @ProbablyFat
      @ProbablyFat Год назад +19

      How the heck they didn't have walls is insane

    • @daleg2511
      @daleg2511 Год назад +3

      Even better if they could programme it so that fauna won't spawn within the perimeter of the walls you've built around your outpost. Instead just get dinosaur looking creatures spawn clipping through your landing pad 😂. Nice one Todd

    • @maxgarz8576
      @maxgarz8576 Год назад +6

      I think they'll add all of those things in a DLC honestly.
      Would also be nice if we could actually get some sort of Settlers living there (other than our crew members ect) like in Fallout 4

    • @pmpowalisz
      @pmpowalisz Год назад

      @@perilousturtle2171here’s an idea, sleep on the ship bed to heal before fast traveling anywhere. Here’s another idea, extract only enough resources to cover a city or two’s venders, and also create a dedicated cargo ship so you don’t have to be encumbered or at least ridiculously encumbered when you are collecting resources (when you are done with collecting, selling or storing on a preferred outpost, switch back to your usual home ship.

  • @aragorn4242
    @aragorn4242 Год назад +4

    can't imagine the hundreds of hours this took to build and organise. well done ! wish i had the time and patience to want to do this for a game. Being on a pc would always give you the commands and exploits for unlimited credits and xp. that helps a lot.......

  • @whodat105
    @whodat105 Год назад +5

    Thank you! I've been getting into outpost aspects and have ran into supply chain halts and bottlenecks. You explained it perfect and I'm gonna redo everything.

    • @Dantics
      @Dantics  Год назад +2

      Glad it was helpful!

  • @MelissaBergIllustration
    @MelissaBergIllustration Год назад +22

    Outpost system has some great potential, I really hope they keep adding to it and fixing it. Great job! Thanks for sharing how you did it.

  • @vicmo25
    @vicmo25 Год назад +70

    If Bethesda came up with an update (or DLC) that allows people to actually move to your outpost and you run the town as the Mayor/President, that would put it over the top for me. Also if you get big enough you can then choose to align with one of the faction and depending which one you choose you get some of the people from that faction moving in and you then get the benefits (security, equipment, etc.) that come with that faction at a price/tax.....or you can opt to be independent and get none of the benefits and you would have to supply your own security, guns, ammos, armor, and stuff to protect the people from invaders/attacks. One can only dream thou.

    • @everythingknife8763
      @everythingknife8763 Год назад +2

      That sounds like a whole new game. Like DayZ after Arma II.

    • @apocalyptica003
      @apocalyptica003 Год назад +1

      Kinggath, we need you

    • @vicmo25
      @vicmo25 Год назад +7

      @@everythingknife8763 whole new game? All of the assets are already there (factions, NPCs, base building, etc.). All they have to do is just add scripts to populate people in your base and scripts for your base to be attacked once in a while. Like 90% of the work is already done.

    • @ashamahee
      @ashamahee Год назад +2

      @@everythingknife8763 if they improved on the factions and settlement system from F4 that would probably have been a legitimate possibility but seeing that its a major downgrade then I dont think that is ever going to happen.

    • @omni42
      @omni42 Год назад +2

      That's always what I wanted in fallout 4. Cool, built a bunch olf settlements and now the scariest thing in the wasteland. Give me a nifty rooom to rule from.

  • @Genesis.1-1
    @Genesis.1-1 4 месяца назад

    Thank you for the awesome explanation of outpost linking. I have never quite gotten the hang of it, but now I understand it much better. I stopped playing Starfield about a year ago because of frustration with this aspect of the game. Now that I'm back, I feel much better about the process...I see lots of coffee and late nights in my future.

  • @ardentdfender4116
    @ardentdfender4116 Год назад +29

    There is a TA Agent on Cydonia Mars straight into the facility on the right who maintains 26k credit for selling lots of goods.

    • @ArctodusGames
      @ArctodusGames Год назад +1

      Thanks, was just about to make the comment, Where the hell does one sell Thousands upon thousands of adaptive frames...... I don't think I caught that vendor had so much. Thanks again

    • @ardentdfender4116
      @ardentdfender4116 Год назад +2

      @@ArctodusGames yes I was surprised myself when I just happened on the vendor and noticed his credit balance. Yet it’s not a vendor that’s hard to find, but I hadn’t heard this vendor mentioned anywhere in the billions of Starfield vids. That got me wondering 🤔 that somewhere out there somewhere or even at a Settlement Outpost perhaps is a vendor possibly with a much higher credit balance. Just no one has found as yet.

    • @kirkanos771
      @kirkanos771 Год назад +1

      @@ardentdfender4116 It doesnt matter if you find a civilian outpost on Venus. The bartender has a 5K balance, but you can wait 1s to resplenish it, without moving.

    • @Active_Genesis
      @Active_Genesis Год назад

      @@kirkanos771 I didn't even think of that... That's genius!

  • @realepicphotosbyjohncook2430
    @realepicphotosbyjohncook2430 Год назад +10

    Nice video. It would have been nice to see how you found that spot too and explained with the bio domes are being used for.

    • @T.K.9
      @T.K.9 Год назад +5

      if you go to Syrma IV, the same area is just South West of Desert Mineral Plant.
      You can see the same multiple swamps where you can put your Outpost bang in the middle and just fill the gaps between the swamps with the storage wall.
      I did just the same just now :D And the swamps got really high level fishes acting as guards.

    • @surfer04u
      @surfer04u Год назад +1

      Do you think you could post a screenshot of location?

  • @ferrenberg
    @ferrenberg Год назад +1

    Finally a guide on how to actually set up a outpost, not only some resource farming

  • @firehoundlt
    @firehoundlt Год назад +27

    Honestly would love if they came out with an update that fixes the issue of running around selling off all your fabricated goods. Maybe something along the lines of, if you have someone stationed at your outpost with the outpost management perk they could create a new pad for shipping lanes. Just send all your fabricated goods to the outgoing shipping lane and they are all sold at a slightly reduced cost. (I figure like 80% because I am sure they would wanna penalize you somewhat for using this service) At least I can hope for something like this to happen in the future. Maybe some Modder can come up with something similar although I play on XBOX so will be waiting forever for good mods.

    • @bradleymianscum939
      @bradleymianscum939 Год назад +5

      Or like trade authority branch sets up on your world or something

    • @accidrainn
      @accidrainn Год назад +1

      They did this with the mod Legacy of the Dragonborn for Skyrim... There's a cart the lady takes the stuff and, sells it at a reduced profit 😊 Love it

    • @AP-lh1bq
      @AP-lh1bq Год назад

      This needs to happen

    • @aragorn4242
      @aragorn4242 Год назад

      on pc you can make unlimited credits and xp anyway. Why bother to try to sell thousands of resources to a limited number of vendors, with limited credit available ??? if you have nothing else to do with your time , go ahead and waste it. 🤣 a test for your creativity i suppose.

    • @AP-lh1bq
      @AP-lh1bq Год назад +2

      @@aragorn4242not everyone plays on PC genius

  • @BeKind1Love
    @BeKind1Love Год назад +3

    Just saw this and 2 days ago I left syrma 4. How u liking that freezing rain lol its a beautiful place but environment protection is unfinished in starfield and I went to a mountain top surrounded by lakes at hyla 2 much more chill. Syrma 4 is pretty but it's only got clear skies every third day and frostbite when I go outside virtually daily. Functionally I had to move.

  • @nrjclar
    @nrjclar Год назад +34

    Most annoying thing is that it takes so damn long to sell it as the vendors only have limited funds. You end up spending a very long time looking at the countdown timer to reset the vendor (credits), unless you use it to fund meds, boosters and ammo.
    Also the cargo transfer is a pain, as it will only allow you to take out the amount of cargo in the actual transfer container, so can only take out small portions, let it refill and take out again, and again….
    Had a similar setup, but ended up deleting it all and made a new setup with greenhouses to produce AMP and other meds / boosters, as you can both use it yourself as well as sell it and it has the huge advantage of not taking up nearly as much storage space or weight compared to the Adaptive Frames.
    And I also use it to grind XP

    • @JonesBeiges
      @JonesBeiges Год назад +1

      There is a way more effective build as this video where you put an outpost as close as possible to a civilian outpost.
      Only 1 hr wait to restock on some planets.

    • @hadoken95
      @hadoken95 Год назад +1

      @@JonesBeigesYea it's UT that determines reset, isn't it? So anything that progresses 1 local hour for 48 UT hours should suffice.

    • @JonesBeiges
      @JonesBeiges Год назад +1

      @@hadoken95 yes some moons have over 1/200 ratio which is great for filling up your storages with resources......

    • @XoRandomGuyoX
      @XoRandomGuyoX Год назад +1

      Yeah, the Transfer Container is just a pretty decoration considering that you can directly transfer to and from your ship's cargo when within 250 meters of the ship. Even if you're grossly overencumbered you can still fast travel once you sit in the pilot seat of your ship.

    • @JoséManuelAndrino-p2e
      @JoséManuelAndrino-p2e Год назад

      Bessel III-b has allí you need, actually. You have iron + aluminum for adaptative frames, you have cobalt + nickel for geocentric magnet, and you have over 48UT per hour, for fast resource extraction and the outpost reset. Plus it has no fauna so you don't need defenses, and its environment is far less hostile than Venus

  • @CodyLee8504
    @CodyLee8504 4 месяца назад +1

    That’s bad ass. I just completed nearly everything in the universe I’m in. I was thinking about trying this out for fun.

    • @Dantics
      @Dantics  4 месяца назад +2

      Its worth a shot if you have the resources unless you want to newgame plus

  • @shirolee
    @shirolee Год назад

    Holy cow that's amazing!! You took it to the next level!

    • @Dantics
      @Dantics  Год назад +1

      Thank you! Cheers!

  • @ModernTalkingCentral
    @ModernTalkingCentral Год назад +30

    The main decision is when to build everything. I have decided to do it in my first and only endless playthrough and never do a game plus after building everything, because all that hard work and time spent in a previous playthrough is all lost. The other option is just finish the game without building outposts and ships, just to get the extra content in game plus and then build those outposts and ships. Tough choice! 🤔

    • @barryklaus
      @barryklaus Год назад +5

      Definitely get to NG+

    • @Prof.GoodFeels88
      @Prof.GoodFeels88 Год назад +7

      I did a full playthrough of all the major quest lines and all the side quests i could find and then moved onto ng+. Once you get there you can if you like take an abrieviated version of the main quest to speed through it to the next ng. Did that 9 times and am now in my forever home. Where i intend to do all of the quests over again, hopefully find some more extremely obscure ones, build up a series of company town like outposts feeding into a vytinium fuel rod manufactury and some other pretty little outposts. Oh, and of course hunt for god roll legendaries. All while waiting to see what bethesda and modders (once they get creation kit 2) have in store for us.

    • @MetaDecker
      @MetaDecker Год назад

      This is where I'm stuck.. Built a couple outposts in previous NG+ and now I'm thinking I should just beeline for NG+10 and be done with it

    • @quinokin8954
      @quinokin8954 Год назад

      You can also fall somewhere in between, as I do. I wanna do ng+10 but still I need some resources to go along, so I just build small outpost without spending too much time on them to get some basic stuff and learn about this magnificent system LOL

    • @Dawskaboom
      @Dawskaboom Год назад

      I built some minimal ones to get resources and cash in the first game but kept them simple, then speed ran through the ng+ toil livel 10 to start my forever build game… its upsetting losing everything as i did a pretty thorough run through for my first game (5 days playtime) but its worth it, the ng+ powers once levelled up and other perks absolutely change the game

  • @brybyrne397
    @brybyrne397 8 месяцев назад +1

    I like the way you used the mass effect tune at the beginning to let us gamers realise what an actual game like this should be like. Wow I miss mass effect 😮‍💨

    • @Dantics
      @Dantics  8 месяцев назад +1

      You're a good man.

  • @Draidis
    @Draidis Год назад +1

    Nice looking outpost. I have set up something similar but I like to actually do the "fabrication" myself because it gives me MONSTEROUS amounts of XP (especially with a well rested and food XP buff) by just making them at an industrial work bench and it doesn't actually take that long. I also have a bunch of other resources funneling into my base as well so that I can produce anything else I might need in a pinch. I really like your wall idea though, and I will be adding that into my base. It would be nice if they just added walls in a future update. Seems like an odd and obvious oversight.
    Do you often find you need helium for power? I find I am constantly trying to funnel helium everywhere to manage just the transportation and power requirements alone.

  • @Karazy
    @Karazy Год назад +2

    Any chance you can make a short on which Biome of the swamp land did you land? I can’t find the wet spots for the life of me.

  • @Tenebrous227
    @Tenebrous227 Год назад +1

    With your voice an accent I thought you were Camel at first. Thanks for the video. I still need to get into outpost and ship building. Been massing resources n credits grinding Vanguard quests

    • @Dantics
      @Dantics  Год назад +1

      Haha we actually sound very different in person but I can see the similarities on videos

  • @gregtuff4020
    @gregtuff4020 Год назад +2

    It's so good of you to keep playing starfield now that cyberpunk is out. It's hard to go back but I know I'll finish one day and your videos are so good.

  • @bandolin1216
    @bandolin1216 Год назад +1

    Beautiful design. I visited this planet and spend an hour wandering the swamp lands and never found an area with this much water. I guess you were lucky. My outpost system must be bugged, because the transfer ports from my other locations bring absolutely nothing. The outpost system leaves much to be desired, but hopefully it will improve over time. FO4 had a much better settlement building system.
    Also, don't all NPCs have boost packs? So, those walls...

  • @Bergooooo
    @Bergooooo Год назад +2

    I've been waiting for this video 🙌🎉

    • @Dantics
      @Dantics  Год назад +1

      Hope you enjoyed it!

  • @oscopin74
    @oscopin74 Год назад +12

    That's a pretty impressive outpost. I wish I could understand how all this this works. It just confuses the hell out of me.

  • @Dade13305
    @Dade13305 Год назад +9

    Cool idea for a bathroom is to drop a Hallway on one of the sides of the room without connecting it on the other side. It makes like a small room. Decorate with toilet pictures a plunger some TP and towels and voila a bathroom lol

  • @danielsmyth189
    @danielsmyth189 Год назад +3

    would love stackable habs and altering stairs or have stairs separate so you can add stairs that adjust to the Topography also floor panelling and paving.

    • @BeKind1Love
      @BeKind1Love Год назад

      Coming to the atomic shop next month....wait wrong game.

  • @acewhitey9862
    @acewhitey9862 Год назад

    Love the explanation, real easy to follow - nice and clear. I've not started Outpost building but cant wait. I got a question though, In terms of selling product - you mention that you can load up from your ship - How is that done? Guessing you then have to visit stores to sell in the end, shame they havent implemented a launch pad for auto delivery to vendors.

  • @EdumacatedChimp
    @EdumacatedChimp Год назад

    This is so cool! I am going to start making one like this for my character. So cool.

  • @CinthiaMcDaniel-Smith
    @CinthiaMcDaniel-Smith Год назад

    Gorgeous! Here you are killing it and I can't even get my Cargo links to deliver mission items..Yall make it look so easy. Do you have a tutorial how to do this?🤞😁

  • @13ckarr
    @13ckarr Год назад

    Took this exact concept and added inflow of 4 other resources led copper and 2 others won’t need to leave ever

  • @dasshaker2372
    @dasshaker2372 Год назад +5

    It seems to me that this kind of outpost building would be more suitable to an EvE-like game where nearly everything is player built so there's reason to build more than just one easy item. Even X4 seemed to have a better economy to integrate into since prices of items fluctuated.
    An overly complicated way to make iron daggers really.
    I'm still going to try my hand at making a cool outpost though. :D

  • @dalejohnson80
    @dalejohnson80 Год назад

    Wow that's fantastic I'm just starting my first five outpost and it's driving me crazy lol😂😅

  • @issamu2500
    @issamu2500 Год назад +1

    If you hit your rotate key on a storage container while it's snapped to another container, it'll rotate through all the possible snap positions for that block of containers... or more correctly, any build piece, if it snaps, you can rotate it to move it to all other possible snap locations so you can find the one you want to actually snap to.

  • @accidrainn
    @accidrainn Год назад +1

    Could you do a bare minimum version of this 😂?
    I just want an example of small extractor setup maybe limit (2) & (2) storage outpost connected to maybe one or at most two outposts..I am looking for a planet that has iron & aluminum , with alien husbandry & greenhouse capabilities 😂 But, just the bare minimum to make adaptive frames & to finish building up those two possibly three outposts with habs & decorations.. I don't need crazy 20000xp an hour or credit printing lol Great Video though thanks 🙏🏻

  • @Arkangel88Mr
    @Arkangel88Mr Год назад +1

    👍🏾Looks nice. I hope they increase the silly amount of money most vendors have. Waiting around to sell all the junk that accumulates when I transfer ships is annoying. I am just jettisoning stuff on landing pads now. Maybe the citizens will start complaining and someone will fix this.

  • @trevorjtorres
    @trevorjtorres Год назад

    Laugh tale! Tgat deserves a sub!

  • @PaulGarwood
    @PaulGarwood Год назад

    Hi great tutorial.. please those ships coming and going, are they all yours, of are they just random?

  • @imnothefather027
    @imnothefather027 Год назад

    Mate!! Thanks for your videos ive just started playing and im trying to get my head around building my base and figuring out how to keep both Sarah and Andreja alive lol

  • @dieseljester
    @dieseljester 9 месяцев назад

    How do you slowly rotate items in the build mode like you did?

  • @ericfalloutguy8467
    @ericfalloutguy8467 Год назад

    Can you show on planet about where your at? Been looking for something similar on that planet with the small water spots

  • @Beaver314
    @Beaver314 Год назад

    good call on the mass effect soundtrack for the intro

  • @danielvelez6243
    @danielvelez6243 Год назад

    How can you scan the planet or moon surfaces like craters or mountains from your ship.

  • @notjaysday
    @notjaysday Год назад +3

    That is an awesome setup and overview, but the question is... How to sell all that? You would end up spending all your gaming time selling it, with no time for anything else. Is this exercise just because it is a fun part of the game to explore? And if you are in a pinch for money you always have a massive amount of stuff to sell? If only there were a cargo link equivalent for selling the products... Also, ATTACKS... Does your base ever get attacked? If yes, are the walls high enough to where the enemies can't boost pack over them?

    • @labeda101
      @labeda101 Год назад +2

      If you are on PC and don't mind using mods, there's a great one for richer merchants. You can have them with 10x their normal starting amount. You still have to wait for resets some, but it's much easier to sell when they have 50k credits instead of 5k.

  • @dontwatchthisatalldontdoit
    @dontwatchthisatalldontdoit 8 месяцев назад

    i experienced a problem with out post...I have a high powered computer and plenty of RAM...i found that the more I made resource gathering slowed down wait time and cargo links slowed down game play as in FPS...that is why i don't do cargo links...i can take the wait slow down, but FPS...not cool, Do you think this has to do with the real time effect on cargo ships ? is there a way to make this use my 128gigs of ram?

  • @Brentt777
    @Brentt777 Год назад

    I also would not stack storage containers because you can never reach to get product out of the stacked boxes... Unless there is some trick to it?

  • @RandomZeroGravity
    @RandomZeroGravity Год назад +2

    Now what we need is for Bethesda to make an alien walking over water and across any terrain, to test all the outpost builders in the galaxy. That I would like the challenge.

  • @benhale6773
    @benhale6773 Год назад

    Love this base, so cool.

  • @_mylastname
    @_mylastname 2 месяца назад

    Pretty cool. I'll be nitpicking here, but, the cooking station should ALWAYS be in the kitchen(for esthetics), not in a craft area . Or is that just me? 😊 Great content! Have a great day

    • @Dantics
      @Dantics  2 месяца назад +2

      In crafting area makes it easier, in kitchen fits aesthetically better.

  • @tcape72
    @tcape72 Год назад +1

    I'm trying to locate a similar area as your on Symra IV.... Is it swamp? I'm not seeing any ponds like you have....any help/info to locate the area similar to yours?

    • @Dantics
      @Dantics  Год назад +2

      Swamp, yes. Just got to look around!

    • @tcape72
      @tcape72 Год назад +1

      I found a spot! Thanks!@@Dantics

  • @chromemox3319
    @chromemox3319 Год назад

    Do you have to sell the frames yourself or is there a way to automate the sales

  • @harag9
    @harag9 Год назад +1

    Great vid... Can you have more than one outpost on one planet, just wondering why you have several planets with AL outposts, and not just several outposts on the same planet.

    • @JustSayin728
      @JustSayin728 Год назад

      Because not all planets have the needed resources. You put outposts on other planets so you can mine different resources and have them shipped to your main outpost.

  • @kodystriegel7794
    @kodystriegel7794 6 месяцев назад

    If you have gabs in your wall just fill it in with refrigerators because refrigerators don’t click to one another that’s what I did I don’t know if it actually keeps anything out yet though

  • @mikeo759
    @mikeo759 Год назад +2

    I just don't get what you're supposed to do with all of those adaptive frames. How can you sell them all? Why wouldn't you just make them on Bessel 3 b and get the XP too?

  • @coldfire995
    @coldfire995 Год назад

    I might be dumb for asking this but where do i sell those adaptive frames?? Like i see people constantly farming them but where do i sell them??

  • @tcape72
    @tcape72 Год назад

    I'm curious about how you sell your fabricated items. Do you have to keep hopping around from place to place to sell and then sleep,sit or wait for 48 hours because the vendors run out of funds?

  • @brianawilk285
    @brianawilk285 Год назад

    Do you have to sell all of it manually? Im probably gonna start building outposts this weekend.

  • @IceMan2035
    @IceMan2035 Год назад

    Thanks, the nice video helps out a lot. It can be confusing if you're a new player.

  • @daniwanicki
    @daniwanicki Год назад +2

    Great setup, I'd much rather sell adaptive frames that are made passively than loot every single corpse I come across for credits. Translates to more time adventuring and less time sorting inventory. I noticed in this outpost example, the intersystem cargo links didn't have helium connected to power it, is it only required on the outpost that's exporting resources?

    • @VisheshBangotra
      @VisheshBangotra Год назад

      helium is only required if you're exporting to another "system" as in another star. if you need to use grav drive to go to another outpost, then you need Helium to ship stuff to that outpost

  • @2twolow
    @2twolow Год назад +2

    4:22 desk pop

    • @m1lkm8n78
      @m1lkm8n78 Год назад +1

      Everyone’s doing it

  • @hakunamatata324
    @hakunamatata324 Год назад +1

    You need to make most use of your outpost, we only have 8 and you are having an entire outpost extracting a single resources.
    I built mine with the same logic but extracting as many resources at once. Find where the resources overlap to build an outpost. I've 3x in a single planet collecting 8 resources like aluminum, iron, lead, beryllium, alkanes, ytterbium, helium, water. All from a single planet with all 3 outposts connected. A single outposts is extracting at least 3 resources.

  • @zeljkoklepac3180
    @zeljkoklepac3180 9 месяцев назад

    Add perfect starships to outpost 😮. IRON STAR 7 UC. GoldStar family of ships. GoldStorm and GoldSpear or Gray Angel Unique Legendery Starfield only starships. Thx again man and have fun

  • @SslHowie
    @SslHowie Год назад

    If I heard correctly, you are making frames you can sell, but you are not getting the experience for making them?

  • @darkhorseman8263
    @darkhorseman8263 Год назад +5

    Shooting up your kitchen, bro!

  • @comsspec9668
    @comsspec9668 9 месяцев назад

    Guard might get nervous, a man approaches with his weapon drawn.

  • @DeGerps
    @DeGerps Год назад

    Love the base name!

  • @dantecapone8882
    @dantecapone8882 4 месяца назад

    The vacation planet where Sarah and I got married it was great, I forget what its called but Im not sure an outpost can go there but if it can Im doing it for the Memories SARAH I LOVE YOUUUUUUUU

  • @briancrosby152
    @briancrosby152 Год назад +1

    Is it difficult to protect all these outposts.

  • @luvslogistics1725
    @luvslogistics1725 Год назад +2

    I wish outpost managers like Lin and Heller can just take care of the selling of resources for profit

  • @printisdead1983
    @printisdead1983 5 месяцев назад

    They set it up to where the game doesnt actually start till close to the end, it was deliberate, you can tell by the skills,how much they cost ,how quick you get xp and how certain things are lvl/skill locked, so that second playthrough must be cool

  • @leonardtolman2014
    @leonardtolman2014 Год назад

    Waiting for vendor resets is an issue for me. Every time i wait when its over and i go to get up the game locks up.

  • @jakoblinton5223
    @jakoblinton5223 Год назад +2

    the outpost system is pretty good but it needs a few things, external walls for one, but also it would be nice if there was a master cargo link or something that with multiple landing pads. Cool quest idea would be after ng+ if the ship companies start coming after you to try to steal your ships tech

    • @EdwinRucci
      @EdwinRucci Год назад +1

      ...and an ammo crafting table!

    • @jakoblinton5223
      @jakoblinton5223 Год назад +1

      yes, and being able to craft medpacks and stuff aswell, also another one i thought would be nice is ship presets so you can just buy it when you ng+ instead of building your ship over and over
      @@EdwinRucci

    • @XoRandomGuyoX
      @XoRandomGuyoX Год назад +1

      With a potentially planned space station construction element to future DLC I thought it would be cool if you could partner up with the ship companies to have them open show rooms on your station. That way you could get ALL ship parts together under one roof. No more hopping around for a Cabot Bridge, a Pinch 8z Reactor, etc. Basically it would be fun to make a Galactic Mall out of your station.

    • @jakoblinton5223
      @jakoblinton5223 Год назад

      that would be amazing in they did something like that@@XoRandomGuyoX

  • @blamehypocrisy.4053
    @blamehypocrisy.4053 Год назад

    Love the outpost man!
    And for all the “what’s the point” people out there. It’s something people enjoy. So what’s it matter to you? Yes you have your own opinions about it but maybe only express it in the multiple hate videos of the game. So your negative ilk can just stew in the same place.

  • @BrycePerry
    @BrycePerry Год назад +3

    So what's your character build look like for this kinda setup? How many skill points did you spend on this and how long did it take to raise them to that level? Also, where are you getting the He-3 for your landing pads?

    • @dangr123
      @dangr123 Год назад +1

      That's my question... How do you supply HE3 to the inter-system links?

    • @shaynos47
      @shaynos47 Год назад +2

      all his resources are coming from outposts in the same system so he doesn’t need He3

  • @deanlawson6880
    @deanlawson6880 Год назад

    Okay - A couple of questions here.
    First, this is a beautiful Outpost, and elaborate system of resource and mining outposts feeding resources into it. Well done.
    How do you make a foundation under your Habs to raise them up? How do you make the raised foundation? I haven't seen any way to do it, and can't find any hotkey combo to do that?
    Second... Adaptive Frames?? Really?? Why adaptive frames? Why not something more valuable? They aren't worth hardly anything, and you have to sell huge amounts of them to make any serious cash. So, why not make something more valuable??

    • @ChrisBLACK777
      @ChrisBLACK777 Год назад

      When you put down Outpost Airlock you can rise it to some extend, I know that when you press 'E' to accept placement you can use 'W' button to rise or 'S' to lower it if I'm not mistaken. I don't know button equivalent for a controller. Also I think he is making adaptive frames because there is a lot of iron and aluminum in this system and this is just only one outpost. You can make something different. I would do the same not for profit because regardles of what kind of material you would be producing you can't actualy sell it in larger quantietes other than waiting 48 hours to restock vendors credits (what I find a little stupid and time consuming) but I think it's a good way to exchange frames for anything of value from that store, like ammo or better guns so you never spend your actual money.

  • @Shinzon23
    @Shinzon23 Год назад

    At least on the xbox when I start building walls of storage container eventually outpost becomes unstable and opening the scanner crashes the game

  • @stevenchristy6156
    @stevenchristy6156 Год назад +7

    A dozen of skill point, 1000s of resources to build... adaptive frames.

  • @pmpowalisz
    @pmpowalisz Год назад

    Oh man I did not know that inner system links required no fuel. Now I feel stupid hopping from outpost to outpost (most in one system). With single link from my copper outpost to my Beryllium and Aluminum (and Helium 3) outpost, I only have to go to one outpost to craft enough Tao whatever (which sells for three times the amount adaptive frames do) to clear out two cities worth of related vendors.

  • @MaddogMike-444
    @MaddogMike-444 Год назад +1

    Needs a dedicated transport to a warehouse for each of the big box hardware stores where they cut you a check. Selling these at 11k per day is annoying, but necessary to build cash for ship building. They need a follower whose job it is to sell this stuff. They could implement this for high level characters that have built at least several outposts with nuclear plants to avoid the get rich quick schemes and reward the industrialist. I have a simple AMP production and it takes me forever to sell these at 11k per wait period.

  • @Slacker28
    @Slacker28 Год назад

    Can you show us the footage of you actually building it because I can't believe you built something that big in an outpost space!

  • @samanthaa.6055
    @samanthaa.6055 Год назад

    HOW are you stacking habs?

  • @nickrobles6716
    @nickrobles6716 Год назад

    Starfield devs literally left out the little things that would've made the game so much better. Outpost walls,foundations, and the fact you can't fly your ship in and around planet atmospheres. They got it right with Fallout 4 as far as build mode goes. Why they dumbed it down doesn't make sense.

  • @nemosthebandit
    @nemosthebandit Год назад

    Starfield is light years behind Fallout 4’s settlement building system.

  • @Lava215
    @Lava215 Год назад +1

    Let's be honest, as much as we would all love for them to make their outposts system better it's more than likely gonna be moders that do it

  • @FrozenReptar0
    @FrozenReptar0 5 месяцев назад

    1:34 who's flying the ship?

  • @GamerzZone0212
    @GamerzZone0212 Год назад

    i found this planet a few weeks ago it awesome for an outpost but the fauna will spawn into your habs and under the structure you build which is very annoying after awhile.

  • @AP-lh1bq
    @AP-lh1bq Год назад

    Would love to see how you are selling the materials.

  • @meepmeepvroom2200
    @meepmeepvroom2200 Год назад +1

    It's a nice build, but it's just a convoluted money machine that makes way more of anything than you're ever going to need. Just pick a spot with 3 or 4 resources, 1 miner for for each and then have plenty of storage. Set up 4 planets sending everything to your main base and you're set to build anything you want anywhere you want. You can then do actual mining contracts as well. There's no need for dozens of extracters.
    I do like the walls you built. It's pretty silly that applicable stuff from the FO4 building system isn't in here.

  • @standardfries
    @standardfries Год назад

    Is there any glitches found yet so we can ignore the build limit and build endless

  • @HauntedDemons
    @HauntedDemons Год назад

    Thank you for another epic post. That outpost is savage. Hopefully they'll add an online option to have other players/friends for bounty hunter squads, general game play, etc. I feel that element would be a huge step in a direction games with similar potential haven't quite hit yet. Fallout 76 had the right elements, but lacked the space/star wars elements.

  • @strai8665
    @strai8665 Год назад

    lol building walls out of storage crates is the personification of Starfaild.

  • @carpediempersonaltraining4249
    @carpediempersonaltraining4249 Год назад +1

    I got lost in daisy chain 2. Why are there 2 interlink systems here. I think I need a diagram lol

    • @SBHink
      @SBHink Год назад

      he's just doubling up the input amount going to the final spot.

  • @linctata1024
    @linctata1024 Год назад

    how u spelling that planet system

  • @supergerryysmith7781
    @supergerryysmith7781 Год назад +2

    Where abouts did you land on the planet?

    • @SBHink
      @SBHink Год назад +1

      i've landed on the planet about a dozen times and haven't got any lakes. plenty of coast lines though
      Edit: I did finally find a sweet spot but it took a while.

    • @Karazy
      @Karazy Год назад

      @@SBHinkdid you find the wet spots on the coastline swamp?

    • @SBHink
      @SBHink Год назад

      @@Karazy i think it was small water circle inland

  • @regalgiant1597
    @regalgiant1597 Год назад

    One thing I wondered when I had a lot of creds in starfield... what do you even buy

  • @elvatodelosbichos
    @elvatodelosbichos 2 месяца назад

    just do the indy yourself and make the exp and money, plus u can do another more expensive indy appart with all the other planets

  • @RKC_RaVen
    @RKC_RaVen Год назад

    Not sure if my game is bugged but i find 0 water on that plant

  • @ninjawizard7021
    @ninjawizard7021 Год назад

    i had one of these but it bugged somehow and when i travel there it crashes the game :( SO MANY BUGS rn

  • @richardmiles3892
    @richardmiles3892 Год назад

    The system for daisy chaining resources is awful. It's fine for doing one type like that, but I attempted to build an outpost that produced all the components, and eventually gave up. It gets incredibly complex once you have multiple outpost linking into each other, spreadsheet required. The inorganic resources are the easy part as well, when you get into the organic resources it's a whole other level. Just need outposts to be able to share all resources with all outposts via those links.

  • @Brentt777
    @Brentt777 Год назад +1

    I highly doubt console players make huge income in this game. They did everything they could to prevent it by giving merchants pocket change to buy it from you. It's the same way in cyberpunk.

  • @Reedjamar
    @Reedjamar Год назад

    Negligent discharge @4:22 😅