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VSPro won't work in unity 2021.3.20f1 loads at waiting for mscorlib.dll to finish executing but goes on forever is it because I'm using map magic 2
How did you divided this terrain to small parts?
Does your system work with the forest pack from NatureManufacturer, (Forrest Environment - Dynamic Nature) and also with Gaia Pro??
Does it have any sort of anti-tiling effect?It was hard to tell from the video.
Hi. Anti tiling is normally done in the shader. This example was using the standard Unity terrain shader. Vegetation Studio generated the splatmaps.
This tutorial is joke
38 sec????? fac tutorial
VSPro won't work in unity 2021.3.20f1 loads at waiting for mscorlib.dll to finish executing but goes on forever is it because I'm using map magic 2
How did you divided this terrain to small parts?
Does your system work with the forest pack from NatureManufacturer, (Forrest Environment - Dynamic Nature) and also with Gaia Pro??
Does it have any sort of anti-tiling effect?
It was hard to tell from the video.
Hi. Anti tiling is normally done in the shader. This example was using the standard Unity terrain shader. Vegetation Studio generated the splatmaps.
This tutorial is joke
38 sec????? fac tutorial