Hard surface practice

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  • Опубликовано: 29 янв 2025

Комментарии • 30

  • @WillPreston3D
    @WillPreston3D 8 лет назад +1

    at 3:56 you got a marking menu with display options (subd preview, wireframe etc) how do you get that up please?

  • @elmillo10
    @elmillo10 3 года назад

    Loved it. Even if I don't know french this was really useful.

  • @UnknownAngeI
    @UnknownAngeI 9 лет назад +2

    Even though I don't understand a thing written, this has been helpful :) Thank you!

    • @theadnart1
      @theadnart1  9 лет назад +4

      +UnknownAngeI You're welcome ! The text in the video is french but I've tried to make every step clear for anybody to understand :)

  • @TMI94IUA
    @TMI94IUA 8 лет назад +5

    Hello, what script did you use on 14:06?

    • @mehmetkilic1995
      @mehmetkilic1995 6 лет назад

      Here this is:
      www.scriptspot.com/3ds-max/scripts/loop-regularizer

  • @MateusGamer7
    @MateusGamer7 3 года назад

    14:50 how did you add a primitive cylinder into a object instead of grid?

    • @theadnart1
      @theadnart1  3 года назад +1

      You can do that with the Make Live feature :)
      i.imgur.com/23DLbO6.mp4

    • @MateusGamer7
      @MateusGamer7 3 года назад

      @@theadnart1 Thank you!

  • @SwedishProStudio
    @SwedishProStudio 7 лет назад +9

    Finally I can but my 4 years of studying french to use!

  • @LuisSOfficial
    @LuisSOfficial 5 лет назад

    15:35 how do you make the cap so fast?

    • @LuisSOfficial
      @LuisSOfficial 5 лет назад

      @@whydontyouremember No, it was fill hole plus another tool. In maya it can be the tool who conect all vertex into center point, i can do holes fast doing this!

  • @alexandreolivier1923
    @alexandreolivier1923 6 лет назад

    Superbe boulot.

  • @joelmaxwell881
    @joelmaxwell881 4 года назад

    how to add edges?

  • @torababdullah7952
    @torababdullah7952 6 лет назад

    is there any other alternative software to maya for hard surface modeling, which will give me the same result but is easier to work and also workflow is faster than maya's ?

  • @asdfhjsdf4523
    @asdfhjsdf4523 5 лет назад

    it's tooooooo fast even though i play it with x0.25 speed ;( but helpful. i just wanna know what did you press, what tool you use. all i can do is find what it is similar in maya

    • @asdfhjsdf4523
      @asdfhjsdf4523 5 лет назад +1

      what's going on 13:46~13:50?? i really want to know

  • @ParzivaaI
    @ParzivaaI 7 лет назад

    je suis tombé sur le topic en cherchant des infos sur le hardsurface modeling avec 3ds max et j'ai donc essayé de reproduire ce qu'on voit. J'ai découpé 1/4 du premier cylindre avec l'outil cut poly (pas de boolean trop catastrophique avec max) mais la création des nouveau vertex ne se snap pas sur l'autre mesh, faut faire à l’œil ce qui crée un artefact très léger mais très énervant. Si jamais vous connaissez un peu max ici j'aimerais savoir quelle est la meilleur solution...

  • @Springleify
    @Springleify 6 лет назад

    did anyone figured what is the script at 14.06 ?

    • @dimaoleynik8990
      @dimaoleynik8990 6 лет назад +2

      Edit Mesh > Circularize

    • @Springleify
      @Springleify 6 лет назад +1

      Hey Dima, thanks for reply, i dont think that in maya 2016 exist such feature i guess it only came in maya 2018, at least i dont have it in maya 2017s, probably Zen or ZhCG, but nice that Autodesk finally added it.

  • @Balcaceres_Art
    @Balcaceres_Art 4 года назад

    Miss you bb

  • @chrisg4433
    @chrisg4433 8 лет назад +2

    This be made in a CAD within 5 minutes...why bother with Maya

    • @theadnart1
      @theadnart1  8 лет назад +12

      CAD modeling and SubD modeling are two different concepts that serve different purpose most of the time, and as the video title states it this is a hard surface modeling practice with subdivision modeling.

    • @torababdullah7952
      @torababdullah7952 6 лет назад

      SomeGuy
      is there any other alternative software to maya for hard surface modeling, which will give me the same result but is easier to work in and also workflow is faster than maya's ?

    • @makazexp
      @makazexp 6 лет назад +1

      Try C4D, the interface is much more user friendly and you are able to do pretty much the same things as maya

    • @jill4470
      @jill4470 6 лет назад

      Try blender with Hard Ops add-on

  • @IzanRamos
    @IzanRamos 5 лет назад +1

    There are lots of Ngons and triangles. Bad modelling