Mesh booleans with self-intersections

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  • Опубликовано: 25 авг 2024
  • After months of experimentation, I'm finally confident that my mesh boolean algorithm is working without troubles! Really, it's more of a mesh cleanup algorithm as it resolves self-intersections and overlaps, but booleans are the main motivation.
    There's still a lot to do regarding optimization, but I finally feel safe focusing more on the fun parts of building my geometry editor and not being scared that the whole thing would turn out to be unfeasible.

Комментарии • 2

  • @ziggyzoggin
    @ziggyzoggin Месяц назад

    woah, that's impressive!

  • @Mempo1
    @Mempo1 Месяц назад

    and this kids, is how Blender is born