Darkest Dungeon 2 | All bosses & Minibosses in Stygian Difficulty

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  • Опубликовано: 24 июл 2024
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Комментарии • 33

  • @onicaalex2202
    @onicaalex2202 4 месяца назад +13

    That seething sigh battle had me on my toes man, I can only imagine what you went through. Crazy!

    • @literallymoroi
      @literallymoroi  4 месяца назад

      Oh you have no idea
      80% of the effort i put in this video is only because of this boss/confession
      Glad you bear that fight with me tho!

  • @Ofxzh
    @Ofxzh 14 дней назад +1

    Seeing “PeterGriffin’s resolve is tested” caught me off guard.

  • @Darkestcatlol
    @Darkestcatlol 4 месяца назад +5

    but now imagine all those bosses were ordained, and act bosses had a unique ordain buff...

    • @literallymoroi
      @literallymoroi  4 месяца назад +3

      It wouldn't make much of a difference,
      Except for seething sigh, i dont wanna even begin to imagine it xd

  • @Fabrizio_79
    @Fabrizio_79 2 месяца назад

    Outstanding 👏

  • @datman2433
    @datman2433 2 месяца назад

    Impressive !

  • @warhammer2462
    @warhammer2462 2 месяца назад +1

    32:13 This is not Leviathan, this is Dagon.

  • @betterundead6710
    @betterundead6710 2 месяца назад

    I despise the Seething Sigh too!

  • @landonion
    @landonion 3 месяца назад +2

    how was ur game so fast?

  • @ahmedwali1631
    @ahmedwali1631 5 месяцев назад +3

    wtf was that healing at focused fault??

    • @literallymoroi
      @literallymoroi  5 месяцев назад +1

      What minute exactly?

    • @ahmedwali1631
      @ahmedwali1631 5 месяцев назад

      52:36

    • @literallymoroi
      @literallymoroi  5 месяцев назад +5

      @@ahmedwali1631 Jester had "Death's Head" trinket, specifically the one that heals 100% when leaving Death's Door
      To be completely fair, i too always get the same reaction when that happens because i forget i have that equiped

    • @ahmedwali1631
      @ahmedwali1631 5 месяцев назад +3

      @@literallymoroi oh yeah thank you

  • @alperenakdas3479
    @alperenakdas3479 4 месяца назад +1

    no warlord. clickbait title (well legit done mate)

    • @literallymoroi
      @literallymoroi  4 месяца назад +3

      I HATE THAT I COULDN'T INCLUDE HIM 😭😭

  • @FNicky91
    @FNicky91 2 месяца назад

    Bastard's Beacon is more difficult than Stygian Blaze.

  • @junaugust2705
    @junaugust2705 5 месяцев назад +2

    now do bastard beacon

    • @literallymoroi
      @literallymoroi  5 месяцев назад +2

      pay me

    • @junaugust2705
      @junaugust2705 5 месяцев назад

      @@literallymoroi mod coward

    • @junaugust2705
      @junaugust2705 5 месяцев назад

      @@literallymoroi I would If I can

    • @literallymoroi
      @literallymoroi  5 месяцев назад

      @@junaugust2705 mod wuh?

    • @junaugust2705
      @junaugust2705 5 месяцев назад

      @koyans_ there's this mod on nexus mods that makes wanderer crusader a combination of all other paths and makes you able to use all his skills, also there's a mod that makes you can use 8 stagecoach item and 2 trophies

  • @b.assmaster1504
    @b.assmaster1504 2 месяца назад +2

    Okay then, now do Bastards Beacon 😏

  • @b.assmaster1504
    @b.assmaster1504 2 месяца назад

    People overreact on how hard Stygian actually is. Sure enemies get bonus damage from the flame.
    The only big change is +1 death armour and possible champions.
    Bastards Beacon however does so much more. Ordainment on *EVERYTHING*. Sure, on region 3 that's a given. But think about it. Region 1 is suddenly extremely harder. Bosses are even harder. And finally, the confessions are essentially also ordained, but also have bonus effects, spoilers for those:
    Act 1: Normal ordainment except all Locks have DOUBLE Health, and the buffs given from dying are trippled!
    Act 2: Normal Ordainment, and Lungs apply burn to attackers when hit, the boss itself applies burn on hit, and have 10% burn Res pierce and +1 burn duration dealt. Oh and also DEFENCE IGNORING ON BURNING HEROES + 100% move res pierce. And -5 flame on the bonus attack if lung tokens aren't gone, which btw, also gain extra health, which in turn means you need to deal more damage to remove said tokens, as it's max hp % based.
    Act 3 (I fear this the most): Ordainment buff as usual, and the return of apply on crit: steal positive tokens and add seen tokens.
    The eye stalks also not only get the stat boost, but apply additional negative tokens, and lose all negative tokens when going up/down a stage.
    Here's the real pain: The boss itself. Extra health makes the fight longer, and Behold IGNORES STEALTH! THE ONE THING THAT YOU NEED HERE. The only thing you can do is dodge or taunt. Stealth may remove the seen, but Limiercence will hit HARD before you can. Oh and also, if you're running a DOT Team, good luck. Suppress will transfer all DOT on the heroes. Making all that stacked progress gone, and also acting like a 2nd Limiercence...
    Act 4: Ordainment and same buffs for bleed like with Act 2 with burn. Keep in mind this will make a MASSIVE DIFFERENCE with this boss, as it will nuke you with bleed. Phase 1 and 2 will also have combo/precise intent hit adjacent heroes. And phase 3 is the worst. Any hit can apply vulnerable. Rumination essentially has 2 rolls on if it applies combo, horror or 6 bleed. Again, this stacks with the base buff of +bleed duration and Res pierce. Oh and Last Grasp will rain your positioning, since if it moves your heroes, it gives them 2 immobilise tokens!
    Act 5, not actually the hardest, but not easy for sure:
    Ordainment as usual, this also gives 10% chance for crit token on turn begin. Phase 1 essentially gives everyone the gastric juice token, and has the same buffs for blight like act 2/4. Phase 2 is actually not that impactful, as it just gains more debuff res, and transfers all negative tokens on melee hits.
    Phase 3 is the most impactful. Ironically, the boss itself doesn't gain any specific buff, only the ordainment. The proclaimers however gain +1 DOT Dealt and Duration, as well as +10% DOT/Debuff pierce. Hollow Vessel will be a big fucking pain to say the least. And finally, the Spectres don't gain the ordainment, but instead on crit steal all positive tokens and on hit apply one of the 3 DOT at random. (This has killed my heroes 2 times in attempt 1)
    So yeah, compared to a slight damage buff (+40% on 0 Flame) for enemies, it pales against BB, as Ordainments add 40% damage buff themselves, INCLUDING THE BOSSES! And don't forget the flame effects don't get altered, which at first seems good, but then remember how bad some of those confession flames can be, ESPECIALLY ACT 3