Amazing explanation! One of the cool ways to also use AOV to improve render image is also to add custom AOVs such as information from lights in the scene. In lights attribute you can add AOV Light Group name and then in settings go for Add Custom - And add RGBA_ whatever the AOV light group name is. This can help in post production by controlling the way light information is additionally placed on the asset with blending modes and other stuff
Hi Opi! It's awesome to see the continuing tutorials with the Agora crew! Just wanted to let you know that we updated the Delta rig with a texture fix. They won't appear so dark now :)
Thank you for this tutorial Abraham, I didn't know about the plugin that automatically reads OpenEXR files inside of Photoshop, I'm not sure if that works for GIMP but one thing that GIMP is missing which is making me never want to use it for final compositing is the (HDR Toning) adjustment tool. Photoshop already has built-in. It's a crucial tool for adjusting and revealing the Z-Depth pass. This is such a convenient way of compositing anything in Arnold.
I need to export render layers to have control of various parts of the scene. If I import AOVs, it imports with all of the images flat. Is there a way to use AOVs in the render setup?
Hello! You have good lessons! And I watch them. Tell me if there is a lesson on how to remove noise in Arnold. It's one thing when you render one frame. No problem. And when you render the sequence, then the problems begin. I use Optix denoiser - it doesn't help. EXR file is not merged. No matter how many samples I raise, the noise remains. I'm using GPU render. Maybe you explain this question in some lesson?
Hello Sir, I Uploaded my Project on Art Support Nexus about a month ago, Is there any Issue accessing my file? if there I will upload it again, thanls🙂
Amazing explanation! One of the cool ways to also use AOV to improve render image is also to add custom AOVs such as information from lights in the scene. In lights attribute you can add AOV Light Group name and then in settings go for Add Custom - And add RGBA_ whatever the AOV light group name is. This can help in post production by controlling the way light information is additionally placed on the asset with blending modes and other stuff
Hi Opi! It's awesome to see the continuing tutorials with the Agora crew! Just wanted to let you know that we updated the Delta rig with a texture fix. They won't appear so dark now :)
Thank you for this tutorial Abraham, I didn't know about the plugin that automatically reads OpenEXR files inside of Photoshop, I'm not sure if that works for GIMP but one thing that GIMP is missing which is making me never want to use it for final compositing is the (HDR Toning) adjustment tool. Photoshop already has built-in. It's a crucial tool for adjusting and revealing the Z-Depth pass. This is such a convenient way of compositing anything in Arnold.
Waiting second episode about AOV’s and how they help to reducing any noise.
I was actually thinking about that last night...bam :) nice one Abraham
Nice!!! U heard me) but I suppose if we will include spec aov’s that should be better to find a noise source
Do you have a tutorial on how to add that atmosphere fog you talk about?
Thank you.. never knew about them 😂
I need to export render layers to have control of various parts of the scene. If I import AOVs, it imports with all of the images flat. Is there a way to use AOVs in the render setup?
Can I export it straight as it's in the viewport and just make it non-linar?
do u go in depth about aov's in your cinematic render course also
hey thnx...but can u do this with v-ray render. and how to use it
Hello! You have good lessons! And I watch them. Tell me if there is a lesson on how to remove noise in Arnold. It's one thing when you render one frame. No problem. And when you render the sequence, then the problems begin. I use Optix denoiser - it doesn't help. EXR file is not merged. No matter how many samples I raise, the noise remains. I'm using GPU render. Maybe you explain this question in some lesson?
Optix denoiser only denoising beauty pass. Its not denoising other passes like diffuse specular etc. is there any way to do that in optix denoiser??
can you make a video using GPU rendering Aov setup that includes SSS also !!
When come new course?
almost here! we are just finishing the upload
how to render roughness and metallic aov's
There are no Roughness and Metallic Aov's. Roughness and Metallic influences Direct and Indirect Specular.
Hello Sir,
I Uploaded my Project on Art Support Nexus about a month ago, Is there any Issue accessing my file? if there I will upload it again, thanls🙂
Yes i have seen it! we will cover it tomorrow!