yeah, a majority of them (at least anecdotally, idk spawn rates) are upright and already in the right shape, just missing pieces, and crying obsidian can be intuited to be "broken" obsidian
@@lyrqk5829 They even have flint and steel in the chest that spawns with them with a high chance. Playing with flint and steel will show that it lights things on fire. A bit of thinking might reveal to a player that there's a reason it's near those odd obsidian frames - from here I think the only missing puzzle link might be a special effect when you strike obsidian with the flint and steel, that shows *something* happening even when there isn't a valid portal, just to indicate to the player that they're doing something right.
Yep. There's a Japanese dude called PiroPito here on RUclips who did a genuinely 100% blind Let's Play, it took an absurd amount of trial and error, and nether portals were the first time he asked for clarification from a friend. He didn't even ask how to build one, it's just that the Japanese version of MC made him think from the way advancements were worded that you could *craft* a Nether Portal so he was hunting for the recipe. Once he knew he needed to *build* it rather than *craft* it, it was just loads of trial and error. He guessed that he needed flint and steel from the advancements, but he actually tried using "clues" in the world to get the shape right. He built well structures, the patterns on temples, it took a while before he just built a rectangle big enough to work. If ruined portals were a thing when he was playing he would've figured it out very quickly.
I remember being told when I downloaded PE back in like 2011 that zombies would grab onto you and couldn’t be shaken off so if they so much as touched you it was guaranteed death. I also didn’t know the nether reactor did anything until about last year.
I am big fan of you plz make qna btw when I saw mc as a installed app in Windows I clicked random buttons and only thing I knew was movement and destroy blocks
I remember when I was younger had been playing Minecraft for ages not knowing what a nether portal is, When I discovered it I built a whole temple for it and showed my siblings who also didn't know what a nether portal was, I felt so cool xD, It was the same with the end portal which I later found was a thing by doing research I think?
I like to imagine that at least one person did, either the original, or some sheltered hermit kid. Probably didnt happen, but again, id like to imagine it.
I'm fairly certain that this guy did, he completely blocks himself out of Minecraft content and he only rarely (I think he only did it twice) asks for help and makes his friends only say hints and not the answers themselves ruclips.net/p/PLbqkLu2V1bJJUQ2aLZjFdz8decGs1kHg-
I mean someone had to beat the game without help because someone has to figure everything without outside help but I don't think anyone beat it without outside help Please stop replying I get it i do its been 2 years ive gotten countless reminders
I liked how wither summoning is kinda hidden in the paintings. They could do this with mostly all of other in-game mechanics. I think it’d be fun for players to look for these clues in in-game Pictionary; that’d also add some lore effect to the game
This is why I quit keeping up with the updates and snapshorlts, so every couple updates I could come back to a unique experience. Its the tradeoff for no feeling the need to know everything all the time. Doesn't mean I don't look at the wiki occasionally though
It could be argued that the obscurity and vagueness of MineCraft's mechanics lends itself to be an inherently social game - playing, sharing, discovering with other people has been such a strong part of its history and popularity, I feel.
I think this is the main reason its survived for so long. It's basically impossible to understand the game without watching someone play it first, and if you're a little kid, the easy graphics and multitude of MC RUclipsrs aimed at kids make it easy to get into the game. It means almost everyone who plays it will have nostalgia from their childhood from it.
Yeah Minecraft gained most of its popularity online from the early beginning on, the Minecraft wiki was always the number one place to go to to learn how Minecraft features work, and many people got to know the game by watching youtube videos about it. Also the developers themselves often communicated via internet/social media about how new features work. Also Minecraft has become such a popular game worldwide that some of its features just became widespread knowledge, there are probably a lot of people who never actually played the game themselves who would still recognize things like a creeper or a nether portal.
Back in 2009 I and my friend stumbled upon this game. We had no clue how to do anything in it as practically no tutorials that we knew of existed. It was a long and incredibly tedious process. But it was one of the best gaming experiences I had in my life. Figuring out that cooked pork healed twice as much HP was a day's worth dose of dopamine. Actually learning that you need iron tools to mine a diamond was like a cool twist in the plot forcing us to remember where we saw any of those previously useless resources. Man, that was a game.
No but he did say that you wouldn't figure out you can use stuff like a crafting table without looking at the controls 2:48 which is something I think that is a bit ridiculous. Black ops never told me how to shoot, Minecraft shouldn't really have to tell you that you can use a crafting table. Take a second to press buttons and you'll figure it out pretty quickly when it comes to core gameplay things.
@@star-not-moon minecraft was one of the first PC games I ever played that wasn't a flash game in the browser. If a player's not already familiar with WASD control scheme conventions, it's entirely plausible that they won't figure out that the right mouse button has a function. My friend had to tell me how to place blocks; previously all I'd done was dig holes and get shot to death.
@@josiebianchi3481well my only question is what made you not try to right click? Why didn't you try to experiment with the controls when you were new? You don't get charged per button press. It seems to me like you waited to be told what you could and couldn't do and didn't try to figure it out on your own first which is one of the key parts of Minecraft, exploring and discovering new things. Once again to refer to the Black ops example it never tells you you can cook grenades, but after using them for long enough you'll figure out how they work. I guess if you want another example that's more related to Minecraft subnautica never once tells you how to get rare materials or how to get vehicles. You need to find that out on your own, but if you stick to it you'll find them.
@@star-not-moon Idk man, I guess i didn't think to use a button for which no game I had ever played had ever had any use while I was being assaulted on all sides with only my bare hands for defense. God forbid someone not already be intimately familiar with a control scheme at age 11.
@@josiebianchi3481 "assaulted at all sides with just my hands to defend myself" bro it's Minecraft.... 1. Calm down. 2. That is EVERYONES first night. This isn't exactly rainbow six here man, you're making it sound like you're in the trenches. And most people played Minecraft as a kid dude, Including me who was around 11 to so I'm not sure why you're bringing that up. In the fact that you're getting low-key personally offended about it makes me think that I'm right, you just didn't think to press buttons which is whatever who cares man, but that's not the games fault for not telling you either.
I think the maker of Zelda said he intentionally restricted the explanations in the game to make people talk with each other and not just play the game through. I think this helped Minecraft a lot to make it popular and social.
I was just thinking this! And it also keeps things creative, mysterious and interesting. especially as new updates come out, and new people try different things. Makes me wonder what other hidden mechanics might be hidden in the game, just waiting for someone to discover them!
Its kind of obvious when you realise that mobs only spawn at night. Its the biggest clue that they only spawn when its dark. Or when you enter dark caves there will be mobs, but not in caves you have lit up to see in the cave.
I knew it after the village and pillage update cuz an igloo was near a snow village and I took everything in there for decorations, and of course I broke the carpet and saw the trapdoor
Been playing for almost 10 years now and had no idea igloos had basements tell i watched this video! Crazy how that happens. Makin me wonder what else iv missed…
I wtarted playing minecraft at a very young age. I played on the xbox 360 legacy edition. There were tutorial worlds and popups teaching you how to play. They didn't teach you everything, but they did teach you the basics.
there is a fabulous let's play by a Japanese man named PiroPito, who is playing the game COMPLETELY blind. He worked out how to do some redstone things before he worked out how beds work, and has worked out chunk loading mechanics despite not working out that bookshelves boost enchanting tables. There are some other incredible things he's done too, but I won't spoil that.
Yess! I remember asking KingBdogz (a Minecraft developer) if he ever got feedback from watching this series and he said that he watched it over a weekend to get feedback for players onboarding challenges or something like that. So I like to think Piro made a pretty significant influence on Minecraft even if people won't notice it.
I always forget that’s how I learned so much about the game. Yeah I read the wiki but only after I knew what I was doing thanks to the tutorial world. Rip old console
I remember when I first started playing, there was literally no help in the game. I spent a lot of time looking at wiki pages to see what you could do in the game. At one point I read something about the ender dragon and told my friends, but they didn't believe me and told me I shouldn't believe everything on the internet. Without actively seeking outside information the game was really rough. It's a lot better nowadays.
my brother told me that his friend told him that there were cities in the end (after we had had a decent amount of outside info about the nether, end tc. given to us) and I didn't believe him lol
About Oliver just finished his blind Minecraft playthrough. Some of the stuff you said was difficulty he got with little difficulty (nether portals, basic brewing, nether/ow distance) while stuff you said was simple (riding horses, using Elytra to glide) he got only by pure chance and never would have actually figured out or never figured out at all.
@@colecube8251he mainly doesn't use the f5 key so he doesn't even notice that it does something. My man sees the elytra as cosmetic which is completely understandable considering it's on a ship where the ender dragon head is cosmetic (technically)
It really confused me how people found out the crafting recipes. I remember back in 2013 I was with a group of friends at another friend's house and we had a multi-player surver, honestly one of the best times of my life. Anyhow, me being a somewhat new player, my closest friend being a complete noob who just got the game, and my other 3 who were kind of used to it (but kind of not), we were basically all confused but loved when we found out a new item. I remember being the first one to find out that cactus can be cooked to be turned into a dye
when i was little (im going to guess 2014 but im likely wrong) and playing on xbox 360, all of the craft recipes were in a drop down menu of 10 or so tabs for tools, armor, blocks, etc. and you were expected to use the drop down rather than putting the items into the crafting table yourself. it was a really old version of the game, but its how i learned every recipe! edit: coming back to explain a bit better. when you chose an item to craft from the menu, it put the blocks into the crafting grid automatically and would make a box red if you didn’t have the block for it. a bit similar to the green crafting guide we have now (but all crafts were visible before getting the right materials). every craft recipe was accessible by scrolling through this
When I initially started playing minecraft back in 1.3.2, I always tried crafting a stone pickaxe with smelted cobblestone because I never thought to try crafting it made out of cobblestone as it was called a "stone pickaxe" so for about a month I couldn't even get iron until I finally realized
Yeah me too except I mostly played creative, so it didn't bother me too much, I just knew there was a way to make items in survival and for a while I actually thought it was the anvil...
yeah i had a similar problem too, but i was trying to make a pickaxe with two additional blocks, like it was an axe on both sides, so for the first period i didnt even get cobblestone even tho i knew some sort of pickaxe existed
Honestly in my opinion the ender eyes aren't easy to understand at all. They have a 25% chance to break when you throw them, and I thought that indicated where it was located. Made me mine for hours.
Bruh all games are literally like this. you have to figure out things on your own. that's how all games work. and you have to google on how to do stuffs on that certaun game. berfore you even play the game you ofc research on what the game is about and what you do in the gameee... otherwise you won't know if it is a fun game for you or nott.
@@Vastalize I mean that's not true, not literally all games require you to look up their wikipedia page to play and beat them. The purpose of this video is to look at where people might feel the need to in Minecraft so that the game might be more accessible to new players, thus keeping the communities surrounding it strong and keeping the game relevant for all who enjoy it
@@glo_bin That's not true, making an optional guide to a game should be something a lot of exploration games touch on. With all the information being in the game, that doesn't give users the chance to experience it for themselves. Instead, the game just tells you everything you need to know, that doesn't seem very fun
This topic is one big throwback to surviving your first night. We never realized it went so deep because Minecraft doesn't actually tell you how to survive, you have to learn how yourself 😂
I never really realized just HOW important word of mouth information was to this game. Every time a new feature was added I would just watch Paulsoaresjr explain it to me and not question it XD
i used to get excited about EVERY update, even the bee update! then after a while (pretty sure after the bee update) i started to get less hyped. i still love whenever there's a mob vote or a new update though. i just used to be over the top hyped.
@@slevinchannel7589 Yeah, to me there's nothing intuitive about redstone. Nothing is explained in-game so it's just experimentation, if you're willing to do that. I never had any idea what to do with any of the redstone things, so basically never used it.
I think that the effective necessity of outside help is a big reason why Minecraft has had such a strong RUclips base. First, because of people needing to search for tutorials either as new players or old players (due to new mechanics). Second, because people get recommended these tutorials and are intrigued by the game. I know this was how I discovered Minecraft (through Paulsoaresjr) and how many others - even other RUclipsrs like Ethoslab! - discovered the game. It’s a positive feedback loop that I don’t think Notch or Mojang anticipated, but has been instrumental in Minecraft’s success as a game and on RUclips. On a different note, I think a good way to experience (rather than simulate) a true blind playthrough could be to play a mod pack blind. This is a topic that has been on my mind too and I’m so glad to see a video on it! I think there are so many more ideas for follow up videos just from this topic, too.
To be fair, the advancement "we need to go deeper" tells us to "build, light, and enter a Nether Portal". Ruined portals have netherrack, so we can infer they're relevant.The advancement prior required us to collect obsidian, so it may also be relevant. We know we have to "build" a portal, but in what shape? From some ruined portals, the shape is somewhat apparent, others less so. If we get unlucky we may have to find a second or even a third ruined portal to learn the shape of the portal. Finally, we have to "light" the portal. The icon on the advancement shows a flint and steel, and they can also be found in adjacent loot chests. There is a LOT of information that needs to be understood, but given enough time, patience, and determination, I think it can be reasonably accomplished.
I think it's fine that it takes a lot of time to understand these too. For a new player, the nether is quite a difficulty spike, and they're expected to know Minecraft mechanics pretty well to tackle the nether. So, keeping it's information tackled away makes sure you'll only know and get to the nether when you're prepared for it.
Yeah, I also feel like he failed to acknowledge the ruined portal's chests, which always have a flint and steel, alongside gold ingots, and gold armor, this tells you that, for some reason, these will be important in this new place
he also said that there is no way to tell how to upgrade equipment even though villages spawn with the workbench to upgrade them and there is an ingot icon in them
@Superocker06 After a player is familiar with the crafting table, I'd assume they'd build all the workstations and do some experimenting to figure out their purposes, which may takes some time for the smithing table (and forever for the fletching table). The real challenge would be finding netherite in the first place, since it is so rare they may not even know it exists. The advancement "hidden in the depths" might be enough indication for them to go strip mining in the nether. If lucky, they could also find some in a bastion. "Serious dedication" says to "use netherite to upgrade a hoe", and the similar naming between "cover me in debris" and "cover me in diamonds" hints that netherite is the upgrade to diamond gear. After that it's a simple drag and drop in the smithing table.
Note that the "Figure out that you have to set the portal on fire" step is actually indicated in-game, since the advancement icon has a flint and steel.
Yea but would you realistically know that little icon on the very vague achievement will create fire and thus make a lit portal? Thats a huge leap, even if you somehow knew that icon was a flint and steel you probably wouldnt even know its linked with fire And EVEN if you did make that huge leap assuming flint and steel = fire then you would just assume its a fun nether icon, its the FIREY nether, its not like youre looking at the icons and interpretating their meaning will help you
@@jrlopez1027. Yo I'll be honest, you're kinda dumb. It's not a huge leap to think flint and steel makes fire. In fact, anyone who's looked it anything related to survival, it's just a fire starter. If you were to go into it with no knowledge and a freshly wiped memory then yeah it would be confusing. Counter argument to that last bit, you should be using the icons to help interpret ow to do something. I don't think the game should hold your hand and treat you like you have no ability to infer on anything, and should encourage experimentation as it is truly designed for
@@jrlopez1027. Most of the times I've come across a ruined portal there's always been a flint and steel in it for me. Once you have the flint and steel you're probably at some point gonna find out that it does make fire. Apart from that flint is literally the rock known for being a firestarter. Flint in my native language (german) literally translates to FIRESTONE. It's the part of a lighter that makes fire when it's being grinded against the steel cog sparkwheel thingy. I'd argue it's fairly basic to assume that a flint and steel makes fire if you existed on this earth for at least a bit.
Until a few years ago (in all fairness i had only played old ps3 minecraft) I wasn't aware advancements could be seen, like I would just take them as some milestone sthe game gives but that it didn0t log anywhere
How tf is conduit 2 when there's literally 0 hints how to construct it... Meanwhile Ocean Monument where you only need a breathing potion or just some blocks like doors/magma blocks that would let you breathe got a 1. And potion brewing got a 1 but an achievement for getting _every_ potion effect got 2.
there's a wonderful channel called piropito where he did exactly this, he played minecraft blind with no wiki, no spoilers and asked people not to tell him stuff in yt comments. He actually is incredibly far into the game, and I'm sure a few things have been leaked to him, he's gotten amazingly far and his playthrough is super charming. It takes him something like 20 episodes to work out the crafting bench exists, and he covers a huge portion of his starting area in wooden buttons. (the playthrough started before the recipe book)
There used to be a tutorial world back on console edition. it first taught you the basics, then released you into a bigger world that went deeper into the individual mechanics. it baffled me when they removed it after 1.13
One thing which I found absolutely *essential* for learning how the game works was Creative Mode. Incredibly doubt I would have as much experience, practice, enthusiasm or knowledge for the game without it. It's also the less frustrating and more calming of the two modes, so is more gravitating for new players. What's great is that in Java, even Creative mode has advancements and the recipe book, which nowadays must be really helpful for new players, allowing them to discover the core mechanics in a simple and freely experimental way.
You see, in my opinion that is what made Minecraft interesting. I still remember the first time I discovered that I could sleep in the game even if it was in creative, and my first survival game. It is all about the joy of exploring, discovering something you didn't even thought was possible in the game.
When I started playing I went an entire year before I found out you could light a glowstone portal with a water bucket. An entire dimension I never knew was in the game.
When I first played Minecraft, I was scared of skeletons and zombies, so I built a stone house, surrounded by iron fences to protect myself from them. In creative.
i love Valheim cause the enemies in the game are difficult enough that you NEED to build things like that. it's like minecraft but you're rewarded more for your building creativity
Same, I used to build small castles surrounded by water when the only world generation used to be the limited "old" generation. I get freaked out over a zombie walking in
I remember the day when potions were added and I spent a FULL night literarely trying out every single item in the game one after another with a spreadsheet trying to figure out the recipes. Back then, there was no crafting book, there was not much in terms of forums accessible to me as a non-native english speaker and since the update just dropped there were no tutorials. I agree. Even after spending thousands of hours in the game, I often find things I don't know yet because I've fallen into a loop of playstyle and don't know about all the new things available to me after an update
What I did too, even for figuring out crafting recipe. Always roughly guess it from the shape, and the information stucks. For potion, and for crafting. Only open the crafting recipe book for new items now.
@BradynLee09 goat horns are part of the wild update, 1.19, which hasn't actually come out yet. So of course you haven't encountered them in the game yet. They don't exist. Even if they did, they don't generate in chests, they drop when a goat rams something (with the exception of one that appears in pillager tower chests).
I kinda wish I could play the game like this you get this game, know nothing, find some random structures, do stuff on your own. you get to learn so much about an alien world! I really want something like this. but do to how minecraft was made, and how big it is, it's almost impossible to have a blind play through... actually it's just basically impossible.
Also bounces me off something like Terraria and Don't Starve. I kinda hoped that I kind explore and have fun on my own but it turns out I need wiki for them.
I love this video. Minecraft is genuinely so cryptic in almost every area, from crafting to dimensions to redstone, the community was a *vital* aspect of playing this game. Its clearly not intentional, but its just always been how mojang works. This meant that both community and game have been directly tied together from the very start and its not surprising minecraft became such a community phenomenon just as it is a gaming phenomenon because it simply cannot exist as one without the other. if there was no community to make lets plays and content and to talk on the forums and share secrets, i doubt minecraft would be more than a niche indie game.
And I think that's why some of these things especially like the wither and beacon, are designed cryptically that way they are, The game gives you some subtle indications of what you're supposed to do but in my mind a lot of these are not simply just poor game design choices but rather Mojang keeping these things semi-cryptic to encourage community collaboration they understand that this is an important aspect of their game and are willing to stray from hard set game design clarity principles to encourage community interaction. It's hard to say how much of this is speculation and how much of this is realistic but I do think they are very in tune with their community, and it would follow that they take this into consideration when thinking about game design
This is a good point. People have made the same points about the Pokemon games since the beginning as well - version-specific Pokemon, trading and lore spread across multiple forms of media made it a very friends-oriented/community-build game series.
The potion brewing part really hit me, when I was a kid I remember once playing and finding a brewing stand, I was in creative and so I tried to make potions by putting water bottles, blaze powder and added something like magma cream as I thought it’d make a fire resistance potion, I got a mundane potion, the I had to check up on the internet if the mundane potion was useful for something (it is not) so basically I discovered that wouldn’t work and now I needed nether warts (this was like in 2015)
When i was a kid . I never knew nether portals exist ,i never thought the stronghold exist . Since i played like an old version of xbox minecraft . At first, in survival mode, they will give like a huge castle and a tutoiral that i didn't understand at all . I would always try to glitch out of the tutorial. And when i barely do , i would explore the castle, and then in the castle, there was a nether portal, but i never knew it functions. i thought it was some decoration . But one time . I just stood there. i have no idea why, but i guess i saw the particals and thought it was cool .and oh my god . I was genioutaly terrified ( back then 666 type of stuff was very popular ) . I immediately left the game, lol
This just reminds me of how when i first played the game on xbox 360 ages ago i couldn’t figure out how to use a crafting table for weeks. Neither could my parents. Its kinda a vivid memory of when i discovered how they work.
Having played Minecraft (Bedrock) blind when I got it in mid-2020... I must admit it was quite difficult to figure out. I'm honestly glad we did a server and some people there were very experienced, otherwise I might have given up quickly.
Doesn't Bedrock have a tutorial tab? In the settings, there is a "How to Play?" tab which tells everything, pictures included. There are also many question marks in GUIs like crafting tables which redirect you to that tab
A simple change to the advancement text like "Repair a broken obsidian portal and light it" would do wonders. And maybe have the portals fully built every time, but with some pieces as crying obsidian. Maybe even rename crying obsidian to "broken obsidian" just to hammer the point home that these are what you should be replacing.
Right! I think many of these issues have very simple fixes - if they spent some time going through each advancement and tweaking it (especially critical ones like the Nether) they could improve the game quite a bit without much work.
I think a cool thing would be, when there is crying obsidian, the portal will temporarily light but then break. There would be a small break animation where it makes it obvious that it breaks from the crying obsidian. Edit: Perhaps make it work with any incompatible block including air to make it more consistent. Like the portal would form normally for a split second but then rapidly get destroyed. A less laggy alternative would probably be the incompatible block just gets broken.
Well I think this video used a bad example, most of the Ruined portals you find are up-right. With a good chunk of them missing only a few blocks, And the most common items you will find in a nether portal chest are Flint and steel, and Fire Charges. Hinting that they have some utility. While I like this video, I feel it may underplay the intelligence of the player with the nether portal situation and doesn't take into account that the situation it's in is an outlier.
There's this Minecraft playthrough of PiroPito where he's completely blind down to the mechanics. It's an interesting watch and you'll see how he figures out portals without outside help. He doesn't even know that he can sneak to place blocks on the edge. I think his playthrough is a good example of this and is still somewhat possible yet really difficult.
Check out Episode 58. He saw an advancement where it says "Build, light, and enter a nether portal." To make sure he doesn't waste his time, he just asked one question to his friend if a crafting recipe for the portal exists. You'll see in the episode how he experiments lots of portal shapes and how to light it up.
honestly, not much explanation is one of the things i love about Minecraft; for me having to figure things out and learning using my own testing and research is really satisfying
Bonus mention: Finding out how Pocket Edition Nether Reactor Cores were used is definitely way worse than trying to figure out nether portals and basically requires you look up how to use it on the internet.
Broo I first played Minecraft through PE and I was shocked to find out that stone tools existed, there was no way my dumbass 12 year old self could discover what to do with the reactor cores
12:38 TBF, many of the more advanced Redstone tricks are actually bugs and Mojang has some ambivalence towards them. It'd make sense that they'd be reluctant to teach new players about these techniques.
Plus it would take the fun _and_ the education out of redstone. Redstone is a simulation of software coding and in coding you don't get a tutorial on how to do what you're trying to achieve either. You have to figure it out by researching similar problems and transferring and combining their solutions to fit your problem or inferring a unique, new solution from them. Explaining redstone would be like explaining puzzles. The most they _could_ conceivably do is explain what each single component does, before the whole thing becomes pointless!
I wouldn't mind if quasiconnectivity got removed, lol. Yes, it makes a lot of builds smaller, but it's so annoying when you want stuff to just NOT get powered at some points.
Piropito has a great Minecraft series where he plays completely blind. I’d highly recommend, because the amount of dedication he puts to discover the game is fascinating.
@@juiuice yeah I watched a couple of episodes. And I'm just thinking about how if Minecraft was released today it'd either be thrown to the gutter or have a gigantic community of finding "hidden" features
I assume this was made before the Warden and Deep Dark, but the ancient cities actually have some hints teaching how redstone works... but its in a hidden room most people probably wouldn't know about in one of the most dangerous biomes where it would be INCREDIBLY easy to die, and incredibly easy to miss (now that I think about it... does the game tell you how to sneak ever? Or do you have to figure that out yourself?). One could say Jungle Temples are also a neat way to teach some info about redstone, but once again its easy to miss. Archeology doesn't seem to have a tutorial either. Anyone out of the loop would probably have no clue that suspicious sand is special and you need a brush to uncover its items. No clue that Sniffers can only be found in warm ocean ruins. Heck, with the addition of the Armor Trims and Netherite Upgrade Template, anyone isn't familiar would probably have a LOT of trouble discovering how to actually use them. Though I suppose its better than it was before, since they're called "Smithing Templates" which hints at the Smithing Table's uses. I wonder how many new players would craft a Fletching Table expecting it to do something. I could easily imagine someone crafting it, thinking it does something, not realizing that it doesn't have a function and mistakenly thinking they're just using it wrong.
May I suggest watching the livestreamed playthrough of a small youtuber called About Oliver? What I've seen of it so far has been really enlightening (and entertaining), especially about these newer features they've added to the game.
@@lasercraft32 Well, he's a new player experiencing the entirety of Minecraft for the first time, and has run into a lot of the new features without the context of them being introduced in the latest updates. And the amount he's managed to figure out by himself is staggering.
6:58 i remember a long time ago i killed the ender dragon in creative mode, and i found that the end crystals were pretty cool looking. and so i decorated the exit portal with the end crystals... and thats when i figured out "the end again" existed... i was so confused when i heard the dragon roaring and the crystals coming 'back to life' lmao
10:22 i also remember trying to tame a dog a long time ago, i accidentally hit it with the bone instead of taming it, so i tried bonemeal because it sounded 'tasty' for the dog, there were green sparkles when i used it, so i thought "maybe i should do more???" its funny looking back at the things i used to do in minecraft
Same i accidentally summon the wither by playing the Minecraft story mode wither so i thought it'd be a good decoration on my creative world but idk how to get the command block so i just filled it up with sould sand and then... didn't know it actually exist in game and it fucking destroyed my builds
Wait, the end again is an achievement right?... How did you discover the achievement existed when you don't get them in creative? I highly doubt if you didn't check achievements before at any point that this of all things would suddenly cause you to look at the list lol.
The brewing stand should really have a recipe book. Also, for weirder things like upgrading diamond to netherite, or totems of undying, there could be books hidden in structures with cryptic text alluding to it. Paintings could also be updated to include clearer images of the wither construction, or one of the conduit or enchanting setup. Maybe a specific painting of the conduit setup could be found in ocean ruins or buried treasure? Like how banner patterns are found, what if some paintings had to be found, and that design would always appear when placed? Some animal taming could be discovered based on logic (dogs like bones, birds like seeds, cows like wheat, etc) and the fact that the animals follow you, but the hoglin breeding would be an issue.
I think so many of these issues could be fixed with a "Structure Book" of some sort. You can look through it at various types of structures (likely gated behind obtaining their key block, like a Conduit for that structure, Wither Skulls for the Wither, or Obsidian for the Nether Portal), and maybe have an option for it to project phantom blocks around the "main" block. That and a recipe book or equivalent in all blocks with unique recipes (Brewing Stand, Smithing Table, etc) would fix 80% of these issues. Finally, maybe have a Lectern in villages that lists "animals and their favorite foods" to help with Two by Two (including the Hoglins, maybe called "Nether Hogs"), and a Lectern in Igloos with more specific details (maybe "research notes")
I think a sort of "item description" below the name of an item, similar to Terraria, would help fix this issue. For instance, the description for the Totem of Undying could be "Hold the totem to cheat death" and so the player would know how to use it.
This question has legit been bothering me for years...could you really finish the game without any help? How much help did YOU need when you played the first time?
I remember discovering the nether early on sometime around 2010/2011 and being terrified. It was like discovering a massive secret. The place was haunting.
@@hmmm.74 didn't discover it by myself, i played with a friend a lot around that time but I remember there was just a rumour or understanding that obsidian had a bigger feature than just really hard rock. Back then you could still be easily surprised if you didn't look too hard. Lots of people knew that an obsidian portal did something but werent sure what exactly.
@@iSomeDood i guess that fair but a lot of the discussion in the comments is seeing if anyone did any progression of the game without any help and to what level even if it wasn't exactly what he was talking about which was about how its was scary place
Man, when my Father first played Minecraft, he was confused to heck! However he figured it all out ALL by himself. He had this huge rail way line leading all the way to a single desert all over the water with cobblestone and rails on the inside. He was very smart, he had tools he had armor basically he knew everything about the game. Me? Well, for me it was for the fact I watched the yogscast and understood everything about Minecraft by watching their videos online while my Father did it all by himself. It was impressive for a man that was in his 50s/60s. Thank you so much for buying the game for us Father. God bless you.
I first played to help my son (I am the mom tho). I got addicted and we still play together often! I do aesthetic building stuff and my son is good at redstone. Minecraft is amazing. It really brings people together.
This brings back memories of travelling through the overworld through a real-life week searching for the nether, thinking it was a biome, as a friend told me about this weird red place he found.
This video ties so deeply with my recurring thought of what would happen if someone with no prior knowledge of minecraft would suddenly get put into the minecraft world (idk how the ui interactions would work. Lets assume it would be something like minecraft vr). What if instead of a single person the population of a small town get exported? With a little addition of player reproduction they would probably be able to create an entire civilization. How quickly would they discover the world limit? Would they write great literature with book and quill? Would they industrialize by making automatic farms? Would they make elaborate computers to perform calculations? If the concept of money manifests in such world, what item would be used? If memory prior to being telepoted is erased, would they be able to realise that they are in a simulation? (lets assume they can't go into the options (especially video settings) menu). Would overpopulation become a problem at some point and how will it resolve?
The Minecraft book “the island” is really good and showcases this issue. Also The character in the book gets a plot convenience book that explains things to him.
Its almost as if you bring what you know. People who never cultivated a plant will likely not know what bone meal is for, people who have never worked on a circuit wont know about redstone, the list goes on.
In my first playthrough of Minecraft, I found some iron ore, and used a wooden pickaxe to mine it. It dropped nothing. I think if I've never read the Minecraft Wiki, I would've never learn that iron requires at least a stone pickaxe. This is just a tiny example. In your video, you acted as if you first played Minecraft, and opened the control settings to figure stuff out. But in reality, people will get annoyed and either not play the game anymore or search for outside help.
i think this also really depends on how old you are, and how much game literacy you have. People familiar with games and their logic will be way more likely to learn all of that
I didn't realize I couldn't pick up iron without a stone pickaxe either, and I definitely didn't know where to find diamonds without looking up tips. I just started mining down in random places and couldn't find anything for a long time.
Yeah I don't think I've ever opened advancements. After a while of not playing I have even forgotten I needed iron to mine certain things. Messed up a diamond that way before I remembered.
This video reminded me of my first experience with Minecraft on the Xbox 360. In it, there was a tutorial map that used signs to teach the player all sorts of different things such as beds, accessing the nether, and beacons and encouraged the importance of exploration. It was always fun seeing the new map with each major update and finding all the easter eggs. Wish they would do that for the Java edition on PC, as it would give much needed guidance.
I played Minecraft as a child in the back ol' days where there was no 'press e for inventory' hints or crafting recipe book My friends and I freaked out when we discovered you could craft a crafting table, making pickaxes was a whole other thing (we didn't know you could place one item in the inventory with the right click)
fr, i remember being upset at the game because i didnt understand you had to hold down the button to mine instead of just clicking and had to ask a friend
When I first played Minecraft, i thought blocks would fall if u don't connect it to other blocks so I build very carefully. Also I don't know torch exist, there were no crafting guide or recipe book.
Reminds me of how in old versions of Pocket Edition, the way you activated the Nether Core Reactor seemed so convoluted. Like how was someone supposed to activate it without any outside advice. Looking back at it, reminds me of one of those fake Herobtine summon videos lol
I miss the tutorial worlds they were so cool it’s really a shame that they stop making them after the aquatic update they was the last update that they made one
And they introduced the auto crafting mechanic unlike java at the time, my neighbor had it first cauthe was cool and his friend had to write down the order and recipe for a cake and show us the game mechanics in order to make a single cake, before bonemeal he had to go to his farm, milk cows in 3 buckets with iron, use collected eggs, and sugar cane into sugar from a simple farm, seemed like a freaking experience on its own
I just got back into Minecraft after almost ten years of absence so I’m just shocked that this much of the game is explained to the player in-game at all. I’m used to the days where you couldn’t do practically anything without a guide!
I see the Conduit and I’m hyped. I just so coincidentally happened to download Minecraft again a mere DYAY after Bedrock got added to Switch, which was the same time the Aquatic Update came out. I always loved building underwater bases, so you can imagine that I was stoked to play with the new features. The Conduit was ALWAYS my favorite of those assets lore-wise, I like to think of it as some sort of filter-feeding deity organism. But it filter feeds on hostile Mobs using those weird colorful organisms, and the waste product is the discharged magic that lets you breathe. So it’s a miniature reef for magical creatures.
In Bedrock there’s an entire section in the settings dedicated as a tutorial. It explicitly teaches you how to build a Nether portal as well as other essential mechanics of the game.
this really makes me realize how much I really know about this game, and that thing I think are completely obvious like going to the nether, or fireworks for elytra are very hard to figure out for new players. one thing I should mention though: in bedrock edition (which most new players start on) when you load into a world, tips pop up like "fireworks can be used to propell you with an elytra" or "mobs spawn at light level 0" etc, which are probably VERY helpful for new players
It used to be even worse. I remember when I first bought the game in Beta 1.7.3. It took me forever to find the “open inventory” button. Then I tried and failed to mine wood for 10 minutes, because the tutorial said to punch (left click) the wood, not *hold* left click.
I think one of the things I loved about minecraft as a kid was discovering things by accident, I guess that's something they also take into consideration.
@@godw1ll99 mine too! And when I got into using mods, I tried my best to figure them out before checking out spotlights or let's plays until i was stumped or overly frustrated. It's the journey, not the destination.
When I was a kid, I play minecraft only in creative mode, I once played in survival mode and I was so confused because I had nothing in my inventory. And after a year or so playing minecraft only in creative mode, my friend told me how to craft items in survival mode, and I was so amazed by how fun minecraft actually is
I've actually beat the game without outside help, but I knew enough of the game through the tutorial world because it was on the PS3, all that really gave me trouble was finding out how to make eyes of ender, later figuring out how to get ender pearls. It was so unique to me and lead me to learn about sandbox games, now minecraft and terraria are some of my most played ever all because I thought the funny block game looked cool
That's another way to help with the problem. The Xbox 360 version had a tutorial that helped explain a lot of the game mechanics - I'm not sure if it's the same one as the PS3 or not
@@RetroGamingNow It was the same tutorial, the console legacy editions were all developed by 4j studios, all those tutorials were also often updated when new features where added too.
@@thebagelbird4331 The Tutorial Worlds were awesome! They were full of easter eggs, cool builds to explore and perfect for new players, I think Monjang should add it to bedrock and java edition.
It was pretty much the same for me, I played in Xbox 360 with the Tutorial feature I feel like it should be added to PC for the ones who don't know much about the game And yeah Terraria is great
“The game says you need to find a Nether fortress. This isn’t hard, all it takes is some exploration” Me, who dies about 30 times before finding one: Excuse me?
I mean I don't _die_ 30 times before finding one - honestly, if you're prepared (golden helmet, iron armour) the only real threat in most of the nether is ghasts (which are, IMO, a lot less dangerous than skeletons and creepers in the overworld). But actually finding a fortress can take ages - I think there should be some sort of compass that can guide you to a nether fortress, or an end city for that matter, since in the absence of such I usually just look up the map with the seed. Wasting hours trying to find a nether fortress isn't my particular bag baby. :)
I think it's cooler to have information like this flow through the community instead of the game telling you what to do. This is how I discovered you could actually sleep in the nether.
actually i discovered that you could 'sleep' in the nether by myself because when i learned the nether existed i just immediately went there, built a base, put down a bed to sleep and got jumpscared by the explosion that followed
@@smolderingwing what do you mean? I put one down and was met with cute and cuddly creatures not seen in the end normally. And it comes with 3 minutes of regeneration and resistance 5. Very useful in my opinion, I guess you were playing modded.
@@smolderingwing please don’t spread misinformation and discourage newcomers from having fun. sleeping in the nether is no different from placing water in the nether.
My older sister has been playing Minecraft, I joined her world yesterday. She has a stack of diamonds but had no idea enchanting is a thing or how to make a nether portal. This clarity is a real issue!!!
I had to come back to this video after thinking about it awhile, and while this doesnt cover every scenario obviously, there was a tutorial world on the legacy addition of minecraft (old console edition). The world contained almost everything that you would need to know and was how me and my brother learned pretty much everything about the game. So I believe that through the in game tutorial world it is a lot more possible to beat the game using only info the game gives you in the console version. (and yes I know this video refers to java only)
In the situation that a Minecraft installation has no singleplayer worlds in it, it'd be a neat feature to suggest a tutorial world generation option. Something similar to the ever-nostalgic console edition tutorial world but for the modern game.
i remember i got in on 360 cause it looked odd but kinda cool, played the TU2 or 3 world, it taught me the basics, but only after i spent the first 10 minutes annoyed i couldnt leave the starting area cause i didnt follow what the text boxes said lol, i was a dumb kid, but i learned quick
Interestingly, I found a break in the old legacy edition. If you finished the first tutorial, you could go to a variety of other tutorials and walk in, activate it, finish it up and leave, and come back to do it again, with the items respawning in their respective chests. Suffice to say, really dumb lmao
the zombie villager part speaks to me personally, when i was playing for the first time i happend uppon an iglo and then promptly got blow up by a creeper, then when i got back there i noticed the ladder down, after that i healed the villager and got myself a brewing stand, i've been in love with potions since then and i think it's because i didn't search it up, but found it by dumb luck
I want to make a point that, without outside knowledge, it's not that logical to assume that Diamond can break obsidian. It takes a very long time, and I assume most blind players would just assume there's something after Diamond that is needed to break obsidian
The game implies there are tiers to tools, so it can be assumed a new player will figure out you need the highest tier (before they go to the nether) to harvest obsidian
@@PolyChromium You can break stone with your fist, but it takes a long time and you don't get the block back. It takes 15 seconds to break Obsidian with a diamond pickaxe. Why would you assume when it takes that long that you are using the right item and will get the item back? Nothing in the advancements directly confirms that Diamonds are thr highest tier nor that they are required to get Obsidian
@@flamingpaper7751 You can break stone with your fist too, but you need at least a wooden pickaxe to harvest it. You quickly learn wood < stone < iron, and you need an iron pickaxe to mine diamonds, which you can also make a pickaxe out of, so it stands to reason that a new player can infer diamond tier is the best in the overworld.
I remember always googling stuff for Minecraft and I never got the chance to use the Nether Reactor. Java should have a help screen similar to Bedrock for new players. It frightens me thinking that one day I could wake up in some strange blocky world that I have no skill in suriving.
Waking up in a strange world? You mean like: You go to bed. Suddenly you wake up with no memory where you are. You are in a small wooden cart led by horses strolling along a mountain valley path in a cold pine forest, full of prisoners in fur capes. Your hands are bound, too. A lone tenor male voice comforts you while the darkness of your eyes abates: "Hey you, you're finally awake. You were trying to cross the border right? Walked right into that imperial ambush, same as us..."
this way it's better on many levels. Like the moment when you find out you can't sleep in nether by blowing up. Imagine you would get into nether and there would be something like (do not sleep in the nether, the bed blows up, way less fun)
he isnt trying to say that everything should and needs to be explained, hes just saying that important features that are needed to advance and progress the game are basicaly impossible to figure out without external knowledge from youtubers or friends
@@FlakeRabbit and how did these youtubers and friends get that information? Just because it’s unintuitive doesn’t mean you can’t discover it on your own. Since when was it a requirement for a sandbox game of all things to have in depth explanations beyond what it has now? It’s completely unrealistic when you consider the type of game style mc is going for
@@classicpinball9873 yo chill. Don’t you think you’re being a little too defensive over something small? They’re literally just talking about a simple extra tooltips to help major progression points. Mojang still wants you to beat the game. From a game design standpoint it’s needed, but I’m sure they just haven’t thought of changing it since
There's a guy that played minecraft and completed it without wiki or tutorials its called piropito, he discovered almost everything without help, the only thing is that he didnt know if to get to the nether he needed to obtain something to unlock a recipe and then go or he needed to build something (it was more of a language problem) and he asked his friend ¿Is there a portal recipe? Yes or no, and the friend responded no. It seems that a minecraft developer watching the playthrough noticed that it was almost impossible to discover that therefore the ruined portals were added
I first played Minecraft in Alpha. There was no recipe book, so you pretty much had to look up everything. I went in blind at first and was so lost. Things have improved significantly since those early days.
This is not a significant improvement in over a decade. This rate could've happened in the first few years but the fact that right now mojang is barely doing anything to fix this and still adding further complicated features which are impossible to find out in vanilla play is just a joke really
@@VanK782 that is from the begining why Minecraft is popular At the begining it was meant to be an ultimate survival game PEOPLE didn't how to use a f3 menu People use to lose their base because they venture too far away and we're not able to find their path Nowadays everyone now so much about this game it become casual But yeah there was a day when everyone was a noob at this game and that what it became populare It is a survival game Where you are let by your own In a empty world With nothing to help you but the community playing it That as always be and I hope will stay like this I remember when the recipe books was added not everyone agreed cause like "you are tooking away so much of my grinding" new player will know every thing from the very start ! Still it is a wonderful game with I hope many more years ahead of him
The game is about exploring and experiments. You get as far as luck/chance/skill takes you. If you seek outside help you lose the exploration component
@@starsnstrife obscurity does not equal encouragement of exploration lol it's just subpar game design. if the majority of the playerbase has relied on external resources for help, the exploration component has not been done correctly
Ocean monuments were in the game four years before the Conduit was. It's perfectly possible to beat it without conduit power. You just need some potions of water breathing and a cow. That said, milk's status-clearing effect isn't all that obvious unless you draw the parallel to milk as anti-poison (which is mostly a myth). Charged creepers, and their mob head drop mechanic, are also somewhat possible to find naturally once you get tridents and experiment with their enchantments.
@@sandjgaez257 Quite the contrary in fact; you kind of need to have beaten the monument to get the blocks to _make_ the conduit. I tried gathering them from the occasional Drowned house, but it's tedious as heck.
For those of us who grew up with the proto-internet of the 90s, this was the entire experience of getting a rental game with your friends for the weekend.
A Japanese RUclipsr who mostly plays horror games did a blind playthrough of Minecraft (Ep. 1: ruclips.net/video/7DHOVziRwBA/видео.html). I was shocked that he actually got to the nether before ruined portals were added!! He used advancements to figure out that a "nether portal" involved some combination of fire and obsidian, but he thought you crafted it for a long time. He could never unlock the crafting recipe, so eventually he just started building random shapes out of obsidian and putting fire on them. He built a desert temple ank, a desert well, and cubes, and eventually, he got desperate and started making squares until he happened to get a portal. (ruclips.net/video/PyhGwI76I40/видео.html)
That is what made minecraft so famous, and it's what makes it unique, it's obscure nature encourages new players to ask for a friend or join a community, and maybe make a community of their own, so they too can invite other newer players to join them, eventually spreading like a disease. I think at this point it's kind of fair to say that everyone knows Minecraft.
Set my wooden treehouse on fire in creative mode because i searched for light and flashlight instead of torch so i tried a lot, found flint and steel and the rest is history.
I remember playing Minecraft for the first time in 2012, not knowing tools exist, being confused about how to switch between slots, being unaware of what an inventory and yet somehow still surviving my first night. It took me about a month to figure out what tools you we’re supposed to use for what purpose. I loved it.
I remember my first time playing Minecraft. It was actually my first time playing a video game with WASD, but it was before the game told you to use them. I immediately dug myself into a hole and didn’t know how to move.
Yeah it was literally impossible. I started playing shortly after 1.7.2 had just come out at age 12, and I honestly didn't understand anything. I didn't even know how to drag wood to other squares on the crafting grid, leading me to simply create buttons with no idea how to make a stick or a crafting table. When I asked my uncle how to make sticks, he told me to "put two wood blocks on top of each other", which I interpreted to mean literally placing two wood blocks on top of each other. Learning how to use the controls was really rough with crafting, and I'm glad new players now have the recipe book option. It may not seem like a big deal to us now, but all of the little tutorial things Mojang has added really do help new players and improve their Minecraft experience.
I played during 1.7 beta as well, I could not figure out redstone mechanics without external help. Repeaters? What are those for? (I wasn't the smartest kid at the time)
@@Praecantetia But they seem to be self explanatory with enough experimentation. My signal gets weak/darker, when I plug the signal into a repeater's back, the front glows brighter, connecting a wire to the front, etc.
@@jamesmnguyen hm. But you need to first make that association how they're connected and then the fact that they need to be sort of at a distance from the source.
Anyone with basic understanding of electronics could figure out redstone engineering. Not everyone can figure it out but redstone is not for everyone. It is a feature for advance players. It is also a tall task to ask for a crash course in basic electronics and basic logic in an in game tutorial. This are college level materials.
When my dad first taught me how you can build a nether portal, I always questioned how he even knew in the first place. Thank you for making a video that justifies this example
one note on the method of aquiring music discs: I remember when I first played the game and saw a creeper drop a music disc i just assumed that they were rare drops & ended up killing a bunch of creepers with my sword to try and get the other discs. It would have probably taken me a very long time to realise that it was the skeleton killing them that caused discs to drop if i hadn't looked it up
I did it!
he did it!
Congrats!
Diorite
and you did it so well!
He did indeed do it.
I think the new ruined portals may have been added literally for the sake of making a nether portal be something you can learn in game
yeah, a majority of them (at least anecdotally, idk spawn rates) are upright and already in the right shape, just missing pieces, and crying obsidian can be intuited to be "broken" obsidian
Yeah, they are the reason building a Nether Portal has 2 and not only 1 point in this video.
@@lyrqk5829 They even have flint and steel in the chest that spawns with them with a high chance. Playing with flint and steel will show that it lights things on fire. A bit of thinking might reveal to a player that there's a reason it's near those odd obsidian frames - from here I think the only missing puzzle link might be a special effect when you strike obsidian with the flint and steel, that shows *something* happening even when there isn't a valid portal, just to indicate to the player that they're doing something right.
Yep. There's a Japanese dude called PiroPito here on RUclips who did a genuinely 100% blind Let's Play, it took an absurd amount of trial and error, and nether portals were the first time he asked for clarification from a friend. He didn't even ask how to build one, it's just that the Japanese version of MC made him think from the way advancements were worded that you could *craft* a Nether Portal so he was hunting for the recipe.
Once he knew he needed to *build* it rather than *craft* it, it was just loads of trial and error. He guessed that he needed flint and steel from the advancements, but he actually tried using "clues" in the world to get the shape right. He built well structures, the patterns on temples, it took a while before he just built a rectangle big enough to work. If ruined portals were a thing when he was playing he would've figured it out very quickly.
yessssss
This is really interesting! This reminds me of when I started playing when I was young, I went like a month not knowing what a crafting table was
I legit thought it was a feature exclusively in multiplayer on pocket edition lol
I remember being told when I downloaded PE back in like 2011 that zombies would grab onto you and couldn’t be shaken off so if they so much as touched you it was guaranteed death. I also didn’t know the nether reactor did anything until about last year.
I am big fan of you plz make qna
btw when I saw mc as a installed app in Windows I clicked random buttons and only thing I knew was movement and destroy blocks
@@Shaun_Jones if you have a world with the nether reactor then you have the rarest block
I remember when I was younger had been playing Minecraft for ages not knowing what a nether portal is, When I discovered it I built a whole temple for it and showed my siblings who also didn't know what a nether portal was, I felt so cool xD, It was the same with the end portal which I later found was a thing by doing research I think?
it’s crazy to think that in all of minecraft’s history I doubt a single person has beaten it without outside help
Wait…UR RIGHT-
I did 😎😎😎😎
Source: Trust me
I like to imagine that at least one person did, either the original, or some sheltered hermit kid. Probably didnt happen, but again, id like to imagine it.
I'm fairly certain that this guy did, he completely blocks himself out of Minecraft content and he only rarely (I think he only did it twice) asks for help and makes his friends only say hints and not the answers themselves
ruclips.net/p/PLbqkLu2V1bJJUQ2aLZjFdz8decGs1kHg-
I mean someone had to beat the game without help because someone has to figure everything without outside help but I don't think anyone beat it without outside help
Please stop replying I get it i do its been 2 years ive gotten countless reminders
I liked how wither summoning is kinda hidden in the paintings. They could do this with mostly all of other in-game mechanics. I think it’d be fun for players to look for these clues in in-game Pictionary; that’d also add some lore effect to the game
Maybe having a room in a fortress with a t-shape of soul sand and that painting in it would be a good idea
Its crazy to realize almost nothing I know about Minecraft was taught to me in-game.
This is why I quit keeping up with the updates and snapshorlts, so every couple updates I could come back to a unique experience. Its the tradeoff for no feeling the need to know everything all the time. Doesn't mean I don't look at the wiki occasionally though
The Indie Game Experience.
@offspringfan100 I went from someone who PVPed in 1.8 to not playing vanilla singleplayer until version 1.19, felt like a modded experience to me.
It could be argued that the obscurity and vagueness of MineCraft's mechanics lends itself to be an inherently social game - playing, sharing, discovering with other people has been such a strong part of its history and popularity, I feel.
I think this is the main reason its survived for so long. It's basically impossible to understand the game without watching someone play it first, and if you're a little kid, the easy graphics and multitude of MC RUclipsrs aimed at kids make it easy to get into the game. It means almost everyone who plays it will have nostalgia from their childhood from it.
why write it as MineCraft?
@@tamimplayz smol brain
Yeah Minecraft gained most of its popularity online from the early beginning on, the Minecraft wiki was always the number one place to go to to learn how Minecraft features work, and many people got to know the game by watching youtube videos about it. Also the developers themselves often communicated via internet/social media about how new features work. Also Minecraft has become such a popular game worldwide that some of its features just became widespread knowledge, there are probably a lot of people who never actually played the game themselves who would still recognize things like a creeper or a nether portal.
@@Zeder95 when the popularity of the game becomes a feature of the game
Back in 2009 I and my friend stumbled upon this game. We had no clue how to do anything in it as practically no tutorials that we knew of existed. It was a long and incredibly tedious process. But it was one of the best gaming experiences I had in my life. Figuring out that cooked pork healed twice as much HP was a day's worth dose of dopamine. Actually learning that you need iron tools to mine a diamond was like a cool twist in the plot forcing us to remember where we saw any of those previously useless resources. Man, that was a game.
Alpha wasn't released until June 2010 though, so if you started in 2009 there wouldnt be much to do...
@@BrightNightmares I probably messed up the date. We were playing in 1.12
@Ec1ipse wiki says that it came out in 2010
@oPuggo yep homie misspelled 1.12 as 1.1.2
there was a tutorial level on the old PS3, Xbox 360, and Wii U versions of the game
I love that he didn't made the character dumb like "why would i eat food?" or "what do i smelt in furnaces?", he used the realistic one.
No but he did say that you wouldn't figure out you can use stuff like a crafting table without looking at the controls 2:48 which is something I think that is a bit ridiculous. Black ops never told me how to shoot, Minecraft shouldn't really have to tell you that you can use a crafting table. Take a second to press buttons and you'll figure it out pretty quickly when it comes to core gameplay things.
@@star-not-moon minecraft was one of the first PC games I ever played that wasn't a flash game in the browser. If a player's not already familiar with WASD control scheme conventions, it's entirely plausible that they won't figure out that the right mouse button has a function. My friend had to tell me how to place blocks; previously all I'd done was dig holes and get shot to death.
@@josiebianchi3481well my only question is what made you not try to right click? Why didn't you try to experiment with the controls when you were new? You don't get charged per button press.
It seems to me like you waited to be told what you could and couldn't do and didn't try to figure it out on your own first which is one of the key parts of Minecraft, exploring and discovering new things. Once again to refer to the Black ops example it never tells you you can cook grenades, but after using them for long enough you'll figure out how they work.
I guess if you want another example that's more related to Minecraft subnautica never once tells you how to get rare materials or how to get vehicles. You need to find that out on your own, but if you stick to it you'll find them.
@@star-not-moon Idk man, I guess i didn't think to use a button for which no game I had ever played had ever had any use while I was being assaulted on all sides with only my bare hands for defense. God forbid someone not already be intimately familiar with a control scheme at age 11.
@@josiebianchi3481 "assaulted at all sides with just my hands to defend myself" bro it's Minecraft.... 1. Calm down. 2. That is EVERYONES first night. This isn't exactly rainbow six here man, you're making it sound like you're in the trenches.
And most people played Minecraft as a kid dude, Including me who was around 11 to so I'm not sure why you're bringing that up.
In the fact that you're getting low-key personally offended about it makes me think that I'm right, you just didn't think to press buttons which is whatever who cares man, but that's not the games fault for not telling you either.
I think the maker of Zelda said he intentionally restricted the explanations in the game to make people talk with each other and not just play the game through. I think this helped Minecraft a lot to make it popular and social.
yeah, having a game to always babysit you all the way to the end is boring.
Thats a solid and valid point indeed
I was just thinking this! And it also keeps things creative, mysterious and interesting. especially as new updates come out, and new people try different things. Makes me wonder what other hidden mechanics might be hidden in the game, just waiting for someone to discover them!
It also opens up the satisfaction of finding secrets your self.
I figured someone said this already so I decided to first read the comments. I was going to make a comment saying the exact same thing.
That "You need light to avoid spawning monsters" is a deadly missing clue.
Well, some mobs burn in the morning so that's a clue.
Well.only UNDEAD mobs burn everything else? Not so much
When it's day they don't spawn so they might find out
Its kind of obvious when you realise that mobs only spawn at night. Its the biggest clue that they only spawn when its dark. Or when you enter dark caves there will be mobs, but not in caves you have lit up to see in the cave.
Especially since Creepers, Spiders and Endermen do very well in light in Overworld.
Fun fact, i never knew that igloos had basements until a few days ago.
Ive been playing Minecraft before hunger was a thing
only some of them do
I never knew until I was using the carpet for other purposes
Lol. Same.
I knew it after the village and pillage update cuz an igloo was near a snow village and I took everything in there for decorations, and of course I broke the carpet and saw the trapdoor
Been playing for almost 10 years now and had no idea igloos had basements tell i watched this video! Crazy how that happens. Makin me wonder what else iv missed…
this is actually crazy how mojang completely forgot to teach the player the game because of how the game blew up in popularity
Actually, Bedrock has some rudimentary guide built in to it.
You might actually the the opposite, the game might've become popular due to the fact you need to search about it to understand how it works
I wtarted playing minecraft at a very young age. I played on the xbox 360 legacy edition. There were tutorial worlds and popups teaching you how to play. They didn't teach you everything, but they did teach you the basics.
@@piercehamilton7035 Same I started playing on PS3 and there was a built-in tutorial world
@@yeqru I still have my old ps3 too! Lol. I still have ot and play on it cuz i dont have a ps4 or ps5 so yea, but its still fun!
there is a fabulous let's play by a Japanese man named PiroPito, who is playing the game COMPLETELY blind. He worked out how to do some redstone things before he worked out how beds work, and has worked out chunk loading mechanics despite not working out that bookshelves boost enchanting tables. There are some other incredible things he's done too, but I won't spoil that.
Not completely blind
@@allenpomme8881 the only hints he got were about the nether portal not being craft able and horses
@@nerokipe and wither skeleton
@@allenpomme8881 all he was told was to look at paintings
@@nerokipe finding out that way has to be so god damn cool
this is why I love the series ‘piropito’s first playthough of minecraft’, he went in completely blind. really fun to watch him figure things out
My favourite Minecraft series!
thanks, I just started watching him now! I love his genuine reactions
Yess! I remember asking KingBdogz (a Minecraft developer) if he ever got feedback from watching this series and he said that he watched it over a weekend to get feedback for players onboarding challenges or something like that. So I like to think Piro made a pretty significant influence on Minecraft even if people won't notice it.
Real civil engeneer did the same
Yes
9:34 as a child i thought that of you place a new portal away from the other portals, then you will spawn in a new world
The old console versions had tutorial worlds that explained a lot of this stuff. It's a shame they don't make tutorial worlds anymore.
I always forget that’s how I learned so much about the game. Yeah I read the wiki but only after I knew what I was doing thanks to the tutorial world. Rip old console
i actually played on these tutorial worlds a few times
I believe that bedrock edition now has a help menu that explains the basics of every mechanic
I still have one of these save that got updated in my ps5
I still have some tutorial worlds from ps4 edition. Its fun to look back every once in awhile
I remember when I first started playing, there was literally no help in the game. I spent a lot of time looking at wiki pages to see what you could do in the game. At one point I read something about the ender dragon and told my friends, but they didn't believe me and told me I shouldn't believe everything on the internet. Without actively seeking outside information the game was really rough. It's a lot better nowadays.
"Ender eyes? End portal? Ender Dragon?? Bro what the hell are you talking about? Come on, we gotta finish the dirt house."
@@salvatoremutuale9751 ngl if I just started minecraft I would think that too
my brother told me that his friend told him that there were cities in the end (after we had had a decent amount of outside info about the nether, end tc. given to us) and I didn't believe him lol
@@Soph_252 you were imagining real world cities
@@stevecouldbeme9288 Yeah to think that a simple block game has dragons is crazy
I really admire how Minecraft's team has made so many clever adjustments to make a person who never played any videogames before understand Minecraft
Nuuskamuikkunen
If they don’t know what’s Minecraft they probably is a extrovert and don’t play video games
@@Villager6883 hate.
@@BS-bd4xo wth
@@Villager6883 or just a CHILD
About Oliver just finished his blind Minecraft playthrough. Some of the stuff you said was difficulty he got with little difficulty (nether portals, basic brewing, nether/ow distance) while stuff you said was simple (riding horses, using Elytra to glide) he got only by pure chance and never would have actually figured out or never figured out at all.
He figured out nether wart goes in brewing without help? Thats really impressive
by brute forcing everything. a lot of thick and mundane potions were made before he tried wart.
@@realaccordium
using elytra difficult? I find that odd... I feel like it's pretty self explanatory
@@colecube8251 he thought it was a cape for the longest time, lost it and only found it it's real use on a server with his fans giving him one.
@@colecube8251he mainly doesn't use the f5 key so he doesn't even notice that it does something.
My man sees the elytra as cosmetic which is completely understandable considering it's on a ship where the ender dragon head is cosmetic (technically)
It really confused me how people found out the crafting recipes. I remember back in 2013 I was with a group of friends at another friend's house and we had a multi-player surver, honestly one of the best times of my life. Anyhow, me being a somewhat new player, my closest friend being a complete noob who just got the game, and my other 3 who were kind of used to it (but kind of not), we were basically all confused but loved when we found out a new item. I remember being the first one to find out that cactus can be cooked to be turned into a dye
Bro the minecraft wiki with all the crafting recipes was a very real thing back then already.
@CBA Cronje Yeah, because that would be the first thing a kind would think about... At least back then
@@DevonDekhran its pretty obvious, kids 10 years ago knew how to use google, you had to use it to get the game
i loved thos times
when i was little (im going to guess 2014 but im likely wrong) and playing on xbox 360, all of the craft recipes were in a drop down menu of 10 or so tabs for tools, armor, blocks, etc. and you were expected to use the drop down rather than putting the items into the crafting table yourself. it was a really old version of the game, but its how i learned every recipe!
edit: coming back to explain a bit better. when you chose an item to craft from the menu, it put the blocks into the crafting grid automatically and would make a box red if you didn’t have the block for it. a bit similar to the green crafting guide we have now (but all crafts were visible before getting the right materials). every craft recipe was accessible by scrolling through this
When I initially started playing minecraft back in 1.3.2, I always tried crafting a stone pickaxe with smelted cobblestone because I never thought to try crafting it made out of cobblestone as it was called a "stone pickaxe" so for about a month I couldn't even get iron until I finally realized
I can't even imagine your face when you realised it lol
Yeah me too except I mostly played creative, so it didn't bother me too much, I just knew there was a way to make items in survival and for a while I actually thought it was the anvil...
yeah i had a similar problem too, but i was trying to make a pickaxe with two additional blocks, like it was an axe on both sides, so for the first period i didnt even get cobblestone even tho i knew some sort of pickaxe existed
Oh god, I’m so happy I’m not the only one
@@ΒασίληςΒλάχος-τ3κ When I first started playing I didn't understand how creative mode works for the next few months
Honestly in my opinion the ender eyes aren't easy to understand at all. They have a 25% chance to break when you throw them, and I thought that indicated where it was located. Made me mine for hours.
True
I will give it 3/5, but it's still pretty obvious, and even fun to explore
Bruh all games are literally like this. you have to figure out things on your own. that's how all games work. and you have to google on how to do stuffs on that certaun game. berfore you even play the game you ofc research on what the game is about and what you do in the gameee... otherwise you won't know if it is a fun game for you or nott.
@@Vastalize I mean that's not true, not literally all games require you to look up their wikipedia page to play and beat them. The purpose of this video is to look at where people might feel the need to in Minecraft so that the game might be more accessible to new players, thus keeping the communities surrounding it strong and keeping the game relevant for all who enjoy it
@@Vastalize You shouldn't need a guide to beat a game, all the information should be in the game itself
@@glo_bin That's not true, making an optional guide to a game should be something a lot of exploration games touch on. With all the information being in the game, that doesn't give users the chance to experience it for themselves. Instead, the game just tells you everything you need to know, that doesn't seem very fun
This topic is one big throwback to surviving your first night. We never realized it went so deep because Minecraft doesn't actually tell you how to survive, you have to learn how yourself 😂
I never really realized just HOW important word of mouth information was to this game. Every time a new feature was added I would just watch Paulsoaresjr explain it to me and not question it XD
SO MANY never discover the Epicness of Redstone,
which saddens me a lot.
This stuck out to me, watching this video here.
LOL i watched paulsoares jr as well
i used to get excited about EVERY update, even the bee update! then after a while (pretty sure after the bee update) i started to get less hyped. i still love whenever there's a mob vote or a new update though. i just used to be over the top hyped.
@@slevinchannel7589 Yeah, to me there's nothing intuitive about redstone. Nothing is explained in-game so it's just experimentation, if you're willing to do that. I never had any idea what to do with any of the redstone things, so basically never used it.
@@DanDanDoe How sad!
Redstone is big Fun, trust me.
May i recommend you 'Magma Musen', starting with his videos with the word "Working" in the tile?
I think that the effective necessity of outside help is a big reason why Minecraft has had such a strong RUclips base. First, because of people needing to search for tutorials either as new players or old players (due to new mechanics). Second, because people get recommended these tutorials and are intrigued by the game. I know this was how I discovered Minecraft (through Paulsoaresjr) and how many others - even other RUclipsrs like Ethoslab! - discovered the game. It’s a positive feedback loop that I don’t think Notch or Mojang anticipated, but has been instrumental in Minecraft’s success as a game and on RUclips.
On a different note, I think a good way to experience (rather than simulate) a true blind playthrough could be to play a mod pack blind.
This is a topic that has been on my mind too and I’m so glad to see a video on it! I think there are so many more ideas for follow up videos just from this topic, too.
To be fair, the advancement "we need to go deeper" tells us to "build, light, and enter a Nether Portal". Ruined portals have netherrack, so we can infer they're relevant.The advancement prior required us to collect obsidian, so it may also be relevant. We know we have to "build" a portal, but in what shape? From some ruined portals, the shape is somewhat apparent, others less so. If we get unlucky we may have to find a second or even a third ruined portal to learn the shape of the portal. Finally, we have to "light" the portal. The icon on the advancement shows a flint and steel, and they can also be found in adjacent loot chests. There is a LOT of information that needs to be understood, but given enough time, patience, and determination, I think it can be reasonably accomplished.
I think it's fine that it takes a lot of time to understand these too.
For a new player, the nether is quite a difficulty spike, and they're expected to know Minecraft mechanics pretty well to tackle the nether. So, keeping it's information tackled away makes sure you'll only know and get to the nether when you're prepared for it.
Yeah, I also feel like he failed to acknowledge the ruined portal's chests, which always have a flint and steel, alongside gold ingots, and gold armor, this tells you that, for some reason, these will be important in this new place
he also said that there is no way to tell how to upgrade equipment even though villages spawn with the workbench to upgrade them and there is an ingot icon in them
and as for potions there is nether wart in witch huts along with a potion cauldron which tells you nether wart is related to potions.
@Superocker06 After a player is familiar with the crafting table, I'd assume they'd build all the workstations and do some experimenting to figure out their purposes, which may takes some time for the smithing table (and forever for the fletching table). The real challenge would be finding netherite in the first place, since it is so rare they may not even know it exists. The advancement "hidden in the depths" might be enough indication for them to go strip mining in the nether. If lucky, they could also find some in a bastion. "Serious dedication" says to "use netherite to upgrade a hoe", and the similar naming between "cover me in debris" and "cover me in diamonds" hints that netherite is the upgrade to diamond gear. After that it's a simple drag and drop in the smithing table.
I actually think that the ruined portals are quite good. They give you an outline to complete and in there is often a flint and steel in the chest.
And the achievement says you have to "build and light" it, has a flint and steel icon and it's right after the obsidian one.
Note that the "Figure out that you have to set the portal on fire" step is actually indicated in-game, since the advancement icon has a flint and steel.
Yea but would you realistically know that little icon on the very vague achievement will create fire and thus make a lit portal?
Thats a huge leap, even if you somehow knew that icon was a flint and steel you probably wouldnt even know its linked with fire
And EVEN if you did make that huge leap assuming flint and steel = fire then you would just assume its a fun nether icon, its the FIREY nether, its not like youre looking at the icons and interpretating their meaning will help you
@@jrlopez1027. Yo I'll be honest, you're kinda dumb. It's not a huge leap to think flint and steel makes fire. In fact, anyone who's looked it anything related to survival, it's just a fire starter. If you were to go into it with no knowledge and a freshly wiped memory then yeah it would be confusing. Counter argument to that last bit, you should be using the icons to help interpret ow to do something. I don't think the game should hold your hand and treat you like you have no ability to infer on anything, and should encourage experimentation as it is truly designed for
Also there are fire charges and flint and steel in the ruined portal chests, by that you could also figure out that you need fire to light the portal.
@@jrlopez1027. Most of the times I've come across a ruined portal there's always been a flint and steel in it for me.
Once you have the flint and steel you're probably at some point gonna find out that it does make fire.
Apart from that flint is literally the rock known for being a firestarter. Flint in my native language (german) literally translates to FIRESTONE.
It's the part of a lighter that makes fire when it's being grinded against the steel cog sparkwheel thingy.
I'd argue it's fairly basic to assume that a flint and steel makes fire if you existed on this earth for at least a bit.
Until a few years ago (in all fairness i had only played old ps3 minecraft) I wasn't aware advancements could be seen, like I would just take them as some milestone sthe game gives but that it didn0t log anywhere
When I first started the game I actually discovered snow golems on my own by trying to make iron golems out of other blocks that were white
what if there were w o o l g o l e m s ..
@@felinoidrose yes
can only imagine your reaction
Would you count tutorial worlds in earlier console versions part of the game because it explains a lot of these things(also how I learned to play)
I discovered it when I was building a house with snow and pumpkins, it was very unexpected.
Earlier in minecraft's life span the advancement "we need to go deeper" was a picture of the portal, so id say that got harder over time personally
I only play 1.12 and forgot it wasn't a feature anymore. Thanks for not making me think I'm crazy.
@@rooster6700 ikr 🤣🤣
And now its a flint and steel :D And you can find Portal frames in the overworld. I would say 3.5/5 maybe even 4/5, its not that hidden.
@@HenrikEbert right and everybody is going to go "ah yes let me set this stupid black rectangle on fire" for no reason.
@@SnowMexicann it specifies "light" in the advancement's description
1:18 Moving and Jumping (5)
1:24 Look Around (5)
1:34 Materials to Recipes (5)
1:49 Opening the Recipe Book (3)
2:06 Crafting with Recipe Book (4)
2:25 Using a Crafting Table (3)
2:42 Placing Blocks (4)
2:57 Advancements (4)
3:01 Mining Stone (4)
3:14 Crafting a Stone Pickaxe (5)
3:23 Smelting Raw Ore (3)
3:53 Combat (3)
4:02 Mob Spawning Mechanics (3)
4:11 Armour (5)
4:16 Better Pickaxes (5)
4:18 Buckets (4)
4:19 Basic Gameplay Loop (5)
4:24 Material Tiers (4)
4:34 Food (3)
4:42 Bed/Respawning (3)
5:03 Locating Diamonds (4)
5:11 Locating Obsidian (4)
5:13 Getting to the Nether (2)
5:56 Find Nether Fortress (4)
6:02 Obtain Blaze Rods (4)
6:05 Craft Blaze Powder (5)
6:08 Craft Eye of Ender (5)
6:17 Locating the Stronghold (4)
6:22 Activating the End Portal (4)
6:32 Defeating the Dragon (5)
6:41 Obtaining the Dragon Egg (3)
6:51 Respawning the Dragon (1)
7:01 Getting to the Outer Islands (3)
7:10 Finding the Elytra (4)
7:15 Using Fireworks to Fly (1)
7:20 Using Shulker Boxes (3)
7:39 Villager Trading (5)
7:41 Constructing an Iron Golem (2)
7:47 Constructing a Snow Golem (1)
7:51 Raid (3)
7:56 Cure a Zombie Villager (2)
8:16 Potion Brewing (1)
8:35 Enchanting (3)
8:59 Finding an Ocean Monument (4)
9:06 Finding Buried Treasure (5)
9:15 Using a Conduit (2)
9:21 Defeating a Monument (1)
9:26 Finding a Woodland Mansion (4)
9:31 Nether/Overworld Distance (2)
9:37 Using Totem of Undying (4)
9:52 Collecting Honey (5)
9:57 Riding Horses (4)
10:03 Taming Other Animals (3)
10:14 Fishing (5)
10:19 Bonemeal Usage (2)
10:24 Playing Music Discs (4)
10:31 Finding Music Discs (2)
10:44 Finding Mob Heads (2)
10:58 Finding Bastion Remnants (4)
11:02 Riding Striders (4)
11:10 Piglin Trading (5)
11:22 Find Ancient Debris/Netherrite Scrap (4)
11:26 Crafting Netherrite (5)
11:28 Upgrading Equipment (2)
11:35 Summoning the Wither (2)
12:01 Using a Beacon (3)
12:20 Basic Redstone (3)
12:24 Using Redstone Components (2)
12:35 Redstone Circuit Design (1)
12:50 "Two by Two" Advancement (2)
13:13 "A Furious Cocktail" Advancement (2)
13:21 Hidden Achievements (1)
why?
just watcvh the video
Nice summary 🤔🤔🤔@@7alimohamedawaad695
How tf is conduit 2 when there's literally 0 hints how to construct it... Meanwhile Ocean Monument where you only need a breathing potion or just some blocks like doors/magma blocks that would let you breathe got a 1.
And potion brewing got a 1 but an achievement for getting _every_ potion effect got 2.
what was the point
there's a wonderful channel called piropito where he did exactly this, he played minecraft blind with no wiki, no spoilers and asked people not to tell him stuff in yt comments. He actually is incredibly far into the game, and I'm sure a few things have been leaked to him, he's gotten amazingly far and his playthrough is super charming. It takes him something like 20 episodes to work out the crafting bench exists, and he covers a huge portion of his starting area in wooden buttons. (the playthrough started before the recipe book)
yes I thought of piropito immediately! this vid made me want to go back and watch him get blown up by cactus again lol
Such an amazing series. The wither incident was awful though :(
@@fordsquared537 wjat is the wither incident
@@DarkClaws914 he figured out the wither spawn from the painting, and set it up in the center of his main base. It destroyed everything.
@@fordsquared537 did he ever recover from it?
There used to be a tutorial world back on console edition. it first taught you the basics, then released you into a bigger world that went deeper into the individual mechanics. it baffled me when they removed it after 1.13
YES. SOMEONE KNOWS THE WORLDS
@@GameSpark-kz1mt -bed- bugrock has a thing in menu so that's nice
@@XxEggman_Meme_GodxX bruh i use pe i have the trial for meje but i have to buy it
@@XxEggman_Meme_GodxX and i think java does need a compete recode
@@XxEggman_Meme_GodxX Cringe
One thing which I found absolutely *essential* for learning how the game works was Creative Mode. Incredibly doubt I would have as much experience, practice, enthusiasm or knowledge for the game without it. It's also the less frustrating and more calming of the two modes, so is more gravitating for new players. What's great is that in Java, even Creative mode has advancements and the recipe book, which nowadays must be really helpful for new players, allowing them to discover the core mechanics in a simple and freely experimental way.
so true, i used to always play creative and it can be pretty helpful for figuring random stuff out lol
Yeah, every new update I used to load up a world in creative mode and play around with all the new things I noticed
Yeah it was the first mode I played and I learned how to place and break blocks, use tools, craft items, etc
i still remember the first creative world i made like 10 years ago
its so satisfying thats theres no *read more*
You see, in my opinion that is what made Minecraft interesting. I still remember the first time I discovered that I could sleep in the game even if it was in creative, and my first survival game. It is all about the joy of exploring, discovering something you didn't even thought was possible in the game.
exactly. some old RPG games, or even newer ones like Divinity OS 2 dont explain anything outside of basic movement and world interaction.
When I started playing I went an entire year before I found out you could light a glowstone portal with a water bucket. An entire dimension I never knew was in the game.
yes
don't break my heart again...
yeah thats insane cause i didnt know till recently
W meme
That one was a good mod.
When I first played Minecraft, I was scared of skeletons and zombies, so I built a stone house, surrounded by iron fences to protect myself from them.
In creative.
i love Valheim cause the enemies in the game are difficult enough that you NEED to build things like that. it's like minecraft but you're rewarded more for your building creativity
Iron fences?
@@Dave-ko8gp I think they mean Iron Bars
Same, I used to build small castles surrounded by water when the only world generation used to be the limited "old" generation. I get freaked out over a zombie walking in
when you started playing, creative was a thing?.. lol
I remember the day when potions were added and I spent a FULL night literarely trying out every single item in the game one after another with a spreadsheet trying to figure out the recipes. Back then, there was no crafting book, there was not much in terms of forums accessible to me as a non-native english speaker and since the update just dropped there were no tutorials. I agree. Even after spending thousands of hours in the game, I often find things I don't know yet because I've fallen into a loop of playstyle and don't know about all the new things available to me after an update
What I did too, even for figuring out crafting recipe. Always roughly guess it from the shape, and the information stucks. For potion, and for crafting.
Only open the crafting recipe book for new items now.
i have been playing for several years and there are still ALOT off stuff that i dont know how to do because i never really bothered to learn them
@BradynLee09 i did not even know goat horns were a thing lol
This issue could’ve been fixed pretty easily if they just add a recipe book for the brewing stand
@BradynLee09 goat horns are part of the wild update, 1.19, which hasn't actually come out yet. So of course you haven't encountered them in the game yet. They don't exist. Even if they did, they don't generate in chests, they drop when a goat rams something (with the exception of one that appears in pillager tower chests).
I kinda wish I could play the game like this
you get this game, know nothing, find some random structures, do stuff on your own. you get to learn so much about an alien world! I really want something like this. but do to how minecraft was made, and how big it is, it's almost impossible to have a blind play through... actually it's just basically impossible.
Also bounces me off something like Terraria and Don't Starve. I kinda hoped that I kind explore and have fun on my own but it turns out I need wiki for them.
Try Subnautica if you haven't already
You could try tunic
I love this video. Minecraft is genuinely so cryptic in almost every area, from crafting to dimensions to redstone, the community was a *vital* aspect of playing this game. Its clearly not intentional, but its just always been how mojang works. This meant that both community and game have been directly tied together from the very start and its not surprising minecraft became such a community phenomenon just as it is a gaming phenomenon because it simply cannot exist as one without the other. if there was no community to make lets plays and content and to talk on the forums and share secrets, i doubt minecraft would be more than a niche indie game.
And I think that's why some of these things especially like the wither and beacon, are designed cryptically that way they are, The game gives you some subtle indications of what you're supposed to do but in my mind a lot of these are not simply just poor game design choices but rather Mojang keeping these things semi-cryptic to encourage community collaboration they understand that this is an important aspect of their game and are willing to stray from hard set game design clarity principles to encourage community interaction. It's hard to say how much of this is speculation and how much of this is realistic but I do think they are very in tune with their community, and it would follow that they take this into consideration when thinking about game design
@@CalebRoenigk In what way is reading the wiki for an hour a day at most, count in any way as collaborating with the community.
This is a good point. People have made the same points about the Pokemon games since the beginning as well - version-specific Pokemon, trading and lore spread across multiple forms of media made it a very friends-oriented/community-build game series.
@k3n Technically yes, but less than one percent of the community created the wiki, 99 percent of the community only reads it.
@k3n True but watching someone else play is not collaboration.
The potion brewing part really hit me, when I was a kid I remember once playing and finding a brewing stand, I was in creative and so I tried to make potions by putting water bottles, blaze powder and added something like magma cream as I thought it’d make a fire resistance potion, I got a mundane potion, the I had to check up on the internet if the mundane potion was useful for something (it is not) so basically I discovered that wouldn’t work and now I needed nether warts (this was like in 2015)
When i was a kid . I never knew nether portals exist ,i never thought the stronghold exist . Since i played like an old version of xbox minecraft . At first, in survival mode, they will give like a huge castle and a tutoiral that i didn't understand at all . I would always try to glitch out of the tutorial. And when i barely do , i would explore the castle, and then in the castle, there was a nether portal, but i never knew it functions. i thought it was some decoration . But one time . I just stood there. i have no idea why, but i guess i saw the particals and thought it was cool .and oh my god . I was genioutaly terrified ( back then 666 type of stuff was very popular ) . I immediately left the game, lol
Did brewing stands use blaze powder in 2015?
@@mr.obvious4810 okay, I was off by one year; this must’ve happened in 2016ish
The brewing stand needs his own book, like the crafting table, without the wiki is otherwise extremely difficult to find what you can do with it
I love how they gave us a freaking SMELTING BOOK instead of a potion book XD
the brewin stand isa man?!?!
TIL that the brewing stand is a he
@@cameronzalor4997 *has
@@kamikazesenpai21 which part should be has. come on tell me
This just reminds me of how when i first played the game on xbox 360 ages ago i couldn’t figure out how to use a crafting table for weeks. Neither could my parents. Its kinda a vivid memory of when i discovered how they work.
Having played Minecraft (Bedrock) blind when I got it in mid-2020... I must admit it was quite difficult to figure out. I'm honestly glad we did a server and some people there were very experienced, otherwise I might have given up quickly.
That’s impressive! I know a lot of people that didn’t get into it for this exact reason and then say that Minecraft is dumb because of it lol
Doesn't Bedrock have a tutorial tab? In the settings, there is a "How to Play?" tab which tells everything, pictures included. There are also many question marks in GUIs like crafting tables which redirect you to that tab
@@dialont If there is, I never noticed.
isn't there hints in bedrock when creating a new world? most of the problems in the video don't exist in bedrock thanks to them
Yea
A simple change to the advancement text like "Repair a broken obsidian portal and light it" would do wonders. And maybe have the portals fully built every time, but with some pieces as crying obsidian. Maybe even rename crying obsidian to "broken obsidian" just to hammer the point home that these are what you should be replacing.
Right! I think many of these issues have very simple fixes - if they spent some time going through each advancement and tweaking it (especially critical ones like the Nether) they could improve the game quite a bit without much work.
Or just make crying obsidian work like normal obsidian
I think a cool thing would be, when there is crying obsidian, the portal will temporarily light but then break.
There would be a small break animation where it makes it obvious that it breaks from the crying obsidian.
Edit:
Perhaps make it work with any incompatible block including air to make it more consistent. Like the portal would form normally for a split second but then rapidly get destroyed.
A less laggy alternative would probably be the incompatible block just gets broken.
Well I think this video used a bad example, most of the Ruined portals you find are up-right. With a good chunk of them missing only a few blocks, And the most common items you will find in a nether portal chest are Flint and steel, and Fire Charges. Hinting that they have some utility. While I like this video, I feel it may underplay the intelligence of the player with the nether portal situation and doesn't take into account that the situation it's in is an outlier.
@@perigord6281 That actually sounds interesting.
There's this Minecraft playthrough of PiroPito where he's completely blind down to the mechanics. It's an interesting watch and you'll see how he figures out portals without outside help. He doesn't even know that he can sneak to place blocks on the edge. I think his playthrough is a good example of this and is still somewhat possible yet really difficult.
How does he do it?
How did he find out? I began playing Minecraft in like 2014 and I didn't even know the nether existed
Check out Episode 58. He saw an advancement where it says "Build, light, and enter a nether portal." To make sure he doesn't waste his time, he just asked one question to his friend if a crafting recipe for the portal exists. You'll see in the episode how he experiments lots of portal shapes and how to light it up.
That's crazy, I'll have to check it out
Also RealCivilEngineer.
honestly, not much explanation is one of the things i love about Minecraft; for me having to figure things out and learning using my own testing and research is really satisfying
Bonus mention: Finding out how Pocket Edition Nether Reactor Cores were used is definitely way worse than trying to figure out nether portals and basically requires you look up how to use it on the internet.
Broo I first played Minecraft through PE and I was shocked to find out that stone tools existed, there was no way my dumbass 12 year old self could discover what to do with the reactor cores
Reactor core was a stub until proper Nether was added. It wasn't meant to stay in the game forever
i tryed for months to get the reactor core working when i was younger, although i never did figure it out
SO MANY never discover the Epicness of Redstone,
which saddens me a lot.
This stuck out to me, watching this video here.
Bonus Bonus Mention: the existence of endermites
12:38 TBF, many of the more advanced Redstone tricks are actually bugs and Mojang has some ambivalence towards them. It'd make sense that they'd be reluctant to teach new players about these techniques.
Plus it would take the fun _and_ the education out of redstone.
Redstone is a simulation of software coding and in coding you don't get a tutorial on how to do what you're trying to achieve either. You have to figure it out by researching similar problems and transferring and combining their solutions to fit your problem or inferring a unique, new solution from them.
Explaining redstone would be like explaining puzzles. The most they _could_ conceivably do is explain what each single component does, before the whole thing becomes pointless!
Mumbo Jumbo wants to know your location
Yes, MOJANG CALLS THEM FEATURES, lol.
I wouldn't mind if quasiconnectivity got removed, lol. Yes, it makes a lot of builds smaller, but it's so annoying when you want stuff to just NOT get powered at some points.
@@Nyerguds just use transparent blocks (like glass or upside down slabs) instead of solid ones, they won't power anything and you'll avoid QC
Piropito has a great Minecraft series where he plays completely blind. I’d highly recommend, because the amount of dedication he puts to discover the game is fascinating.
Blind as in knows nothing about Minecraft or blind as in an ungodly challenge of playing with no screen
@@averagecatenjoyer8219 the former lol
@@juiuice yeah I watched a couple of episodes. And I'm just thinking about how if Minecraft was released today it'd either be thrown to the gutter or have a gigantic community of finding "hidden" features
I'm gonna have to check it out
@@RetroGamingNow if u check it out u r gæ
I assume this was made before the Warden and Deep Dark, but the ancient cities actually have some hints teaching how redstone works... but its in a hidden room most people probably wouldn't know about in one of the most dangerous biomes where it would be INCREDIBLY easy to die, and incredibly easy to miss (now that I think about it... does the game tell you how to sneak ever? Or do you have to figure that out yourself?). One could say Jungle Temples are also a neat way to teach some info about redstone, but once again its easy to miss.
Archeology doesn't seem to have a tutorial either. Anyone out of the loop would probably have no clue that suspicious sand is special and you need a brush to uncover its items. No clue that Sniffers can only be found in warm ocean ruins. Heck, with the addition of the Armor Trims and Netherite Upgrade Template, anyone isn't familiar would probably have a LOT of trouble discovering how to actually use them. Though I suppose its better than it was before, since they're called "Smithing Templates" which hints at the Smithing Table's uses.
I wonder how many new players would craft a Fletching Table expecting it to do something. I could easily imagine someone crafting it, thinking it does something, not realizing that it doesn't have a function and mistakenly thinking they're just using it wrong.
There's a literal knowledge tab in bedrock that explains everthing
May I suggest watching the livestreamed playthrough of a small youtuber called About Oliver? What I've seen of it so far has been really enlightening (and entertaining), especially about these newer features they've added to the game.
@@Dan0RG I know all about the newer features. I was saying that newer players might not.
@@lasercraft32 Well, he's a new player experiencing the entirety of Minecraft for the first time, and has run into a lot of the new features without the context of them being introduced in the latest updates. And the amount he's managed to figure out by himself is staggering.
@@Dan0RG Oh. I see. I thought it was like a livestream where he talks about all the Minecraft features or something.
6:58 i remember a long time ago i killed the ender dragon in creative mode, and i found that the end crystals were pretty cool looking. and so i decorated the exit portal with the end crystals...
and thats when i figured out "the end again" existed... i was so confused when i heard the dragon roaring and the crystals coming 'back to life' lmao
10:22 i also remember trying to tame a dog a long time ago, i accidentally hit it with the bone instead of taming it, so i tried bonemeal because it sounded 'tasty' for the dog, there were green sparkles when i used it, so i thought "maybe i should do more???"
its funny looking back at the things i used to do in minecraft
Same i accidentally summon the wither by playing the Minecraft story mode wither so i thought it'd be a good decoration on my creative world but idk how to get the command block so i just filled it up with sould sand and then... didn't know it actually exist in game and it fucking destroyed my builds
@@TheOneWhoMemes79 lmao my first time on minecraft I thought bone meal was edible
Wait, the end again is an achievement right?... How did you discover the achievement existed when you don't get them in creative? I highly doubt if you didn't check achievements before at any point that this of all things would suddenly cause you to look at the list lol.
I also did that! lol
The brewing stand should really have a recipe book.
Also, for weirder things like upgrading diamond to netherite, or totems of undying, there could be books hidden in structures with cryptic text alluding to it. Paintings could also be updated to include clearer images of the wither construction, or one of the conduit or enchanting setup. Maybe a specific painting of the conduit setup could be found in ocean ruins or buried treasure? Like how banner patterns are found, what if some paintings had to be found, and that design would always appear when placed?
Some animal taming could be discovered based on logic (dogs like bones, birds like seeds, cows like wheat, etc) and the fact that the animals follow you, but the hoglin breeding would be an issue.
Brewing is so complicated and it seems to be a neglected feature. It definitely needs some in-game pointers
I think so many of these issues could be fixed with a "Structure Book" of some sort. You can look through it at various types of structures (likely gated behind obtaining their key block, like a Conduit for that structure, Wither Skulls for the Wither, or Obsidian for the Nether Portal), and maybe have an option for it to project phantom blocks around the "main" block.
That and a recipe book or equivalent in all blocks with unique recipes (Brewing Stand, Smithing Table, etc) would fix 80% of these issues. Finally, maybe have a Lectern in villages that lists "animals and their favorite foods" to help with Two by Two (including the Hoglins, maybe called "Nether Hogs"), and a Lectern in Igloos with more specific details (maybe "research notes")
Ok noob
When I first played Minecraft, the recipe book wasn't a thing yet, so, knowing that I could turn wheat into bread, I stuck it in a furnace.
Same - I used to trade stuff with my classmates in the elementary for their knowledge
I think a sort of "item description" below the name of an item, similar to Terraria, would help fix this issue. For instance, the description for the Totem of Undying could be "Hold the totem to cheat death" and so the player would know how to use it.
They literally had them on the Xbox 360,will u and I think PS3 editions. No clue why they got took out.
This question has legit been bothering me for years...could you really finish the game without any help? How much help did YOU need when you played the first time?
i am perfect
On the bedrock edition there is a section in the options that tells you everything about the game
@@sockbomb6802 i doubt so
I've still never beaten it.
Would you count PiroPito asking if the nether portal is a recipe as cheating? He still figured out the shape himself.
I remember discovering the nether early on sometime around 2010/2011 and being terrified. It was like discovering a massive secret. The place was haunting.
How did you figure out how to build the portal on your own? Im curious now...
@@hmmm.74 didn't discover it by myself, i played with a friend a lot around that time but I remember there was just a rumour or understanding that obsidian had a bigger feature than just really hard rock.
Back then you could still be easily surprised if you didn't look too hard. Lots of people knew that an obsidian portal did something but werent sure what exactly.
@@maxmanly3122 even so you still DID have outside help which means it wasn't perfectly known from testing
@@erm_5557 that wasnt his point
@@iSomeDood i guess that fair but a lot of the discussion in the comments is seeing if anyone did any progression of the game without any help and to what level even if it wasn't exactly what he was talking about which was about how its was scary place
Man, when my Father first played Minecraft, he was confused to heck! However he figured it all out ALL by himself. He had this huge rail way line leading all the way to a single desert all over the water with cobblestone and rails on the inside. He was very smart, he had tools he had armor basically he knew everything about the game. Me? Well, for me it was for the fact I watched the yogscast and understood everything about Minecraft by watching their videos online while my Father did it all by himself. It was impressive for a man that was in his 50s/60s. Thank you so much for buying the game for us Father. God bless you.
Your father is a true king. Bless you too
I first played to help my son (I am the mom tho). I got addicted and we still play together often! I do aesthetic building stuff and my son is good at redstone. Minecraft is amazing. It really brings people together.
@@akiameaartThis is so sweet 😊
@@akiameaartI love reading things like this
Dad? More like gigachad
This brings back memories of travelling through the overworld through a real-life week searching for the nether, thinking it was a biome, as a friend told me about this weird red place he found.
This video ties so deeply with my recurring thought of what would happen if someone with no prior knowledge of minecraft would suddenly get put into the minecraft world (idk how the ui interactions would work. Lets assume it would be something like minecraft vr). What if instead of a single person the population of a small town get exported? With a little addition of player reproduction they would probably be able to create an entire civilization. How quickly would they discover the world limit? Would they write great literature with book and quill? Would they industrialize by making automatic farms? Would they make elaborate computers to perform calculations? If the concept of money manifests in such world, what item would be used? If memory prior to being telepoted is erased, would they be able to realise that they are in a simulation? (lets assume they can't go into the options (especially video settings) menu). Would overpopulation become a problem at some point and how will it resolve?
This is some Truman Show shit
This is eerily similar to the mc “The Island” novel
if automatic gold farms would be a thing, the economy would inflate
@@XiELEd4377 hence the common use of diamond currency I'm most servers
@@axolotl0424 what if every diamond in the world turned into armor/weapons
The Minecraft book “the island” is really good and showcases this issue. Also The character in the book gets a plot convenience book that explains things to him.
Love that book so much
Its almost as if you bring what you know. People who never cultivated a plant will likely not know what bone meal is for, people who have never worked on a circuit wont know about redstone, the list goes on.
THERE'S A BOOK?!
@@40watt53 there are a ton of books, but this one was actually licensed by Mojang
In my first playthrough of Minecraft, I found some iron ore, and used a wooden pickaxe to mine it. It dropped nothing. I think if I've never read the Minecraft Wiki, I would've never learn that iron requires at least a stone pickaxe. This is just a tiny example. In your video, you acted as if you first played Minecraft, and opened the control settings to figure stuff out. But in reality, people will get annoyed and either not play the game anymore or search for outside help.
When I first started, I didn't know why I didn't get my furnace back when I broke it with just my hand.
I built my first house entirely out of smooth sandstone since I thought normal blocks like dirt would fall like sand unless refined.
i think this also really depends on how old you are, and how much game literacy you have. People familiar with games and their logic will be way more likely to learn all of that
I didn't realize I couldn't pick up iron without a stone pickaxe either, and I definitely didn't know where to find diamonds without looking up tips. I just started mining down in random places and couldn't find anything for a long time.
Yeah I don't think I've ever opened advancements. After a while of not playing I have even forgotten I needed iron to mine certain things. Messed up a diamond that way before I remembered.
This video reminded me of my first experience with Minecraft on the Xbox 360. In it, there was a tutorial map that used signs to teach the player all sorts of different things such as beds, accessing the nether, and beacons and encouraged the importance of exploration. It was always fun seeing the new map with each major update and finding all the easter eggs. Wish they would do that for the Java edition on PC, as it would give much needed guidance.
I played Minecraft as a child in the back ol' days where there was no 'press e for inventory' hints or crafting recipe book
My friends and I freaked out when we discovered you could craft a crafting table, making pickaxes was a whole other thing (we didn't know you could place one item in the inventory with the right click)
If this was bedrock edition, it would be easier as the version comes with a virtual guide in your settings menu bar
fr, i remember being upset at the game because i didnt understand you had to hold down the button to mine instead of just clicking and had to ask a friend
when i first played minecraft i thought that feather was a knife because i didnt know english so i used it to punch mobs lol
When I first played Minecraft, i thought blocks would fall if u don't connect it to other blocks so I build very carefully. Also I don't know torch exist, there were no crafting guide or recipe book.
I lit up everything with red stone torches instead of normal torches 😭
Reminds me of how in old versions of Pocket Edition, the way you activated the Nether Core Reactor seemed so convoluted. Like how was someone supposed to activate it without any outside advice. Looking back at it, reminds me of one of those fake Herobtine summon videos lol
Good times
This is why I liked the legacy versions (PS3, Xbox 360) they had a tutorial world for each update and stuff to explore in them
That one with floating Minecraft sign the city and the ships bring back such good memories :)
I miss the tutorial worlds they were so cool it’s really a shame that they stop making them after the aquatic update they was the last update that they made one
And they introduced the auto crafting mechanic unlike java at the time, my neighbor had it first cauthe was cool and his friend had to write down the order and recipe for a cake and show us the game mechanics in order to make a single cake, before bonemeal he had to go to his farm, milk cows in 3 buckets with iron, use collected eggs, and sugar cane into sugar from a simple farm, seemed like a freaking experience on its own
I wish they could have preserved the old tutorial worlds individually, I loved exploring those...
@@unknown-dq6df i love tu14
2:02 How did you figure out opening the inventory? Perhaps you kept clicking buttons?
Key bind settings
Its funny that there is an achievemnt in bedrock of opening the inventory
Fun Fact:
In old achievment system, opening inventory IS the first achievment that game offers you to complete
i mean theres only so many buttons on a keyboard and its right next to w so more than likely someone could discover it naturally
I just got back into Minecraft after almost ten years of absence so I’m just shocked that this much of the game is explained to the player in-game at all. I’m used to the days where you couldn’t do practically anything without a guide!
Ikr when I first started I wasn’t aware what the nether was and I had no clue how to find diamonds easy
the likes are *64*
@@KKKNlgga wow, so it isn't!
I see the Conduit and I’m hyped.
I just so coincidentally happened to download Minecraft again a mere DYAY after Bedrock got added to Switch, which was the same time the Aquatic Update came out. I always loved building underwater bases, so you can imagine that I was stoked to play with the new features.
The Conduit was ALWAYS my favorite of those assets lore-wise, I like to think of it as some sort of filter-feeding deity organism. But it filter feeds on hostile Mobs using those weird colorful organisms, and the waste product is the discharged magic that lets you breathe. So it’s a miniature reef for magical creatures.
In Bedrock there’s an entire section in the settings dedicated as a tutorial. It explicitly teaches you how to build a Nether portal as well as other essential mechanics of the game.
Not to mention the nifty tips in the loading screen
the problem is that its super boring to read, gamers are smelly anti sunlights losers who can't bear to read for a minute or so.
Yeah but as there are no advancements in bedrock it would literally be impossible to do anything at all
also you can also check the recipes even if you don't have the certain item
@@sanmeghpotdar7974 there are advancements in Minecraft. It’s that little bottle in the corner of the main menu and the pause menu
this really makes me realize how much I really know about this game, and that thing I think are completely obvious like going to the nether, or fireworks for elytra are very hard to figure out for new players.
one thing I should mention though: in bedrock edition (which most new players start on) when you load into a world, tips pop up like "fireworks can be used to propell you with an elytra" or "mobs spawn at light level 0" etc, which are probably VERY helpful for new players
Also there’s an entire how to section, it is very useful if you don’t know any or a lot of features
It used to be even worse. I remember when I first bought the game in Beta 1.7.3. It took me forever to find the “open inventory” button. Then I tried and failed to mine wood for 10 minutes, because the tutorial said to punch (left click) the wood, not *hold* left click.
yep this was one of the first games I'd ever played and It took me a very long time to figure out swimming so I just lived on an island for a while
JAJAJAJ I REMEMBER CALLING MY BEST FRIEND ON THE PHONE AND TELLING HIM DUDE IM PUNCHING THIS TREE AND IT WONT FALL DOWN!
I think one of the things I loved about minecraft as a kid was discovering things by accident, I guess that's something they also take into consideration.
that was literally my entire drive for playing the game, figuring stuff out.
@@godw1ll99 mine too! And when I got into using mods, I tried my best to figure them out before checking out spotlights or let's plays until i was stumped or overly frustrated.
It's the journey, not the destination.
When I was a kid, I play minecraft only in creative mode, I once played in survival mode and I was so confused because I had nothing in my inventory. And after a year or so playing minecraft only in creative mode, my friend told me how to craft items in survival mode, and I was so amazed by how fun minecraft actually is
Yeah in wish I started in survial too, I’ve only been in creative
Same
i started in survival mode but i didn't even know that the game had more than 5 items for a month. Still, pretty fun
Still remember playing without the recipe book, have fun figuring out anything on your own without that.
I've actually beat the game without outside help, but I knew enough of the game through the tutorial world because it was on the PS3, all that really gave me trouble was finding out how to make eyes of ender, later figuring out how to get ender pearls. It was so unique to me and lead me to learn about sandbox games, now minecraft and terraria are some of my most played ever all because I thought the funny block game looked cool
That's another way to help with the problem. The Xbox 360 version had a tutorial that helped explain a lot of the game mechanics - I'm not sure if it's the same one as the PS3 or not
@@RetroGamingNow It was the same tutorial, the console legacy editions were all developed by 4j studios, all those tutorials were also often updated when new features where added too.
@@thebagelbird4331 The Tutorial Worlds were awesome! They were full of easter eggs, cool builds to explore and perfect for new players, I think Monjang should add it to bedrock and java edition.
It was pretty much the same for me, I played in Xbox 360 with the Tutorial feature
I feel like it should be added to PC for the ones who don't know much about the game
And yeah Terraria is great
@@Rashamon. Weirdly, there is a PC tutorial world, but only for Minecraft Education Edition. Don't know why it hasn't been added to the base game.
“The game says you need to find a Nether fortress. This isn’t hard, all it takes is some exploration”
Me, who dies about 30 times before finding one: Excuse me?
but still even if you die that doesn't make it more complicated to understand..?
@@Mesling_ it does make it more difficult to accomplish, however, so "this isn't hard" is a bit of an understatement here imo
it was impossible for me to achive when i started this game
not to mention they are rarer now,
I mean I don't _die_ 30 times before finding one - honestly, if you're prepared (golden helmet, iron armour) the only real threat in most of the nether is ghasts (which are, IMO, a lot less dangerous than skeletons and creepers in the overworld). But actually finding a fortress can take ages - I think there should be some sort of compass that can guide you to a nether fortress, or an end city for that matter, since in the absence of such I usually just look up the map with the seed. Wasting hours trying to find a nether fortress isn't my particular bag baby. :)
I think it's cooler to have information like this flow through the community instead of the game telling you what to do.
This is how I discovered you could actually sleep in the nether.
Yeah that's a pretty helpful trick
It kinda forcefully brings the community together and it's like as kids back in school we shared secrets of our favorite games
actually i discovered that you could 'sleep' in the nether by myself because when i learned the nether existed i just immediately went there, built a base, put down a bed to sleep and got jumpscared by the explosion that followed
@@smolderingwing what do you mean? I put one down and was met with cute and cuddly creatures not seen in the end normally. And it comes with 3 minutes of regeneration and resistance 5. Very useful in my opinion, I guess you were playing modded.
@@smolderingwing please don’t spread misinformation and discourage newcomers from having fun. sleeping in the nether is no different from placing water in the nether.
My older sister has been playing Minecraft, I joined her world yesterday. She has a stack of diamonds but had no idea enchanting is a thing or how to make a nether portal.
This clarity is a real issue!!!
I had to come back to this video after thinking about it awhile, and while this doesnt cover every scenario obviously, there was a tutorial world on the legacy addition of minecraft (old console edition). The world contained almost everything that you would need to know and was how me and my brother learned pretty much everything about the game. So I believe that through the in game tutorial world it is a lot more possible to beat the game using only info the game gives you in the console version. (and yes I know this video refers to java only)
I remember a tutorial on PC once too. I don't think it exists anymore, but I remember loading into a tutorial world on my old PC
In the situation that a Minecraft installation has no singleplayer worlds in it, it'd be a neat feature to suggest a tutorial world generation option. Something similar to the ever-nostalgic console edition tutorial world but for the modern game.
yeees I remembeeer. God it's been a while... I loved that lobby
i remember i got in on 360 cause it looked odd but kinda cool, played the TU2 or 3 world, it taught me the basics, but only after i spent the first 10 minutes annoyed i couldnt leave the starting area cause i didnt follow what the text boxes said lol, i was a dumb kid, but i learned quick
Interestingly, I found a break in the old legacy edition. If you finished the first tutorial, you could go to a variety of other tutorials and walk in, activate it, finish it up and leave, and come back to do it again, with the items respawning in their respective chests. Suffice to say, really dumb lmao
the zombie villager part speaks to me personally, when i was playing for the first time i happend uppon an iglo and then promptly got blow up by a creeper, then when i got back there i noticed the ladder down, after that i healed the villager and got myself a brewing stand, i've been in love with potions since then and i think it's because i didn't search it up, but found it by dumb luck
I want to make a point that, without outside knowledge, it's not that logical to assume that Diamond can break obsidian. It takes a very long time, and I assume most blind players would just assume there's something after Diamond that is needed to break obsidian
Nice point - thanks for mentioning that!
The game implies there are tiers to tools, so it can be assumed a new player will figure out you need the highest tier (before they go to the nether) to harvest obsidian
@@PolyChromium You can break stone with your fist, but it takes a long time and you don't get the block back. It takes 15 seconds to break Obsidian with a diamond pickaxe. Why would you assume when it takes that long that you are using the right item and will get the item back?
Nothing in the advancements directly confirms that Diamonds are thr highest tier nor that they are required to get Obsidian
@@flamingpaper7751 You can break stone with your fist too, but you need at least a wooden pickaxe to harvest it. You quickly learn wood < stone < iron, and you need an iron pickaxe to mine diamonds, which you can also make a pickaxe out of, so it stands to reason that a new player can infer diamond tier is the best in the overworld.
@@PolyChromium Diamond is rare. Why wouldn't they assume there's something more rare that is stronger and better and thus is required for Obsidian?
I remember back when I had to ask a friend how to craft sticks. That must’ve been ten years ago from now, what a nice memory to still have.
I remember always googling stuff for Minecraft and I never got the chance to use the Nether Reactor. Java should have a help screen similar to Bedrock for new players.
It frightens me thinking that one day I could wake up in some strange blocky world that I have no skill in suriving.
Waking up in a strange world? You mean like:
You go to bed. Suddenly you wake up with no memory where you are. You are in a small wooden cart led by horses strolling along a mountain valley path in a cold pine forest, full of prisoners in fur capes. Your hands are bound, too. A lone tenor male voice comforts you while the darkness of your eyes abates:
"Hey you, you're finally awake. You were trying to cross the border right? Walked right into that imperial ambush, same as us..."
@@tj-co9go
Of course...
What about the backrooms then?...
@@tj-co9go minecraft lore
Java sucks
@@tj-co9go NOOOOO
this way it's better on many levels. Like the moment when you find out you can't sleep in nether by blowing up. Imagine you would get into nether and there would be something like (do not sleep in the nether, the bed blows up, way less fun)
he isnt trying to say that everything should and needs to be explained, hes just saying that important features that are needed to advance and progress the game are basicaly impossible to figure out without external knowledge from youtubers or friends
I remember spending time building my first house in the nether and then putting in the bed and trying to sleep in it....
@@FlakeRabbit and how did these youtubers and friends get that information? Just because it’s unintuitive doesn’t mean you can’t discover it on your own. Since when was it a requirement for a sandbox game of all things to have in depth explanations beyond what it has now? It’s completely unrealistic when you consider the type of game style mc is going for
@@classicpinball9873 yo chill. Don’t you think you’re being a little too defensive over something small?
They’re literally just talking about a simple extra tooltips to help major progression points. Mojang still wants you to beat the game.
From a game design standpoint it’s needed, but I’m sure they just haven’t thought of changing it since
@@ethanhudson3799 they already won gaming, there's no need to change anything
7:07 This isn't obvious by these standards, but you can also crawl into the end gateways (using a trapdoor is the easiest way).
@KomreedJR Ah, didn't know it doesn't work in Bedrock. Do pistons, elytra, or water work?
@KomreedJR you could use water to crawl in bedrock
@KomreedJR It does in Java Edition. I assume you only have PE.
@KomreedJR cringe
@@Cyorg13 it's called bedrock.
There's a guy that played minecraft and completed it without wiki or tutorials its called piropito, he discovered almost everything without help, the only thing is that he didnt know if to get to the nether he needed to obtain something to unlock a recipe and then go or he needed to build something (it was more of a language problem) and he asked his friend ¿Is there a portal recipe? Yes or no, and the friend responded no. It seems that a minecraft developer watching the playthrough noticed that it was almost impossible to discover that therefore the ruined portals were added
I first played Minecraft in Alpha. There was no recipe book, so you pretty much had to look up everything. I went in blind at first and was so lost. Things have improved significantly since those early days.
This is not a significant improvement in over a decade. This rate could've happened in the first few years but the fact that right now mojang is barely doing anything to fix this and still adding further complicated features which are impossible to find out in vanilla play is just a joke really
@@VanK782 that is from the begining why Minecraft is popular
At the begining it was meant to be an ultimate survival game PEOPLE didn't how to use a f3 menu
People use to lose their base because they venture too far away and we're not able to find their path
Nowadays everyone now so much about this game it become casual
But yeah there was a day when everyone was a noob at this game and that what it became populare
It is a survival game
Where you are let by your own In a empty world
With nothing to help you but the community playing it
That as always be and I hope will stay like this
I remember when the recipe books was added not everyone agreed cause like "you are tooking away so much of my grinding" new player will know every thing from the very start !
Still it is a wonderful game with I hope many more years ahead of him
@@ChaineRubisyou don’t miss that you miss being 10
The game is about exploring and experiments. You get as far as luck/chance/skill takes you. If you seek outside help you lose the exploration component
@@starsnstrife obscurity does not equal encouragement of exploration lol it's just subpar game design. if the majority of the playerbase has relied on external resources for help, the exploration component has not been done correctly
Ocean monuments were in the game four years before the Conduit was. It's perfectly possible to beat it without conduit power. You just need some potions of water breathing and a cow. That said, milk's status-clearing effect isn't all that obvious unless you draw the parallel to milk as anti-poison (which is mostly a myth).
Charged creepers, and their mob head drop mechanic, are also somewhat possible to find naturally once you get tridents and experiment with their enchantments.
I’ve literally never used a Conduit to beat an Ocean Monument I have NO idea what on earth he is talking about.
@@sandjgaez257 Quite the contrary in fact; you kind of need to have beaten the monument to get the blocks to _make_ the conduit. I tried gathering them from the occasional Drowned house, but it's tedious as heck.
Iron armor/tools and water buckets is also easy
@@youtub-fj8mu As long as they don't update them to be waterloggable, doors are a great help.
For those of us who grew up with the proto-internet of the 90s, this was the entire experience of getting a rental game with your friends for the weekend.
A Japanese RUclipsr who mostly plays horror games did a blind playthrough of Minecraft (Ep. 1: ruclips.net/video/7DHOVziRwBA/видео.html). I was shocked that he actually got to the nether before ruined portals were added!! He used advancements to figure out that a "nether portal" involved some combination of fire and obsidian, but he thought you crafted it for a long time. He could never unlock the crafting recipe, so eventually he just started building random shapes out of obsidian and putting fire on them. He built a desert temple ank, a desert well, and cubes, and eventually, he got desperate and started making squares until he happened to get a portal. (ruclips.net/video/PyhGwI76I40/видео.html)
I wasn't expecting piropito when I clicked that link. Not only is he a master of horror, but also truly dedicated to his MC playthrough.
He actually uses recipes, not blind at all
@@VanitasRUclips Blind means to use information the game gives you, the recipe book falls under that
That felt fake tbh, him randomly building shit and torching it, all felt acted out
isn't he the RUclipsr that also made the "Username 666" video?
That is what made minecraft so famous, and it's what makes it unique, it's obscure nature encourages new players to ask for a friend or join a community, and maybe make a community of their own, so they too can invite other newer players to join them, eventually spreading like a disease. I think at this point it's kind of fair to say that everyone knows Minecraft.
Lots of games are obscure. Just obscure isn't enough.
Man, on the first day I started playing, I got “stuck” in a hole and didn’t know how to get out. I was on creative…
Me too
...That happened to me too, except I made the hole myself by accident when I was trying to figure out the controls for building and flying😂
Set my wooden treehouse on fire in creative mode because i searched for light and flashlight instead of torch so i tried a lot, found flint and steel and the rest is history.
Cool story bro
I remember playing Minecraft for the first time in 2012, not knowing tools exist, being confused about how to switch between slots, being unaware of what an inventory and yet somehow still surviving my first night. It took me about a month to figure out what tools you we’re supposed to use for what purpose. I loved it.
I remember building a snowman once for fun and accidentally made a snow golem, it was an amazing feeling
I remember my first time playing Minecraft. It was actually my first time playing a video game with WASD, but it was before the game told you to use them. I immediately dug myself into a hole and didn’t know how to move.
To afraid to go out the night xD
omg same????
Yeah it was literally impossible. I started playing shortly after 1.7.2 had just come out at age 12, and I honestly didn't understand anything. I didn't even know how to drag wood to other squares on the crafting grid, leading me to simply create buttons with no idea how to make a stick or a crafting table. When I asked my uncle how to make sticks, he told me to "put two wood blocks on top of each other", which I interpreted to mean literally placing two wood blocks on top of each other. Learning how to use the controls was really rough with crafting, and I'm glad new players now have the recipe book option. It may not seem like a big deal to us now, but all of the little tutorial things Mojang has added really do help new players and improve their Minecraft experience.
I played during 1.7 beta as well, I could not figure out redstone mechanics without external help. Repeaters? What are those for? (I wasn't the smartest kid at the time)
@@jamesmnguyen repeaters are HARD to understand on your own
@@Praecantetia But they seem to be self explanatory with enough experimentation. My signal gets weak/darker, when I plug the signal into a repeater's back, the front glows brighter, connecting a wire to the front, etc.
@@jamesmnguyen hm. But you need to first make that association how they're connected and then the fact that they need to be sort of at a distance from the source.
Anyone with basic understanding of electronics could figure out redstone engineering. Not everyone can figure it out but redstone is not for everyone. It is a feature for advance players. It is also a tall task to ask for a crash course in basic electronics and basic logic in an in game tutorial. This are college level materials.
When my dad first taught me how you can build a nether portal, I always questioned how he even knew in the first place. Thank you for making a video that justifies this example
one note on the method of aquiring music discs: I remember when I first played the game and saw a creeper drop a music disc i just assumed that they were rare drops & ended up killing a bunch of creepers with my sword to try and get the other discs. It would have probably taken me a very long time to realise that it was the skeleton killing them that caused discs to drop if i hadn't looked it up