Great feature, bad example. 'Subdivide' can be accessed by the clicking the right mouse button (and it's one of the firsts in the appeared list). So it's not reasonable to "overpopulate" your favorites by the function which is ALREADY conveniently and quickly accessible.
Hy just a quick question. I created a fighter jet model in blender with many parts and it's all fine. But when I try to rotate the jet all the parts rotate individually on their axis. I tried using ctrl+K to join them together but it doesn't work. Please help
A couple things you may want to consider. Most importantly probably is to add an empty object to the jet and parent ALL associated objects to that parent. Then only control or move the jet by moving that empty. Another option is to change your rotation pivot point (there’s a drop down above the 3D viewport) to another option such as 3D cursor or median point. It’s probably set to individual origins right now. Hope that helps.
please make a ful tutrial for beginners☹ ❤❤ your channel is the best with slow and Amazing explications I will do what I can to publish your channel in social media all loves❤
Now that has to be one of the best tips I've seen in AGES !!!
Cheers
MR H
these quick tips are a really useful format, thank you
The channel offers assistance to all artists 👏
Thank you!!!
Genius. No preamble. No postamble. No amble at all. Didn't even try to sell me gold, vitamin pills or a VPN. Incredible.
Hahaha! Thanks buddy!
Great feature, bad example. 'Subdivide' can be accessed by the clicking the right mouse button (and it's one of the firsts in the appeared list). So it's not reasonable to "overpopulate" your favorites by the function which is ALREADY conveniently and quickly accessible.
cool tip!
love u
Thank you!! 🙏
Hy just a quick question. I created a fighter jet model in blender with many parts and it's all fine. But when I try to rotate the jet all the parts rotate individually on their axis. I tried using ctrl+K to join them together but it doesn't work. Please help
A couple things you may want to consider. Most importantly probably is to add an empty object to the jet and parent ALL associated objects to that parent. Then only control or move the jet by moving that empty.
Another option is to change your rotation pivot point (there’s a drop down above the 3D viewport) to another option such as 3D cursor or median point. It’s probably set to individual origins right now.
Hope that helps.
please make a ful tutrial for beginners☹ ❤❤
your channel is the best with slow and Amazing explications I will do what I can to publish your channel in social media
all loves❤
Hey, Brandon, your email you've put public seems to bounce, making you unreachable.