Badknights: A Dusty, Fiery Encore Duet | JT8-2 Arknights

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  • Опубликовано: 17 окт 2024
  • The original guy who spearheaded the niche, and motivated me to ratio them:
    • Badknights: One Final ...
    Music: Settle Into Ash
    I picked up this stage and niche as a trial to see how well I can utilize these operators who got the short end of the stick and make them combat stuff. I may stick with this for a while, or a one-off thing, but who knows?
    To Hesei Pikmin, if you’re reading this, I don’t intend to intrude upon your opinions regarding the niche you created, I just want a funky challenge with a funky squad and an opportunity to give some thoughts about the game and its characters.
    If I have to summarize my thoughts about bad operators within Arknights as a whole, it’s “There are bad operators, and there are smart people who can utilize them to clear content.”
    Fundamentally, a lot of operators have clear flaws, contradictions or shortcomings within their kit, be it bad scalings, confusing use cases or unoptimal performance that just gut themselves from doing their very best. Of course, you can jump over these hurdles and make them work with each other in a way that some of those mistakes get patched out by others, but it’s still clear they’re short of the good guns.
    Despite of that, there are still some goobers I like personally like La Pluma or Muelsyse and will still use them if I feel like I want to put in some extra effort to look at them doing their best. I do have tastes too, outside of chasing numbers.
    However you play is up to you, forcing your ideals onto others something you can easily get frowned on. I like to play with meta and big numbers, you like to play with people you find fun, it’s completely fine for us to coexist and respect each other.
    Have a nice day.

Комментарии • 4

  • @WishfulAK
    @WishfulAK 3 месяца назад +3

    The power of Lose 100 HP per second. Enemies that have attacked and been attacked by Hoederer receive 200 true damage every second. Attack Range +1 tile, Max HP +15%, ATK +30%. Attack recover 5% HP and have 25% chance to Stun targets for 2 seconds

  • @oomfie_rhine
    @oomfie_rhine  3 месяца назад

    I do see JT8-3 being possible when this niche’s roster has a several strong st medics and matterhorn to tank fireball waves, vivi to tank tal(possibly s2 to tank inbetween fireball and steal aspd for a comfier time)
    Can’t wait to see how this unfolds

  • @oomfie_rhine
    @oomfie_rhine  3 месяца назад

    The 5x text is inaccurate woopsies it’s closer to 3-4x

  • @crow5457
    @crow5457 3 месяца назад

    Hoederer carry fr. Nice work tho 😃