if i had a totally random rig that cant use the meta human unreal engine skelleton then could i just build a control rig of that in unreal? If i wanna animate in unreal, does it kinda work like sfm? can i just place keyframes in the viewport?
@@JonCG I bought it, listen, there are two archives to download, the second one with the date, do I need to download both, or is the first one the same thing, but outdated?
I like the work flow but the tutorial price is a little bit expensive.
Yes from 0usd metahuman to 2k usd maya+ 500usd zbrush+ 200usd metapipe
Does your course show how to adjust and change the eyes of a metahuman for pixar style animated characters?
Yes, besides, you can join us on Discord exclusively for this course.
wow! Hopefully one day it will have a blender version.
when you deform the mesh the uvs get distorted? or how do you fix them ??? amazing work!!
No, the Uvs don't deform.
if i had a totally random rig that cant use the meta human unreal engine skelleton then could i just build a control rig of that in unreal?
If i wanna animate in unreal, does it kinda work like sfm? can i just place keyframes in the viewport?
Yes you can do it
Great work, man! 👍👍👍
What version of metapipe are you using in your course?
its version 2
@@JonCG I bought it, listen, there are two archives to download, the second one with the date, do I need to download both, or is the first one the same thing, but outdated?
@@Saint24avenue just downloaded the latest update please.thank you for your support.
how to do it
There is a full tutorial in the description if you are interested🙂
to dope
❤