MSX Longplay [034] Donkey Kong

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  • Опубликовано: 11 янв 2025

Комментарии • 78

  • @TalsWorld-YT
    @TalsWorld-YT 24 дня назад +3

    0:10 MSX & Speccy Donkey Kongs: Let’s get done with this already, I really have to pee!

  • @patsfan4life
    @patsfan4life 4 года назад +11

    At least the developers bothered to put in all four levels, which at the time was an extreme rarity in home ports of DK. All in all not a bad port for the time, although Mario’s speed is a too fast relative to the enemies

  • @lazlogurzogonas878
    @lazlogurzogonas878 6 лет назад +13

    if the COLECOVISION version's of this game could have been ported to MSX, we would have had a version close to perfection since the hardware of the two platforms is almost the same but unfortunately this did not occur

    • @Nestalgba92023
      @Nestalgba92023 5 лет назад +3

      But the hit detection of this port, Uuuggghh!!!

    • @fran5678can
      @fran5678can 4 года назад +2

      Coleco Adam.

  • @liamwebster3862
    @liamwebster3862 9 лет назад +18

    0:19
    Is it me, or does that look like Coconuts from AOSTH on steroids?

  • @lenamaria4able
    @lenamaria4able 5 лет назад +9

    Still better than the zx spectrum version

  • @cristianmurgociu4569
    @cristianmurgociu4569 5 лет назад +22

    It... looks better than the zx spectrum version?

    • @Gxhbro
      @Gxhbro 2 года назад +2

      Well, the only diffrence being better sound, and Mario's sprite looking a lot better, with better color picking

  • @CatalinaMaxCisternasJofre
    @CatalinaMaxCisternasJofre 2 года назад +3

    I noticed that all the graphics are from the ZX Spectrum version and Mario's sprites are from the Commodore 64 release from Ocean.

    • @egrettt
      @egrettt 2 дня назад

      MSX is just a copy the

  • @XanthinZarda
    @XanthinZarda 9 лет назад +11

    Coded by Sentient Software? Wow. Who knew the MSX had advanced AI back then.

  • @worldofretrogameplay6963
    @worldofretrogameplay6963 7 лет назад +16

    If you watch Donkey Kong closely starting from 2:46, you'll see that he's actually punching his balls instead of his chest! LOL!!!

  • @otakuatarigamer
    @otakuatarigamer 2 года назад +4

    If the jumping and hitboxes weren’t as precise and as wonky as they are this would be a great port

    • @johneygd
      @johneygd Год назад

      Mario can’t jump in a proper curve pattern, instead he only could jump to a 3th quarter of a curve pattern but then he lands 5 frames too fast,if mario just could,ve jump in a proper curve pattern and didn’t landed that fast,then jumping over barrels would,ve been much easier,but now you have to jump pixel perfect over them,ouch.

  • @kennymccormickun-private8201
    @kennymccormickun-private8201 3 года назад +3

    This port is a Replica of the ZX Spectrum version

  • @prickastley7841
    @prickastley7841 4 года назад +5

    This must be zx spectrums brother

  • @bluestreakedladyshe-her8507
    @bluestreakedladyshe-her8507 7 лет назад +4

    Surpeised they didn't just port the Colecovision version to the MSX (with added pie stage).

  • @HardDiskDog
    @HardDiskDog 6 лет назад +16

    0:19 JESUS

  • @celinesenden4142
    @celinesenden4142 4 года назад +2

    40 anniversray of donkey Kong

  • @KenMasters.
    @KenMasters. 4 года назад +11

    Mario's sprite is looking all right,
    but DK's sprite looks rushed during development and Pauline's sprite looks like they didn't even try at all.

    • @boostermcblast2197
      @boostermcblast2197 4 года назад +1

      Donkey Kong for Atari 400/800 (that came out 4 years earlier) was so much better!

    • @YoBoiDavidBanks
      @YoBoiDavidBanks 4 года назад

      IKR Pauline looks like a cockroach in the MSX version

    • @NotGrayYT
      @NotGrayYT 2 года назад

      This is zx spectrum updated?

  • @Karman7
    @Karman7 3 года назад +2

    This is a better version on the Zx Version

  • @deidryalvarez7807
    @deidryalvarez7807 7 лет назад +6

    I ❤️msx

  • @johneygd
    @johneygd 6 лет назад +3

    Good port and those music renditions are freakin awesome!!!

  • @garfieldandfriends7981
    @garfieldandfriends7981 2 года назад +3

    0:18

  • @Ryanfan2011
    @Ryanfan2011 Год назад +1

    1:02 Peaches

  • @renatoevangelusta6657
    @renatoevangelusta6657 4 года назад +4

    I want An DonkeyKong Toy Is An Japanese Commerical

  • @ahmedrashid5468
    @ahmedrashid5468 6 лет назад +3

    Why is Mario’s so small

    • @shookums265
      @shookums265 4 года назад +3

      Mario don't look that small, you didn't notice Pauline is the tiniest

  • @kneel1
    @kneel1 3 года назад +1

    beats the spectrum port i guess

  • @Nicec00lkidd
    @Nicec00lkidd 4 года назад +5

    This version is INCREDIBLY hard. It plays really fast and even in slow speed its hard.

    • @emittey
      @emittey Год назад

      never would’ve expected to see you here on my travels

  • @mantictac
    @mantictac 8 лет назад +3

    Donkey Kong, by Tone-Deaf British People Inc.

  • @johneysupergd7796
    @johneysupergd7796 Год назад +1

    You make this game look like to be very easy but it’s not because the hit & collision detection is off,also once mario jumps,he falls down the last few pixels waay too fast,as a result those jumpings on those barrels has to be pixel perfect,also since the hit boxes from those barrels are just too big,if you just jump too early you will get hit by the barrels from it’s frontside but if you jump just slightly too late ,then you will get hit be the barrel from it’s backside,also jumping over gaps is a nightmare,if you just jump slightly too late then you will slide off the platform,but if you just jump slightly too early you might not get to that other platform,it’s just that awful,why those jumps has to be pixel perfect?
    Well i was able to beat the game but oh boy what was it freaking hard man,phew🤣

  • @JackJicky-s8i
    @JackJicky-s8i 24 дня назад

    This also is just like the ZX spectrum but better

  • @worldofretrogameplay6963
    @worldofretrogameplay6963 7 лет назад +3

    Donkey Kong looks like a brown troll. Lol

  • @BandaiNamcoBookyToons666
    @BandaiNamcoBookyToons666 5 месяцев назад

    controls?

  • @LDTV22OfficialChannel
    @LDTV22OfficialChannel Год назад

    The sprites look so funny because of their inaccuracy

  • @Isadir272re6
    @Isadir272re6 3 года назад +1

    Sprites jumpman look like a Amstrad cpc

  • @淳二畑岡
    @淳二畑岡 5 лет назад +2

    FC版では、カットされた2面が入ってるだけMSX版は良いですね。日本でも、発売されてたら購入してたと思います。

  • @mixwidman5458
    @mixwidman5458 4 года назад +1

    How did this get so butchered?

  • @renatoevangelusta6657
    @renatoevangelusta6657 4 года назад

    Donkey Kong Blue Jumpman Returns (2043) Early Copy Of Donkey Kong Junpman Returns

  • @sistaledaren
    @sistaledaren 9 лет назад +4

    Good port

  • @celinesenden4142
    @celinesenden4142 6 лет назад +1

    😍👍🏻

  • @uubrmanx
    @uubrmanx 9 лет назад +5

    The MSX could probably do much better than this, to be honest.

    • @LaVeyCharkusVeros
      @LaVeyCharkusVeros 9 лет назад +2

      +mocgames998 Well, the MSX2 was capable of doing almost arcade-perfect versions of some games, but most of the MSX1 games I've seen look pretty much like this.

    • @SuperDeluxe80
      @SuperDeluxe80 9 лет назад

      +mocgames998
      more then one MSX.

    • @ChristopherSobieniak
      @ChristopherSobieniak 9 лет назад +1

      +LaVey Charkus Veros Shame really (the ColecoVision DK at least had more colorful sprites).

    • @Teraforce88
      @Teraforce88 8 лет назад +2

      Yes it could, and it did. Check out the Coleco Adam version.

  • @katie2940
    @katie2940 7 лет назад +2

    Why is dk pounding his crotch?!

  • @Arientis
    @Arientis 9 лет назад

    Classic!!!

  • @alexsoida
    @alexsoida 5 лет назад

    donkey kong e mario

  • @LuisLopez-ql5pv
    @LuisLopez-ql5pv 8 лет назад

    Nj

  • @phauloriquelme2657
    @phauloriquelme2657 4 года назад

    This Game is Slow

  • @ednalvasantos8427
    @ednalvasantos8427 7 лет назад

    MSX Doker koner for kids