Ep.1: Unreal Engine 5 Mannequin Mocap using a single Webcam!

Поделиться
HTML-код
  • Опубликовано: 10 сен 2024
  • Real-time pose and body tracking (including face and fingers) of an Unreal Engine 5 Mannequin using a single webcam.
    No Unreal Engine plugins are used. Implemented entirely in C++.
    Next episode: • Ep.2: Real-Time Facial...

Комментарии • 17

  • @3D_Dilara
    @3D_Dilara 24 дня назад

    i need a good tracking app for my metahuman charackter do you have a tutorial for this ? still dont get it with the blueprints and the mesh

  • @Eclectic_Chicken
    @Eclectic_Chicken 7 месяцев назад

    This and the facial cam are just what we need ! Go ahead, you should release this (paid license ...)

  • @kendalledwards4848
    @kendalledwards4848 10 месяцев назад +1

    Are you perfecting your program in order to sell to a wider audience, or do you think you might provide it to the community, open-source? I have to be honest. I would love this, because I can't afford an iPhone either; although if this were for sale, I might not be able to afford it either.

    • @SamirManar
      @SamirManar  10 месяцев назад

      Hey, I am still perfecting it. There are several components I want to add before taking a decision.

  • @TheLoneLlama
    @TheLoneLlama 3 месяца назад

    How is the progress going? Have you decided to release this?

  • @TheLoreLabs
    @TheLoreLabs 7 месяцев назад

    looking forward to this software!

  • @EziosBladez
    @EziosBladez 9 месяцев назад

    What is the software?

  • @wakeup2.369
    @wakeup2.369 10 месяцев назад

    where can I download your app?

  • @shivangipriya4153
    @shivangipriya4153 8 месяцев назад

    Thank you. I hope you explain link camera with UE

  • @maxgenuine
    @maxgenuine 9 месяцев назад

    Do you need testers for your program?

    • @SamirManar
      @SamirManar  9 месяцев назад

      Not at this moment, but thanks for the offer.

  • @Sacred-Lotus
    @Sacred-Lotus 11 месяцев назад

    👍🏻MoCap look nice. Can it be used with a pair of webcam to improve tracking?Look like using OpenCV lib. A curious question:Is this open source to the UE community?

    • @SamirManar
      @SamirManar  11 месяцев назад

      Yes, it could definitely be used with extra webcams to increase precision. It is closed source for now.

    • @Sacred-Lotus
      @Sacred-Lotus 11 месяцев назад

      @@SamirManar Ever consider using one more kinect to capture more tracking data?

    • @SamirManar
      @SamirManar  11 месяцев назад

      Didn't have a chance yet, but this is a webcam, not a kinect device.

    • @Sacred-Lotus
      @Sacred-Lotus 11 месяцев назад +1

      @@SamirManar The depth map data captured from kinect, although not very Hi-res, maybe proven useful to add finer callibration to motion data (need a bit filtering though). Just a suggestion. 😉

    • @thronosstudios
      @thronosstudios 9 месяцев назад

      @@Sacred-Lotus Thing is Microsoft pretty much dropped support for Kinect and instead made a more expensive successor named Azure Kinect. If you're going to use depth map data with any Kinect device, it might as well be that one.