Black Mesa - Opposing Force - Crush Depth Definitive Edition v1.5 (Full Gameplay)
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- Опубликовано: 18 сен 2024
- Not to be confused this is a remake of the opposing force chapter called crush depth, and not the entire game! More chapter will be made latter!
You can download this mod for black-mesa here : steamcommunity...
Back in June i started working on this mod. V1.0 released December the 30th. Even though it wasn't a bad release it had some issues and bug. For a single guy i think i did very well. But i wont lie, update to v1.5 wouldn't have been possible without the help of Black Priest and the feedback of the community and some of my friends. So i thank you all!
This the full gameplay of crush depth played by myself the developer!
I also used a couple mods for this gameplay. Including opfor hud, wrench, 4k textures
good addon ,but need create full modification with new green opfor style hud ,green night wision and wrench /deagle ; do you plan create blue shift maps on classic style?
thats not possible budy for the reason that theres no way to include this without overwritting the base game files. I would need to make the mod install manually like blue shift but this would totally break the simple download from a button of the workshop! I wish people would stop asking me for this cause it wont happen anyway. People can download mod for this i tagged thoses mod on the mod description.
Great mod. The only thing that I would change, maybe, is that first teleportation to xen. In the original half-life and blue shift we saw that is not that easy to reach xen as you need a massive teleporter like the one in the lambda core, so having Shepard reach xen in such a small teleporter makes Gordon's journey a bit pointless. What I would do is that, after you activate the teleporter, it malfunctions and accidentally sends Shepard - and maybe some parts of the machinery of the lab, to show that that wasn't supposed to happen - to xen, like it happened to Gordon during the resonance cascade or Barney at the end of BS.
Or maybe I'm just overthinking it. Teleportation in HL has never been very consistent.
This mod is its definitive edition it wont be supported by another update change! I think your overthinking because the hev scientist used the small one to go back on earth from xen (well in black-mesa at least) so it dosent really matter as thoses portal can teleport to xen too.
The explosion and stuffs is enough to show its not supose to happen
I wish the enemies would attack in strategically placed waves of mixed groups
I dont understand at 100% what you mean though. But m very happy with the result of this mod and it wont be changed
I enjoyed your video I was just commenting that it would be nice to see different types of enemies strategically working together or being activatedTo promote a sense of overwhelming chaos kind of like the flood in Halo