Black Mesa - Opposing Force - Crush Depth Definitive Edition v1.5 (Full Gameplay)

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  • Опубликовано: 18 сен 2024
  • Not to be confused this is a remake of the opposing force chapter called crush depth, and not the entire game! More chapter will be made latter!
    You can download this mod for black-mesa here : steamcommunity...
    Back in June i started working on this mod. V1.0 released December the 30th. Even though it wasn't a bad release it had some issues and bug. For a single guy i think i did very well. But i wont lie, update to v1.5 wouldn't have been possible without the help of Black Priest and the feedback of the community and some of my friends. So i thank you all!
    This the full gameplay of crush depth played by myself the developer!
    I also used a couple mods for this gameplay. Including opfor hud, wrench, 4k textures

Комментарии • 8

  • @Andrewrayne
    @Andrewrayne Год назад

    good addon ,but need create full modification with new green opfor style hud ,green night wision and wrench /deagle ; do you plan create blue shift maps on classic style?

    • @danyfire12
      @danyfire12  Год назад

      thats not possible budy for the reason that theres no way to include this without overwritting the base game files. I would need to make the mod install manually like blue shift but this would totally break the simple download from a button of the workshop! I wish people would stop asking me for this cause it wont happen anyway. People can download mod for this i tagged thoses mod on the mod description.

  • @rosagabrielaalbertella6704
    @rosagabrielaalbertella6704 Год назад

    Great mod. The only thing that I would change, maybe, is that first teleportation to xen. In the original half-life and blue shift we saw that is not that easy to reach xen as you need a massive teleporter like the one in the lambda core, so having Shepard reach xen in such a small teleporter makes Gordon's journey a bit pointless. What I would do is that, after you activate the teleporter, it malfunctions and accidentally sends Shepard - and maybe some parts of the machinery of the lab, to show that that wasn't supposed to happen - to xen, like it happened to Gordon during the resonance cascade or Barney at the end of BS.
    Or maybe I'm just overthinking it. Teleportation in HL has never been very consistent.

    • @danyfire12
      @danyfire12  Год назад

      This mod is its definitive edition it wont be supported by another update change! I think your overthinking because the hev scientist used the small one to go back on earth from xen (well in black-mesa at least) so it dosent really matter as thoses portal can teleport to xen too.

    • @danyfire12
      @danyfire12  Год назад

      The explosion and stuffs is enough to show its not supose to happen

  • @dead.byjawn4866
    @dead.byjawn4866 Год назад +1

    I wish the enemies would attack in strategically placed waves of mixed groups

    • @danyfire12
      @danyfire12  Год назад +1

      I dont understand at 100% what you mean though. But m very happy with the result of this mod and it wont be changed

    • @dead.byjawn4866
      @dead.byjawn4866 Год назад +1

      I enjoyed your video I was just commenting that it would be nice to see different types of enemies strategically working together or being activatedTo promote a sense of overwhelming chaos kind of like the flood in Halo