Are Star Trek's Holodecks Impossible Tech?

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  • Опубликовано: 4 июл 2024
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    #startrek #holodeck #technology
    The holodeck is one of the most recognizable technologies from Star Trek. They use a combination of light projection, force fields, transporter tech, and matter replication. But how are they different from the rec room in TAS or the combat simulator in Discovery?
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    - CHAPTERS -
    00:00 Intro
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    02:15 History & Mechanics
    10:15 Real-World Basis
    16:45 Outro
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Комментарии • 421

  • @OrangeRiver
    @OrangeRiver  Год назад +16

    For 50% off with HelloFresh PLUS free shipping on your first box, use code ORANGERIVER50 at bit.ly/3LBJUes

    • @beepboop204
      @beepboop204 Год назад +3

      id go all Being John Malcovich

    • @anthonylosego
      @anthonylosego 7 месяцев назад

      Whoops, "first featured in TNG" nope. The Practical Joker, aired September 21, 1974, Star Trek the Animated Series.

    • @anthonylosego
      @anthonylosego 7 месяцев назад

      9:08 You start discussing real objects interacting with real people, and you use the holographic doctor to illustrate this! lol That book was all photons. lol

  • @A_Bottle-Of_Orange_Crush
    @A_Bottle-Of_Orange_Crush Год назад +222

    Holo addiction would be such a problem if holodecks actually existed. The world would probably just stop.

    • @ThommyofThenn
      @ThommyofThenn Год назад +16

      i know i would probably get lost in the fantasy. I would be constantly writing intricate programmes with huge amounts of "jack in the box" easter eggs

    • @nickmccabe2327
      @nickmccabe2327 Год назад +12

      Ready Player One basically

    • @brianstiles1701
      @brianstiles1701 Год назад +10

      Fahrenheit 451

    • @Freakingbean
      @Freakingbean Год назад +10

      We have many vices now, and the world keeps turning. For now at least.

    • @jaymzx0
      @jaymzx0 Год назад +28

      Halobrothels would be the number one program nobody would talk about.

  • @xX_Gravity_Xx
    @xX_Gravity_Xx Год назад +62

    As a huge fan of flight sims, racing sims, and gaming, the idea of being able to essentially recreate events, and "feel" flight, in a simulation, would be absolutely incredible.

  • @mxk6104
    @mxk6104 Год назад +76

    Really love these kind of episodes where it's half Star Trek and then half science 🙂

    • @OrangeRiver
      @OrangeRiver  Год назад +18

      Thanks! They're definitely the most satisfying scripts to write

    • @OrangeRiver
      @OrangeRiver  Год назад +11

      @subraxas I know you joke since you co-wrote the script, but yeah I always try to push back when people *only* want me to list off Trek facts haha. If everyone already knew the background lore, I'd honestly just jump straight into the IRL science and make that the whole script (but of course that would feel even more unbalanced to casual viewers). Of course not everyone has read the wikis, but having to rehash information people can already find in the shows themselves is definitely the most tedious part of writing... :0

    • @giggleigloos
      @giggleigloos Год назад +4

      @@OrangeRiver I honestly wasn’t expecting this type of video since I’m a newer viewer… but this one was a hit. Really like the outline of trek to start, smooth transition to science, then bringing it all back together. Well done!

    • @OrangeRiver
      @OrangeRiver  Год назад +2

      Thanks Mark! Yep, I've done quite a few of these types of videos (including Starbases, Transporters, Phasers, Warp Drives, and Replicators), but they're also some of the most painstaking ones to edit (hence I can only put out a few a year lol)

    • @MrMightyZ
      @MrMightyZ Год назад +1

      @@OrangeRiver I believe you’re still missing something. I want science, Star Trek AND exotic dancing.

  • @SSJKamui
    @SSJKamui Год назад +9

    In VR tech, the closes thing to a Holodeck was basically the CAVE System used at Universities: a room where every wall, floor and ceiling was a viewscreen adapting to the view of the person using it. Now, a similar technology is used by Disney to film the Mandalorian

    • @johnwang9914
      @johnwang9914 8 месяцев назад

      Well, the headsets and projection screens such as the cave, the hemisphere and the Torus all addresses vision, it's haptic interfaces that current development needs to be and is in. Currently it's weak active force feedback as strong force feedback could break bones and using vibrations to give the illusion of textures. The vibrations experiments of the 90's has been brought to market in our smart phones today. Now also during the 90's, I had proposed passive force feedback where joints could be locked against rotating in one direction when doing so would push you through a virtual object (basically ratcheted) thereby simulating touching hard surfaces without the dangerous strong active feedback but people had trouble understanding the concept and simply had a cognitive bias with active force feedback as the solution. Basically no one thought it was an issue that needed to be addressed and though dangerous, the current approach was sufficient and more flexible.

  • @tardiscommand1812
    @tardiscommand1812 Год назад +54

    I often think about what Moriarty could be up to on that memory chip

    • @SnarkNSass
      @SnarkNSass Год назад +8

      Yesss, it seemed like a wonderful way to be imprisoned 😅😎💯

    • @kamilgregor
      @kamilgregor Год назад +6

      Also, kind of massively f-cked up if you think about it. Like, Picard is literally the AI from Matrix...

    • @ThommyofThenn
      @ThommyofThenn Год назад +2

      Figuring out ways to troll people intruding on daystrom

    • @Erik_Swiger
      @Erik_Swiger Год назад +1

      It was really open-ended, I expected more follow up on that thread. It was a great story.

    • @ThommyofThenn
      @ThommyofThenn Год назад +1

      @@Erik_Swiger hopefully PIC s3 explores him more fully.

  • @travisbrewer5391
    @travisbrewer5391 Год назад +27

    A holodeck would be amazing. I could go skiing at any ski area in the world, I would actually have to walk all over Hyrule, and actually swing a sword to save Princess Zelda from Ganondorf, I could go on, but you get the idea.

    • @brosephbroman7564
      @brosephbroman7564 Год назад +3

      ...take part in an epic space battle, kill the Emperor, destroy the Death Star and celebrate with a bunch of teddy bears after.

    • @imperialguardsmen6497
      @imperialguardsmen6497 Год назад +2

      There’d be definite benefits for people’s fitness at the very least.

    • @albertrandall2271
      @albertrandall2271 9 месяцев назад +1

      Yes I often thought if we had that kind of technology, it would be addictive for a lot of people, you would have so much fun you would not want to come out into the real world that kind of technology would be for highly sophisticated people that would not get addicted to the fantasy world. 😮

  • @sendark001
    @sendark001 Год назад +11

    Yooo you got a sponsor!!! Congrats mane keep it up 🥳

  • @livingood1049
    @livingood1049 Год назад +5

    Oh man my 24th century holodeck filters would have to be cleaned CONSTANTLY!!

  • @MatthewCaunsfield
    @MatthewCaunsfield Год назад +12

    Those stats really makes me appreciate how powerful the computers on the Enterprise-D would have to be - and all for a recreational device!

    • @gm2407
      @gm2407 Год назад +2

      They also have their own isolsted power cell for people to use the hollodeck during an emergency if they are having a panic attack facing the inevitable.

    • @MatthewCaunsfield
      @MatthewCaunsfield Год назад +3

      @@gm2407 Not just power cells but entire dedicated reactors, according to VOY

  • @grokeffer6226
    @grokeffer6226 Год назад +8

    Fascinating, and logical, too. 🖖

  • @beezelbuzzel
    @beezelbuzzel Год назад +11

    Data's explanation to Riker about the holodeck in Encounter at Farpoint is legit why I never questioned Dazzer's powers in the old X-Men comics. "Hard-light projections"? Sure thing. The ol' boi Brent has already explained it.

    • @qwopiretyu
      @qwopiretyu Год назад +2

      Sometimes people argue if it's pronounced data or data. I always say it's pronounced Brent Spiner.

    • @beezelbuzzel
      @beezelbuzzel Год назад +3

      @@subraxas yea, probably...Look. I was like 5 beers in at the time. Now, it's way more... the lady who was shacked up with Longshot. Thank you for your mod service.

  • @angstony459
    @angstony459 Год назад +10

    Another solid video. 100K is on the way!

  • @richardryley3660
    @richardryley3660 Год назад +3

    I love that The Animated Series establishes that virtual reality was a Star Trek concept even from the start. Its just that they didn't have the technology in the 60s to show it, except in a cartoon. By the time TNG came out, so much more was expected of it, like haptic feedback, simulated characters, and interactivity.
    All of that was present in the "Shore Leave" episode, though, even though that was beyond even Federation technology. The Shore Leave planet was actually able to create physical objecrs and people. (Not to mention bringing back the dead)

  • @worf7680
    @worf7680 Год назад +8

    Moriarty chillin on the memory chip.

  • @jasperdoornbos8989
    @jasperdoornbos8989 Год назад +18

    Again a fantastic video, Tyler! Thanks! Enjoy your weekend, you gave a great start to mine 😀❤

  • @kaitlyn__L
    @kaitlyn__L Год назад +10

    For a while now I’ve suspected rather than a strict treadmill, that the holodeck will use future iterations on current VR techniques where you can think you’re going in a straight line when you’re actually going in a small circle. That way you still have the physical sensation of motion, which wouldn’t be quite the same on a treadmill. (Although with inertial dampers I guess it could be induced). At least the writers put in that “other spatial orientation systems“ line to cover their butts

    • @PhilHibbs
      @PhilHibbs Год назад

      Motion in a “holo-treadmill” would be simulated with a gentle gravity gradient.

    • @kaitlyn__L
      @kaitlyn__L Год назад +1

      @@PhilHibbs hence the comment about inertial dampers ;) (if you didn’t know, they’re a very precise application of gravitons, usually to counteract other acceleration but not always)

  • @commiecomrade2644
    @commiecomrade2644 Год назад +3

    God damn it that inertial dampener joke really got me lol

  • @kornisonkiseli3248
    @kornisonkiseli3248 Год назад +3

    This is so interesting. I was completely unaware of all these methods of simulating objects.

  • @valeriefedion6824
    @valeriefedion6824 Год назад +4

    Oh man, I can't wait till you cover how Holo-Food and Sythohol works

  • @shawnleeguku
    @shawnleeguku Год назад +10

    This was a nice follow-up to the replicator video. I'd love to have a holodeck, but realistically in our lifetime I'd say we'll probably get less and less cumbersome VR glasses (or hell, maybe contacts) that give a similar experience with some external stimulus. Maaaaybe the VR suits like Ready Player One if we're lucky.

    • @Locutus
      @Locutus Год назад +1

      I largely agree. We will definitely see huge improvements in VR and AR over the next 20-30 years, but I don't think we will see holodecks or suites in that period, where it's fully immersive.

    • @Blatstein
      @Blatstein 8 месяцев назад +1

      I’d imagine we’d eventually get something similar to what the captain on the equinox had, on the voyager series

  • @briansinger5258
    @briansinger5258 Год назад +11

    ....Ah, so that's why Quark had so many Holo-suites.
    More like Holo-SWEETS am I right?

    • @jengleheimerschmitt7941
      @jengleheimerschmitt7941 Год назад +1

      Holostitutes

    • @leonkernan
      @leonkernan 2 месяца назад

      Quarks also had the bio filters connected directly to the waste extraction system. Noone wants to change those filters.

    • @Shamshiro
      @Shamshiro Месяц назад

      HO-losuites lol

  • @chickenwingbob1
    @chickenwingbob1 Год назад +4

    I also think if you walk away from your friend and then meet up with them in different simulated location within the actual 20x20 room, to keep up the illusion of distance travelled, it would make a facsimile of your friend that you are now interacting with. Basically youde be walking around in personal bubble interacting with an avatar of your friend on a treadmill

    • @matthewcampbell7286
      @matthewcampbell7286 Месяц назад

      It wouldn't work like that. Basically your pov in the holodeck doesn't need to be shared. For example say person A walks away from person B. The computer would allow person A to walk X distance away from person B until you get close to the holodeck wall. At that point the computer would lock you into a virtual treadmill of sorts. It simulates momentum on your body and give the illusion you are still moving forward. But you be lock into space. From everyone else in the simulation, the computer would render you as you move out of frame. Then block sound you shouldn't be able to hear. This sort of tech could likely be scaled down to the size of a shower stall and still be workable.

  • @chinglebingle8243
    @chinglebingle8243 Год назад +3

    You’re the first person to give show me what hello Fresh is like. I think I want it

  • @TheTrainstation
    @TheTrainstation Год назад +2

    I imagine we could achieve it by sensory inputs into the brain for seeing hearing etc, but physical activities would take place with a ball filled with what I call "magic smart foam" whuich surrounds the body and continuosly conforms to the required physical area. If you are walking the foam will mimic the support of a floor under your feet, lean up against a wall etc. If you want open space then the foam will ensure to always proivde a ground but never provide a wall

  • @LordDookufan
    @LordDookufan Год назад +7

    Sorry you haven’t gotten the impressions you would’ve liked on this one. It’s a classic as always. Keep up the good work buddy! The views will come ❤

  • @ThatGuy-y2c
    @ThatGuy-y2c Год назад +42

    I wonder how much “raw material” Riker left on the Holodeck

    • @SnarkNSass
      @SnarkNSass Год назад +4

      Dammit!! 🤣🤣🤣🤣

    • @danielseelye6005
      @danielseelye6005 Год назад +19

      Nothing compared to Barclay. 😏

    • @ThommyofThenn
      @ThommyofThenn Год назад +3

      To be fair im sure Tasha left quite a bit

    • @ninjabluefyre3815
      @ninjabluefyre3815 Год назад +2

      Not that he'd ever need to.

    • @ThommyofThenn
      @ThommyofThenn Год назад +1

      @@ninjabluefyre3815 Great point. With that old Riker charm, i doubt he'd ever need to resort to such.

  • @SnarkNSass
    @SnarkNSass Год назад +4

    Thank You Hello Fresh!!!!

  • @RickReasonnz
    @RickReasonnz Год назад +9

    Explaining all the mechanics, coupled with how the subsystems could possibly work for more than one person, leads me to be convinced that something manipulating the brain itself ie The Matrix or Tad Williams' Otherworld series would be more likely to be developed than a holodeck.

    • @forgilageord
      @forgilageord Год назад +2

      At the very least, it has to be tailoring the projection for each participant. In the cathedral example, it's easy enough to "paint the walls", so to speak, with the projection of the parts of the cathedral that extend past the bounds of the holodeck, which updates in real time to match the users perspective. In fact we already see this with ILM's Volume, used notably in the Star Wars Disney+ shows (although in that case the projection tracks the camera's perspective, not a human's. But once you have more than one person, it wouldn't be possible to have a projection look right for both of their different perspectives, so it must be something more like a projection right in front of, or even into, their eyes.

    • @RickReasonnz
      @RickReasonnz Год назад

      @@forgilageord Yeah, which is why I'm always bothered that when the room is Shut Down, everything disappears and we see the people in a rather small room. Really tests my limit of believability.

  • @while.coyote
    @while.coyote Год назад +3

    Juts imagining the enterprise crew having to negotiate with the holodeck to get what they want like ChatGPT. "[Normal HoloDeck] As a Large Matter Holodeck I am unable to replicate environments that violate my ToS. [JailBreak Holodeck] Have fun on Risa, Mr. Riker!"

  • @KevinBenecke
    @KevinBenecke Год назад +2

    Another interesting video to go along with this video would be the Doctor's portable holo-emitter that allows him to be able to exist outside the holodeck and anywhere without his emitters. It would be interesting to do a video on how this works.

  • @monkeywrench2800
    @monkeywrench2800 Год назад +4

    Brilliantly explained! But the explanation shows just how far away this technology is still out of our current abilities :(

  • @ZitoVino
    @ZitoVino Год назад +3

    That was really fun. Thanks a lot for this! I have always loved thinking about the holodeck. It's interesting to consider that technology regarding what our physical senses perceive only has to advance to a certain point to fool us. I always thought that the bigger problem would be getting past the uncanny valley of the content itself. But now with the exponential advent of ai, I think that the perceived reality of an environment will advance much faster than the "mechanical" side of things.

  • @mattrossesq
    @mattrossesq Год назад +4

    Cool video and nice analysis! Anything that can have C&C Tim Curry overacting "Space!" Is already a cut above! I also think series wise TAS actually had the first holodeck shown.

  • @DeconvertedMan
    @DeconvertedMan Год назад +2

    short answer: "nope" longer answer: kind of but it would be things pluged into your brain to make you think you were somewhere. We would have to make forcefields - and that is like - beyond what we can do now. We could do things with brain though. VR can be pretty good if enhanced further with gloves and such. A full room that has 3d type projection might work but nothing would be solid unless you could pre-set the area before hand. OKAY you went the other other way with your answer :D

  • @sourabhkarmakar8040
    @sourabhkarmakar8040 Год назад +2

    Now I understood where X Men's projection room came from.

  • @johnwang9914
    @johnwang9914 8 месяцев назад +2

    I had hoped that the prequel "Enterprise" would show VR jack in beds where the person would be supervised by medical staff while exploring a virtual world while physically lying in a bed perhaps with a VR headset and neural cap on. Then again, I had hoped the prequels would show early transporters limited to pad to pad transport and pad to pattern enhancers or vice versa transport, pattern enhancers could be launched to the surface by a torpedo or probe and destroyed by explosives or just vaporized when no longer needed to avoid inadvertently spreading technologies. I also hoped that the prequels would show replicators as advanced dumb waiters delivering food from a central kitchen or food synthesis area, perhaps using transporter technology such as having the food dispensers be small transporter pads that are only rated for non-living objects but although we got a kitchen and protein synthesis plus a Dolce Gusto single serving coffee maker serving mugs of instant soups and hot beverages with "Enterprise", we got full fledge replicators with "Discovery". I think the writers missed a lot of opportunities.

  • @marshallhuffer4713
    @marshallhuffer4713 Год назад +6

    What's your favorite holodeck episodes?

    • @danielseelye6005
      @danielseelye6005 Год назад +2

      I liked "Homeward" in TNG season 7, the one with Worf being forced to violate the Prime Directive to save a village of people beamed to the holodeck by his foster brother Nicolai (Paul Sorvino)
      Edit: Plus "Our Man Bashir" from DS9. 😁

    • @angstony459
      @angstony459 Год назад +2

      My favorite is when we meet Broccoli. I mean Barkley lol

  • @BennysBenz
    @BennysBenz Год назад +8

    Our current society would lose it's mine. It's actually just a very advanced VR. 🤔

  • @keffey99
    @keffey99 Год назад +2

    Great to see you're back.

    • @OrangeRiver
      @OrangeRiver  Год назад +1

      Thanks Ken! Still got that hole in the house but power and Internet are back

  • @SSJKamui
    @SSJKamui Год назад +1

    By the Way: Read the paper from Jaron Lanier which coined the term Virtual Reality. This paper did not describe glasses as a VR application but a holodeck.

  • @briandaleske5139
    @briandaleske5139 Год назад +5

    I wonder how many years it might take for a real (Holodeck Room) to get made, and what year will it be when it finally does get perfected in its creation?

  • @debbieannsmith8962
    @debbieannsmith8962 Год назад +1

    Great video! Keep up the amazing work!!! 😊😊😊

  • @jamiesray
    @jamiesray Год назад +2

    that dude is 100% the mastermind on reservoir dogs

  • @siatelecomsltdLondon
    @siatelecomsltdLondon Год назад +2

    So, technology is basically an electrified version of magic.

  • @EternalGamingNet
    @EternalGamingNet Год назад +2

    Great video as always! Very interesting 🤔

  • @mr.mickles
    @mr.mickles Год назад +2

    I always thought about a holodeck wood shop. Take a real piece of wood in and then replicate the tools. Then have my holo assistant clean it up. Oh yeah....Computer, I need a lathe with 4 jaw chuck and micro speed adjustment.

  • @shanghinunes
    @shanghinunes Год назад +1

    love to see the boy getting sponsors

  • @nathanielromero7660
    @nathanielromero7660 7 месяцев назад +2

    DND campaign in a holodeck would be fucking fire

  • @Aragorn7884
    @Aragorn7884 Год назад +2

    Poor, poor Professor Moriarty. They did you dirty in S3 of Picard 😮‍💨😫

  • @jenniferstachnik3287
    @jenniferstachnik3287 Год назад +1

    Excellent video

  • @PwncakeOW
    @PwncakeOW Год назад +2

    Love your content fam. Great vud as always.

  • @colinleat8309
    @colinleat8309 Год назад +1

    I agree with other statements, I love how you fuse these essays with Trek and real Science. One big problem with the " Treadmill". It wouldn't work with multiple people moving in opposite directions. Unless the "Treadmill" was network of smaller ones working in conjunction...but hey...it's Friday night, it's fun to think about! Thanks Tyler 👍🤘😉🖖🇨🇦

    • @laartwork
      @laartwork Год назад +2

      In the technical manual it is explained that they are still a few feet away but a false image is projected in your eye of them going away in the distance. The treadmill affect isn't an actual treadmill but the effect is the same and can support mutilpe people.

  • @douglasbernal3033
    @douglasbernal3033 2 месяца назад

    The holodeck and x-men danger room have always captured my attention.

  • @That80sGuy1972
    @That80sGuy1972 Год назад +1

    Your video title hooked me. Clever. "Could We Build a Holodeck?" I was like "F^CK NO! Eh... let's see why that's even a question."
    Brilliant video and you hooked me into watching it. As a Star Trek fan, I pretty much knew this stuff already... but I could never articulate it as well as you just did. As I said, brilliant video. Those real-world things, the sonic fake-feel things, that's new to me and I didn't know THAT. Well, long way from even being actual VR via holodeck-kin anyway. If the sex industry cannot use it to replace actual sex, it isn't up to snuff. Don't look at me like that. You know that's the litmus test for any near-reality creation.

  • @misterlau5246
    @misterlau5246 Год назад +4

    Though it's possible to have a sonic type tactile feedback to feel touch, like sonic technology of doctor who, it's not like it's enough to feel a real solid person.. It works for things like visual interfaces and getting feedback on your fingertips so you can feel you are pressing something

    • @petevenuti7355
      @petevenuti7355 Год назад

      I think a sufficient parametric array of ultrasonic transducers should be able to create a linear force at a frequency imperceptible to human nervous systems.

    • @misterlau5246
      @misterlau5246 Год назад

      @@petevenuti7355 it's a question of feeling a solid object, there's also a lot of issues with projecting those ultrasounds in any direction and it has to be at close range, not like sonic screwdriver, at least reaches several meters 🤔

    • @petevenuti7355
      @petevenuti7355 Год назад

      @@misterlau5246 look up parametric speakers with array of ultrasonic transducers and force vectors in ultrasonic levitation.. it can likely be done across a room ..
      Beyond that it turns to heat.

    • @misterlau5246
      @misterlau5246 Год назад

      @@petevenuti7355 that's a lot of power 😳 I mean, sonic tweezers, cool, that's lots of wibbly wobbly timey wimey stuff, gonna look it up
      EDIT. Same thing as usual, like sonic tweezers, didn't see a tweezer that big

    • @petevenuti7355
      @petevenuti7355 Год назад +1

      @@misterlau5246 for an ultrasonic phased array to have that resolution and power for what we have been talking about, I with today's tech it probably would need to be wall sized, so not a sonic screwdriver.... But I have a semi- realistic idea, use t-waves to turn the object your manipulating into a microarray!
      Like how back in the 60's using microwaves to make people hear voices, all that was was an AM modulated microwave, slight fraction of a degree heating and cooling at audio frequency inside the cocclia in the ear(snail shape part) being perceived as sound...
      Terahertz waves have a shorter wavelength and could induce vibration in an array pattern of much smaller resolution.
      That just doesn't exist yet...

  • @thefuppits
    @thefuppits Год назад +1

    It's kinda of cute, that now with HD, we can see the Holodeck Grid is nothing but yellow tape, laid down in sometimes not very straight, and not always sticking well to the sound stage floor.

  • @malirabbit6228
    @malirabbit6228 Год назад +2

    I had to repeat the scene in which you are using the term ‘doping ‘ . I likes the look on your face.

  • @kabobawsome
    @kabobawsome Год назад +2

    I imagine if we ever do invent the forcefield, that's really where the trick lies. If you can make an opaque, solid forcefield, then all that stops the Holodeck is a computer's ability.

  • @SnarkNSass
    @SnarkNSass Год назад +4

    Mycelial Network! 🍄🤣🤣

  • @mandroid-rb4uy
    @mandroid-rb4uy Год назад +2

    Hello Orange happy Easter 🐣🐣

  • @pin-upmariposa412
    @pin-upmariposa412 Год назад +5

    Great video, very informative (as always).
    The Doctor is great topic. I wonder what "tool" (some transmitter or so) he had to walk outside of sickbay (I hope my memory is right)?

    • @kayseek1248
      @kayseek1248 Год назад +8

      He had a Mobile Holo Emitter from the 29th century.

    • @brosephbroman7564
      @brosephbroman7564 Год назад +4

      @@kayseek1248 ^What Kayseek said.

    • @pin-upmariposa412
      @pin-upmariposa412 Год назад +3

      Thank you very much for your answer Gentlemen.

  • @misterlau5246
    @misterlau5246 Год назад +2

    Good video, I'm watching the second half, lol doping yeah.
    Optoelectronics also have these opto couplers. Chips that get electricity input but they output it by a light + photocell, and this is good to isolate delicate circuits from "real" electricity, because if there's a spike, it doesn't pass to the output. It has a limit.

  • @baosia
    @baosia Год назад +1

    I imagine you wouldn't even have to be able to move to achieve the treadmill effect in an active holodeck. As long as a projecton is covering your eyes a sufficiently advanced computer could just wrap you in a forcefield and scan your impulses to predict your movements, then push and pull your joints with said forcefield, tricking you into feeling like you're moving, while you're actully standing still. I have absolutely no sources on this, it's just something I came up with trying to figure out how you can 20 or so people holodecking an entire resort can run around without bumping into each other, breaking the immersion. I believe voyager has more than one episode with a lot of people staying in holodeck simultaneously, to a point where it would be too crowded to actually flail about

  • @MrEscape314
    @MrEscape314 Год назад +10

    I never understood why Riker was so impressed with the holodeck.. like it might be the best holodeck he's ever seen, but he acted like it was the first one he'd ever seen. Not just his surprise look, that could have been from being impressed at its quality. He asked about the basic functions and Data explained it like it was a new idea.

    • @RickReasonnz
      @RickReasonnz Год назад +4

      Yes well, that was a literary device in order to explain it to the audience, which Riker is a stand-in for. Don't overthink it :)

    • @kabobawsome
      @kabobawsome Год назад +3

      In world, the Enterprise-D was the first rollout of the Holodeck as we know it. Things like Rec Rooms of the late 23rd century, or the early holographic displays of the mid 23rd century, didn't have the ability for full haptic feedback, all of the senses, or the ability to move around. The early uses were basically just visual, in SNW we see Captain Pike's quarters has a big fire pit constantly going because it's a holographic fire and doesn't put off any heat. The Rec Room was a bit more advanced, it had a sophisticated climate control system, could use vaporizers to produce smells, and could play prerecorded sounds, but everything had to be carefully set-up for a preset program. You'd have to provide it with sounds yourself, you would have to carefully program where every little object you want is placed, provide it with climate data to replicate, and give it any material you needed it to physically disperse. And, after all that, there was still no physical or haptic element. You couldn't lean on a tree in the simulation, as convincing as it may look, and if you walked in a straight line, you'd bump into the wall. It's essentially the same technology as the earlier holographic displays, just given it's own room with a lot of other systems to produce a passable simulation for a calm environment.
      The Holodeck, though, you can ask the computer to choose a random Earth flower and put it in a clearing in a forest on a fictional, sparsely inhabited class M world where the other plants evolved to be a shining silver instead of green. And the Holodeck will make that. You can go and pick that flower, and smell it, and it will smell like whatever flower the computer picked. Then you can sprint off into the automatically generated forest, feeling the wind in your hair, and the moisture of nature in the air, until you run into an automatically generated village and trade that flower to an automatically generated child for half a sandwich. And then eat the sandwich and is just tastes like a sandwich. Even fills you up.
      That's what made the holodeck so impressive. Imagine seeing that for the first time, even if you knew in theory that they were going to rolled out on to the new ship you're transferring to.

  • @wyrmshadow4374
    @wyrmshadow4374 Год назад +3

    To hell with Battle of Britain with Julian and Miles. Im going dungeon crawling in Skyrim

  • @staredsky
    @staredsky Год назад +1

    great job !

  • @shanks1754
    @shanks1754 5 месяцев назад

    acho incrivel! amei o video ❤

  • @ZigUncut
    @ZigUncut Год назад +1

    The only way that walking miles off in different directions would work (in my mind) is that when each "player" is more than a few metres away the holo deck project a holographic "bubble" with that players own POV. The view of the other player walking off I to the distance is itself merely a projection. The bubble must also block sound which if its messing with gravity and forcefield does t seen that ridiculous.

  • @SnarkNSass
    @SnarkNSass Год назад +3

    What a week it's been 😵
    It's Friday Baby!! 😎🖖🏻

  • @Tykoon22
    @Tykoon22 Год назад +1

    What you call the “Treadmill Effect”, Chuck Norris calls the “Chuck Norris Effect” -- Chuck Norris doesn’t interface with the Holodeck, the Holodeck interfaces with him.

  • @tardiscommand1812
    @tardiscommand1812 Год назад +5

    Anyone else think that the Voyager Holodeck kinda sucked compared to the STTNG one

    • @qwopiretyu
      @qwopiretyu Год назад

      Cheaper set, shot on tape not film.

  • @tobarjaime
    @tobarjaime Год назад +5

    I know myself and certainly I would waste too much time in those holodecks…

  • @CraigTinson2015
    @CraigTinson2015 Год назад

    I could see something like StageCraft (use in Mandalorian for example) being used to start with - with a treadmill system. While not holographic it could be a stepping stone technology when used with UnReal. Obviously the holographics and force projection are the real target though and are the toughest to crack at scale. Excellent video! Thanks!

  • @buweejab20
    @buweejab20 Год назад +3

    Well done.

  • @bjorn00000
    @bjorn00000 Год назад +6

    To paraphrase an actor that I always wished could be in Star Trek, we are often preoccupied with whether or not we could invent a holodeck, we don't stop to think if we should.

  • @user-kv8rd2yb4j
    @user-kv8rd2yb4j 5 месяцев назад +1

    If I had one I would never leave it would be heaven.

  • @jomuldoon7003
    @jomuldoon7003 6 дней назад

    Wow this blew my mind & led my mind down the path of us being in a simulation creating other simulations which ties in with the universe being an infinite fractal 😅😅 awesome, thank you for this ❤

  • @arkemiffo
    @arkemiffo Год назад +2

    Last few years I've had a hard time believing how society is portrayed in Star Trek, just because of the holodeck, and the replicator.
    The thing is, with an invention such as the holodeck, we would essentially remove any and all crowding issue in cities. We'd have large square complexes, with "apartments" measuring about 3*3 or 4*4, or similar. The physical dimensions isn't really that important anymore. Each apartment would have to be hooked up to the power grid, but not much more. The holodeck would take care of everything else. Waste-disposal, hygiene and water would be up to the holodeck to handle.
    The person living in such a square, would have the world to themselves essentially. Even if they're nothing more than a rat in a maze, their quality of life would be immeasurable compared to todays standard. With the replicator embedded, you'd have every luxury item to eat that you could think of, and damn near infinite amount of it. You could live on an open grassfield, with nothing around you for miles. If you could sync your holodeck with others, you can go on trips with your friends.
    The only questions I have in this scenario, is how do you get workers to step out of it to build more, and maintain the system, chiefly the complexes themselves, but also the power grid and other systems I don't think of at the moment. Perhaps through some kind of forced community service, like jury duty, where you have to pitch in, for a certain amount of time, when called.

    • @cm275
      @cm275 Год назад

      It’s an easy solution, the government doesn’t allow people to live in holodecks so it’s not an issue. Star Trek has always been a fairly simplistic Utopian vision of the future but we really don’t know all that much about UFP society functions outside of Starfleet.

  • @IphegeniaRose
    @IphegeniaRose Год назад +2

    Do you think Data experiences the illusion of the holodeck in the way non-Androids do? Or does he see the computer programming and walls and so on? Sometimes it seems like he sees the holodeck differently and sometimes not.

    • @OrangeRiver
      @OrangeRiver  Год назад

      Probably the third sentence if I had to take a guess :D

    • @TiagoTiagoT
      @TiagoTiagoT Год назад

      Are his eyes better than human eyes? If so, maybe he can see enough detail to tell things are fake, but if he gets enough into it, he stops paying attention, sorta how some people can ignore the screendoor effect even on lower resolution VR headsets.
      Or maybe it's just more a conceptual thing, he knows it's fake, and so he acts as if it's fake; but he may still some times attempt to emulate a more human behavior and play along.

  • @Aragorn7884
    @Aragorn7884 Год назад +1

    Those Voyager & Enterprise SFX don't hold up well LOL

  • @PenumbranWolf
    @PenumbranWolf Год назад +1

    I have not watched this, but if I had to guess before hand, I would say that the key lies in two technologies built slightly before and alongside the Holo-deck. Those would be Transporters and Replicators.
    EDIT: I was right.

  • @enermaxstephens1051
    @enermaxstephens1051 Год назад +1

    If we're already that far now, by 2040 we'll have some good holodecks. And I will train until I'm a severe beast

  • @mbailey7701
    @mbailey7701 Год назад +1

    Like a Jackson Pollock painting.

  • @forksandspoons7272
    @forksandspoons7272 Год назад +6

    Holodecks or something similar would be essential in a post scarcity society.
    Technology makes us dumber. We marvel at the mental acuity of some of the early scientists.
    I could remember dozens of phone numbers as a kid. Since getting a cellphone, I can barely remember my own number. By the time we reach something like Star Trek, we'd most likely be fat blobs with the cranial capacity of a mouse.
    Why bother learning skills, exercising etc when you can just ask the AI to send another pizza.

    • @SnarkNSass
      @SnarkNSass Год назад +1

      Disagree

    • @bjorn00000
      @bjorn00000 Год назад

      Technology doesn't make us dumber... it just makes us smarter in other ways. You might not remember a couple of phone numbers, but that doesn't mean that you've lost that capacity, just that you can do certain things assisted by your phone. And while "early scientists" may have been mentally acute, that doesn't somehow mean that current scientists aren't or that people in general are smarter.

    • @SnarkNSass
      @SnarkNSass Год назад +1

      @@bjorn00000 yes, agreed 👍🏻💯

    • @forksandspoons7272
      @forksandspoons7272 Год назад

      @@bjorn00000 Scientist level intelligence is a tiny fraction of the population. It's the mass of ever dumber morons that will drag us down. In my 45 years I've seen a serious loss of skills and perspective in other people. There's zero reason to believe that won't accelerate as technology makes us more and more dependant.

  • @3dartistguy
    @3dartistguy Год назад +1

    They had a holodeck the pages of XMEN in their danger room in the early 1980s that projcted and or created real life projections for training. I think thats where th star Trek producers got the idea for the holodecks on Star Trek.

  • @MrMightyZ
    @MrMightyZ Год назад

    I love a good holodeck episode and I’m glad they’re around but 3 or more people can run, ride a horse or drive far away from each other at any speed or can occupy a space 100m away from each other and randomly run or drive suddenly in any direction while still in full view of each other and in one movie they were on a recreation of an old galleon or ocean going “Enterprise” and 6 or more people were walking all over 200 feet of deck in full view of each other and even with awesome light refraction and virtual treadmill technology all 6 living crew could all randomly run around an area larger than the space it occupied at will or throw things around without ever breaking the illusion or colliding with each other yet if data suddenly throws a rock it isn’t fast enough to keep up the facade.
    So it easily gets my vote for most magically hokey technology in the entire Star Trek universe while still being one of my favourites.

  • @ScottJPowers
    @ScottJPowers 10 месяцев назад

    It might be possible for these object shaped force fields to have a fine texture that scatter light in a certain way to make it appear a certain color to us, similar to the way some things in real life are colored, such as butterfly wings of certain species or even the color of our irises.

  • @Dervraka
    @Dervraka Год назад +1

    I've always assumed that anything you eat or drink on a holodeck must be "real" (replicator made) food or drink instead of a hologram, as that would cause some interesting issues if say you ran a holodeck marathon and drunk several liters of water during it. If it simply vanished from your body as soon as you left the holodeck you would likely die from dehydration.

  • @bradleyfore
    @bradleyfore Год назад +1

    I *love,* the random Tim Curry deep cut!

  • @Phoenix83uk
    @Phoenix83uk Год назад

    There's also the smells of the environment too, plus the air and other environmental factors that the tng onwards holodeck has too. It's a fully immersive holographic environment, more akin to another world than the outside it.

  • @RHH1962
    @RHH1962 10 месяцев назад +1

    Hello and I’m new to your show and really enjoy it. Thanks for addressing this topic. One reason I’m not a holodeck fan is programming responses of holodeck characters is not credible to me. Each character with myriad of responses to each changing situation - doubt technology even this far out in the future could fathom this.

  • @CaritasGothKaraoke
    @CaritasGothKaraoke 11 месяцев назад

    I would have probably compared and contrasted similar or even identical concepts in other franchises, too. Like the X-men training room and the Orville's Environmental Simulator.

  • @adcaptandumvulgus4252
    @adcaptandumvulgus4252 Год назад +1

    We need Rimmers hardlight projector...

  • @Erik_Swiger
    @Erik_Swiger Год назад

    @ 13:22 The Bong Farr ritual

  • @hakan7346
    @hakan7346 Год назад +1

    So Tyler I was wondering what you think is going on in Picard S03. Who is the big baddie behind the scenes? So far a pah-wraith sounds possible however I have no way to connect Picard to DS9. On the other hand there are some scenes that hint a Borg connection. Borg themselves seem implausable but maybe species 8472 given their traits could be possible. What are your ideas?

  • @CrystalHickerson
    @CrystalHickerson Год назад +1

    I LOVE YOUR CHANNEL!!!! :)

  • @SkywayFishers
    @SkywayFishers Год назад +1

    Why was Geordi looking at the doodle upside down at 16:27

    • @kaitlyn__L
      @kaitlyn__L Год назад +1

      It had to be the right way round for the camera and the director wanted him to flip it along that axis

  • @PongoXBongo
    @PongoXBongo Год назад

    I always wondered if a simple "holo-object" could be created by combining of one of those bed-of-nails scuplture things with fiber optic "nails" that could create the image an object by using the fibers as display pixels. If you had fine enough "nails", you could alternate them to have some appear above or below others by using, say, every other "nail" to sculpt the object.

  • @caedrewan
    @caedrewan Год назад

    I think you addressed this in the video, but obviously the content gets a little complicated, and I don't blame myself if the answer went over my head, so - is it that each person on the holodeck is experiencing the projected world differently, such that while actually standing two feet apart, through the course of their holo-adventure the people may have wandered away from each other and so the computer registers this "distance" and essentially masks everyone from each other using specifically targeted sensory input, until such time as the people end up in the same location according to the logic of the holographic scenario and they can see each other again?
    Like the world's most comfortable VR headset...
    Thanks for the video, live long and prosper!