The reason gaming "sucks" now is because gaming as a whole is now taken seriously to the point where major investors have the final word on games,not those who actually play them. Back when games were kinda a niche hobby? well its now a lucatrive "hobby" for companies to milk and have the content we actually want behind a paywall.
@@GLENC0C0 Not every Indie game is some absolute priceless, flawless game, and not every AAA title is shit. Baldur's Gate isn't on the same level as FIFA. But your solution would see no support go to the former, because you hate the latter, while blanket supporting indie. Instead, use your head.
Mostly true but there is ways around it: if you do your research you can find some really good indie games. the other option is rather than going AAA studio is to go AA since they’re normally from smaller studios they have a lot more freedom and aren’t seen as the big money maker in the stable so are allowed to do good stuff. Outside of that we’re getting a lot of remastered collections like the capcom fighting,brawler and marvel bundles, tomb raider collection, super Mario bundle (unfortunately now probably hard to get at a reasonable price due to it timed release window) and bioshock collections to name a few so we can always head back to our favourites.
No The reason gaming "sucks" is because theres a much clearer budget divide in how games are marketed and sold, paired with the higher volume of game releases causing it to be harder to stumble on good games The ratio of good to bad game is roughly the same as its always been
@@Ghostkillerr914 it's a very small price and has added many different features with new ways to play and stuff. it makes perfect sense for them to charge a small fee for it now. It's not just some small google maps game anymore.
^good one, but false micro=tiny/minuscule Therefore, the word microtransaction = a small transaction, that has nothing to do with the amount of content that is being offered for said transaction
In Belgium, lootboxes and gatcha mechanics are banned but it is not enough. Games like Genshin Impact simply don't exist there because the developers don't mind if only a couple of countries are forbidding it. We need the EU to make such decisions. A whole continent not playing your game is another story.
Wizard101 is quite awful. What's worse is that the game is marketed for kids and is advertised as free-to-play, yet 10 levels in you get hit with a paywall and can't progress the story unless you fork over some money.
yeah i feel like every kid ever got that far and as soon as you wanna go through that tunnel, NOPE! gotta pay to play, then quit forever lol, mostly everyone back then had parents who wouldnt even consider paying for that unlike today were any 5 year old has an iphone
Now in the defence of Sims 4, it just has a shitton of DLCs and realistic you don't want all of them, you go threw the massive list and pick what you want
Unpopular opinion, but if I pay full price for a game, I feel that I should get everything included in that game… Imagine if you bought a car and they told you “oh, it’s gonna cost you a subscription fee to activate your seat warmers”
Someone's gotta find a way to crack that. Not usually a fan of piracy but you should pay for what's equipped in the vehicle when you buy it, not a subscription for the privilege to use it
Definitely not a "micro" transaction. In reality that is more like the Train Simulator example they mentioned in that almost nobody is buying all of the content for a game like that but rather most players just gradually spend a lot over the course of years. There are still whales who pay that ridiculous amount of money though.
@@theknifesongi mean before i got banned i was in a group of people i met there. One dude was telling me he spent 7k and hes a welder making good money and 2 of his irl friends spend over 30k into the game. Bruh over 7 years i spent 2k on cs and have about 600$ in inventory who tf spends 7-30k on ships you can buy in game and have 0 resale value. 😂 glad i got banned (wrongfully too)
@@RangerxTurbo They do have resale value, the initial founders ships being sold or the ones before any kind of development took place had the SC team preselling ships at a discount that can't be had anymore. I recall the owners being able to trade/sell them since a clan member of ours sold one on ebay but that was like 5-8 years ago
had a buddy that used to spend ATLEAST $300/month on Fallout Shelter for a solid year and a half straight, all while complaining ab his aunt and uncle who he still lived w 🤦♂️
Exactly. I bought that game for advertised songs that wound up only being on GHTV so I was super pissed on both finding that out and hearing it was shutting down. Dlc was perfectly fine up til Warriors of Rock, what in the goddamn
A Flight simulator game asking for money for specific planes is weird but for runways? Like actual places to land and they range from 2 bucks to 50? what the fuck is going on
That "not enough Microsoft points" in the thumbnail is a common computer bug, that big number starting with 4294 is the largest possible 32-bit integer (and also equals -1 funnily enough)
5:02 I used that recon helmet for the longest time, right up until my 360 red ringed. After replacing it, I still had my account but the helmet was gone forever. So much for buying new.
I was heavily invested into Destiny. Both time wise, and financially. Started out playing D1 Beta on ps3- enjoyed it so much and bought it on Xbox 360. I played it for several hundred hours. Bought it on the Xbox One and again invested hundreds of hours buying all of the dlc that came out for 20.00 a piece. I pre ordered D2 and loved it, but it got to the point where to grind all of the content was too overwhelming when they were churning out dlc faster and faster. It just got to the point where it just wasn’t healthy stressing over completing everything before the new dlc came out. It was hard to stop playing Destiny, but I felt free when I just stopped playing it.
Its in a lot better state now then it was. But I do agree the state of the game when it first came out was horrible and the expansions felt super bad and rushed
I stopped playing when the content vault was announced a couple of years ago. I genuinely had a noticeable improvement in my mental health when I quit. I have not been back since.
Yes, it *IS* the worst time to be alive. Now MTX is everywhere. And the companies are out of control because the masses are, for some reason, ok with this. The people need to understand that the only way to counter that - is by voicing your opinion with your wallet. Remember, as a customer you deserve better.
No lol. The "masses" aren't responsible. It's whales, institutional incentives, finance capital, and the existence of intellectual property. It's not surprising to me that the American in the video is the one saying "oh, consumers have to fight against massive institutions by not buying games with mtx," while the substantially less atomized European (German?) correctly says the solution to the problem is state intervention. Throw people who put predatory systems in games to exploit gambling addicts and rich kids in prison. Put the gambling addicts in a reeducation camp. The capitalist hyperexploitation of whales has privatized profits and socialized costs. "Voting with your wallet" doesn't work. It's never worked. It's cope.
I'm surprised you didn't mention Deus Ex Mankind Divided, you can buy items for real world money but those items are tied to that save, so if you start a new save you wont receive those items, also if you pay for the Season Pass which comes with a couple of items and decided to play the game but you forget about it and so play on another device but you start over then you wont get those items.
Damn, I remember a time in the 90s when you bought a game and then a few months later, this thing called an expansion pack came out that added a lot of replay value…
the problem with Shadow of War was the true ending was locked behind a grind of some of the hardest content in the game, that will make up over 1/3 of ur total playtime, with absolutely NO new story beats until the end. It was called the shadow war, and it required you to have super badass uruks to win most of the fights, which took hours of grinding, or of course, the lootboxes. super manipulative
The geoguessr one is so damn shameless. They didn't waste time, the moment they realized some big streamers found their game they IMMEDIATELY hamfisted monetization to capitalize on the popularity. If it were any other kind of game I could kinda admire it but its literally just Google maps lmao
44:32 you are misevulating Fortnite. It set the standard for a $20 skin, arguably one of the worst standards in gaming and top and topics of this video, completely brushed over
to be fair, character passes for fighting games are inevitable and hard to talk about. the glaring issue when it comes to tekken, and honestly all other fighting games is mostly the battle pass and Lobby avatars. 10-20$ for stuff you realistically would almost never see is kind of insane
Since I've seen this phrase pick up steam lately, here is a friendly reminder that these games like CoD and Fortnite are not AAA games. They are "Corporate" games now. They are exclusively made to please shareholders and don't give a sh*t about the quality of the content. They just want to empty your wallet.
2007-2012 was peak gaming. Everything was much better. Better communities, better games, better DLC, and fully complete games at launch. We had Mass Effect 2 , Halo 3, Fallout New Vegas, Black ops 2, and Gears of War during that era. Barley any AAA games come close to having the same love and quality as we did back then.
I mean not really because the map packs killed the multiplayer in many video games Because it's split the player base in half between the have and the have nots.
actually youngster pong was peak your new games are shit and cant even be played at the bottom of the ocean gaming was doomed once they started with those silly gameboys
I knew The Sims 4 was gonna make an appearance 😂 that shit went insane. Having a life sim game but then calling fucking SEASONS for the price of a new game is ludicrous
@@510DeshawnPlays yeah me too like whenever id get one itd be like that shitass garand, and then the account id be playing on would get reset since i was a kid at the time sharing one and id lose EVERYTHING I THUGGED OUT FOR IN MULTIPLAYER
I remember that shit! The guy who really spend over 100$ grand on a fucking video game got his money back though but lost all his rights to the account that had his insanely overpowered character. I don't know what is worse, the company who even charged that much for just a fucking video game character or the mindless consumer who will spend so much on a video game that shouldn't cost much to play at all.
Ohmygod that doesn't surprise me at all. Need activision to put blizzard out of its misery already, they're driving all of Blizz's best IPs into corporate cashgrab hell
The Flight Simulator inclusion is a little unfair- the very VERY vast majority of the items in the marketplace are made by 3rd party developers (not Asobo/Microsoft) that use MSFS as the platform, rather than Microsoft withholding content to be sold after release. For someone not in the hobby, I can definitely see how it looks, but it’s much much MUCH more respectful and ethical than the way MTX works in other games.
Unless I missed it, surprised you didn't mention the new Tekken at the end. The game released with the typical multiple edition thing for the season pass but the game was really well made so it got good reviews. About a month or so after release they then announced an in game store with premium currency (that of course is always just not enough for an item). Then after that, maybe two weeks after, they announce a battle pass system is being added as well which -by the way- we were told WASN'T going to happen before the game released. It's ok though, we can get a grey ball that looks like a game asset and put it on our characters :)
personally, I never understood the idea behind paying for a cosmetic, I just really dont get it. why does people pay, sometimes way more than an actual clothing pieces, to get a different visual or their character! I hate the excuse of "but its to give to the dev because they did a good job", ok? so its just like the tip at the restaurant? why are you giving more money for the same thing just because its was "good" exactly? if you like something you buy more from the same dev or similar, but paying 20$ for a skin? I just dont get it.
@rocket sloth I noticed what you took down in the back there 👀👀!!!!😂😂😂😂😂 I can’t believe you did it huge W best youtube creator that’s awesome you actually took it down 🤘🤘
As a long term Destiny player, one thing I will never do is recommend the game to friends specifically because of the entry price point and time sink to get caught up. However, as a long term player I don't think $100 for a year is the worst monetization scheme around, especially once they start releasing season content all at once. It's only bad when the expansions are bad.
I remember free character skins in CS 1.6, and when you played against someone with a skin you didn't have, it was downloaded automatically to your pc..
Oblivion's Horse Armor dlc was a sign of the micro-transaction nightmare to come. And this is coming from someone who bought every single collectors edition and base game release for City of Heroes that came out, to get 1 or 2 cosmetic items that were part of that boxed edition.
The toothpaste trick was clutch back in the day! I had a well off friend that had all the new games day1, they would always end up scratched and his parents would buy him new copies. i would take all his old copies, and do the toothpaste trick shit that’s how I played Skyrim for the first time
The keys aren't included in the destiny legacy pack so they don't have to charge the full amount all at once to avoid media backlash. Its harder too explain the multiple charges in a tweet.
First descendant doesn’t seem bad at first till you get to endgame and realize you need to unlock $100 ultimate character that has better stats than the base version or grind for a month, and none of the stuff you do on a baseline version transfers to the ultimate.
7:50 reach actually had a system where dlc maps were in most playlists, but were only playable if everyone in the lobby had the specific dlc. Otherwise, it would only select default maps.
I have skin variants on Cold War where I literally can't unlock them now since it has Warzone requirements. It's a random Stitch skin. Very frustrating.
The way they were hyping up the free map at the beginning of the video, I honestly thought they were gonna announce they remastered every map from Halo 1.
Back in the day, I couldn't afford buying DLCs (even if I had the money, I had no means of paying for digital goods), now that I can afford buying stuff, map packs and proper DLCs aren't that common anymore, and, besides that, all we have left is just in-game currency that we can use to buy cosmetics (instead of earning them through playing the game).
Battlefront 2 is STILL a fantastic game, and it had huge revenue opportunity. Imagine how much people would pay for Clone Wars or Mandalorian map DLCs. The way it was mishandled is embarassing.
World at War was one of the worst games for DLC. If you or your friend didn't own the map pack then you were being sent back to the main menu and waiting for them to finish their match. Then if you were unlucky which most of the time I was, they'd go back into another DLC map.
A think they jus didn’t even think of that back then tbh, because it was fixed in BO1, I went thru this issue on WaW and decided to buy the dlc but I don’t feel forced or robbed like new games.
Gaming sucks because it became too big, it’s all about money and not passion anymore. The big companies that own these studios just try to milk as much money as they can out of the customer instead of making art.
I remember Mass Effect 3s Micro-transactions, they were only present in the Cooperative Multiplayer side from my knowledge and they were used to acquire Characters and Weapons, and you weren't Guaranteed a character or actual good weapon per roll. Like I've played Gacha games like Genshin Impact or Wuthering Waves, but the Gacha system of guaranteeing a 4 star per 10 pull was much better than whatever ME3 had.
Games went from how "state of the art" can I make this to How much can we rob from each individual now that we've perfected the dopamine hit and turned gamers into literal addicts
43:27 I bought the Sims 4 to mod the game. But then I realized that you need all the dlc's to have a smooth modding experience. And I didn't wanna drop like 200$ to buy everything. I wish this game was worth my time to care to play anymore.
If developers offer microtransactions that grant XP boosts or allow you to level up faster, what does that say about their games? To me, it's publishers acknowledging that their games aren't as fun as they could be, as they think gamers will pay to skip their game!
EA did a pretty scummy thing back in the early 2010s to make money off of used game sales where you could buy a game used but would have to spend ten dollars to get an online pass. Each game came with a code to redeem to play online and by the time you bought it used the code was almost always used. It bit me pretty hard when I bought BF3 used from GameStop to play with my cousin but then found out I needed to buy an online pass and the cost of the used game + online pass cost more than the game did brand new 🙃
39:38 - The entire "dodo code" and such is MERELY by design -- it's EASIER to have a friends list, server browser with basic filters and then hosting for this. Sure, hosting is expensive -- but then add $10 to the game and you'll more than pay for it given most of the data is very small.
Train Simulator Classic has an extensive library of DLC, but the game has been out since 2009. That's 25 years of content and a lot of it is only a few dollars for new locomotives. The series that took its place is Train Sim World. TSW DLC is all forward compatible. It does what Call of Duty should be doing. Any DLC I bought for 3 carried over to 4, and then from 4 to 5. You also get the base game that consists of the training hub for free if you own prior titles, so you can use your existing content with new features.
I met someone higher up at Bungie and the first thing I told him was 'as someone that bought Destiny 2 full price first day, fuck you guys'. Told him I loved the game initially but with their pricing model now, it's dead to me. He's a chill dude but he agrees that the hate from day 1 players is warranted
When a company deploys either its own PC store or kernel-level anti-cheat software, that's often a sign of a predatory company. Rockstar, Riot, EA, Ubi, Epic, Bungie, and ActiBlizz are nowadays in my DNI list.
30:32 - This is EXACTLY why people who say i'm not allowed to question/criticize what others buy are WRONG. Their decisions on where they spend their money DIRECTLY limit my options and quality of products that are available to me. "If you don't like microtransactions just don't buy them" Yeah.... 99% of people already don't... it's the 1% who either have a ton of money, are vulnerable, or are streamers do and ruin the experience for everybody else -- for profit.
The reason gaming "sucks" now is because gaming as a whole is now taken seriously to the point where major investors have the final word on games,not those who actually play them. Back when games were kinda a niche hobby? well its now a lucatrive "hobby" for companies to milk and have the content we actually want behind a paywall.
@@GLENC0C0 Not every Indie game is some absolute priceless, flawless game, and not every AAA title is shit. Baldur's Gate isn't on the same level as FIFA. But your solution would see no support go to the former, because you hate the latter, while blanket supporting indie.
Instead, use your head.
@@elizapony8736 so only get good games that's worth your money? Got it boss!
Mostly true but there is ways around it: if you do your research you can find some really good indie games. the other option is rather than going AAA studio is to go AA since they’re normally from smaller studios they have a lot more freedom and aren’t seen as the big money maker in the stable so are allowed to do good stuff. Outside of that we’re getting a lot of remastered collections like the capcom fighting,brawler and marvel bundles, tomb raider collection, super Mario bundle (unfortunately now probably hard to get at a reasonable price due to it timed release window) and bioshock collections to name a few so we can always head back to our favourites.
If you think "gamers" had the final word decades ago, I have a bridge to sell you.
No
The reason gaming "sucks" is because theres a much clearer budget divide in how games are marketed and sold, paired with the higher volume of game releases causing it to be harder to stumble on good games
The ratio of good to bad game is roughly the same as its always been
Microtransactions for Geoguessr is insane. That’s like if you had to pay a subscription for the Google Dinosaur Game.
It's a very popular and successful game and it even has a competitive scene these days with a world cup.
@@jakew6977they didn’t have to put it behind a paywall.
@@Ghostkillerr914 it's a very small price and has added many different features with new ways to play and stuff. it makes perfect sense for them to charge a small fee for it now. It's not just some small google maps game anymore.
@@Ghostkillerr914 yes they did though because google was charging them for using maps
@@SearedBite okay I wasn’t aware. That does change things thanks for the info.
20:50 Dr. Disrespect founded MINOR studios?!??!?!?!! Bro fr was always a predator.
Their only game was also a NTF battle royale game full of "Predatory" microtransactions, He was trying to tell us something
💀why was I thinking the same thing
it's called foreshadowing
Lmao
You consume too much slop.
Can we just start calling them what they are now? Macrotransactions.
They're named for the amount of content they add in, not for what they cost or the amount of problems they cause, alas.
^good one, but false
micro=tiny/minuscule
Therefore, the word microtransaction = a small transaction, that has nothing to do with the amount of content that is being offered for said transaction
Its micro because it's a purchase inside of the game.
In Belgium, lootboxes and gatcha mechanics are banned but it is not enough. Games like Genshin Impact simply don't exist there because the developers don't mind if only a couple of countries are forbidding it. We need the EU to make such decisions. A whole continent not playing your game is another story.
Gacha but yeah
Cant even play diablo 😢
No Genshin Impact allowed in Belgium?! I’m packin my bags
@@Jakenh84You make it sound like you're forced to play this game
@@Jakenh84bros biggest OP is genshin impact 💀
Government oversight is not the solution, how about you gain some balls and just don’t buy the game
The high ranking guy with default skins is always the scariest mf in the lobby, if he's not a cheater, he came out to PLAY
Wii would like to play. 😁😁
Wizard101 is quite awful. What's worse is that the game is marketed for kids and is advertised as free-to-play, yet 10 levels in you get hit with a paywall and can't progress the story unless you fork over some money.
i was obsessed with it as a kid. let me tell you that paywall was soul crushing as a poor 11 year old
Good thing I never really played it.
damn never heard of this game
@@ChArLie360115 It was advertised to kids a lot.
yeah i feel like every kid ever got that far and as soon as you wanna go through that tunnel, NOPE! gotta pay to play, then quit forever lol, mostly everyone back then had parents who wouldnt even consider paying for that unlike today were any 5 year old has an iphone
Cold storage sucked that build up was crazy
Cold storage was a good map with the most unexpected hiding spots if you remember hidden ninjas from back then
Yeah@@elijahfriesen8111 but they were hyping it up like it was the second coming of Christ.
It’s a good map, it just shouldn’t have been hyped up like that at all.
Cold storage is one of my fav maps in H3. But yeah it shouldn’t have been hyped up to that degree.
Just say your were trash bro it's ok
Sims 4 All DLC is between $600-700
Way more than that, it’s in the thousands now
Tht's why I pirate
paradox interactive's games are around $200 to $300 with all their dlc they charge so much for
Now in the defence of Sims 4, it just has a shitton of DLCs and realistic you don't want all of them, you go threw the massive list and pick what you want
@@embrixcandray6073 Sims 4 is stupid easy to pirate lol
Unpopular opinion, but if I pay full price for a game, I feel that I should get everything included in that game… Imagine if you bought a car and they told you “oh, it’s gonna cost you a subscription fee to activate your seat warmers”
Ask BMW from 2022 how much they charged for their seat warmers each month
They do that now lmao I have to pay a monthly subscription to use my gps in my ldv
Someone's gotta find a way to crack that. Not usually a fan of piracy but you should pay for what's equipped in the vehicle when you buy it, not a subscription for the privilege to use it
he doesnt know
Should we tell him
Star Citizen has to be *the* worst micro transaction ever. $48,000 is beyond indefensible.
Definitely not a "micro" transaction.
In reality that is more like the Train Simulator example they mentioned in that almost nobody is buying all of the content for a game like that but rather most players just gradually spend a lot over the course of years. There are still whales who pay that ridiculous amount of money though.
@@theknifesongmacrotransaction
@@theknifesongi mean before i got banned i was in a group of people i met there. One dude was telling me he spent 7k and hes a welder making good money and 2 of his irl friends spend over 30k into the game. Bruh over 7 years i spent 2k on cs and have about 600$ in inventory who tf spends 7-30k on ships you can buy in game and have 0 resale value. 😂 glad i got banned (wrongfully too)
Star Citizen is less a game and more an elaborate system for idiots to pay for the upkeep of Chris Roberts’ mansion and cocaine habit.
@@RangerxTurbo They do have resale value, the initial founders ships being sold or the ones before any kind of development took place had the SC team preselling ships at a discount that can't be had anymore. I recall the owners being able to trade/sell them since a clan member of ours sold one on ebay but that was like 5-8 years ago
had a buddy that used to spend ATLEAST $300/month on Fallout Shelter for a solid year and a half straight, all while complaining ab his aunt and uncle who he still lived w 🤦♂️
Surprised you didnt mention Star Citizen. Has DLC ships for literally thousands of dollars, for a game that isnt even finished
This is what happens when investors become the final voice of games, not developers.
One of the worst imo was paying for plays in Guitar Hero Live
Exactly. I bought that game for advertised songs that wound up only being on GHTV so I was super pissed on both finding that out and hearing it was shutting down. Dlc was perfectly fine up til Warriors of Rock, what in the goddamn
Doa: wanna change a chicks hair.
1 buck please. And i dont mean unlocks....
8:13 343 definitely took the cake with that line. When your selling halo reach helmets and the color pallet. Ya, that's down bad.
Oh god not the comment bots
agreed them and the reply ones are annoying
real
FR. I we could delete them from our comments
Where?
My 🐱 in bio.
games $60.00 = full game
microtractions 1 outfit = $200.00
Thats doa in a nutshell these days
Cod then 70 bucks
70 more or u cant play with friends
So 140 for one game. Fuck cod
@@miciso666they don't charge you 70 to play with friends
Never heard of a microtraction before but it sounds expensive
A Flight simulator game asking for money for specific planes is weird but for runways?
Like actual places to land and they range from 2 bucks to 50?
what the fuck is going on
One thing riot is very sneaky about is releasing skins every 2 weeks, on payday.
That "not enough Microsoft points" in the thumbnail is a common computer bug, that big number starting with 4294 is the largest possible 32-bit integer (and also equals -1 funnily enough)
5:02 I used that recon helmet for the longest time, right up until my 360 red ringed. After replacing it, I still had my account but the helmet was gone forever. So much for buying new.
I was heavily invested into Destiny. Both time wise, and financially. Started out playing D1 Beta on ps3- enjoyed it so much and bought it on Xbox 360. I played it for several hundred hours. Bought it on the Xbox One and again invested hundreds of hours buying all of the dlc that came out for 20.00 a piece. I pre ordered D2 and loved it, but it got to the point where to grind all of the content was too overwhelming when they were churning out dlc faster and faster. It just got to the point where it just wasn’t healthy stressing over completing everything before the new dlc came out. It was hard to stop playing Destiny, but I felt free when I just stopped playing it.
Its in a lot better state now then it was. But I do agree the state of the game when it first came out was horrible and the expansions felt super bad and rushed
Beta d1 was insane.
I stopped playing when the content vault was announced a couple of years ago.
I genuinely had a noticeable improvement in my mental health when I quit. I have not been back since.
Welcome to the safety of warframe.
@@stok5445 That’s basically how it went. I don’t play video games anymore and feel so much better in the long run.
I'm really bummed to see what GeoGuesser became :(.
WHAT did Dr. Disrespect name that studio?
Yeah I was mortified when I found that out
hey wait a minute...
@@Schiznophrenia found out what?
I said the same thing lol
She was 17 grow up
Yes, it *IS* the worst time to be alive. Now MTX is everywhere. And the companies are out of control because the masses are, for some reason, ok with this. The people need to understand that the only way to counter that - is by voicing your opinion with your wallet. Remember, as a customer you deserve better.
No lol. The "masses" aren't responsible. It's whales, institutional incentives, finance capital, and the existence of intellectual property. It's not surprising to me that the American in the video is the one saying "oh, consumers have to fight against massive institutions by not buying games with mtx," while the substantially less atomized European (German?) correctly says the solution to the problem is state intervention.
Throw people who put predatory systems in games to exploit gambling addicts and rich kids in prison. Put the gambling addicts in a reeducation camp. The capitalist hyperexploitation of whales has privatized profits and socialized costs. "Voting with your wallet" doesn't work. It's never worked. It's cope.
I'm surprised you didn't mention Deus Ex Mankind Divided, you can buy items for real world money but those items are tied to that save, so if you start a new save you wont receive those items, also if you pay for the Season Pass which comes with a couple of items and decided to play the game but you forget about it and so play on another device but you start over then you wont get those items.
Didn't they also try to do a campaign where the more people that preordered, the more DLC those preorders would be bundled with?
Yep @@greenhowie
CSGO was horrific but when CS2 released I made hundreds in profit selling all my skins
Damn, I remember a time in the 90s when you bought a game and then a few months later, this thing called an expansion pack came out that added a lot of replay value…
This was a thing until the late 2010s, with some games...
@@bldontmatter5319True, but a lot fewer and far between.
1:26 is where he stops yapping and drops the maps
the problem with Shadow of War was the true ending was locked behind a grind of some of the hardest content in the game, that will make up over 1/3 of ur total playtime, with absolutely NO new story beats until the end. It was called the shadow war, and it required you to have super badass uruks to win most of the fights, which took hours of grinding, or of course, the lootboxes. super manipulative
I did that grind and never purchased a microtranaction orc, and that was before the store was removed. Hard trophy but got it legitimately no P2W😂
@@Lyoko42o Less P2W and more "pay to skip a grind we forced into the game to make you tempted to buy these loot boxes"
@@hackermangage1703 yeah true
The geoguessr one is so damn shameless. They didn't waste time, the moment they realized some big streamers found their game they IMMEDIATELY hamfisted monetization to capitalize on the popularity. If it were any other kind of game I could kinda admire it but its literally just Google maps lmao
44:32 you are misevulating Fortnite. It set the standard for a $20 skin, arguably one of the worst standards in gaming and top and topics of this video, completely brushed over
The thing i dislike most is that i buy a game for 60 bucks with worse microtransaction then a free to play game
Should have included a segment on Tekken 8. They've got character dlc passes, battle passes, character skins, and lobby avatar skins.
Isn't tekken $70 usd? That's insane tbh
to be fair, character passes for fighting games are inevitable and hard to talk about.
the glaring issue when it comes to tekken, and honestly all other fighting games is mostly the battle pass and Lobby avatars.
10-20$ for stuff you realistically would almost never see is kind of insane
Since I've seen this phrase pick up steam lately, here is a friendly reminder that these games like CoD and Fortnite are not AAA games. They are "Corporate" games now. They are exclusively made to please shareholders and don't give a sh*t about the quality of the content. They just want to empty your wallet.
this like honestly a game being called a "Triple A game" is just a corporate money grab
Y’all really did an amazing job transitioning from halo to general content. I love putting these vids on
2007-2012 was peak gaming. Everything was much better. Better communities, better games, better DLC, and fully complete games at launch. We had Mass Effect 2 , Halo 3, Fallout New Vegas, Black ops 2, and Gears of War during that era. Barley any AAA games come close to having the same love and quality as we did back then.
I mean not really because the map packs killed the multiplayer in many video games Because it's split the player base in half between the have and the have nots.
Nostalgia goggles hitting hard today
>better communities
don't fucking lie to yourself
actually youngster pong was peak your new games are shit and cant even be played at the bottom of the ocean gaming was doomed once they started with those silly gameboys
@@V2ULTRAKill 100% "better communities" I'd say they were MORE hostile back then because no one took online bullying seriously.
I knew The Sims 4 was gonna make an appearance 😂 that shit went insane. Having a life sim game but then calling fucking SEASONS for the price of a new game is ludicrous
those guns in Advanced warfare/Blackops3/Infinite warfare are all locked behind a paywall still
you can at least unlock them for free with challenges in infinite warfare but not in bo3 or advanced warfare lmao
@@AmyCherryLMAO yea the black ops 3 ones made me mad😂
@@510DeshawnPlays yeah me too like whenever id get one itd be like that shitass garand, and then the account id be playing on would get reset since i was a kid at the time sharing one and id lose EVERYTHING I THUGGED OUT FOR IN MULTIPLAYER
I love these types of videos. 🎉Keep them coming
Y'all are soo underrated
I jump back onto Battlefront 2 all the time and there's always people playing (on ps) it's still a lot of fun!
diablo immortal. $110k to upgrade ONE CHARACTER. 100% worst mtx in the last decade 💀
I remember that shit! The guy who really spend over 100$ grand on a fucking video game got his money back though but lost all his rights to the account that had his insanely overpowered character. I don't know what is worse, the company who even charged that much for just a fucking video game character or the mindless consumer who will spend so much on a video game that shouldn't cost much to play at all.
Ohmygod that doesn't surprise me at all. Need activision to put blizzard out of its misery already, they're driving all of Blizz's best IPs into corporate cashgrab hell
The Flight Simulator inclusion is a little unfair- the very VERY vast majority of the items in the marketplace are made by 3rd party developers (not Asobo/Microsoft) that use MSFS as the platform, rather than Microsoft withholding content to be sold after release. For someone not in the hobby, I can definitely see how it looks, but it’s much much MUCH more respectful and ethical than the way MTX works in other games.
Unless I missed it, surprised you didn't mention the new Tekken at the end. The game released with the typical multiple edition thing for the season pass but the game was really well made so it got good reviews. About a month or so after release they then announced an in game store with premium currency (that of course is always just not enough for an item). Then after that, maybe two weeks after, they announce a battle pass system is being added as well which -by the way- we were told WASN'T going to happen before the game released. It's ok though, we can get a grey ball that looks like a game asset and put it on our characters :)
And in order to sell these recycled costumes they cracked down hard on the modding scene out of nowhere
Selling halo 3 rank 50s for 1600msp
The Sims 4 DLC is crazy $1,785.
personally, I never understood the idea behind paying for a cosmetic, I just really dont get it. why does people pay, sometimes way more than an actual clothing pieces, to get a different visual or their character!
I hate the excuse of "but its to give to the dev because they did a good job", ok? so its just like the tip at the restaurant? why are you giving more money for the same thing just because its was "good" exactly? if you like something you buy more from the same dev or similar, but paying 20$ for a skin? I just dont get it.
Thanks!
Lmao I can still hear the advanced warfare crates screaming “ELITE!!”
oh yeah, you better damn well believe that I absolutely SLATHERED my discs in toothpaste.
@rocket sloth I noticed what you took down in the back there 👀👀!!!!😂😂😂😂😂 I can’t believe you did it huge W best youtube creator that’s awesome you actually took it down 🤘🤘
As a long term Destiny player, one thing I will never do is recommend the game to friends specifically because of the entry price point and time sink to get caught up. However, as a long term player I don't think $100 for a year is the worst monetization scheme around, especially once they start releasing season content all at once. It's only bad when the expansions are bad.
I remember free character skins in CS 1.6, and when you played against someone with a skin you didn't have, it was downloaded automatically to your pc..
funny enough only period where DLC really felt like a genuine “extra” instead of missing game content was with the Dreamcast of all things.
I love the part essay/part discussion style of these videos.
Oblivion's Horse Armor dlc was a sign of the micro-transaction nightmare to come. And this is coming from someone who bought every single collectors edition and base game release for City of Heroes that came out, to get 1 or 2 cosmetic items that were part of that boxed edition.
The toothpaste trick was clutch back in the day! I had a well off friend that had all the new games day1, they would always end up scratched and his parents would buy him new copies. i would take all his old copies, and do the toothpaste trick shit that’s how I played Skyrim for the first time
“Dr Disrespect funding minor studios” lmfaoo
20:50 got that reference
The keys aren't included in the destiny legacy pack so they don't have to charge the full amount all at once to avoid media backlash. Its harder too explain the multiple charges in a tweet.
Thank you for another great video 🙏🏻🔥
First descendant doesn’t seem bad at first till you get to endgame and realize you need to unlock $100 ultimate character that has better stats than the base version or grind for a month, and none of the stuff you do on a baseline version transfers to the ultimate.
7:50 reach actually had a system where dlc maps were in most playlists, but were only playable if everyone in the lobby had the specific dlc. Otherwise, it would only select default maps.
Horse armor dlc doesn’t sound so crazy now
I have skin variants on Cold War where I literally can't unlock them now since it has Warzone requirements. It's a random Stitch skin. Very frustrating.
"Dr disrespect founded a minor... Studio" 💀
i love just some times i can just look in the corner and see how high the sound is
The way they were hyping up the free map at the beginning of the video, I honestly thought they were gonna announce they remastered every map from Halo 1.
Back in the day, I couldn't afford buying DLCs (even if I had the money, I had no means of paying for digital goods), now that I can afford buying stuff, map packs and proper DLCs aren't that common anymore, and, besides that, all we have left is just in-game currency that we can use to buy cosmetics (instead of earning them through playing the game).
Battlefront 2 is STILL a fantastic game, and it had huge revenue opportunity. Imagine how much people would pay for Clone Wars or Mandalorian map DLCs. The way it was mishandled is embarassing.
lmao what are you smoking?
I look forward to these videos every week.
Yes, I love you guys! Favorite gaming channel hands down next to Crawbcat.
Crasy how EA didn't go over overboard with the Microtransactions in Battlefield
World at War was one of the worst games for DLC. If you or your friend didn't own the map pack then you were being sent back to the main menu and waiting for them to finish their match. Then if you were unlucky which most of the time I was, they'd go back into another DLC map.
world at war you couldnt play online if a map was picked and if u didnt have the dlc youd be kicked from lobby
A think they jus didn’t even think of that back then tbh, because it was fixed in BO1, I went thru this issue on WaW and decided to buy the dlc but I don’t feel forced or robbed like new games.
Its like AAA developers are TheSpiffingBrit, just trying to find the 'infinite cash glitch' in the gaming market.
Gaming sucks because it became too big, it’s all about money and not passion anymore. The big companies that own these studios just try to milk as much money as they can out of the customer instead of making art.
every year, I'm 10k richer because i don't spend a single penny
I remember Mass Effect 3s Micro-transactions, they were only present in the Cooperative Multiplayer side from my knowledge and they were used to acquire Characters and Weapons, and you weren't Guaranteed a character or actual good weapon per roll.
Like I've played Gacha games like Genshin Impact or Wuthering Waves, but the Gacha system of guaranteeing a 4 star per 10 pull was much better than whatever ME3 had.
Am surprised yall didnt mention dead or alive 6. Those mtx was super crazy
Games went from how "state of the art" can I make this to How much can we rob from each individual now that we've perfected the dopamine hit and turned gamers into literal addicts
How is cod still 60 dol- 70? WHAT!
black ops 2 is still $60 on steam, its 12 years old and still full price
@@b8r :(
"Even Dr. Disrespect founded a Minor studio..." 💀💀😂
25:28 lol four skins
I havent played Geoguessr in years. I didn't know about the play time limit lol damn 😂
43:27 I bought the Sims 4 to mod the game. But then I realized that you need all the dlc's to have a smooth modding experience. And I didn't wanna drop like 200$ to buy everything. I wish this game was worth my time to care to play anymore.
If developers offer microtransactions that grant XP boosts or allow you to level up faster, what does that say about their games?
To me, it's publishers acknowledging that their games aren't as fun as they could be, as they think gamers will pay to skip their game!
Train sim fans: those are rookie numbers
EA did a pretty scummy thing back in the early 2010s to make money off of used game sales where you could buy a game used but would have to spend ten dollars to get an online pass. Each game came with a code to redeem to play online and by the time you bought it used the code was almost always used.
It bit me pretty hard when I bought BF3 used from GameStop to play with my cousin but then found out I needed to buy an online pass and the cost of the used game + online pass cost more than the game did brand new 🙃
I remember when they made way too many of those recon codes for Halo Reach and saw them in GameStop and Walmart for years after release
39:38 - The entire "dodo code" and such is MERELY by design -- it's EASIER to have a friends list, server browser with basic filters and then hosting for this.
Sure, hosting is expensive -- but then add $10 to the game and you'll more than pay for it given most of the data is very small.
Train Simulator Classic has an extensive library of DLC, but the game has been out since 2009. That's 25 years of content and a lot of it is only a few dollars for new locomotives. The series that took its place is Train Sim World. TSW DLC is all forward compatible. It does what Call of Duty should be doing. Any DLC I bought for 3 carried over to 4, and then from 4 to 5. You also get the base game that consists of the training hub for free if you own prior titles, so you can use your existing content with new features.
I met someone higher up at Bungie and the first thing I told him was 'as someone that bought Destiny 2 full price first day, fuck you guys'. Told him I loved the game initially but with their pricing model now, it's dead to me. He's a chill dude but he agrees that the hate from day 1 players is warranted
I remember as a very young kid trying to buy the full version of Marble Blast Ultra (literally best 360 arcade game) and it was like 4 trillion points
When a company deploys either its own PC store or kernel-level anti-cheat software, that's often a sign of a predatory company. Rockstar, Riot, EA, Ubi, Epic, Bungie, and ActiBlizz are nowadays in my DNI list.
30:32 - This is EXACTLY why people who say i'm not allowed to question/criticize what others buy are WRONG.
Their decisions on where they spend their money DIRECTLY limit my options and quality of products that are available to me.
"If you don't like microtransactions just don't buy them"
Yeah.... 99% of people already don't... it's the 1% who either have a ton of money, are vulnerable, or are streamers do and ruin the experience for everybody else -- for profit.
I know it’s not too popular but I’ll always miss how the Xbox 360/PS3 games did DLC like all the cods and Battlefields, red dead, etc
We gave them an inch, and they took miles and miles.