GDI Armor - Command and Conquer - Tiberium Lore

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  • Опубликовано: 31 дек 2024
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Комментарии • 397

  • @Jethild
    @Jethild  Год назад +171

    A few corrections and clarifications based off feedback from the comments:
    1) In Tiberian Dawn, the vehicle production factory is actually called the Weapons Factory. The name changed to War Factory in the later games. This includes Red Alert, even though timeline-wise, that game acts as a prequel to Tiberian Dawn.
    2) The repair drones from the War Factory can all be ordered to repair a single damaged vehicle via their Repair ability.
    3) The original M1 Abrams tank was armed with a 105mm gun, which is mentioned as the Medium Tank's main armament in the C&C manual. However, the later M1A1 model of the Abrams was armed with a 120mm gun.
    4) I forgot to mention that GDI used the M2 Bradley in their arsenal, as the vehicle is seen in a couple of cutscenes in Tiberian Dawn. I'll be sure to mention this in a future video on Nod's Armor since they also used the M2 Bradley.

    • @Geshiko-GuP
      @Geshiko-GuP Год назад +1

      Hey you got any idea why the Second tib war Ampihibious APC does not have a gun? All modern APCs have one
      Also cant wait! Always wanted to know a little bit more about the Nod First tib war tanks, Especially the Renegade Light Tank

    • @paulrasmussen8953
      @paulrasmussen8953 Год назад

      I was going to mention that considering the soviet mammoth that this world's usa would skip the 105 version

    • @alexandermenschmaschine5361
      @alexandermenschmaschine5361 Год назад

      Nod armor video! Can't wait!

    • @_SMAAAASH_
      @_SMAAAASH_ Год назад +2

      Tiny nitpick - the 113 is called a 1-1-3 not 1-13. At least that's what we call it in the real world. I've driven, rode in, and commanded those Nam' era POSs all over the world.

    • @louievelayo4100
      @louievelayo4100 Год назад

      ​@@Geshiko-GuPBalancing purposes at the time...
      Nod's Subterranean APC is unarmed, why should GDI's be?...

  • @heinzlilio4612
    @heinzlilio4612 Год назад +629

    Rushing a turtling Nod or Scrin base with an army of Mammoths at the cost of your entire economy with upgraded railguns and adaptive armor is always a great finisher to a long skirmish match

    • @KriticalKoitus
      @KriticalKoitus Год назад +73

      And then they nuke your Mammoth armada along with half of their own Obelisks and the match basically restarts lol

    • @DavidMyrmidon
      @DavidMyrmidon Год назад +32

      @@KriticalKoitus you don't necessarily need nukes either. A combination of Mass Missile Launchers and Fanatics can easily deal with Mammoths. Regardless of level.

    • @thesweetone
      @thesweetone Год назад +1

      My favorite too

    • @TheNapster153
      @TheNapster153 Год назад +23

      GDI must be the predecessor of the Armageddon Steel Legion. Combined Arms plus a cluster-frakking giga ton of steel, munitions and hellfire downrange.

    •  Год назад +4

      @@TheNapster153 I prefer my Krieg boys and their artillery, music to my ears.

  • @00yiggdrasill00
    @00yiggdrasill00 Год назад +306

    Can we just take a moment to recognise the sheer magnitude of GDI military power? They underfund their core military for several years/decades to focus on Tiberium abatement and still win a global war against both nod and the scrin. Without kane the brotherhood would have never had a dream of any success.

    • @yagdtigercommander
      @yagdtigercommander Год назад +47

      Agreed However with Brother Marcions more brute force tactics and less focus on stealthy ambush tactics I think at least initially could have caught GDI off guard since GDI wouldn't have expected a sudden mass assault of heavily armoured flamethrower troopers as well as flames tanks and Purifers. However GDI has mastered such tactics so the Black Hand sub faction would lose on its own in the end run because Nod as whole can't compete conventionally with GDI.
      But I do think the black hand were probably the only viable branch with out Kane to at least have some degree of success at least against GDIs forces stationed in yellow zones that have less defended Garrisions. But couldn't effectively take the fights to the Blue zones because they lacked air support due there preferred tactics.
      But GDI as whole always had the advantage simply because much of the world saw them as a unified military force to keep a level order and stability in uncertain times. GDI wasn't perfect as clearly shown with director Boyle. But as a whole Nod was truly seen for what was a terrorist organization with a Leader obessed with Tiberum being the future of humanity the very mineral killing our planet. Plus Nod says it wants peace yet burns down entire towns and villages to intimated civilians into joining their cause. Though some felt abandoned by GDI and went willingly. Its hard to paint GDI as Tyrannical Regime if your burning villages and threatening to use tiberium based weapons on the entire planet. So even with Budget Cuts GDI I still believe had enough support from much surviving populace to restore our planets environment and end Nods rain of terror once and for all. So even if the budget was cutt in significantly It still had to be very huge to be able to mass produce Juggernauts and Mammoth Tanks.

    • @DavidMyrmidon
      @DavidMyrmidon Год назад +11

      Easy on The Copium bud.. they didn't win against NOD and The Scrin. Also.. if they had invested so much on Tiberium "abatement".. why are they huddled in Blue Zones like wounded Meerkats?

    • @alexanderd6793
      @alexanderd6793 Год назад +67

      @@DavidMyrmidon Because they create them? They turned a lot of yellow zones back to blue zones, that's the entire idea of reclamation

    • @paulrasmussen8953
      @paulrasmussen8953 Год назад +8

      ​@@yagdtigercommanderand how much of their decomission stuff was kept in storage

    • @DavidMyrmidon
      @DavidMyrmidon Год назад

      @@alexanderd6793 *Eeeeeehhh* Wrong Answer.
      Reclamation is GDI's Pipe-dream counterpart to NOD's Divination solution. Only in this case, it's an excuse to Politically cover Deep Covert Theft (Mining) Operations into Foreign Lands.. just as their Claimants "suggests" about Divination.. goes The EXACT Same with The Lands.
      There is No Cure for Tiberium. Blue Zones CANNOT be made from Yellow Zones.. Yellow Zones are Merely Blue Zones on Their Way to becoming Red Zones.
      ...and No amount of "Mowing The Lawn" is going to Stop that from Happening.

  • @yerry_verse
    @yerry_verse Год назад +73

    21:30 remember that the building can assign all three drones to repair a single vehicle, is a special ability.

  • @TH-Insider-HT
    @TH-Insider-HT Год назад +152

    I think it's both interesting and funny how Raytheon Technologies and Lockheed Martin are still things in the Tiberium universe.

    • @wshyangify
      @wshyangify Год назад +20

      Product placement by them I guess

    • @thatonejoey1847
      @thatonejoey1847 Год назад

      Even when the world has fallen to an ecological disaster and the world governments have ceased to exist, as long as there is someone that needs to be blown up you can bet that Raytheon, Lockheed and all others will rise from the Tiberium infected earth to deliver the newest of death dealers

    • @hainleysimpson1507
      @hainleysimpson1507 Год назад +1

      USA business bias.

    • @AremStefaniaK
      @AremStefaniaK Год назад +4

      i dont see the fun. Why wouldnt they be. I expect that McDonalds is also a thing, just having tiberium buns and tiberium mcflurries

    • @mrtorllin
      @mrtorllin 11 месяцев назад +3

      Battletech is really fun in that way. General Motors, Nissan and Ford are still around a thousand years in the future to name a few companies

  • @Mobysimo
    @Mobysimo Год назад +193

    To this day there are few sounds in RTS games as satisfying as hearing "Mammoth Tank Assembled!"
    Only thing that comes close is the Kirovs from Red Alert 3

    • @RisingproMK123
      @RisingproMK123 Год назад +17

      "We got the rockets!"

    • @trickster8009
      @trickster8009 Год назад +3

      "Flatten them!" or "Drop 'em!"

    • @MrDax13
      @MrDax13 Год назад +9

      "Battlecruiser Operational" ?

    • @Thezerohgee
      @Thezerohgee Год назад +9

      Overlord tanks in C&C generals comes close “I am big”

    • @howaboutno7959
      @howaboutno7959 Год назад +2

      Cnc just has too many hilarious and memorable quotes.

  • @18Krieger
    @18Krieger Год назад +97

    Unleashing a giant motorised attack force against your opponents base was one of the greatest pleasures playing as GDI.

  • @Geshiko-GuP
    @Geshiko-GuP Год назад +20

    "Babe come over!"
    "I cant i am busy"
    "Jethild released another video!"
    *Begins running over*
    "It is about Vehicles!"
    **FLASH MODE ACTIVATED**

  • @cropathfinder
    @cropathfinder Год назад +72

    My headcanon about the mammoths in tib war one was that they were simply restored mothballed mammoth from the world war atleast in the early war. IT would explain differences and the tib war one version being worse or seeming defective in some ways like with inconsistent firing patterns as being its hardware or software faults due to age, storage conditions and lack of maintenance .

  • @dogbackwards7658
    @dogbackwards7658 Год назад +38

    This is the series that made me fall in love with mechs. The GDI Titan and Mammoth designs just look so bulking and imposing, when I hear "armor superiority" I think of them. It was honestly heartbreaking when i found they were nearly non-existent in the 3rd Tib Wars. And although they have grown on me, avatars are nothing like their GDI counterparts.

  • @sirajkhalid1865
    @sirajkhalid1865 Год назад +21

    Seeing Jethild notification popup on screen=Instant Dopamine Rush.

  • @igncom1
    @igncom1 Год назад +107

    Wish we had both Pitbulls and Wolverines for all-round aggressive recon operations!

    • @Pochi361
      @Pochi361 Год назад +6

      We do have them both with steal taloons.

    • @ansongarcia4747
      @ansongarcia4747 3 месяца назад +1

      Steel talons all the way baby

  • @deluxehipster8714
    @deluxehipster8714 Год назад +14

    Because of your videos I played all the Command and conquer tiberium games again. (Except twilight we dont talk about that one)

  • @Snowfireblues
    @Snowfireblues Год назад +25

    I like to think the windows up top of the amphibious APC are dual purpose, windows for increased visibility/awareness of the environment, AND emergency exits in case that the APC were to start sinking and the main door was rendered inoperable

    • @LINJ638
      @LINJ638 Год назад +1

      So that makes sense, where does the driver enter the hatch? Isn't also the driver and vehicle commander that sit on top of the APC?

  • @richardd7614
    @richardd7614 Год назад +127

    it always annoyed me med tanks and predator tanks clearly had missiles in the art work but never in actual gameplay

    • @racer927
      @racer927 Год назад +19

      Those are meant to be smoke grenade launchers.

    • @everythingsgonnabealright8888
      @everythingsgonnabealright8888 Год назад +18

      Because rock-paper-scissors balancing. Mammoth tank is a grenade in that equation X)

    • @Tucher97
      @Tucher97 Год назад +5

      To be honest, I never saw those as rockets but more like sensors or something that have coverings that look like rockets.

    • @ThoriberoCaroli
      @ThoriberoCaroli Год назад +1

      There is a great mod that includes that, among other things, called Tiberium Essence.
      It is only accesble through capturing a tech building as GDI, but then it comes with both gun, rockets, machine gun and oh boy is it powerful. X)

    • @JackPhoenixCz
      @JackPhoenixCz Год назад +1

      I'm more bothered by the fact the gun is off-center on the turret.

  • @MrDibara
    @MrDibara Год назад +25

    I had totally forgotten about THIS! 😱
    Yeah, indeed, GDI's mech walkers are still my number one choice, but the organization also deployed many different armored vehicles. Of which we only covered the Mammoth Tank so far! _(well... and the sonic tanks too)_
    Yo Jethild, thank you so much for yet another immersive Tiberium experience!
    If one day you run out of topics for the Tiberium timeline of the franchise, know that we woild more than welcome videos covering the Red Alert timeline too!
    Love you, bro! Your content is amazing! 👍

  • @frostburn3736
    @frostburn3736 Год назад +25

    "Armor Superiority" a.k.a. GDI in nutshell.
    But after the Scrin Invasion, I hope GDI council learned it's lesson (but who am I kidding) with all that alien threat and their tech laying around. It'd be cool to see mix of Battle Walkers (and Mammoth Tanks/Walkers) supported by high-end armor divisions with tanks and vehicles equipped with many defense and weapon systems. Mechanized infantry units would also fit quite nicely with Zone Trooper/Raider-type power armors or advanced combat armors, lifted by all-terrain transports, dropships etc..

    • @yagdtigercommander
      @yagdtigercommander Год назад +5

      honestly as mediocore as Tiberium Twight was I really enjoyed the mix of traditional tanks and mechs GDI had as well as nod to a lesser extent. Because Both have pros and cons. But in a tandem supporting roles it really negates alot of those issues. like Mammoth can focus slugging it out with enemy tanks and the Mastadon with its sonic cannons could utterly slaughter enemy infantry while at the same time increasing the amount of aa support for other units with their missiles

    • @w33btrash69
      @w33btrash69 Год назад +10

      ​@@yagdtigercommanderTiberian Twilight doesn't exist.

    • @frostburn3736
      @frostburn3736 Год назад +6

      @@w33btrash69 right. Never heard of it.

    • @danielc2701
      @danielc2701 Год назад +1

      One of the main reasons why walkers were retired by GDI was that Nod Commandos were starting to be trained on "kneecapping" tactics that could outright destroy walkers in a single attack. That same explosives used by the Commando was also used by the Shadow Teams which potentially could have caused the utter ruin of GDI's armor strategy. The change back to tracks and wheels was probably fast enough that Nod ended up not seeing the point in training Shadow Teams to kneecap but if walkers came back en mass, that could easily change.

  • @louievelayo4100
    @louievelayo4100 Год назад +42

    Little correction:
    GDI called it the Weapons Factory in TW1...
    They started to use the term War Factory in TW2 and TW3...

    • @Jethild
      @Jethild  Год назад +7

      That's correct. I guess I just assumed it was the same name since I started gathering the gameplay footage from C&C3 and TS before Tiberian Dawn and my brain didn't register the difference in name change.

    • @louievelayo4100
      @louievelayo4100 9 месяцев назад

      @@Jethild That's alright...
      I started with Red Alert so I was used to the term War Factory, then I had my first taste of TW1 with Renegade and saw GDI's vehicle production facility was called "Weapons Factory" and I was like "Wuhhhhh?"...

    • @herrpez
      @herrpez 7 месяцев назад

      @@louievelayo4100 "Weapons factory" makes a bit more sense than "War factory". I think we can all agree that it most definitely doesn't produce war... but weapons... well, in a roundabout sort of way, sure. 😂

  • @jaspereris6560
    @jaspereris6560 Год назад +6

    A Jethild upload is always a blessing on my day

  • @KrisHandsome
    @KrisHandsome Год назад +11

    Happy to see this. GDI armor of all types is one of my favorite subjects.

  • @Millzee117
    @Millzee117 Год назад +6

    Never stop making these, you’re genuinely one of my favourite RUclipsrs ❤

  • @Memento-MoriX
    @Memento-MoriX Год назад +8

    You have just made my journey home 100% better. Thank you for the upload!

  • @gaoth88
    @gaoth88 Год назад +9

    I love the style in which you do these documentaries :)
    Each upload is a delight.

  • @Myuutsuu85
    @Myuutsuu85 Год назад +13

    "Wait, the M113 isn't a WW2.... Ohhh! The other timeline. Gotcha."

  • @Tucher97
    @Tucher97 Год назад +15

    for years I been playing kane's wrath, I didnt know the steel talon APC could repair structures, I would have saved quite a bit on structure repairs.

  • @normtrooper4392
    @normtrooper4392 Год назад +5

    Always a good day when Jethro uploads

  • @raub5744
    @raub5744 Год назад +6

    These lore videos are gold, keep up the great work

  • @inductivegrunt94
    @inductivegrunt94 Год назад +7

    It's really impressive at how technologically innovative GDI is, going from our own late cold war era tech to what they have now.
    Nothing can really compare to going full mechanized with tanks, apcs, and other ground vehicles as the GDI. Just so satisfying, awe inspiring, and so awesome to see in all its glory.

  • @user-kn9gl9dt6l
    @user-kn9gl9dt6l Год назад +6

    i love how well done these videos are, it feeds my unending hunger for lore

  • @fourstar7
    @fourstar7 Год назад +6

    @6:50, the abrams is armed with a 120mm. The 105s were pre m1a1 update and are no longer used. As of the early 90s all abrams are 120mm guns.

    • @kommodore6691
      @kommodore6691 Год назад +10

      No our timelines split after WW1, that upgrade probably never happened. This accidentally makes a lot of sense that they don't have the 120mm. This alternative universe WW2 was Soviets vs Allies, not Axis vs Allies, the 120mm gun was German designed. Rheinmetall probably never got the boost to its company that happened in our reality and never went on to make modern tank guns, and the Allied weapon design went in weird directions instead.

    • @Jethild
      @Jethild  Год назад +4

      The reason I mentioned 105mm cannon is because that is what is stated in the official manual for C&C Tiberian Dawn.

  • @Vindrael
    @Vindrael Год назад +9

    my favorite tactic, 4x APC with AP upgrade and carry rifle squad. These could melt building like beam saber through butter

  • @Ququestion
    @Ququestion Год назад +3

    Tiberian sun is by far my favorite Command and Conquer. The atmosphere is everything. Basebuilding was soo much fun compared to the others.

  • @SoulKiller7Eternal
    @SoulKiller7Eternal Год назад +12

    Slight error. The harmonic frequency was found by accident during the 2nd Tib War. Not through the tactitus.
    Its detailed in Tib War 3.

  • @moodyminis9896
    @moodyminis9896 Год назад +6

    these videos convinced me to search the internet for 3d printable files to build a Nod army for table top gaming....great videos and happy to know that the tiberium universe fans are still about and active

    • @user-xu2pi6vx7o
      @user-xu2pi6vx7o Год назад +1

      Did you find anything? I wouldn't mind having a few stealth tanks keeping watch over my booze cabinet.

  • @canon07
    @canon07 Год назад +4

    My man is asserting his dominance 11:05.

  • @blagojpejov4155
    @blagojpejov4155 Год назад +6

    Nice work on gdi armor

  • @GunRunner106
    @GunRunner106 Год назад +4

    "this vehicle is slow and needs support while moving on the battlefield"

  • @The_Viscount
    @The_Viscount Год назад +5

    Great video. I love that we all recognize Kane's Wrath as the most recent Tib War Title. Because it is. Obviously.

  • @biostemm
    @biostemm Год назад +5

    Game balance issues notwithstanding, it always bugged me that so many vehicles were completely defenseless. I really liked how, for instance, you could upgrade the Humvees in C&C Generals to also have TOW missiles. I'm surprised they didn't make more use of the ability to garrison troops in vehicles to provide some defensive capability...

    • @marvinlalandos773
      @marvinlalandos773 Год назад +2

      Well, at least guardian apc and bunker reckoner as well as hammerhead exist, but i agree with you. I wish we had more vehicles with similar function with moving bunkers

  • @hor1zonstr1der9
    @hor1zonstr1der9 Год назад +4

    Tanks for making this

  • @Megalotron
    @Megalotron Год назад +4

    As always, your provide top tier C&C content

  • @METALmurdererOG
    @METALmurdererOG Год назад +5

    Always great to see another Jethild video. Really hope they remaster Tib Sun and Red Alert 2. Stuff like this PROVES that despite the abomination of C&C4, there's still a lot of people who love the other games and the universe it is in.

  • @akolyadin
    @akolyadin Год назад +26

    I'll never stop enjoying how this channel completely ignores C&C4

    • @mattmc9812
      @mattmc9812 Год назад +2

      Thank goodness it was absolutely crap

    • @paulrasmussen8953
      @paulrasmussen8953 Год назад

      The only thing i would keep is the mastodon

    • @ReZel80657
      @ReZel80657 Год назад +3

      That game does not exist

    • @akolyadin
      @akolyadin Год назад +7

      @@paulrasmussen8953 I'd say Mastodon and Kodiak are only two salvageable designs in the whole game. Tone down the dog-like animation, make cannons less bloated and they can fit in CnC3-ish setting.

    • @michaelgreenwood3413
      @michaelgreenwood3413 Год назад

      And how it showed respect to Tiberium, which is the only REAL Sequel to C&C 3. (Fuck you, EA, for cancelling it)

  • @Badguy292
    @Badguy292 Год назад +10

    Yoo, this is a great video! Also, I think the Brotherhood of Nod had a Bradley IFV as one of their main vehicles at some point, an in-between of APC and Tank, with a 25mm Autocannon as it's main weapon, and room for TOW missiles and a co-axial machinegun, it was multi-purpose like the Mammoth Tank, but with less mass and armor, it was faster. I think Renegade-X has it as a counter-Mammoth vehicle, not sure. But there's some tidbits for ya!

    • @lordfrostwind3151
      @lordfrostwind3151 Год назад

      I believe that was the Nod Light Tank in Dawn with the "proto tick tank" replacing it by the time of Renegade.

    • @Badguy292
      @Badguy292 Год назад +1

      @@lordfrostwind3151 Hmmh.. Makes sense. Thanks for the response!

  • @Maximus27064
    @Maximus27064 Год назад +7

    Will you expand the series to red alert 2 or red alert 3?

  • @jrosa__
    @jrosa__ Год назад +4

    "Mammoth tank assembled. Lets get to the front."
    Ah the memories.

  • @redmonika9187
    @redmonika9187 Год назад +1

    I used to play Kanes wrath, generals and red alert with my dad for hours, so seeing these videos is like an instant shot of nostalgia

  • @DrDrystal
    @DrDrystal Год назад +1

    your videos never fail to inspire a glimmer of hope for any C&C fan by showing us the details of this wonderfull world.
    Maybe one day EA will remeber..
    and remember the right way

    • @michaelgreenwood3413
      @michaelgreenwood3413 Год назад

      They killed Tiberium. Which woulda been the proper later entry.
      That Screenshot at the end is from it.

  • @ultrajd
    @ultrajd Год назад +7

    As always love your videos.
    Perhaps in the future you could do videos on the fighting in BF 2042?

  • @tarazzzs
    @tarazzzs Год назад +1

    Its always a good day when we get a new video on Tiberium Sun from you, dude. Great stuff.

  • @HellbirdIV
    @HellbirdIV Год назад +3

    I had a bit of a "Wait, what the fuck-" when you said the M113 was used in World War II, then I remembered the Red Alert timeline is wacky as fuck.

  • @DefendTheCode
    @DefendTheCode Год назад +1

    I love this series.. please dont stop making tiberium videos!

  • @ROTTERDXM
    @ROTTERDXM Год назад +10

    Very informative and entertaining video! 39 minutes just flew by. Never played C&C3 but all this is really tempting me. I understand it's kind of hard to get to work on modern PCs though?

    • @00yiggdrasill00
      @00yiggdrasill00 Год назад +3

      I haven't actually had any real issues getting it to run unless it's for multiplayer where there's a community managed server since ea killed the official ones years ago. That said I do not use windows 11 so I can't guarantee that

    • @LINJ638
      @LINJ638 Год назад

      Second longest ever besides NOD infantry.

  • @elderliddle2733
    @elderliddle2733 Год назад +5

    Rail guns give an ever so slight range upgrade too.

  • @lcoop9351
    @lcoop9351 Год назад +2

    Great video (as always).

  • @ItsTheKerminator
    @ItsTheKerminator Год назад +3

    GDI: When in doubt, use gun...if that don't work, use railgun.

  • @howaboutno7959
    @howaboutno7959 Год назад +4

    I love the guardian APC. Its just perfect.

  • @mauriciocalderon829
    @mauriciocalderon829 Год назад +3

    Is very interesting the arsenal of the GDI vehicules, and bad that the jugability limit yours fire and support capacities

  • @Ghent_Halcyon
    @Ghent_Halcyon Год назад +14

    WOOOOO! GDI TANKERY!!!

  • @MCStormy
    @MCStormy Год назад +3

    do you have plans to make videos like these for the red alert series?

  • @VanzerPanzer
    @VanzerPanzer Год назад +2

    Hearing heavy armour and m113 in a same sentence made me chuckle

  • @angry_zergling
    @angry_zergling Год назад +1

    9:55 Wow those guns in that cutscene are straight up 1:1 of the Aliens 2 pulse rifle aren't they?

  • @totorofosho
    @totorofosho 11 дней назад +1

    Love your channel.

  • @popattara
    @popattara Год назад +1

    Can't wait to see more thank for making these videos they are so much fun to watch

  • @joshuazamora5055
    @joshuazamora5055 Год назад +1

    In your video about mammoth tank I suggested that if there will be a video about the predator tank but when you make a video about GDI ground vehicles I think I got more what I want so I thank you for that.

  • @mechzilla569
    @mechzilla569 Год назад +3

    damn i wish we could get a command and conquer 4 to finish the story

  • @maxtanicgaming
    @maxtanicgaming Год назад +1

    I love Command and Conquer Remastered. Got through GDI now into the live online play. End up hosting most of the time but it's cool. Will have to post some with narration. It's about the tanks more than anything with Tesla coils being extensive for defense.

  • @arcanaxiii6665
    @arcanaxiii6665 Год назад +1

    If I remember correctly, the Mobile Sensor Array could also reveal enemy structures on the radar / mini-map, even if they we covered by the shroud or fog

  • @FluffySylveonBoi
    @FluffySylveonBoi Год назад +1

    In the first game, the worst fear of GDI vehicles were bases with multiple Obelisks, in Tiberian Sun (without Firestorm) it was a base with multiple Artilleries.
    In C&C 3 I am not sure, because I haven't played it for a looong time and I am inspired to do it again.

  • @minortoterona2947
    @minortoterona2947 Год назад +2

    radar\tesla similarities
    its kinda easy to convert radar to tesla tbh(maybe not just guessin, pretty basic undarstanting of electroncs) :В. power of elictricity involved can be on same page, and OLD internal electronics tends to be interchanchable betwen the two, i guess main difference is the ANTENA\"projector" and some capacity\frequence of darn thing

  • @MarvoldX
    @MarvoldX Год назад +1

    i love this channel so much

  • @NoahLoydOG
    @NoahLoydOG Год назад +3

    So, just a thought. While I am one of the countless CnC franchise fans who like to pretend CnC 4 didnt exist, the fact remains that I did, in fact, play quite a lot of it when it launched. I feel like, all other things being as they are, and better left to rust where they lie, it might be worth some overviews of the various ground and air vehicles, as well as infantry units, involved in the game. Some of them were pretty nice designs, let down by the game they were tied to.

    • @danielc2701
      @danielc2701 Год назад +1

      C&C fan: "DIE CRAWLER!! DIE!!! YOU DON'T EXIST!!!" lol.

  • @scottiestarcher409
    @scottiestarcher409 Год назад +1

    Miss these games.

  • @ewankidner3466
    @ewankidner3466 Год назад +4

    Great video as always.
    I have a question, how do you think the mobile sensory array and other sensors detect stealth, considering that stealth can make light and radar go around it, do you think that they do something else to locate them?
    Also I have an opinion on something you made a video on before, EMP, I believe that nod invented the EMP cannon, as that specific structure was originally planned to be exclusive to them in the original design for tiberian sun.

    • @Jethild
      @Jethild  Год назад

      It's been a couple of years since I made that EMP video, but I thought I had mentioned in that video that I thought the Brotherhood of Nod were the original inventors of the EMP cannon since I knew it was planned to be exclusive to them. There is even a high resolution image of the weapon and you can clearly see a Nod symbol on the front of it.

    • @danielc2701
      @danielc2701 Год назад

      The Orcas were said to have retrofitted gravimetric sensors fitted to them, so that would most likely be how they are detected, either through the changes they cause in Earth's gravitic field or through their own mass, the first one being more likely.

  • @LINJ638
    @LINJ638 Год назад +4

    His videos are meant to go even further in depth comparing to the in game manuals, therefore supercharging the C&C lore franchise.

  • @Emanon...
    @Emanon... 6 месяцев назад +1

    I really liked the more believable "conventional" style of weapons in C&C than the ones in RA.
    I'm not even counting RA3 as thats pure cartoons imo.

  • @brickcraftproductions3065
    @brickcraftproductions3065 Год назад +2

    Seeing this stuff, I now want to play Kane's Wrath Global conquest just to imagine how overpowered a Strike force of Mammoth tanks are

  • @johnygoboom2
    @johnygoboom2 Год назад +1

    Jethild doing more to keep CnC alive today than EA.

  • @BikeRush
    @BikeRush Год назад +5

    nice

  • @NinjaRaVenX
    @NinjaRaVenX 2 месяца назад

    I had no idea that multiple Weapons Factories in C&C1 increasing vehicle building speed. Awesome!

  • @rpersen
    @rpersen Год назад

    This was a nice lore-video. Subbed!

  • @lancer737
    @lancer737 Год назад +11

    I know your not the biggest fan of it, but could you cover the "NOD Basilisk?" Its my fav unit to ever exist. In C&C Rivals I won 3 in game tournaments, 100 player pool each, with the Rivals version of the basilisk, I even got an exclusive 1st place award for the Basilisk making it chromish looking.

    • @leowilliamson1573
      @leowilliamson1573 Год назад +2

      Pretty much one of the only interesting things Twilight added to the Tiberium universe, beyond their mid design philosophy, was Nod developing airships like the Basilisk and that big drone carrier.

    • @DavidMyrmidon
      @DavidMyrmidon Год назад +2

      So THAT's where that came from. I didn't Rivals, and gave up after a few missions on Twilight. So it was Weird seeing this Weird Star Trek looking Spaceship on The 'One Vision' Mod.. cause it REALLY fits The Brotherhood.

    • @lancer737
      @lancer737 Год назад

      @@leowilliamson1573 I'm not even sure what it is, its ether a "Heavy Fighter" essential a F7F Tigercat from WW2, i dare say an F-14 Interceptor, a Heavy Star Fighter, because it sounds like it Flys in space also, or a warship from space?

    • @lancer737
      @lancer737 Год назад +2

      @@DavidMyrmidon i actually got C&C4 during the steam summer deal, just for the basilisk. Its way cooler in C&C4, it can attack everything in that game, but for some reason in Rivals, it can only attack ground targets?

    • @leowilliamson1573
      @leowilliamson1573 Год назад +1

      @@lancer737 It's a Nod airship from Twilight, after the human factions became able to study the huge vehicles the Scrin had as their aircraft. GDI also had huge airships in Twilight but unlike Nod's, from what I recall they looked really crap. Unless we're just talking about *very* different aircraft that happen to share the same name and similar function, which is entirely plausible for CnC.

  • @TabalugaDragon
    @TabalugaDragon Год назад +1

    Excellent video! I wish you said more about MARV though.

    • @louievelayo4100
      @louievelayo4100 Год назад

      Go to the video covering the Mammoth Tank, MARV is in more detail there...

  • @gmradio2436
    @gmradio2436 Год назад +6

    I looked up "Brute force" in the dictionary and it said "See G.D.I." with a picture of the emblem.
    I was using Brotherhood's Truth of Kane and his Words 3rd ed. It is a mostly good dictionary.
    -James McKrieg, G.D.I. Intelligence

  • @Arthas972
    @Arthas972 Год назад +1

    I’m loving these lore videos
    Would be cool to see some videos on Red Alert, too. Yuri alone would be a hot mess of lore. All that bizarre tech and mind control

  • @AcidiFy574
    @AcidiFy574 Год назад +3

    I am interested in your opinions on D.O.R.F when it releases
    It's units are insane
    The tesla tank have a passive ability to jam missiles
    You'll have fun talking about them

  • @Remitonov
    @Remitonov Год назад +1

    "Nod can slink in the shadows all they want. Our fist will find them all the same." - McNeil

  • @francopereyra6659
    @francopereyra6659 Год назад +1

    I cant believe Tiberium Wars is not a played game in these days

  • @sheilaolfieway1885
    @sheilaolfieway1885 Год назад +6

    Maybe the single infantry we see in game are a representation of a squad?

    • @conscript900
      @conscript900 Год назад +3

      Fire teams would make more sense given the scale of some vehicles vs troop load wouldn't make tonnes of sense but not a bad theory

    • @danielc2701
      @danielc2701 Год назад

      @@conscript900 Remember in Red Alert 2 where an engineer had to infiltrate a Soviet nuclear missile command center and it showed in the next mission that the engineer was actually a whole squad?

  • @bluegeniusw1186
    @bluegeniusw1186 Год назад +5

    Armor Superiority !!!

  • @silkenemperor
    @silkenemperor Год назад +1

    War factories on all sides can be instructed to repair and individual vehicle.

  • @viniciusvideobox
    @viniciusvideobox Год назад +1

    Do you have any videos on the Chrono technology of Allied Forces?

  • @can3356
    @can3356 Год назад +1

    Still waiting for red alert 3 units keep up the good work :)

  • @DRRDGRAPHICARTIST
    @DRRDGRAPHICARTIST Год назад

    Both your non-infantry in this video are top notch!

  • @kathydina3646
    @kathydina3646 Год назад +1

    I kinda wish the tactical FPS Command&Conquer wasn't canceled, since it was going to explore the Scrin's return

  • @seifu8318
    @seifu8318 Год назад +1

    you know what's coming next in the next video, the brotherhood's armor

  • @Slavicbread18
    @Slavicbread18 Год назад +1

    7:08 I think it is actually a nod light tank

  • @silkenemperor
    @silkenemperor Год назад +1

    Clarification, I thought a lore document in xbox 360 kane's wrath said the repair apc was the original apc.

  • @ReviveHF
    @ReviveHF Год назад

    Basically the GDI Armour was similar to the Nod counterpart during the 1st Tiberium War, as they were comprised of leftover updated Soviet and Allied equipment from Great World War 2 from the late 1960s. The Humvee were basically fullfill the role of Ranger jeep while light tanks were inherited from the Allies(portrayed ingame as the Type 62 light tank but M2 Bradley in the cutscenes). The Allied Medium tanks(XM1from RA1) then evolved into GDI Medium Tanks in Tiberian Dawn(M1 Abrams) and Mammoth Tanks were the relic from the Soviet Union from RA1. That's means by the time of the 1st Tiberium War, these vehicles stayed in active service for more than 50 years.
    The reason why light tanks are not used by GDI ingame despite it's widespread service in the lore is because Westwood wanted to flesh out the hit and run nature of Brotherhood of Nod, same thing can be used to explain why Brotherhood of Nod doesn't have Grenadiers and Medium Tanks for gameplay reasons.

  • @HelminthCombos
    @HelminthCombos Год назад +1

    when i heard "M113's Heavy armor", i broke out laughing XD
    *IRL M113's have between 20mm and 50mm of aluminum armor which is equal to 1/4th of a inch to 2/3rds of an inch of steel armor*