GDI Armor - Command and Conquer - Tiberium Lore

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  • Опубликовано: 31 май 2024
  • Taking a look at the various ground vehicles used by the Global Defense Initiative across the three major wars of the Tiberium timeline of C&C. This video excludes the Mechanized Walkers, Mammoth Tanks, and Sonic derived vehicles, as those have already been covered in separate videos. Chapters and/or corrections posted below.
    Consider supporting the channel:
    Patreon - / jethild
    PayPal - www.paypal.com/paypalme/Jethild
    Corrections and Clarifications:
    1) In Tiberian Dawn, the vehicle production factory is actually called the Weapons Factory. The name changed to War Factory in the later games. This includes Red Alert, even though timeline-wise, that game acts as a prequel to Tiberian Dawn.
    2) The repair drones from the War Factory can all be ordered to repair a single damaged vehicle via their Repair ability.
    3) The original M1 Abrams tank was armed with a 105mm gun, which is mentioned as the Medium Tank's main armament in the C&C manual. However, the later M1A1 model of the Abrams was armed with a 120mm gun.
    4) I forgot to mention that GDI used the M2 Bradley in their arsenal, as the vehicle is seen in a couple of cutscenes in Tiberian Dawn. I'll be sure to mention this in a future video on Nod's Armor since they also used the M2 Bradley.
    Chapters:
    00:00 Introduction
    01:11 First Tiberium War
    08:02 Second Tiberium War
    19:30 Third Tiberium War
    37:11 Epilogue
    Footage and some images and/or concept art are from the Command and Conquer video game series which is the property of Electronic Arts. Other images and art might be used from other sources and all rights to those belong to their respective authors. Video animations, voiced dialogue and editing are created by myself.
    Music used:
    Shut It (C&C Remastered) - Frank Klepacki
    Mud (C&C Remastered) - Frank Klepacki
    Act on Instinct Instrumental (C&C Remastered) - Frank Klepacki
    Elusive (C&C TS:FS) - Frank Klepacki
    Infiltration (C&C TS:FS) - Frank Klepacki
    Hacker (C&C TS:FS) - Frank Klepacki
    Timebomb (C&C TS) - Frank Klepacki and Jarrid Mendelson
    What Lurks (C&C TS) - Frank Klepacki and Jarrid Mendelson
    Yellow Planet (C&C3 TW) - Steve Jablonsky
    Defense Line (C&C3 TW) - Steve Jablonsky
    Tank Battle (C&C Remastered) - Frank Klepacki
    Rebel Forces (C&C3 TW) - Steve Jablonsky
    Intelligence (C&C3 TW) - Steve Jablonsky
    Canyon Chase (C&C Remastered) - Frank Klepacki
    Menu Theme (C&C TS) - Frank Klepacki and Jarrid Mendelson
    #commandandconquer
  • ИгрыИгры

Комментарии • 384

  • @Jethild
    @Jethild  11 месяцев назад +155

    A few corrections and clarifications based off feedback from the comments:
    1) In Tiberian Dawn, the vehicle production factory is actually called the Weapons Factory. The name changed to War Factory in the later games. This includes Red Alert, even though timeline-wise, that game acts as a prequel to Tiberian Dawn.
    2) The repair drones from the War Factory can all be ordered to repair a single damaged vehicle via their Repair ability.
    3) The original M1 Abrams tank was armed with a 105mm gun, which is mentioned as the Medium Tank's main armament in the C&C manual. However, the later M1A1 model of the Abrams was armed with a 120mm gun.
    4) I forgot to mention that GDI used the M2 Bradley in their arsenal, as the vehicle is seen in a couple of cutscenes in Tiberian Dawn. I'll be sure to mention this in a future video on Nod's Armor since they also used the M2 Bradley.

    • @Venator-Class_Star_Destroyer
      @Venator-Class_Star_Destroyer 11 месяцев назад +1

      Hey you got any idea why the Second tib war Ampihibious APC does not have a gun? All modern APCs have one
      Also cant wait! Always wanted to know a little bit more about the Nod First tib war tanks, Especially the Renegade Light Tank

    • @paulrasmussen8953
      @paulrasmussen8953 11 месяцев назад

      I was going to mention that considering the soviet mammoth that this world's usa would skip the 105 version

    • @alexandermenschmaschine5361
      @alexandermenschmaschine5361 11 месяцев назад

      Nod armor video! Can't wait!

    • @_SMAAAASH_
      @_SMAAAASH_ 11 месяцев назад +2

      Tiny nitpick - the 113 is called a 1-1-3 not 1-13. At least that's what we call it in the real world. I've driven, rode in, and commanded those Nam' era POSs all over the world.

    • @louievelayo4100
      @louievelayo4100 11 месяцев назад

      ​@@Venator-Class_Star_DestroyerBalancing purposes at the time...
      Nod's Subterranean APC is unarmed, why should GDI's be?...

  • @heinzlilio4612
    @heinzlilio4612 11 месяцев назад +563

    Rushing a turtling Nod or Scrin base with an army of Mammoths at the cost of your entire economy with upgraded railguns and adaptive armor is always a great finisher to a long skirmish match

    • @AntonEugeneLanthier
      @AntonEugeneLanthier 11 месяцев назад +60

      And then they nuke your Mammoth armada along with half of their own Obelisks and the match basically restarts lol

    • @DavidMyrmidon
      @DavidMyrmidon 11 месяцев назад +25

      @@AntonEugeneLanthier you don't necessarily need nukes either. A combination of Mass Missile Launchers and Fanatics can easily deal with Mammoths. Regardless of level.

    • @thesweetone
      @thesweetone 11 месяцев назад +1

      My favorite too

    • @TheNapster153
      @TheNapster153 11 месяцев назад +19

      GDI must be the predecessor of the Armageddon Steel Legion. Combined Arms plus a cluster-frakking giga ton of steel, munitions and hellfire downrange.

    •  11 месяцев назад +4

      @@TheNapster153 I prefer my Krieg boys and their artillery, music to my ears.

  • @18Krieger
    @18Krieger 11 месяцев назад +87

    Unleashing a giant motorised attack force against your opponents base was one of the greatest pleasures playing as GDI.

  • @TH-Insider-HT
    @TH-Insider-HT 11 месяцев назад +129

    I think it's both interesting and funny how Raytheon Technologies and Lockheed Martin are still things in the Tiberium universe.

    • @wshyangify
      @wshyangify 10 месяцев назад +13

      Product placement by them I guess

    • @thatonejoey1847
      @thatonejoey1847 8 месяцев назад

      Even when the world has fallen to an ecological disaster and the world governments have ceased to exist, as long as there is someone that needs to be blown up you can bet that Raytheon, Lockheed and all others will rise from the Tiberium infected earth to deliver the newest of death dealers

    • @hainleysimpson1507
      @hainleysimpson1507 7 месяцев назад +1

      USA business bias.

    • @AremStefaniaK
      @AremStefaniaK 7 месяцев назад +3

      i dont see the fun. Why wouldnt they be. I expect that McDonalds is also a thing, just having tiberium buns and tiberium mcflurries

    • @mrtorllin
      @mrtorllin 4 месяца назад

      Battletech is really fun in that way. General Motors, Nissan and Ford are still around a thousand years in the future to name a few companies

  • @00yiggdrasill00
    @00yiggdrasill00 11 месяцев назад +266

    Can we just take a moment to recognise the sheer magnitude of GDI military power? They underfund their core military for several years/decades to focus on Tiberium abatement and still win a global war against both nod and the scrin. Without kane the brotherhood would have never had a dream of any success.

    • @yagdtigercommander
      @yagdtigercommander 11 месяцев назад +43

      Agreed However with Brother Marcions more brute force tactics and less focus on stealthy ambush tactics I think at least initially could have caught GDI off guard since GDI wouldn't have expected a sudden mass assault of heavily armoured flamethrower troopers as well as flames tanks and Purifers. However GDI has mastered such tactics so the Black Hand sub faction would lose on its own in the end run because Nod as whole can't compete conventionally with GDI.
      But I do think the black hand were probably the only viable branch with out Kane to at least have some degree of success at least against GDIs forces stationed in yellow zones that have less defended Garrisions. But couldn't effectively take the fights to the Blue zones because they lacked air support due there preferred tactics.
      But GDI as whole always had the advantage simply because much of the world saw them as a unified military force to keep a level order and stability in uncertain times. GDI wasn't perfect as clearly shown with director Boyle. But as a whole Nod was truly seen for what was a terrorist organization with a Leader obessed with Tiberum being the future of humanity the very mineral killing our planet. Plus Nod says it wants peace yet burns down entire towns and villages to intimated civilians into joining their cause. Though some felt abandoned by GDI and went willingly. Its hard to paint GDI as Tyrannical Regime if your burning villages and threatening to use tiberium based weapons on the entire planet. So even with Budget Cuts GDI I still believe had enough support from much surviving populace to restore our planets environment and end Nods rain of terror once and for all. So even if the budget was cutt in significantly It still had to be very huge to be able to mass produce Juggernauts and Mammoth Tanks.

    • @DavidMyrmidon
      @DavidMyrmidon 11 месяцев назад +10

      Easy on The Copium bud.. they didn't win against NOD and The Scrin. Also.. if they had invested so much on Tiberium "abatement".. why are they huddled in Blue Zones like wounded Meerkats?

    • @alexanderd6793
      @alexanderd6793 11 месяцев назад +60

      @@DavidMyrmidon Because they create them? They turned a lot of yellow zones back to blue zones, that's the entire idea of reclamation

    • @paulrasmussen8953
      @paulrasmussen8953 11 месяцев назад +7

      ​@@yagdtigercommanderand how much of their decomission stuff was kept in storage

    • @DavidMyrmidon
      @DavidMyrmidon 11 месяцев назад

      @@alexanderd6793 *Eeeeeehhh* Wrong Answer.
      Reclamation is GDI's Pipe-dream counterpart to NOD's Divination solution. Only in this case, it's an excuse to Politically cover Deep Covert Theft (Mining) Operations into Foreign Lands.. just as their Claimants "suggests" about Divination.. goes The EXACT Same with The Lands.
      There is No Cure for Tiberium. Blue Zones CANNOT be made from Yellow Zones.. Yellow Zones are Merely Blue Zones on Their Way to becoming Red Zones.
      ...and No amount of "Mowing The Lawn" is going to Stop that from Happening.

  • @yerry_verse
    @yerry_verse 11 месяцев назад +59

    21:30 remember that the building can assign all three drones to repair a single vehicle, is a special ability.

  • @Mobysimo
    @Mobysimo 11 месяцев назад +174

    To this day there are few sounds in RTS games as satisfying as hearing "Mammoth Tank Assembled!"
    Only thing that comes close is the Kirovs from Red Alert 3

    • @RisingproMK123
      @RisingproMK123 11 месяцев назад +15

      "We got the rockets!"

    • @trickster8009
      @trickster8009 11 месяцев назад +3

      "Flatten them!" or "Drop 'em!"

    • @MrDax13
      @MrDax13 11 месяцев назад +10

      "Battlecruiser Operational" ?

    • @Thezerohgee
      @Thezerohgee 11 месяцев назад +9

      Overlord tanks in C&C generals comes close “I am big”

    • @howaboutno7959
      @howaboutno7959 11 месяцев назад +3

      Cnc just has too many hilarious and memorable quotes.

  • @Venator-Class_Star_Destroyer
    @Venator-Class_Star_Destroyer 11 месяцев назад +14

    "Babe come over!"
    "I cant i am busy"
    "Jethild released another video!"
    *Begins running over*
    "It is about Vehicles!"
    **FLASH MODE ACTIVATED**

  • @igncom1
    @igncom1 11 месяцев назад +100

    Wish we had both Pitbulls and Wolverines for all-round aggressive recon operations!

    • @Pochi361
      @Pochi361 11 месяцев назад +3

      We do have them both with steal taloons.

  • @deluxehipster8714
    @deluxehipster8714 11 месяцев назад +12

    Because of your videos I played all the Command and conquer tiberium games again. (Except twilight we dont talk about that one)

  • @sirajkhalid1865
    @sirajkhalid1865 11 месяцев назад +20

    Seeing Jethild notification popup on screen=Instant Dopamine Rush.

  • @dogbackwards7658
    @dogbackwards7658 11 месяцев назад +32

    This is the series that made me fall in love with mechs. The GDI Titan and Mammoth designs just look so bulking and imposing, when I hear "armor superiority" I think of them. It was honestly heartbreaking when i found they were nearly non-existent in the 3rd Tib Wars. And although they have grown on me, avatars are nothing like their GDI counterparts.

  • @cropathfinder
    @cropathfinder 11 месяцев назад +63

    My headcanon about the mammoths in tib war one was that they were simply restored mothballed mammoth from the world war atleast in the early war. IT would explain differences and the tib war one version being worse or seeming defective in some ways like with inconsistent firing patterns as being its hardware or software faults due to age, storage conditions and lack of maintenance .

  • @frostburn3736
    @frostburn3736 11 месяцев назад +18

    "Armor Superiority" a.k.a. GDI in nutshell.
    But after the Scrin Invasion, I hope GDI council learned it's lesson (but who am I kidding) with all that alien threat and their tech laying around. It'd be cool to see mix of Battle Walkers (and Mammoth Tanks/Walkers) supported by high-end armor divisions with tanks and vehicles equipped with many defense and weapon systems. Mechanized infantry units would also fit quite nicely with Zone Trooper/Raider-type power armors or advanced combat armors, lifted by all-terrain transports, dropships etc..

    • @yagdtigercommander
      @yagdtigercommander 11 месяцев назад +5

      honestly as mediocore as Tiberium Twight was I really enjoyed the mix of traditional tanks and mechs GDI had as well as nod to a lesser extent. Because Both have pros and cons. But in a tandem supporting roles it really negates alot of those issues. like Mammoth can focus slugging it out with enemy tanks and the Mastadon with its sonic cannons could utterly slaughter enemy infantry while at the same time increasing the amount of aa support for other units with their missiles

    • @w33btrash69
      @w33btrash69 11 месяцев назад +10

      ​@@yagdtigercommanderTiberian Twilight doesn't exist.

    • @frostburn3736
      @frostburn3736 11 месяцев назад +6

      @@w33btrash69 right. Never heard of it.

    • @danielc2701
      @danielc2701 10 месяцев назад +1

      One of the main reasons why walkers were retired by GDI was that Nod Commandos were starting to be trained on "kneecapping" tactics that could outright destroy walkers in a single attack. That same explosives used by the Commando was also used by the Shadow Teams which potentially could have caused the utter ruin of GDI's armor strategy. The change back to tracks and wheels was probably fast enough that Nod ended up not seeing the point in training Shadow Teams to kneecap but if walkers came back en mass, that could easily change.

  • @Snowfireblues
    @Snowfireblues 11 месяцев назад +25

    I like to think the windows up top of the amphibious APC are dual purpose, windows for increased visibility/awareness of the environment, AND emergency exits in case that the APC were to start sinking and the main door was rendered inoperable

    • @LINJ638
      @LINJ638 11 месяцев назад +1

      So that makes sense, where does the driver enter the hatch? Isn't also the driver and vehicle commander that sit on top of the APC?

  • @louievelayo4100
    @louievelayo4100 11 месяцев назад +43

    Little correction:
    GDI called it the Weapons Factory in TW1...
    They started to use the term War Factory in TW2 and TW3...

    • @Jethild
      @Jethild  11 месяцев назад +7

      That's correct. I guess I just assumed it was the same name since I started gathering the gameplay footage from C&C3 and TS before Tiberian Dawn and my brain didn't register the difference in name change.

    • @louievelayo4100
      @louievelayo4100 2 месяца назад +1

      @@Jethild That's alright...
      I started with Red Alert so I was used to the term War Factory, then I had my first taste of TW1 with Renegade and saw GDI's vehicle production facility was called "Weapons Factory" and I was like "Wuhhhhh?"...

    • @herrpez
      @herrpez 25 дней назад

      @@louievelayo4100 "Weapons factory" makes a bit more sense than "War factory". I think we can all agree that it most definitely doesn't produce war... but weapons... well, in a roundabout sort of way, sure. 😂

  • @Myuutsuu85
    @Myuutsuu85 11 месяцев назад +10

    "Wait, the M113 isn't a WW2.... Ohhh! The other timeline. Gotcha."

  • @richardd7614
    @richardd7614 11 месяцев назад +118

    it always annoyed me med tanks and predator tanks clearly had missiles in the art work but never in actual gameplay

    • @racer927
      @racer927 11 месяцев назад +19

      Those are meant to be smoke grenade launchers.

    • @everythingsgonnabealright8888
      @everythingsgonnabealright8888 11 месяцев назад +18

      Because rock-paper-scissors balancing. Mammoth tank is a grenade in that equation X)

    • @Tucher97
      @Tucher97 11 месяцев назад +5

      To be honest, I never saw those as rockets but more like sensors or something that have coverings that look like rockets.

    • @ThoriberoCaroli
      @ThoriberoCaroli 11 месяцев назад +1

      There is a great mod that includes that, among other things, called Tiberium Essence.
      It is only accesble through capturing a tech building as GDI, but then it comes with both gun, rockets, machine gun and oh boy is it powerful. X)

    • @JackPhoenixCz
      @JackPhoenixCz 10 месяцев назад +1

      I'm more bothered by the fact the gun is off-center on the turret.

  • @Vindrael
    @Vindrael 11 месяцев назад +9

    my favorite tactic, 4x APC with AP upgrade and carry rifle squad. These could melt building like beam saber through butter

  • @Tucher97
    @Tucher97 11 месяцев назад +13

    for years I been playing kane's wrath, I didnt know the steel talon APC could repair structures, I would have saved quite a bit on structure repairs.

  • @MrDibara
    @MrDibara 11 месяцев назад +23

    I had totally forgotten about THIS! 😱
    Yeah, indeed, GDI's mech walkers are still my number one choice, but the organization also deployed many different armored vehicles. Of which we only covered the Mammoth Tank so far! _(well... and the sonic tanks too)_
    Yo Jethild, thank you so much for yet another immersive Tiberium experience!
    If one day you run out of topics for the Tiberium timeline of the franchise, know that we woild more than welcome videos covering the Red Alert timeline too!
    Love you, bro! Your content is amazing! 👍

  • @SoulKiller7Eternal
    @SoulKiller7Eternal 11 месяцев назад +12

    Slight error. The harmonic frequency was found by accident during the 2nd Tib War. Not through the tactitus.
    Its detailed in Tib War 3.

  • @fourstar7
    @fourstar7 11 месяцев назад +6

    @6:50, the abrams is armed with a 120mm. The 105s were pre m1a1 update and are no longer used. As of the early 90s all abrams are 120mm guns.

    • @kommodore6691
      @kommodore6691 11 месяцев назад +9

      No our timelines split after WW1, that upgrade probably never happened. This accidentally makes a lot of sense that they don't have the 120mm. This alternative universe WW2 was Soviets vs Allies, not Axis vs Allies, the 120mm gun was German designed. Rheinmetall probably never got the boost to its company that happened in our reality and never went on to make modern tank guns, and the Allied weapon design went in weird directions instead.

    • @Jethild
      @Jethild  11 месяцев назад +4

      The reason I mentioned 105mm cannon is because that is what is stated in the official manual for C&C Tiberian Dawn.

  • @jerkshop
    @jerkshop 11 месяцев назад +9

    As usual great content!
    Gosh I miss Renegade :( FnFalls Marathon Server

  • @GunRunner106
    @GunRunner106 11 месяцев назад +4

    "this vehicle is slow and needs support while moving on the battlefield"

  • @KrisHandsome
    @KrisHandsome 11 месяцев назад +11

    Happy to see this. GDI armor of all types is one of my favorite subjects.

  • @Ququestion
    @Ququestion 10 месяцев назад +3

    Tiberian sun is by far my favorite Command and Conquer. The atmosphere is everything. Basebuilding was soo much fun compared to the others.

  • @akolyadin
    @akolyadin 11 месяцев назад +24

    I'll never stop enjoying how this channel completely ignores C&C4

    • @mattmc9812
      @mattmc9812 11 месяцев назад +2

      Thank goodness it was absolutely crap

    • @paulrasmussen8953
      @paulrasmussen8953 11 месяцев назад

      The only thing i would keep is the mastodon

    • @ReZel80657
      @ReZel80657 11 месяцев назад +3

      That game does not exist

    • @akolyadin
      @akolyadin 11 месяцев назад +6

      @@paulrasmussen8953 I'd say Mastodon and Kodiak are only two salvageable designs in the whole game. Tone down the dog-like animation, make cannons less bloated and they can fit in CnC3-ish setting.

    • @michaelgreenwood3413
      @michaelgreenwood3413 10 месяцев назад

      And how it showed respect to Tiberium, which is the only REAL Sequel to C&C 3. (Fuck you, EA, for cancelling it)

  • @jaspereris6560
    @jaspereris6560 11 месяцев назад +6

    A Jethild upload is always a blessing on my day

  • @Millzee117
    @Millzee117 10 месяцев назад +6

    Never stop making these, you’re genuinely one of my favourite RUclipsrs ❤

  • @biostemm
    @biostemm 11 месяцев назад +5

    Game balance issues notwithstanding, it always bugged me that so many vehicles were completely defenseless. I really liked how, for instance, you could upgrade the Humvees in C&C Generals to also have TOW missiles. I'm surprised they didn't make more use of the ability to garrison troops in vehicles to provide some defensive capability...

    • @marvinlalandos773
      @marvinlalandos773 8 месяцев назад +2

      Well, at least guardian apc and bunker reckoner as well as hammerhead exist, but i agree with you. I wish we had more vehicles with similar function with moving bunkers

  • @normtrooper4392
    @normtrooper4392 11 месяцев назад +5

    Always a good day when Jethro uploads

  • @canon07
    @canon07 11 месяцев назад +4

    My man is asserting his dominance 11:05.

  • @Memento-MoriX
    @Memento-MoriX 11 месяцев назад +8

    You have just made my journey home 100% better. Thank you for the upload!

  • @moodyminis9896
    @moodyminis9896 11 месяцев назад +6

    these videos convinced me to search the internet for 3d printable files to build a Nod army for table top gaming....great videos and happy to know that the tiberium universe fans are still about and active

    • @user-xu2pi6vx7o
      @user-xu2pi6vx7o 10 месяцев назад +1

      Did you find anything? I wouldn't mind having a few stealth tanks keeping watch over my booze cabinet.

  • @Maximus27064
    @Maximus27064 11 месяцев назад +7

    Will you expand the series to red alert 2 or red alert 3?

  • @inductivegrunt94
    @inductivegrunt94 11 месяцев назад +6

    It's really impressive at how technologically innovative GDI is, going from our own late cold war era tech to what they have now.
    Nothing can really compare to going full mechanized with tanks, apcs, and other ground vehicles as the GDI. Just so satisfying, awe inspiring, and so awesome to see in all its glory.

  • @The_Viscount
    @The_Viscount 11 месяцев назад +5

    Great video. I love that we all recognize Kane's Wrath as the most recent Tib War Title. Because it is. Obviously.

  • @jrosa__
    @jrosa__ 11 месяцев назад +3

    "Mammoth tank assembled. Lets get to the front."
    Ah the memories.

  • @elderliddle2733
    @elderliddle2733 11 месяцев назад +5

    Rail guns give an ever so slight range upgrade too.

  • @hor1zonstr1der9
    @hor1zonstr1der9 11 месяцев назад +4

    Tanks for making this

  • @Ghent_Halcyon
    @Ghent_Halcyon 11 месяцев назад +14

    WOOOOO! GDI TANKERY!!!

  • @gaoth88
    @gaoth88 11 месяцев назад +9

    I love the style in which you do these documentaries :)
    Each upload is a delight.

  • @raub5744
    @raub5744 11 месяцев назад +6

    These lore videos are gold, keep up the great work

  • @user-kn9gl9dt6l
    @user-kn9gl9dt6l 11 месяцев назад +6

    i love how well done these videos are, it feeds my unending hunger for lore

  • @Badguy292
    @Badguy292 11 месяцев назад +10

    Yoo, this is a great video! Also, I think the Brotherhood of Nod had a Bradley IFV as one of their main vehicles at some point, an in-between of APC and Tank, with a 25mm Autocannon as it's main weapon, and room for TOW missiles and a co-axial machinegun, it was multi-purpose like the Mammoth Tank, but with less mass and armor, it was faster. I think Renegade-X has it as a counter-Mammoth vehicle, not sure. But there's some tidbits for ya!

    • @lordfrostwind3151
      @lordfrostwind3151 10 месяцев назад

      I believe that was the Nod Light Tank in Dawn with the "proto tick tank" replacing it by the time of Renegade.

    • @Badguy292
      @Badguy292 10 месяцев назад +1

      @@lordfrostwind3151 Hmmh.. Makes sense. Thanks for the response!

  • @howaboutno7959
    @howaboutno7959 11 месяцев назад +4

    I love the guardian APC. Its just perfect.

  • @blagojpejov4155
    @blagojpejov4155 11 месяцев назад +6

    Nice work on gdi armor

  • @LINJ638
    @LINJ638 11 месяцев назад +4

    His videos are meant to go even further in depth comparing to the in game manuals, therefore supercharging the C&C lore franchise.

  • @BikeRush
    @BikeRush 11 месяцев назад +5

    nice

  • @METALmurdererOG
    @METALmurdererOG 11 месяцев назад +5

    Always great to see another Jethild video. Really hope they remaster Tib Sun and Red Alert 2. Stuff like this PROVES that despite the abomination of C&C4, there's still a lot of people who love the other games and the universe it is in.

  • @Megalotron
    @Megalotron 11 месяцев назад +4

    As always, your provide top tier C&C content

  • @mauriciocalderon829
    @mauriciocalderon829 11 месяцев назад +3

    Is very interesting the arsenal of the GDI vehicules, and bad that the jugability limit yours fire and support capacities

  • @channel_lurker
    @channel_lurker 11 месяцев назад +4

    i freaking love the medium tanks in tib dawn. if only i was good at squishing

  • @ROTTERDXM
    @ROTTERDXM 11 месяцев назад +10

    Very informative and entertaining video! 39 minutes just flew by. Never played C&C3 but all this is really tempting me. I understand it's kind of hard to get to work on modern PCs though?

    • @00yiggdrasill00
      @00yiggdrasill00 11 месяцев назад +3

      I haven't actually had any real issues getting it to run unless it's for multiplayer where there's a community managed server since ea killed the official ones years ago. That said I do not use windows 11 so I can't guarantee that

    • @LINJ638
      @LINJ638 10 месяцев назад

      Second longest ever besides NOD infantry.

  • @popattara
    @popattara 11 месяцев назад +1

    Can't wait to see more thank for making these videos they are so much fun to watch

  • @redmonika9187
    @redmonika9187 10 месяцев назад +1

    I used to play Kanes wrath, generals and red alert with my dad for hours, so seeing these videos is like an instant shot of nostalgia

  • @ultrajd
    @ultrajd 11 месяцев назад +7

    As always love your videos.
    Perhaps in the future you could do videos on the fighting in BF 2042?

  • @tarazzzs
    @tarazzzs 10 месяцев назад +1

    Its always a good day when we get a new video on Tiberium Sun from you, dude. Great stuff.

  • @DefendTheCode
    @DefendTheCode 10 месяцев назад +1

    I love this series.. please dont stop making tiberium videos!

  • @joshuazamora5055
    @joshuazamora5055 11 месяцев назад +1

    In your video about mammoth tank I suggested that if there will be a video about the predator tank but when you make a video about GDI ground vehicles I think I got more what I want so I thank you for that.

  • @rpersen
    @rpersen 9 месяцев назад

    This was a nice lore-video. Subbed!

  • @lcoop9351
    @lcoop9351 10 месяцев назад +2

    Great video (as always).

  • @maxtanicgaming
    @maxtanicgaming 10 месяцев назад +1

    I love Command and Conquer Remastered. Got through GDI now into the live online play. End up hosting most of the time but it's cool. Will have to post some with narration. It's about the tanks more than anything with Tesla coils being extensive for defense.

  • @MarvoldX
    @MarvoldX 10 месяцев назад +1

    i love this channel so much

  • @DrDrystal
    @DrDrystal 10 месяцев назад +1

    your videos never fail to inspire a glimmer of hope for any C&C fan by showing us the details of this wonderfull world.
    Maybe one day EA will remeber..
    and remember the right way

    • @michaelgreenwood3413
      @michaelgreenwood3413 10 месяцев назад

      They killed Tiberium. Which woulda been the proper later entry.
      That Screenshot at the end is from it.

  • @brickcraftproductions3065
    @brickcraftproductions3065 11 месяцев назад +2

    Seeing this stuff, I now want to play Kane's Wrath Global conquest just to imagine how overpowered a Strike force of Mammoth tanks are

  • @arcanaxiii6665
    @arcanaxiii6665 10 месяцев назад +1

    If I remember correctly, the Mobile Sensor Array could also reveal enemy structures on the radar / mini-map, even if they we covered by the shroud or fog

  • @bluegeniusw1186
    @bluegeniusw1186 11 месяцев назад +5

    Armor Superiority !!!

  • @FluffySylveonBoi
    @FluffySylveonBoi 8 месяцев назад +1

    In the first game, the worst fear of GDI vehicles were bases with multiple Obelisks, in Tiberian Sun (without Firestorm) it was a base with multiple Artilleries.
    In C&C 3 I am not sure, because I haven't played it for a looong time and I am inspired to do it again.

  • @TabalugaDragon
    @TabalugaDragon 10 месяцев назад +1

    Excellent video! I wish you said more about MARV though.

    • @louievelayo4100
      @louievelayo4100 10 месяцев назад

      Go to the video covering the Mammoth Tank, MARV is in more detail there...

  • @Arthas972
    @Arthas972 10 месяцев назад +1

    I’m loving these lore videos
    Would be cool to see some videos on Red Alert, too. Yuri alone would be a hot mess of lore. All that bizarre tech and mind control

  • @DRRDGRAPHICARTIST
    @DRRDGRAPHICARTIST 10 месяцев назад

    Both your non-infantry in this video are top notch!

  • @minortoterona2947
    @minortoterona2947 11 месяцев назад +2

    radar\tesla similarities
    its kinda easy to convert radar to tesla tbh(maybe not just guessin, pretty basic undarstanting of electroncs) :В. power of elictricity involved can be on same page, and OLD internal electronics tends to be interchanchable betwen the two, i guess main difference is the ANTENA\"projector" and some capacity\frequence of darn thing

  • @yoggz
    @yoggz 11 месяцев назад +3

    Renegade was a good time

  • @johnygoboom2
    @johnygoboom2 10 месяцев назад +1

    Jethild doing more to keep CnC alive today than EA.

  • @angryzergling7832
    @angryzergling7832 11 месяцев назад +1

    9:55 Wow those guns in that cutscene are straight up 1:1 of the Aliens 2 pulse rifle aren't they?

  • @DavidMyrmidon
    @DavidMyrmidon 11 месяцев назад +5

    I HATE Slingshots. This unit alone Proves why The Brotherhood doesn't deserve to be Airborne. 🤷😅
    That being said.. Great Video man. ✌️😊

    • @louievelayo4100
      @louievelayo4100 11 месяцев назад +3

      Some of us don't... We trust APCs(Missile Squads onboard is a plus) and Pitbulls more for AA support...

  • @seifu8318
    @seifu8318 11 месяцев назад +1

    you know what's coming next in the next video, the brotherhood's armor

  • @francopereyra6659
    @francopereyra6659 10 месяцев назад +1

    I cant believe Tiberium Wars is not a played game in these days

  • @mechzilla569
    @mechzilla569 10 месяцев назад +3

    damn i wish we could get a command and conquer 4 to finish the story

  • @Remitonov
    @Remitonov 11 месяцев назад +1

    "Nod can slink in the shadows all they want. Our fist will find them all the same." - McNeil

  • @originalSPECTER
    @originalSPECTER 11 месяцев назад +1

    I love your vids!

  • @VanzerPanzer
    @VanzerPanzer 11 месяцев назад +1

    Hearing heavy armour and m113 in a same sentence made me chuckle

  • @ruudvandenhove6905
    @ruudvandenhove6905 11 месяцев назад +1

    fantastic

  • @AcidiFy574
    @AcidiFy574 11 месяцев назад +3

    I am interested in your opinions on D.O.R.F when it releases
    It's units are insane
    The tesla tank have a passive ability to jam missiles
    You'll have fun talking about them

  • @ewankidner3466
    @ewankidner3466 11 месяцев назад +4

    Great video as always.
    I have a question, how do you think the mobile sensory array and other sensors detect stealth, considering that stealth can make light and radar go around it, do you think that they do something else to locate them?
    Also I have an opinion on something you made a video on before, EMP, I believe that nod invented the EMP cannon, as that specific structure was originally planned to be exclusive to them in the original design for tiberian sun.

    • @Jethild
      @Jethild  11 месяцев назад

      It's been a couple of years since I made that EMP video, but I thought I had mentioned in that video that I thought the Brotherhood of Nod were the original inventors of the EMP cannon since I knew it was planned to be exclusive to them. There is even a high resolution image of the weapon and you can clearly see a Nod symbol on the front of it.

    • @danielc2701
      @danielc2701 10 месяцев назад

      The Orcas were said to have retrofitted gravimetric sensors fitted to them, so that would most likely be how they are detected, either through the changes they cause in Earth's gravitic field or through their own mass, the first one being more likely.

  • @lancer737
    @lancer737 11 месяцев назад +11

    I know your not the biggest fan of it, but could you cover the "NOD Basilisk?" Its my fav unit to ever exist. In C&C Rivals I won 3 in game tournaments, 100 player pool each, with the Rivals version of the basilisk, I even got an exclusive 1st place award for the Basilisk making it chromish looking.

    • @leowilliamson1573
      @leowilliamson1573 11 месяцев назад +2

      Pretty much one of the only interesting things Twilight added to the Tiberium universe, beyond their mid design philosophy, was Nod developing airships like the Basilisk and that big drone carrier.

    • @DavidMyrmidon
      @DavidMyrmidon 11 месяцев назад +2

      So THAT's where that came from. I didn't Rivals, and gave up after a few missions on Twilight. So it was Weird seeing this Weird Star Trek looking Spaceship on The 'One Vision' Mod.. cause it REALLY fits The Brotherhood.

    • @lancer737
      @lancer737 11 месяцев назад

      @@leowilliamson1573 I'm not even sure what it is, its ether a "Heavy Fighter" essential a F7F Tigercat from WW2, i dare say an F-14 Interceptor, a Heavy Star Fighter, because it sounds like it Flys in space also, or a warship from space?

    • @lancer737
      @lancer737 11 месяцев назад +2

      @@DavidMyrmidon i actually got C&C4 during the steam summer deal, just for the basilisk. Its way cooler in C&C4, it can attack everything in that game, but for some reason in Rivals, it can only attack ground targets?

    • @leowilliamson1573
      @leowilliamson1573 11 месяцев назад +1

      @@lancer737 It's a Nod airship from Twilight, after the human factions became able to study the huge vehicles the Scrin had as their aircraft. GDI also had huge airships in Twilight but unlike Nod's, from what I recall they looked really crap. Unless we're just talking about *very* different aircraft that happen to share the same name and similar function, which is entirely plausible for CnC.

  • @ItsTheKerminator
    @ItsTheKerminator 10 месяцев назад +2

    GDI: When in doubt, use gun...if that don't work, use railgun.

  • @ReviveHF
    @ReviveHF 8 месяцев назад

    Basically the GDI Armour was similar to the Nod counterpart during the 1st Tiberium War, as they were comprised of leftover updated Soviet and Allied equipment from Great World War 2 from the late 1960s. The Humvee were basically fullfill the role of Ranger jeep while light tanks were inherited from the Allies(portrayed ingame as the Type 62 light tank but M2 Bradley in the cutscenes). The Allied Medium tanks(XM1from RA1) then evolved into GDI Medium Tanks in Tiberian Dawn(M1 Abrams) and Mammoth Tanks were the relic from the Soviet Union from RA1. That's means by the time of the 1st Tiberium War, these vehicles stayed in active service for more than 50 years.
    The reason why light tanks are not used by GDI ingame despite it's widespread service in the lore is because Westwood wanted to flesh out the hit and run nature of Brotherhood of Nod, same thing can be used to explain why Brotherhood of Nod doesn't have Grenadiers and Medium Tanks for gameplay reasons.

  • @noahloyd9176
    @noahloyd9176 10 месяцев назад +3

    So, just a thought. While I am one of the countless CnC franchise fans who like to pretend CnC 4 didnt exist, the fact remains that I did, in fact, play quite a lot of it when it launched. I feel like, all other things being as they are, and better left to rust where they lie, it might be worth some overviews of the various ground and air vehicles, as well as infantry units, involved in the game. Some of them were pretty nice designs, let down by the game they were tied to.

    • @danielc2701
      @danielc2701 10 месяцев назад +1

      C&C fan: "DIE CRAWLER!! DIE!!! YOU DON'T EXIST!!!" lol.

  • @sheilaolfieway1885
    @sheilaolfieway1885 11 месяцев назад +6

    Maybe the single infantry we see in game are a representation of a squad?

    • @conscript900
      @conscript900 11 месяцев назад +3

      Fire teams would make more sense given the scale of some vehicles vs troop load wouldn't make tonnes of sense but not a bad theory

    • @danielc2701
      @danielc2701 10 месяцев назад

      @@conscript900 Remember in Red Alert 2 where an engineer had to infiltrate a Soviet nuclear missile command center and it showed in the next mission that the engineer was actually a whole squad?

  • @silkenemperor
    @silkenemperor 11 месяцев назад +1

    War factories on all sides can be instructed to repair and individual vehicle.

  • @MCStormy
    @MCStormy 10 месяцев назад +3

    do you have plans to make videos like these for the red alert series?

  • @Bloodarcher43
    @Bloodarcher43 11 месяцев назад +1

    Nothing quite like rushing your enemy with a entire coloumn of Mamoths and Pitbulls...just to sneak like one engineer behind their lines to take a Hand of Nod to start taking their base from them...that or dropping your expansion unit and heavy base defence...

  • @HellbirdIV
    @HellbirdIV 11 месяцев назад +2

    I had a bit of a "Wait, what the fuck-" when you said the M113 was used in World War II, then I remembered the Red Alert timeline is wacky as fuck.

  • @can3356
    @can3356 10 месяцев назад +1

    Still waiting for red alert 3 units keep up the good work :)

  • @gura7921
    @gura7921 11 месяцев назад +1

    worth waiting

  • @brothers_of_nod
    @brothers_of_nod 10 месяцев назад +1

    I always liked the Mammoths/Apocalypse tanks, though I liked the lines of the latter more.

  • @Amanoob105
    @Amanoob105 3 месяца назад

    While it's likely a bit late to mention this, there's evidence (seen in one the original C&C3 trailers) that the Pitbull was once going to be more like the Humvee, with a gunner located on the back with what seems to be some form of machine gun.
    This is also likely related to why the older look of the Predator seems to had once been planned to have rockets, but then lost them.