Can I suggest using minecarts to make a dwarf bullet? I just thought you can also add caged dwarfs using controles cave ins. So the bullets can have casing.
I swear some dwarves are legit out to become an hero. I had one that kept running away from work, all the way up like 20 layers to the top of a waterfall and leapt off. Like. 6 times. Mangled their leg, recovered and hobbled up to try again 3 more times. They were also at the highest happiness rating.
That is true; but when it comes to falling off a ledge, material is less of an issue as they hit the water, or another z lvl. If it was a static bridge, a good option would be using grates as fencing. For bridges, another had a good suggestion of dictating paths. Now when it comes to a dwarf with two left feet randomly tripping on the one area you added Slade or Platinum flooring (for bragging rights), you can't really help it...
My favorite dwarf death was my first time building a volcano fortress and setting up a magma forge. Someone was taken by a mood and I guess was waiting for a forge to be built. They went crazy as I was in the middle of building the forge, jumped into it the second it was completed, caught fire and ran into the tavern where they burst into flames and the death and smoke ruined everyone's mood.
The Dwarfs will sadly just not follow those often (in my experience). This gets REALLY bad if you decided to create your own waterfalls or used a natural made one to be at your entrance, you basically have to start walling off stuff so much everywhere and creating so much safety stuff to reduce the amount of dumb citizens throwing them selves off.
It's just odd, not too much traffic goes over that bridge except for the occasional herbalist and woodcutter. Maybe he just got unlucky. Regardless I'm just gonna make it 5 tiles wide from now on.
haha, you can (and you should) define a priority zone of passage at the center of the bridge and "forbid" the edges, it helps with "fun control". Also forbidding objects that are in the water can help.
This is why you don’t fill your moat with water and instead just make it a pitfall. Swimmers can’t cross it and your dwarves have a better chance of surviving the fall.
Some of my embarks would have pools of shallow water. These were mostly just irritating until a goblin army would all invariably drown in them without my soldiers setting foot outside the base
The one time I managed to get a natural waterfall embark every damn trade caravan plummeted down it when they were leaving. I had to cover it up to save them, which kinda ruined the whole thing.
when dwarves are scared they tend t climb things, something they dont do while not scared because pathfinding cant figure it out (same with flyers), so the dwarves might've gotten terrified of a bird flying over or something, climb somewhere, and because they arent great climbers probably fell. just a guess though, the most common case is dwarves climbing trees, so you might have something else.
My experience as well, I built a nice bridge, a moat around my surface area, then 99% of all my combat deaths came from dwarves dodging into the water and drowning. So I just decided to remove all water from the map instead, now nobody's dying and legendary fighters can dodge around nonsensically as they kill even megabeasts with no damage taken.
It's really too bad, I enjoy the waterfall aesthetic but at the end of the day water is a headache to deal with. It's really funny to watch a so-called legendary dodger plummet to his death because he lost his footing.
its not even just a draw bridge its also a moat or any thing that close to it somehow fucks the pathing and they just drown it happens cuz when u dig a hole it creates elevation that u can go from up to down and the the dwarfes try to path there and they drown
Translated: [unintelligible]; either way, dwarves like to path down slopes they can't actually reach and will drown themselves around your moat or bridge.
I had a similar issue with dwarves drowning, so instead I decided to build a small walkway next to the water so that dwarves could logically climb out and avoid drowning. I streamed this with a friend, and we both watched as while the area was mined out, a dwarf instantly fell onto the walkway and died on impact... This happened about 3 or 4 times, give or take.....
dorks will always find a way. One of the viewers recommended making the walkway bigger, and assigning the traffic so that dwarfs will gravitate towards walking in the middle. It's worked out for me.
my fckin moat killed more dwarves than any other danger encountered yet and I fought a forgotten beast that would instakill folks by a superstrong kick to the head using it as its only attack and would always land it.
I embarked on a volcano because I thought it would be cool to make a fortress with a drawbridge on the surface over a pool of magma. lots of fun happened with that one
I have a similairish problem, i made a fort with my back to a lake, enclosed it with walls and put in three 'drawbridges' north east and west. When danger comes, bridges go up, dwarves retreat via the kilometer long trap tunnel entrance. Sounds good right? Wrong. Dwarves love to play on bridges, so every time those levers get pulled, dwarves, cows, cats, anything really just gets launched into the lake or into trees and proceed to drown or starve to death. Man i love dwarf fortress.
Burrows and pastures, send dwarves to a burrow before pulling the lever, usually have the time to get then inside before you really need to flip that lever. Plus a burrow for the lever puller with food and drink so he stays in the lever room and does his job.
How does one play *Midget Fortress* Care as much for the dorfs, as much as an expendable ant 'cuz sooner or later their gonna jump off the boat and *_water bend_* into ghost stuff, then proceed to haunt others into commit natural causes this game should have stayed 20 more years in the attic
I'm thinking dwarf catapult for the next video. Stay tuned, and don't forget to like and subscribe, nerds.
I have a waterfall feature built around my staircase. I grated off the bottom, and dwarves are still managing to drown themselves.
They sure are innovative little fellas.
Can I suggest using minecarts to make a dwarf bullet?
I just thought you can also add caged dwarfs using controles cave ins. So the bullets can have casing.
@@arthurbarros5189 the lead carts will be flying.
I swear some dwarves are legit out to become an hero. I had one that kept running away from work, all the way up like 20 layers to the top of a waterfall and leapt off. Like. 6 times. Mangled their leg, recovered and hobbled up to try again 3 more times.
They were also at the highest happiness rating.
Need to get parachutes for these little fellas
@@soothingsloth I heard somewhere that material density affects fall damage, featherwood flooring *apparently* hurts less to fall on than iron blocks
Hope you saved the panel/info describing his thoughts and personality.
You get some really weird ones in every play through
That is true; but when it comes to falling off a ledge, material is less of an issue as they hit the water, or another z lvl.
If it was a static bridge, a good option would be using grates as fencing. For bridges, another had a good suggestion of dictating paths.
Now when it comes to a dwarf with two left feet randomly tripping on the one area you added Slade or Platinum flooring (for bragging rights), you can't really help it...
My favorite dwarf death was my first time building a volcano fortress and setting up a magma forge. Someone was taken by a mood and I guess was waiting for a forge to be built. They went crazy as I was in the middle of building the forge, jumped into it the second it was completed, caught fire and ran into the tavern where they burst into flames and the death and smoke ruined everyone's mood.
I think traffic restrictions along the sides of the cliffs and bridge will help prevent a lot of deaths
That’s actually a pretty solid solution.
The Dwarfs will sadly just not follow those often (in my experience).
This gets REALLY bad if you decided to create your own waterfalls or used a natural made one to be at your entrance, you basically have to start walling off stuff so much everywhere and creating so much safety stuff to reduce the amount of dumb citizens throwing them selves off.
@@Nightmare78hAlo just see it as Natural selection
Dwarfs tend to avoid crossing the same tile as another one, so If 3 dwarfs align avoiding each other the 4th get a free bath
It's just odd, not too much traffic goes over that bridge except for the occasional herbalist and woodcutter. Maybe he just got unlucky. Regardless I'm just gonna make it 5 tiles wide from now on.
Yesterday I ragequit a fort when my ironclad dwarves decided it was a great idea to jump in a subterranean lake to fight off fish people.
Aim for the bushes.
Fellow must have dodged too hard and sidestepped off the bridge, it just happens.
haha, you can (and you should) define a priority zone of passage at the center of the bridge and "forbid" the edges, it helps with "fun control". Also forbidding objects that are in the water can help.
I guess I’m just a masochist, it’s too fun.
This is why you don’t fill your moat with water and instead just make it a pitfall. Swimmers can’t cross it and your dwarves have a better chance of surviving the fall.
Some of my embarks would have pools of shallow water. These were mostly just irritating until a goblin army would all invariably drown in them without my soldiers setting foot outside the base
This is a class meme bro, well done buddy!
Thanks fren.
The one time I managed to get a natural waterfall embark every damn trade caravan plummeted down it when they were leaving. I had to cover it up to save them, which kinda ruined the whole thing.
Luckily I haven't run into that yet but as a lover of confluence-type maps, that's gonna give me anxiety.
He'll never change. He'll always be Slippin' (Off The Bridge) Jimmy.
when dwarves are scared they tend t climb things, something they dont do while not scared because pathfinding cant figure it out (same with flyers), so the dwarves might've gotten terrified of a bird flying over or something, climb somewhere, and because they arent great climbers probably fell. just a guess though, the most common case is dwarves climbing trees, so you might have something else.
The dancing dude on the bridge 🤣🤣🤣
My experience as well, I built a nice bridge, a moat around my surface area, then 99% of all my combat deaths came from dwarves dodging into the water and drowning.
So I just decided to remove all water from the map instead, now nobody's dying and legendary fighters can dodge around nonsensically as they kill even megabeasts with no damage taken.
It's really too bad, I enjoy the waterfall aesthetic but at the end of the day water is a headache to deal with. It's really funny to watch a so-called legendary dodger plummet to his death because he lost his footing.
its not even just a draw bridge its also a moat or any thing that close to it somehow fucks the pathing and they just drown it happens cuz when u dig a hole it creates elevation that u can go from up to down and the the dwarfes try to path there and they drown
Translated: [unintelligible]; either way, dwarves like to path down slopes they can't actually reach and will drown themselves around your moat or bridge.
I once accidentally crushed a dwarf to death when opening the bridge
I accidentally crushed the Queen of my civ with a bridge
@@CAMSLAYER13 ah yes, the dwarven guillotine
@ZeroPlayerGame it was a shame, she was actually a good queen that didn't mess with my trading too much
sometimes they get in fights and dwarfs like to toss each other off shit best to have wall
I wish I could just make a giant net, maybe with grates?
@soothingsloth grates work yes.
@@soothingsloth you... Can. Just a wider bridge under it with exit on one side and linked to the same lever.
@@MrTerrakotta I might just make the main bridge wide lol, I'll also make sure they stay away from the edges setting traffic lanes.
I had a similar issue with dwarves drowning, so instead I decided to build a small walkway next to the water so that dwarves could logically climb out and avoid drowning.
I streamed this with a friend, and we both watched as while the area was mined out, a dwarf instantly fell onto the walkway and died on impact...
This happened about 3 or 4 times, give or take.....
dorks will always find a way. One of the viewers recommended making the walkway bigger, and assigning the traffic so that dwarfs will gravitate towards walking in the middle. It's worked out for me.
@@soothingsloth wish I knew sooner lmao
Honestly I fear my own moat more than invasions
At least you didn't make a lava dame and kill your two best minors for a trap you'll probably not even use.
That sounds like a great idea for another video!
yeah minors. my best minors
music of Dwarf Fortess and memes looks like things made for each otherю
i feel you.. build a moat they said.. fill it with magma.. T.T
my fckin moat killed more dwarves than any other danger encountered yet and I fought a forgotten beast that would instakill folks by a superstrong kick to the head using it as its only attack and would always land it.
It’s really wild how fast a body of water can take down a dork.
I have significantly more memorial slabs than coffins due to this. Armok help us.
@@clwnwrld gonna just start placing the memorials on the bridge.
I embarked on a volcano because I thought it would be cool to make a fortress with a drawbridge on the surface over a pool of magma. lots of fun happened with that one
I'm just imagining all the possibilities for fun.
I have a similairish problem, i made a fort with my back to a lake, enclosed it with walls and put in three 'drawbridges' north east and west. When danger comes, bridges go up, dwarves retreat via the kilometer long trap tunnel entrance.
Sounds good right? Wrong. Dwarves love to play on bridges, so every time those levers get pulled, dwarves, cows, cats, anything really just gets launched into the lake or into trees and proceed to drown or starve to death.
Man i love dwarf fortress.
Burrows and pastures, send dwarves to a burrow before pulling the lever, usually have the time to get then inside before you really need to flip that lever. Plus a burrow for the lever puller with food and drink so he stays in the lever room and does his job.
i hate this game
two weeks later
allright imma start this bugger up
a dwarf gets stuck in a 3x3 wall
love this game
At first I thought a megabeast like a hydra dropped from the top onto the bridge. This was nice too tho lol.
One can only dream.
I enjoyed this vid.
Thanks pal!
natural selection
Go to bed.
i always build walls near bridge, to protect dwarfs from falling in water)
Invaders will climb those wall if you're not careful
@@pietrocelano23 raised bridges act like wall tho -
Meu anão foi lutar contra um corvo, e caiu da ponte. :(
I always wall in bridges that are that high up. Dorfs can be silly.
Correction: Dwarfs « are » silly. 😂
LOL Yes. I' m enjoyed. Thank you
0:28 Song name?
ruclips.net/video/W2Df3_k9PGM/видео.html fast forward about 1 min in.
Top Tier.
Ilun Kinem!
Ну это редкость, не надо. Да и стены, никто не отменял, если в ущелье ветер дует.
Don cheadle
Yea that’s me.
Guide walls, guide walls
INUL KINEM
xD
How does one play *Midget Fortress*
Care as much for the dorfs, as much as an expendable ant
'cuz sooner or later their gonna jump off the boat and *_water bend_* into ghost stuff, then proceed to haunt others into commit natural causes
this game should have stayed 20 more years in the attic
I can't help but get attached to my little fellas.
like