I get the feeling that the person who decided to call this Zweihander didn't do their HEMA research and decided that it's practically unwieldy. A lot of the movement and attacks are pretty impractical for a greatsword.
Cloud Strife would like a word. But in all honesty I think the animations are fine for a fantasy style game and the name Zweihander is also commonly used in RPGs for greatswords.
You are talented as hell gg! are u ever going to add run block movement (same question for your other packs)? just wondering before I start working on it
Will you be making a new character? The raider knight is awesome as hell, but i feel that it doesnt fit the gameplay, i'm having trouble skinning a character using the ghost samurai bundle. the mesh update helped but only a little sadly. Also this is epic lol
Are you planning on releasing these on the Unity Store as well, or do i have to switch to UE (or export and retarget the pack manually)? The Greatsword pack is allready awesome but doesn‘t quite fit as well as this pack would for my 2handed characters. Great work, keep it up.
There may be some misunderstandings. I have never deleted anyone's message because it is very meaningless. You can just leave a new message. By the way, the display of stick figures is great~
elden ring has basically done all the actions of the realistic two-handed weapons. If I also want to do a realistic style, I can only try to be different in details.
These are all fantastic animations! Well done :)
8 way rolls and dodges!!! Finally!!!! I would love it if you updated the other packs with these. Im buying this regardless. Great work as always.
can we have a zwie and two handed reatsword as a bundle since they are both 2-h weapons sets?
Elden Ring vibes
SHUT UP AND TAKE MY MONEY!
I get the feeling that the person who decided to call this Zweihander didn't do their HEMA research and decided that it's practically unwieldy.
A lot of the movement and attacks are pretty impractical for a greatsword.
Cloud Strife would like a word. But in all honesty I think the animations are fine for a fantasy style game and the name Zweihander is also commonly used in RPGs for greatswords.
I'm buying this immediately
Nice BRO
You are talented as hell gg! are u ever going to add run block movement (same question for your other packs)? just wondering before I start working on it
Will you be making a new character? The raider knight is awesome as hell, but i feel that it doesnt fit the gameplay, i'm having trouble skinning a character using the ghost samurai bundle. the mesh update helped but only a little sadly. Also this is epic lol
So I can't find any good two handed axe animations anywhere. Do you think these animations would work for an axe?
Are you planning on releasing these on the Unity Store as well, or do i have to switch to UE (or export and retarget the pack manually)? The Greatsword pack is allready awesome but doesn‘t quite fit as well as this pack would for my 2handed characters.
Great work, keep it up.
I’m still busy lately and will try to put it on the unity market before November
@@AnimsetWeaponMaster No stress, not in a hurry, but good to know its coming. Thanks for the awesome work.
@@Mahtrok I have ported some animations from unreal store to unity including weaponmaster TPS set.
Hey, the jump attack at 2:43 does not have root motion in the z axis, could you make 1 or tell me how I can add it myself?
Istant buy, as usual.
Will this be on unity?
Bring to unity please? and TPS handgun and grenade?
Unity plzzzzz
Why you deleted my comment?
There may be some misunderstandings. I have never deleted anyone's message because it is very meaningless. You can just leave a new message. By the way, the display of stick figures is great~
From soft anims...
elden ring has basically done all the actions of the realistic two-handed weapons. If I also want to do a realistic style, I can only try to be different in details.