In my opinion we should ask ourself about the whereabouts of Sherrif Toadster as he hasn't been seen since Banbaleena was kidnapped and he probably had found out the Sir Dadaloo's scheme and decided to look for the Surgeon only by himself (there is no suprise here as he doubted the reliability of parent's actions and his/her relationship with the Jester) and probably player in seventh entry will see him. Also the surgeon can be crucial to the story as question appears : why he left his workstation and floor where he works? This is good question as something fishy could be revealed.
That's a good point, when Sir Dabadoo and his minions kidnapped Banbaleena, they turned her into one of his minions, and sheriff toadster wasn't seen in the band of minions at the end of the chapter, so I guess he slipped out of Dabadoo's grasp and went down to the lower level of the facility to look for "Syringeon" which is the surgeon monster that is supposed to work on level -5 of this facility. In chapter 4, we get to actually see what he looks like when opening the locked door in the area where you first meet Bittergiggle. Of course, it's only an "insert mascot name here says" type deal.
Stinger Flynn shouldn't blame the protagonist. Especially since this all started because the kids and the protagonist's kid were kidnapped. Plus, Sheriff Toadster should've hear(?) the protagonist out and he should've seen that The Jester is willing to fix the mess he's made. That's just my opinion.
Very true. However, even if the Sheriff gave the protagonist a chance, I don't think it would have made any difference - as he still would have run after Banbalina after she got kidnapped . .
Does anybody know what in tarnation the deal was with that three-legged pig with a skirt? Is it supposed to say something about the protagonist? . . That was so eerie. Far more than Selene due to low lighting.
7:12 Stinger Flynn forgets this all started because the protagonist's child was kidnapped? If they want us gone SO bad why not give us what we want? I'm starting to think not only has something happened to us, but something worse might be happening to the kidnapped children by now.
Jumbo Josh is probably causing chaos I don’t even know where fiddles is and stinger probably escaped before dadadoo got to him also slow Seline probably went back to the higher levels of the kindergarten
Regarding Bittergiggle's change of side: I think that he never really wanted to cause problems. In a sense, he was always on the 'good' side. However, he also had the overpowering desire to make the queen laugh, a desire that he couldn't (or at least didn't) overcome. He's like an addict, willing to do anything to get his fix. But when that desire isn't in play, he's a good guy.
I'm not sure who you are asking, but personally, i think the only big downfall of this series is that it's not creepy and scary enough. That said, I am very much aware that this isn't just a horror game, and it's got way more aspects to it than just horror (so probably like 5% horror 20% puzzle and 75% comedy/weirdness). The beauty of this game and its strength is in its quirkiness and goofyness, like I've seriously not seen many games like this one. It's not a bad game. Yeah, chapter 1 was boring, and there's the whole price thing, and the fact they badly wanted to make some of the games long enough so that people couldn't refund, and went about it really in silly ways (e.g. the cannon game in chapter two, mind you, they instantly knew the cannon part was annoying, and I am pretty sure they put it in chapter 3 to just spite people, as like a silly prank). But honestly, I think the games really improved since 1 and 2. Chapter three was a big turnaround. But honestly, the thing ALL the series lacks is darkness and the actual horror aspect. Compared to games like Fnaf and Poppy Playtime, this series literally could pass as a kids' game, with just well-timed jumpscares as the scary part. The thing that is scary in most horror games and horror films isn't the jumpscares but the anticipation and that whole vibe of impending doom and uncertainty, something Garten lacks. When I first played garten 1, in fact, the first thing I realised was how... relaxing and pleasant the game felt. You go into this quiet lit up kindergarten. It's quiet - but in a cosy sort of way, and you play with a drone that makes quirky noises, then you complete puzzles that are kind of satisfying and see a bird staring at you, which sort of looks creepy, but barely, then you go to a room that actually looks fucking terrifying and it looks like there's going to be an actual horror part, only to the Swipe the key card and turn the lights on and ruin the vibe. I personally just think the Euporic Bros didn't really know how to make a scary horror game, and it was very much amateur and experimental, and it ended up just becoming more weird and funny and less scary, and so they went with that as the series progressed. Sort of like how Metallica started out as a thrash metal band but sold out and made classic metal and arena rock songs, and it worked better and now they sort of are a regular metal band with some slight thrash parts here and there but never as thrash and heavy as Slayer or Overkill etc. At this point people should stop viewing this series as a horror game and more just a goofy indie game for some lighthearted fun with some horror aspects and an interesting story (aside from the weirdness the strong point of this series is also the storyline, I am actually hooked, and I am probably never going to spend a single pound on chapter 2 or any of the others, but I will watch every single chapter get played through and learn the story as I find that enjoyable) (sorry of that upsets anyone, as I know that sort of sounds selfish as I am not actually spending money and putting any effort in the game and just living of other's experiences, but I have no time and money for any games in general, being a busy full time musician, in a small solo act, with a measly two monthly listeners on Spotify and having to do every single aspect of my work by myself 😅). Regardless, the game could work well as a horror game. I've seen plenty of remakes of the game where it was given a much darker tone, and it worked much better as a horror game. The thing is, a lot of the things that would make this game more scary are actually simple and not really rocket science - for example, they've sort of done it in this chapter, but as I said - kill the lights, give the player a flashlight and let them cope in the dark, this game has had way too well lit up moments, and really most of it happens in light up areas. It doesn't work for a horror game. Another thing that would be nice is some ambient sounds, and I mean creepy ones but quiet ones. They've got them occasionally here and there, but they really just create a different feel than what I'd expect, and I feel that continuous super quiet ambient sounds and every so often would work better. Something like distant footsteps or stuff moving around, things of that nature, just to make the whole place a bit more unnerving and suspenseful. I am a metal musician, and I basically thrive of fear, suspense, and impact in my music - and the one thing that makes something heavy and impact full, is dynamics and this game Just needs that. Atm, you have a game that is bright and pleasant and occasional. A jumpscare happens, and you go woah, and then it's back to just regular old puzzles in lit up rooms. Really, you want this to have a dynamic build-up - you enter x place - it's dark, it's creepy, you feel unnerved, you hear strange sounds every so often but you can't tell what's making them and you really just in this constant state of paranoia, then when that jumpscare hits, it's going to hit hard and you're going to scream. Puzzles shouldn't be last-minute cram ins to make the game long, but well thought out tasks that are done in a state of paranoia, as opposed to a boring slog or a chilled walk in the park. That said, there are some really good puzzles in these games, and the first banbaleena puzzle is actually pretty cool, both due to its comedic nature but also due to its time constraints and stressfulness, but it really isn't as good as it could be and many of these puzzles need work. That being said, the series at this point thrives of being comedic and self-aware and has pretty much failed at and given up at being scary or at least to a point that it passes as a horror game. It's not a bad series. It's funny and has cool puzzles and funny jokes and gags in it as well as quirky and goofy elements and characters that make me smile, and it's really got an interesting story and lore. But I really hope to see this whole series remade in the distant future as a proper scary horror game that it is very much capable of being with the right tweaks. I am pretty glad, however, that this game went in this direction as a failsafe and went with weird and funny, as opposed to gross and obscene as many horror games and films that fail at being scary seem to do (for example Dead by Daylight, it's not a scary horror game and it really seems most of its strength and "fear factor" seems to be solely based around blood and gore, which is just so boring and cliché in the horror genre, and many horror media seems to go this route and barely pass as scary, just gross).
🤣🤣🤣😭 not you getting angry at the protagonist trusting the experiments that keep turning on her then being nice. Seriously after the second time I would be like I trust no one let me get my kid and go
Honestly story's pretty interesting and I'd recommend for anyone interested and confused to check out the wiki, anyone can edit it but as of the time im writing it, they pieced it pretty well although obviously with speculations and assumptions given by the notes in the game but for the most part you can kind of understand all the events that played out before the game so lore and then in the present, I was also reminded of that horrific tape from the first game where all the children screamed and fell down the ball pit. I'm hooked in just for the story and characters
Any time this game comes up, I still wonder how this can possibly be a kindergarten, which for those not in the US, it’s schooling for 5 year olds. The entire location is like a weird backrooms prison.
Only the top floor is suppose to be the kindergarten, the location from the first game. It's meant to be a kindergarten that's hiding experiments and laboratories underneath it
I guess it's like a front company. The Euphoric Brothers are really trying to lean into something SCP-styled minus scaring the kids. They even have their own version of MTF in the facility, which is shown in some reports
In Chapter 6, Jumbo Josh and Slow Selene didnt join his army and they also never appeared in chapter 6. I am thinking Slow Selene and Jumbo Josh will actually end up helping us as they cant beat Sir Dadadoo. I know nabnab and stinger flynn arent also in the army but Nabnab probably wont help us. Well stinger flynn might just dont think so.
it might be hard to take down Sir Dadadoo because we did see him beat a mutated gigantic nabnab so even if jumbo josh would save us, I dont think he can beat Sir dadadoo and his army but jumbo josh is really strong so maybe.
@@YesItsMeComidron i know but i think its possible that they might team up with us, even when weaker than Sir Dadadoo. But if not Jumbo Josh i think Slow selene will.
As the chapters come out I just get the feeling that the kids are already gone. They fell from a very high level in the ball pit and have been running ever since. There are no other adults and the notes left behind by humans are usually not good.
so everyone forgot that this is chapter 6? the developers skipped chapter 5 for some reason. chapter 7 is next but whatever answers we need is from the 5th installment.
Mascots who cannot be under Sir Dadadoo's control are: Stinger Flynn (once he gets givanium) Jumbo Josh: blud destroyed stinger flynn with givanium, how can he not destroy Sir dadadoo Sheriff Toadster: "These toadstars never fail partner." Slow Seline: she fast as light bro one blink and you in heaven 💀 Captain fiddles and his crew: nuh uh the cyan fiddles is bigger than Jumbo Josh here Zolphius: if he was real he would be the size of the earth, try glitching in SF's dreams where he was on a beach, madafaka is tall asf
All of Captain Fiddles crew except maybe arguably the giant cyan one are dead, the true captain fiddles himself we somehow still haven't met outside of dream sequences, and the rest of Jumbo Josh family just like him but different color haven't been seen either, and don't forget the Nanny hasn't been infected either, she's still out there somewhere
The Nanny looks like one of Sir Dadadoo's creations, it has the same color as Dadadoo. The giant cyan captain fiddles one isn't confirmed dead, he might be wearing an eyepatch due to his eye being hit by a firework.
@@farhana658 I think it was in the first game where one of the QR codes sent you to the Secret Jumbo Josh Lounge, it was a secret website in the Euphoric Brothers page and it had like 5 different other Jumbo Josh colors and had a cake in the middle where the message was like You mustve worked hard to get here, you seem pretty cool so just relax and have some cake or something like that
@@farhana658 I actually doubt the Nanny is "Birth" from Sir Dadadoo I think she's just another mutant that is probably in the burnt incomplete mural with Zolphius and the others. As for the Cyan Fiddles he's probably alive somewhere still but I'm still wondering where the actual Captain Fiddles, he intrigues me because of his lack of appearance and also he's the ONLY case that we had a case report (that I know of/remember) of that said "Case is READY for presentation" and that was his last case before Bring a Friend Day
With each new installment, this game feels less and less like a Bendy/Poppy Playtime clone and more like we're tumbling down the rabbit hole with Alice.
I didn’t watched any of the earlier parts. Now start the video again and try not to be confused after after all those names. Sounds like a story a 7yo girl would tell
I wanna say even though I'm late. I feel bad for the player,aka parent,they're trying to find their son or daughter and they get blamed by the mascot for not understanding and "betraying" characters,I hope Sheriff Toadstool,if he's alive,understands leaving us was wrong and also Stinger Fling is the worst character cause he blames the player
I used to really be involved in the games horror but now I can see why some people just can’t stand it. I might actually laugh during the dialogues next time bcuz the lore is complete 💩
In my opinion we should ask ourself about the whereabouts of Sherrif Toadster as he hasn't been seen since Banbaleena was kidnapped and he probably had found out the Sir Dadaloo's scheme and decided to look for the Surgeon only by himself (there is no suprise here as he doubted the reliability of parent's actions and his/her relationship with the Jester) and probably player in seventh entry will see him. Also the surgeon can be crucial to the story as question appears : why he left his workstation and floor where he works? This is good question as something fishy could be revealed.
That's a good point, when Sir Dabadoo and his minions kidnapped Banbaleena, they turned her into one of his minions, and sheriff toadster wasn't seen in the band of minions at the end of the chapter, so I guess he slipped out of Dabadoo's grasp and went down to the lower level of the facility to look for "Syringeon" which is the surgeon monster that is supposed to work on level -5 of this facility. In chapter 4, we get to actually see what he looks like when opening the locked door in the area where you first meet Bittergiggle. Of course, it's only an "insert mascot name here says" type deal.
Very true. All very interesting an intriguing. Not to mention the three-legged ghost pig . .
I’m pretty sure the player is female because the child refers to her as mommy but the monsters refer to her as they so idk
@@Astr000 yeah, superhorrorbro made the same theory when he talked about chapter 3
Stinger Flynn shouldn't blame the protagonist. Especially since this all started because the kids and the protagonist's kid were kidnapped. Plus, Sheriff Toadster should've hear(?) the protagonist out and he should've seen that The Jester is willing to fix the mess he's made. That's just my opinion.
Very true. However, even if the Sheriff gave the protagonist a chance, I don't think it would have made any difference - as he still would have run after Banbalina after she got kidnapped . .
I agree and also this would’ve probably happened regardless if the protagonist came or not
@@VanillaV05 Maybe not in the exact same way, but perhaps in some way . .
I have a feeling that the main character is also a Givanium experiment. The most perfect and human looking one
Right due to how intelligent we are and we don’t speak and survived an elevator crash lol
@@Astr000we are a floating camera.
@@gabriel3ioes they just don’t wanna put a character model we obviously have a body can’t tell if ur joking or not
Does anybody know what in tarnation the deal was with that three-legged pig with a skirt? Is it supposed to say something about the protagonist? . .
That was so eerie. Far more than Selene due to low lighting.
@@Astr000😂😂😂😂
7:12
Stinger Flynn forgets this all started because the protagonist's child was kidnapped? If they want us gone SO bad why not give us what we want? I'm starting to think not only has something happened to us, but something worse might be happening to the kidnapped children by now.
Because he needs the children to achieve something
And he probably doesn't know where they are
I do hope Zolphius will play a big role in the next chapter
Me too, regarding Chapter 5!
He seems to be the strongest of the all by size alone. I would save him for the final chapter
Notable thing is the fact that four mascots are missing from Sir Dadadoo's 'army' at the end: Toadster, Nabnanb, Little Beak, and Slow Seline
Jumbo Josh and Captain Fibbles.
And Stinger Flynn.
i think he scared of jumbo josh tho because he just defeated prime stinger flynn like nothing
@@Pro-Gamer330
@@Pro-Gamer330yeah
Jumbo Josh is probably causing chaos I don’t even know where fiddles is and stinger probably escaped before dadadoo got to him also slow Seline probably went back to the higher levels of the kindergarten
I'm not surprised if this game is going to be as long as One Piece anime 😐
I doubt it’s going to last that long.
@@Digidragon55I think it’s a joke?
Or the " Ice scream " mobile game
This game will probably have 10 episodes/chapters, hopefully fingers crossed
@@engagingweirdo I hate to see when Chapter 5 appears.
Chapter 7 is gonna be a hell of a chapter
It just gets crazier😭
@Astr000 imagine if bendy made a cameo in this chapter 🤣
They better include a John cena meme or something that’s actually really funny
@@CaibelTheStrategist Yes. Or Courage the Cowardly Dog. Just kidding - that's not happening. :]
@@goteamslugs I hope it does
I like this game series tbh, despite all the flaws, it's fun to watch people play. Especially kubz scouts lol
Regarding Bittergiggle's change of side: I think that he never really wanted to cause problems. In a sense, he was always on the 'good' side. However, he also had the overpowering desire to make the queen laugh, a desire that he couldn't (or at least didn't) overcome. He's like an addict, willing to do anything to get his fix. But when that desire isn't in play, he's a good guy.
3:42 there are zero thoughts in those eyes
Only the inner machinations of her mind
**showcases a carton of milk spilling over**
😂😂😂😂😂😂😂
I swear Bro, each Chapter gets more Crazier,Mind-blogging, Bombastic, whats next?
Chapter 13 benben is the main characters father
Just curious what does garten of banban games and chapters lacks and needs to really improve on in your opinions everyone?
I'm not sure who you are asking, but personally, i think the only big downfall of this series is that it's not creepy and scary enough. That said, I am very much aware that this isn't just a horror game, and it's got way more aspects to it than just horror (so probably like 5% horror 20% puzzle and 75% comedy/weirdness). The beauty of this game and its strength is in its quirkiness and goofyness, like I've seriously not seen many games like this one. It's not a bad game. Yeah, chapter 1 was boring, and there's the whole price thing, and the fact they badly wanted to make some of the games long enough so that people couldn't refund, and went about it really in silly ways (e.g. the cannon game in chapter two, mind you, they instantly knew the cannon part was annoying, and I am pretty sure they put it in chapter 3 to just spite people, as like a silly prank). But honestly, I think the games really improved since 1 and 2. Chapter three was a big turnaround. But honestly, the thing ALL the series lacks is darkness and the actual horror aspect. Compared to games like Fnaf and Poppy Playtime, this series literally could pass as a kids' game, with just well-timed jumpscares as the scary part. The thing that is scary in most horror games and horror films isn't the jumpscares but the anticipation and that whole vibe of impending doom and uncertainty, something Garten lacks. When I first played garten 1, in fact, the first thing I realised was how... relaxing and pleasant the game felt. You go into this quiet lit up kindergarten. It's quiet - but in a cosy sort of way, and you play with a drone that makes quirky noises, then you complete puzzles that are kind of satisfying and see a bird staring at you, which sort of looks creepy, but barely, then you go to a room that actually looks fucking terrifying and it looks like there's going to be an actual horror part, only to the Swipe the key card and turn the lights on and ruin the vibe. I personally just think the Euporic Bros didn't really know how to make a scary horror game, and it was very much amateur and experimental, and it ended up just becoming more weird and funny and less scary, and so they went with that as the series progressed. Sort of like how Metallica started out as a thrash metal band but sold out and made classic metal and arena rock songs, and it worked better and now they sort of are a regular metal band with some slight thrash parts here and there but never as thrash and heavy as Slayer or Overkill etc.
At this point people should stop viewing this series as a horror game and more just a goofy indie game for some lighthearted fun with some horror aspects and an interesting story (aside from the weirdness the strong point of this series is also the storyline, I am actually hooked, and I am probably never going to spend a single pound on chapter 2 or any of the others, but I will watch every single chapter get played through and learn the story as I find that enjoyable) (sorry of that upsets anyone, as I know that sort of sounds selfish as I am not actually spending money and putting any effort in the game and just living of other's experiences, but I have no time and money for any games in general, being a busy full time musician, in a small solo act, with a measly two monthly listeners on Spotify and having to do every single aspect of my work by myself 😅). Regardless, the game could work well as a horror game. I've seen plenty of remakes of the game where it was given a much darker tone, and it worked much better as a horror game. The thing is, a lot of the things that would make this game more scary are actually simple and not really rocket science - for example, they've sort of done it in this chapter, but as I said - kill the lights, give the player a flashlight and let them cope in the dark, this game has had way too well lit up moments, and really most of it happens in light up areas. It doesn't work for a horror game. Another thing that would be nice is some ambient sounds, and I mean creepy ones but quiet ones. They've got them occasionally here and there, but they really just create a different feel than what I'd expect, and I feel that continuous super quiet ambient sounds and every so often would work better. Something like distant footsteps or stuff moving around, things of that nature, just to make the whole place a bit more unnerving and suspenseful. I am a metal musician, and I basically thrive of fear, suspense, and impact in my music - and the one thing that makes something heavy and impact full, is dynamics and this game Just needs that. Atm, you have a game that is bright and pleasant and occasional. A jumpscare happens, and you go woah, and then it's back to just regular old puzzles in lit up rooms. Really, you want this to have a dynamic build-up - you enter x place - it's dark, it's creepy, you feel unnerved, you hear strange sounds every so often but you can't tell what's making them and you really just in this constant state of paranoia, then when that jumpscare hits, it's going to hit hard and you're going to scream. Puzzles shouldn't be last-minute cram ins to make the game long, but well thought out tasks that are done in a state of paranoia, as opposed to a boring slog or a chilled walk in the park. That said, there are some really good puzzles in these games, and the first banbaleena puzzle is actually pretty cool, both due to its comedic nature but also due to its time constraints and stressfulness, but it really isn't as good as it could be and many of these puzzles need work. That being said, the series at this point thrives of being comedic and self-aware and has pretty much failed at and given up at being scary or at least to a point that it passes as a horror game. It's not a bad series. It's funny and has cool puzzles and funny jokes and gags in it as well as quirky and goofy elements and characters that make me smile, and it's really got an interesting story and lore. But I really hope to see this whole series remade in the distant future as a proper scary horror game that it is very much capable of being with the right tweaks. I am pretty glad, however, that this game went in this direction as a failsafe and went with weird and funny, as opposed to gross and obscene as many horror games and films that fail at being scary seem to do (for example Dead by Daylight, it's not a scary horror game and it really seems most of its strength and "fear factor" seems to be solely based around blood and gore, which is just so boring and cliché in the horror genre, and many horror media seems to go this route and barely pass as scary, just gross).
@@AnkothOfficial wow, just woww👏
What a very well thought out story
🤣🤣🤣😭 not you getting angry at the protagonist trusting the experiments that keep turning on her then being nice. Seriously after the second time I would be like I trust no one let me get my kid and go
We don’t even know where our child is😭
Honestly story's pretty interesting and I'd recommend for anyone interested and confused to check out the wiki, anyone can edit it but as of the time im writing it, they pieced it pretty well although obviously with speculations and assumptions given by the notes in the game but for the most part you can kind of understand all the events that played out before the game so lore and then in the present, I was also reminded of that horrific tape from the first game where all the children screamed and fell down the ball pit. I'm hooked in just for the story and characters
This one was insane ❤
This game confused my brain so much I had no clue what was going on
Sammee
Any time this game comes up, I still wonder how this can possibly be a kindergarten, which for those not in the US, it’s schooling for 5 year olds. The entire location is like a weird backrooms prison.
Only the top floor is suppose to be the kindergarten, the location from the first game. It's meant to be a kindergarten that's hiding experiments and laboratories underneath it
I guess it's like a front company. The Euphoric Brothers are really trying to lean into something SCP-styled minus scaring the kids. They even have their own version of MTF in the facility, which is shown in some reports
I was hoping you'd do one to this, and you were quick with this one again
never thought id be here so early
In Chapter 6, Jumbo Josh and Slow
Selene didnt join his army and they also never appeared in chapter 6. I am thinking Slow Selene and Jumbo Josh will actually end up helping us as they cant beat Sir Dadadoo. I know nabnab and stinger flynn arent also in the army but Nabnab probably wont help us. Well stinger flynn might just dont think so.
it might be hard to take down Sir Dadadoo because we did see him beat a mutated gigantic nabnab so even if jumbo josh would save us,
I dont think he can beat Sir dadadoo and his army but jumbo josh is really strong so maybe.
@@YesItsMeComidron i know but i think its possible that they might team up with us, even when weaker than Sir Dadadoo. But if not Jumbo Josh i think Slow selene will.
@@Apple-Apple_No_Mi ye you might be right
Welcome back to banban
As the chapters come out I just get the feeling that the kids are already gone. They fell from a very high level in the ball pit and have been running ever since. There are no other adults and the notes left behind by humans are usually not good.
Sometime I want to know what's in their head
Is it just me, or does banban sound exactly like red guy from don't hug me i'm scared!?
At this point, even matpat's theories sounds more belivable than... this...
Wdym
@@Astr000 that, somehow, the theories that matpat makes feels more belivable than the story that's actually canon.
@@redgod208 some of the story makes sense honestly
This is peak content
IS THAT THE GUY FROM FORTNITE?!?!
The moment I saw this game, this game is pure chaos LOL. Does anyone else agree?!
Honestly i hope they never stop XD
making these games ofc
I like kind talk about new game from zed-technician
I luv his voice
so everyone forgot that this is chapter 6? the developers skipped chapter 5 for some reason. chapter 7 is next but whatever answers we need is from the 5th installment.
Dadaloo? It's Dadadoo
❤
Mascots who cannot be under Sir Dadadoo's control are: Stinger Flynn (once he gets givanium)
Jumbo Josh: blud destroyed stinger flynn with givanium, how can he not destroy Sir dadadoo
Sheriff Toadster: "These toadstars never fail partner."
Slow Seline: she fast as light bro one blink and you in heaven 💀
Captain fiddles and his crew: nuh uh the cyan fiddles is bigger than Jumbo Josh here
Zolphius: if he was real he would be the size of the earth, try glitching in SF's dreams where he was on a beach, madafaka is tall asf
All of Captain Fiddles crew except maybe arguably the giant cyan one are dead, the true captain fiddles himself we somehow still haven't met outside of dream sequences, and the rest of Jumbo Josh family just like him but different color haven't been seen either, and don't forget the Nanny hasn't been infected either, she's still out there somewhere
The Nanny looks like one of Sir Dadadoo's creations, it has the same color as Dadadoo. The giant cyan captain fiddles one isn't confirmed dead, he might be wearing an eyepatch due to his eye being hit by a firework.
@@_simplylink_ also, which jumbo josh family are we talking here? Where was his family seen? (As a painting.)
@@farhana658 I think it was in the first game where one of the QR codes sent you to the Secret Jumbo Josh Lounge, it was a secret website in the Euphoric Brothers page and it had like 5 different other Jumbo Josh colors and had a cake in the middle where the message was like You mustve worked hard to get here, you seem pretty cool so just relax and have some cake or something like that
@@farhana658 I actually doubt the Nanny is "Birth" from Sir Dadadoo I think she's just another mutant that is probably in the burnt incomplete mural with Zolphius and the others. As for the Cyan Fiddles he's probably alive somewhere still but I'm still wondering where the actual Captain Fiddles, he intrigues me because of his lack of appearance and also he's the ONLY case that we had a case report (that I know of/remember) of that said "Case is READY for presentation" and that was his last case before Bring a Friend Day
Can u explain god's will be watching it's a pixal game
Bro this is like exactly what happens
I swear this Story might be AI generated from madlib prompts.
With each new installment, this game feels less and less like a Bendy/Poppy Playtime clone and more like we're tumbling down the rabbit hole with Alice.
I thought that the slug’s name was “Dadado”
Wonder why they called it Garten of Banban 6 instead of 5.
Where was Slow Seline at; in chapter 6?
I didn’t watched any of the earlier parts. Now start the video again and try not to be confused after after all those names. Sounds like a story a 7yo girl would tell
i think that jumbo josh will save them all
and the seriff with the parent
You were right
If anyone’s wondering about banban 5 I think game theory made a video about it at some point.
how deep is that place.
All of this is supposedly under a kindergarten
Guys remember this all happened cuz of a kid
I thought the parent was a male?
6???
You ran out of games or what
The making of these games are getting worse and worse
I still find it funny how they try to copy Poppy's playtime
Hey, I think you skipped a number you went from 4 to six
Why is it 6 and not 5
Fucking sir dadadoo...
What happened to 5
I wanna say even though I'm late. I feel bad for the player,aka parent,they're trying to find their son or daughter and they get blamed by the mascot for not understanding and "betraying" characters,I hope Sheriff Toadstool,if he's alive,understands leaving us was wrong and also Stinger Fling is the worst character cause he blames the player
I used to really be involved in the games horror but now I can see why some people just can’t stand it. I might actually laugh during the dialogues next time bcuz the lore is complete 💩
You made spelling mistakes
Stop Covering This Absolute Garbage Of A Series.