I really love your videos! I know making videos is a lot of work, but I hope you keep them coming. One piece of constructive criticism I'd like to make though pertains to how you make a thru hole. In this video, and also other videos of yours, you simply drag the arrow "more than enough" to insure the hole goes all the way through the part. This is fine if the underlying part length will never change. But the whole point of parametric modeling is that you can go back and change things, without updating operations that came after that point. So if your cube was 2 inches long, and you cut a hole by dragging the arrow 3 inches, then later made the cube 50 inches long, the hole would no longer go all the way through, it would only be 3 inches deep. A better option is to go to the Extent drop down box and select "All". This would guarantee a thru hole regardless of any changes made to the underlying part. Sorry for the long winded response. Just trying to provide information to the Fusion 360 community. :)
I'm new to fusion but I've done 3d work for many years.. things like what you mentioned with the hole depth seems like unnecessary history getting dragged along the process. If the nut has a hole made, it shouldn't matter if the object changes to 50, a hole is a hole. The hole maker and its size shouldn't exist anymore.. am I overthinking it?
i kind of figured my self how to make that hole , but that tip how to came back and edit that was realy helpfull. i was strugling with it a lot. :-) thanx
Thanks for the great tutorial. I am working on a simple flat .25in thick bracket, which I created from a sketch that was then extruded. The problem is I want to create counterbored holes from opposite faces, but the locations for the hole tool are only available from the face they were originally drawn on (pre-extrude). I can't figure out how to project the point from that face to the opposite face (so that I can then use the hole tool from there). I'm sure it's something simple, any tips would be appreciated!
Great Tutorial. I learned a few tips even though I have used the Hole Tool for about 3 years. I have a scenario that I recently ran into. I have 2 Flat Bar Stok components stacked on each Other. Each has it's own Sketch. I have a hole in the bottom piece sized to tap 1/4-28. If I put a hole in the Top piece using the projected Sketch Point from the bottom pieces sketch and size it to Slip 1/4" then it makes BOTH Holes Slipping 1/4" (Which is the last feature in the time line) and in each components Timeline it has a "Shared" Hole Feature (which is indicated by the color of each component when I have component colors activated) any tips on how to avoid this issue. Thanks for all the time you give to the community.
Thank you. When I try to add a reference, no distance comes up, the hole just jumps to the middle of the shape. I appears you cut. Did you have to change something to get the reference distance to come up? I did everything the same as you.
Hi I actually am trying to figure out how to set the angle of the hole. Would I create that plane and I suppose rotate that to the correct angle? The 2 faces I want to place a hole through are not parallel .
I had a cylinder I wanted to punch holes into itevery 30 degrees around the longest axis. I couldn't find an elegant way to do it. If you can add ideas appreciated.
When a body is not flush with a sketch but say floating above it, and you want to use the sketch holes to create some counter sink hole in the body, how do you get the countersink parts onto the face of the body??? There is no "start from object" like in the extrude command so how do you do this without realigning the body with the sketch etc.??
So, I notice that the "hole" function does not work on a flat (4mm thick) surface. It cannot find a side, and I'm not willing to risk an extrusion fault. What do I do
If you have two materials next to each other and one has already a hole in it- how do you make another hole right in the center of existing one in the next material?
Thanks so much! I needed the modeling but didn't know it ! HAHA I thought it was the the threads were too small, but someone said it would work! Now I see what I did wrong!
Is there a way to have a ruler show up all the time? Just as a reference? Or a way to position stuff off the origin? Say I want to play one object at 0,25mm. And another at 10,25mm.. On the 2d plain. One example would be something like this.. Let's say I make an object. Then I want to copy and paste that object a given distance from the other object or origin.
Is there not a standard size counterbore, countersink, clearance dimension for certain size bolts, or do you have to always manually enter those values? For example, Solidworks Hole Wizard lets you select your bolt size and whether you want a loose, normal or close clearance and it automatically provides the correct values for your clearance around that fastener.. We received some Fusion 360 models and the holes were too small for the countersunk screws.
I need to create chamfered holes in a plate where the chamfer takes up the complete thickness of the plate. I find it the whole tool does not give you enough option to do this unless I'm doing it wrong. This is the first time I've come across this scenario where the chamfer is taking up the entire thickness of the plate and there's no vertical through whole following the transfer it is exactly at the point that the champions so basically the screw head is the only thing that is in the plate thickness I hope you can understand what I mean I've been tinkering with it for like an hour now and I can't get it to work it always adjusts to the thickness of the play and always leaves the smaller diameter exit hole with some vertical shaft it's frustrating as hell
Love your mini tutorial just what I need for my 70 year old brain. Keep up the great videos 👍 Are you able to create a square hole fore instance instead of sketching and extruding it?
how would you do that on a concave surface. The problem is there if you set an offsetplane at the lowest point of the concave rounding the tool wouldnt cut the surfaces above and if you set the offset plane on a higher spot you cannot set depth dimensions of the counterbore correctly. i have not found anything yet on the interwebs, so if you have a tip for me that would be nice :) thank you sir.
Hi, thank you for uploading the tutorial firstly. Can I ask for some help though. I want to make a hole with a flat edge for a stepper motor. What's the best way to do this?
There is one thing i hoped to see in here. If i extruded from a sketch, how can i place multiple holes on the sides of the extrusion, since there won't exist a sketch of this.
This was good for basic holes. I need to understand how to cut a hole diagonally on a curved surface. In other words I have a cylinder and I want a hole for a screw that will go from the bottom of the cylinder to the top of the other side, thus allowing me to screw something in at an angle. So far I can't find anyway to do this or anyone to explain how to do this. Can you help?
Hey, not sure if you still need it, but you can do: 'Tangent plane' -> 'Axis Through Two Planes' (selecting the tangent plane and the top of the cylinder) -> 'Plane at an angle' (selecting the new green axis) and change the angle to your desire. This should do what your after, let me know if you would like a video 👍
Hey. Thanks for the tutorial. One thing that's missing is how do you create an angled hole? For instance, in the cylinder, I want an angled hole from the flat top surface to one of the curved edges so I can thread a wire through from one side to the top. How would you do that please? Thanks
Firstly, thanks for the vid :) Second of all, my only confusion about using this over making a sketch of a circle manually and cutting it is doesn't this then block me from editing the hole later on if i need to?
I guess im asking the wrong place but does anyone know a trick to get back into an instagram account..? I somehow lost the login password. I would love any tips you can give me.
@Brecken Alejandro i really appreciate your reply. I found the site thru google and im in the hacking process now. Looks like it's gonna take a while so I will get back to you later when my account password hopefully is recovered.
Amazing video. A question though - How can I "group" holes. For instance I have two rows of 4 holes each and I want to move them together, that they will maintain their spaces etc.. What is the best way to do so?
Thanks it was very educational I have a cnc machine with horizontal spindle and I was looking for how to use it and how to draw a hole on the piece but not on the surface if any one can guide me I will be thankful.
I would personally slice the model with an offset plane wherever you need the hole to be, and then create a sketch and draw the hole on the correct plane, then extrude using 'cut'. I'm not sure if there's another way to do this, sorry.
I’d like to see a way of having a hole pattern Then copying and pasting that pattern along an object at centres . An example would be whole patterns along the side of a steel stringer for treads on a staircase . That would be hugely helpful to me .
a deleted post from a question on making an 8 hole concentric bolt hole pattern.. with important addition how to create a truly concentric bolt hole pattern... divide 360 by the number of holes... this number will equal what is called Pitch Degree.... the center of the bolt hole pattern will represent X/Y 0 The first hole represents 360 or zero degrees; the X coordinate for your first hole will be the radius of your bolt hole pattern.. and the Y coordinate for that first hole will be zero. Each successive hole in the pattern is calculated with the Sum of pitch degrees for that hole.. ie. second hole will be calculated using pitch degree (360/8 = 45), 3rd hole will be calculated as second holes pitch degree plus one more holes 45 pitch degree.. 45+45=90, 4th hole will be the sum of previous holes sum pitch degree 90 plus pitch degree 45 = 135 etc. ... NOTE: you need to add the pitch degrees instead of multiplying by the number of the hole you are attempting to calculate, because multiplying will not account for the zero or 360 degree placement of first hole.. it is possible to write this method in other ways.. but this is the best I know the formula you use for each x and y location is as follows: X=Sum Pitch degree Cosine times radius of bolt hole pattern Y= Sum Pitch degree Sine times the radius of the bolt hole pattern. as far as I know, this will give you as close to perfect X/Y Data for Truly concentric bolt hole patterns, as a math formula may provide.. .the rest is up to your equipment and skill. Some wisdom of this Circle method... the Number of God... Zero and 360 (All) count... the alpha and omega ...nothing and the sum of all things had better be counted as a hole number.. .the unknown.. and the omnipotent... seem, in some circumstances, to be warrantless of regard, but in truth.... are whole numbers too... and if you count the known without respect for the unknown... you will end up with eccentricity ...misery, poverty, famine, tyranny... instead of everlasting life..... .Truth is the name all peoples genuinely worship...seek truly... find the name in all things. what this video doesn't show is... if you go into sketch and select create point.... as with create circle... there is no DRO... no way to see where your mouse is located with precision.. no data entry field... no basics..... no responsibility... New designers, creators, machinists, etc. ... are forced to endure psychological turmoil, at best, as their employers have been forced through financial need to give money and perception of legitimacy to fusion 360's irresponsibility.... anyone who cries out will be made to look like an ass and not smart..... and any one who tries to help may be caused to be resented, and will certainly be guilty of associating with and legitimizing irresponsible leadership. this platform doesn't have what your shop's bridgeport has.... but it is covered up in fancy crap to make assholes feel special and super smart... while laying waste to anyone honest enough to want anything representing a standard in industry to have actual coverage of the basics of the stuff that made all the rest of the bs possible. Fusion smacks of the dishonest leadership of HAAS trying to dumb down the machinist in the name of making lower wage operators.... it gives credence to solid works over charging for their services.... and makes other fly by night operations seem legitimate.... it is irresponsible... it does not account for the first and last... and it does come with consequences. I do hope you will correct it.... regardless... .the first and last does account for all things... all consequences... no matter how poor your math is.
I simply do not understand how difficult this is. CNC programming is generally done from the center of the part in a Cartesian coordinate system (Most blueprints are drawn from a single origin which is easy to place a part on relative to the drawing). Prints are rarely drawn from the perimeters of a part. - I do not understand why you cannot use a reference as the center and describe location in X and Y. There must be a way - do you know how to do. When I place points on a sketch - laborious and silly. It will not let me cut a hole in the negative direction if the sketch is on the bottom of an extruded part. Am I missing something? Known to do that.
Hi, great tutorial! What if you would like to design holes for bench dogs at precise distances on a board for a workbench in a grid pattern, for example, 20 mm holes 96 mm apart on a rectangular grid
Any chance its possible to do a one on one instructional? I just got this program downloaded a week or two ago and been going through several RUclips channels of tutorials. Yours seem to be pretty good and thanks for the content! I ordered a cnc plasma cutting table a month ago and just trying to get familiarized with 360 and hopefully get some of my projects layed out so I can more quickly go to work once I get the new cnc here and set up. So everything at this point that I will be doing is basically 2 dimensional.. perhaps I will be cutting 1/8" or 1/4" sheet metal. You have alot of great videos but much of it is content I will never use.. lease at this point anyway. So without spending a ton of time on doing 3D sketches perhaps I could get more into on something tailored to what I will be doing. Would like to chat more if that is something you would be interested in doing. Im in Wisconsin. Perhaps even a remote access would work as well. Let me know your thoughts! Thanks again!
OK you should really clarify something when you choose clearance whole it cannot be tapped to the size that you want the screw to fit in because they screw will just slide in and out of that it's a clearance hole it clears the entire dimension including the thread! You probably meant this to be this way but it kinda sounded like if you just wanna make the whole ready for being tapped you can choose clearance which is incorrect
It is missing things that give me huge problems - placing holes in imported parts that needs to be placed precisely. Ex. 2 * M5 holes placed 16mm from a round hole parallel to a side, and without being able to use the side as Fusion does not let you measure preciely if you don't have a 90 degree angle. In my other cad you get length is 20.87, x=19.0, y=2 ex (not calculated and actual numbers). In fusion you only get the 20.87 I find it next to impossible to place a hole if you don't have a 90 degree straight line dimension or you have to dimension to the center of a hole. I don't understand why constraints and dimensions are only part of the sketch environment.
Making a hole on the inside of a tube does not actually make a hole. Any idea how to work around this? The origin of the hole will be on the tangent plane of the inside diameter, when you would really want the hole origin closer to the axial center line.
What do you mean "doesn't actually make a hole?" I was able to make a hole both through the middle of the tube and through the walls. If you're having trouble cutting a hole, another thing you could try is creating a tangent plane, then drawing a sketch hole and extruding it through the tube in cut mode. Does that help?
Maya user for many years, now pretty much lost in this program. I was really hoping autodesk would've made this a bit simpler. Moving holes should be as simple as selecting it and have a x,y window pop up where a new number can be typed in to move around a part.. My boss is investing in this software to save a bit of money and wants me to learn this on my time and I looks like it will be a while.
I really love your videos! I know making videos is a lot of work, but I hope you keep them coming. One piece of constructive criticism I'd like to make though pertains to how you make a thru hole. In this video, and also other videos of yours, you simply drag the arrow "more than enough" to insure the hole goes all the way through the part. This is fine if the underlying part length will never change. But the whole point of parametric modeling is that you can go back and change things, without updating operations that came after that point. So if your cube was 2 inches long, and you cut a hole by dragging the arrow 3 inches, then later made the cube 50 inches long, the hole would no longer go all the way through, it would only be 3 inches deep. A better option is to go to the Extent drop down box and select "All". This would guarantee a thru hole regardless of any changes made to the underlying part. Sorry for the long winded response. Just trying to provide information to the Fusion 360 community. :)
Excellent point. Thanks!
I'm new to fusion but I've done 3d work for many years.. things like what you mentioned with the hole depth seems like unnecessary history getting dragged along the process. If the nut has a hole made, it shouldn't matter if the object changes to 50, a hole is a hole. The hole maker and its size shouldn't exist anymore.. am I overthinking it?
One command I was missing "Tangent Plane"! So simple but it escaped me! Thank you!
another great video. You make it simple and still keep it fun. Thanks!
been watching your vids past few weeks. great stuff. side note: you give off jim varney vibes, he was awesome.
i kind of figured my self how to make that hole , but that tip how to came back and edit that was realy helpfull. i was strugling with it a lot. :-) thanx
damn.. I've been doing this the hard way this "whole" (no pun intended) time with sketches and extrusions... Thanks for the video. Super easy!
On 1:11 you seem to use a key command to get to the top view. How did you do that?
Hi. Is it possible to build an array of 8 holes for example around the circumference of the cylinder?
Thanks for the great tutorial. I am working on a simple flat .25in thick bracket, which I created from a sketch that was then extruded. The problem is I want to create counterbored holes from opposite faces, but the locations for the hole tool are only available from the face they were originally drawn on (pre-extrude). I can't figure out how to project the point from that face to the opposite face (so that I can then use the hole tool from there). I'm sure it's something simple, any tips would be appreciated!
this had to be the best hole video ! serious easily explained and very in detail thank you very much !
Hi If I want the shape to rotate for 45 degree, I found the hole not moving with the shape. How can I make it rotate together?
Thx
an excellent tutorial easy to follow, good sound track, detailed and complete. Thankyou very much.
Great Tutorial. I learned a few tips even though I have used the Hole Tool for about 3 years. I have a scenario that I recently ran into. I have 2 Flat Bar Stok components stacked on each Other. Each has it's own Sketch. I have a hole in the bottom piece sized to tap 1/4-28. If I put a hole in the Top piece using the projected Sketch Point from the bottom pieces sketch and size it to Slip 1/4" then it makes BOTH Holes Slipping 1/4" (Which is the last feature in the time line) and in each components Timeline it has a "Shared" Hole Feature (which is indicated by the color of each component when I have component colors activated) any tips on how to avoid this issue.
Thanks for all the time you give to the community.
Thank you. When I try to add a reference, no distance comes up, the hole just jumps to the middle of the shape. I appears you cut. Did you have to change something to get the reference distance to come up? I did everything the same as you.
Tapered Holes?
Hi I actually am trying to figure out how to set the angle of the hole. Would I create that plane and I suppose rotate that to the correct angle? The 2 faces I want to place a hole through are not parallel .
You are a very good explainer. Please continue to create Fusion 360 lessons
I had a cylinder I wanted to punch holes into itevery 30 degrees around the longest axis. I couldn't find an elegant way to do it. If you can add ideas appreciated.
When a body is not flush with a sketch but say floating above it, and you want to use the sketch holes to create some counter sink hole in the body, how do you get the countersink parts onto the face of the body??? There is no "start from object" like in the extrude command so how do you do this without realigning the body with the sketch etc.??
So, I notice that the "hole" function does not work on a flat (4mm thick) surface. It cannot find a side, and I'm not willing to risk an extrusion fault. What do I do
If you have two materials next to each other and one has already a hole in it- how do you make another hole right in the center of existing one in the next material?
Thanks so much! I needed the modeling but didn't know it ! HAHA I thought it was the the threads were too small, but someone said it would work! Now I see what I did wrong!
Glad I could help! :)
AWESOME video, solved my issue with placing holes measured by my caliper on all 4 corners. YOU ROCK! [liked.saved.subscribed=True]
Is there a way to have a ruler show up all the time? Just as a reference?
Or a way to position stuff off the origin? Say I want to play one object at 0,25mm. And another at 10,25mm.. On the 2d plain.
One example would be something like this..
Let's say I make an object. Then I want to copy and paste that object a given distance from the other object or origin.
Is there not a standard size counterbore, countersink, clearance dimension for certain size bolts, or do you have to always manually enter those values? For example, Solidworks Hole Wizard lets you select your bolt size and whether you want a loose, normal or close clearance and it automatically provides the correct values for your clearance around that fastener.. We received some Fusion 360 models and the holes were too small for the countersunk screws.
Can someone help me . I want to select the distance from the edge of the circle, and I can't. allows me to select only from the center of the circle.
is tois tool avalible on cura?
I need to create chamfered holes in a plate where the chamfer takes up the complete thickness of the plate. I find it the whole tool does not give you enough option to do this unless I'm doing it wrong. This is the first time I've come across this scenario where the chamfer is taking up the entire thickness of the plate and there's no vertical through whole following the transfer it is exactly at the point that the champions so basically the screw head is the only thing that is in the plate thickness I hope you can understand what I mean I've been tinkering with it for like an hour now and I can't get it to work it always adjusts to the thickness of the play and always leaves the smaller diameter exit hole with some vertical shaft it's frustrating as hell
Love your mini tutorial just what I need for my 70 year old brain. Keep up the great videos 👍
Are you able to create a square hole fore instance instead of sketching and extruding it?
how would you do that on a concave surface. The problem is there if you set an offsetplane at the lowest point of the concave rounding the tool wouldnt cut the surfaces above and if you set the offset plane on a higher spot you cannot set depth dimensions of the counterbore correctly. i have not found anything yet on the interwebs, so if you have a tip for me that would be nice :) thank you sir.
I'm also looking for this piece of info.
Really well done here. Good explanation and hand-holding at every sub-step of tasks. Well done! This helped me a lot and I subscribed instantly!!
Hi, thank you for uploading the tutorial firstly. Can I ask for some help though. I want to make a hole with a flat edge for a stepper motor. What's the best way to do this?
can you show the best way to measure and line up holes with physical objects for fastening plates or brackets to objects ext...
Just so simple,so easily understandable.
Fantastic!!!
How did you design the image at 10:19?
There is one thing i hoped to see in here. If i extruded from a sketch, how can i place multiple holes on the sides of the extrusion, since there won't exist a sketch of this.
This was good for basic holes. I need to understand how to cut a hole diagonally on a curved surface. In other words I have a cylinder and I want a hole for a screw that will go from the bottom of the cylinder to the top of the other side, thus allowing me to screw something in at an angle. So far I can't find anyway to do this or anyone to explain how to do this. Can you help?
Hey, not sure if you still need it, but you can do: 'Tangent plane' -> 'Axis Through Two Planes' (selecting the tangent plane and the top of the cylinder) -> 'Plane at an angle' (selecting the new green axis) and change the angle to your desire. This should do what your after, let me know if you would like a video 👍
Hey. Thanks for the tutorial. One thing that's missing is how do you create an angled hole?
For instance, in the cylinder, I want an angled hole from the flat top surface to one of the curved edges so I can thread a wire through from one side to the top. How would you do that please? Thanks
One of the best videos on Fusion 360 for brand new folks like me! Thanks for sharing this.
How do you make an oval hole?
Awesome video! Very helpful.
Firstly, thanks for the vid :)
Second of all, my only confusion about using this over making a sketch of a circle manually and cutting it is doesn't this then block me from editing the hole later on if i need to?
I guess im asking the wrong place but does anyone know a trick to get back into an instagram account..?
I somehow lost the login password. I would love any tips you can give me.
@Ares Hudson instablaster =)
@Brecken Alejandro i really appreciate your reply. I found the site thru google and im in the hacking process now.
Looks like it's gonna take a while so I will get back to you later when my account password hopefully is recovered.
@Brecken Alejandro it did the trick and I finally got access to my account again. Im so happy!
Thank you so much, you saved my account !
@Ares Hudson happy to help xD
Thank you... it helped me create some HDD brackets and a fan housing with built in connectors.
Amazing video. A question though - How can I "group" holes. For instance I have two rows of 4 holes each and I want to move them together, that they will maintain their spaces etc.. What is the best way to do so?
Thanks for the vid! :D
Is there any advantage to using the "all" depth feature instead of dragging the arrow all the way through the part?
Hi everyone! Let me know if you have additional questions about the hole tool in the comments below! :)
How to create a hole that is angled to a surface, eg to connect two pieces together and the hole is 45° to a face
Love this.....hole tutorial :P
I'm trying to 3d print branches for my reptiles, but i'm finding it hard to model them to look organic and irregular looking. Do you have any tips?
what about rectangular hole?
What about non round holes !?
Thanks it was very educational I have a cnc machine with horizontal spindle and I was looking for how to use it and how to draw a hole on the piece but not on the surface if any one can guide me I will be thankful.
I would personally slice the model with an offset plane wherever you need the hole to be, and then create a sketch and draw the hole on the correct plane, then extrude using 'cut'. I'm not sure if there's another way to do this, sorry.
Justin, how would you draw a taper hole?...
I’d like to see a way of having a hole pattern Then copying and pasting that pattern along an object at centres . An example would be whole patterns along the side of a steel stringer for treads on a staircase . That would be hugely helpful to me .
love your stuff
a deleted post from a question on making an 8 hole concentric bolt hole pattern.. with important addition
how to create a truly concentric bolt hole pattern... divide 360 by the number of holes... this number will equal what is called Pitch Degree....
the center of the bolt hole pattern will represent X/Y 0
The first hole represents 360 or zero degrees; the X coordinate for your first hole will be the radius of your bolt hole pattern.. and the Y coordinate for that first hole will be zero.
Each successive hole in the pattern is calculated with the Sum of pitch degrees for that hole.. ie. second hole will be calculated using pitch degree (360/8 = 45), 3rd hole will be calculated as second holes pitch degree plus one more holes 45 pitch degree.. 45+45=90, 4th hole will be the sum of previous holes sum pitch degree 90 plus pitch degree 45 = 135 etc. ...
NOTE: you need to add the pitch degrees instead of multiplying by the number of the hole you are attempting to calculate, because multiplying will not account for the zero or 360 degree placement of first hole.. it is possible to write this method in other ways.. but this is the best I know
the formula you use for each x and y location is as follows: X=Sum Pitch degree Cosine times radius of bolt hole pattern Y= Sum Pitch degree Sine times the radius of the bolt hole pattern.
as far as I know, this will give you as close to perfect X/Y Data for Truly concentric bolt hole patterns, as a math formula may provide.. .the rest is up to your equipment and skill.
Some wisdom of this Circle method... the Number of God... Zero and 360 (All) count... the alpha and omega ...nothing and the sum of all things had better be counted as a hole number.. .the unknown.. and the omnipotent... seem, in some circumstances, to be warrantless of regard, but in truth.... are whole numbers too... and if you count the known without respect for the unknown... you will end up with eccentricity ...misery, poverty, famine, tyranny... instead of everlasting life..... .Truth is the name all peoples genuinely worship...seek truly... find the name in all things.
what this video doesn't show is... if you go into sketch and select create point.... as with create circle... there is no DRO... no way to see where your mouse is located with precision.. no data entry field... no basics..... no responsibility...
New designers, creators, machinists, etc. ... are forced to endure psychological turmoil, at best, as their employers have been forced through financial need to give money and perception of legitimacy to fusion 360's irresponsibility.... anyone who cries out will be made to look like an ass and not smart..... and any one who tries to help may be caused to be resented, and will certainly be guilty of associating with and legitimizing irresponsible leadership. this platform doesn't have what your shop's bridgeport has.... but it is covered up in fancy crap to make assholes feel special and super smart... while laying waste to anyone honest enough to want anything representing a standard in industry to have actual coverage of the basics of the stuff that made all the rest of the bs possible.
Fusion smacks of the dishonest leadership of HAAS trying to dumb down the machinist in the name of making lower wage operators.... it gives credence to solid works over charging for their services.... and makes other fly by night operations seem legitimate.... it is irresponsible... it does not account for the first and last... and it does come with consequences.
I do hope you will correct it.... regardless... .the first and last does account for all things... all consequences... no matter how poor your math is.
I learned so much from this one video
I simply do not understand how difficult this is. CNC programming is generally done from the center of the part in a Cartesian coordinate system (Most blueprints are drawn from a single origin which is easy to place a part on relative to the drawing). Prints are rarely drawn from the perimeters of a part. - I do not understand why you cannot use a reference as the center and describe location in X and Y. There must be a way - do you know how to do. When I place points on a sketch - laborious and silly. It will not let me cut a hole in the negative direction if the sketch is on the bottom of an extruded part. Am I missing something? Known to do that.
How to snap a hole to a sketch point?
fantastic. Needed to learn this so I could mount an arduino inside a game controller we're modeling in fusion. Thanks!!!
would be great if you did this for all the tools
Error: No target body found to cut or intersect!
how to fix?
Sounds like you haven't selected a body to cut a hole in?
Hi, great tutorial! What if you would like to design holes for bench dogs at precise distances on a board for a workbench in a grid pattern, for example, 20 mm holes 96 mm apart on a rectangular grid
Thanks for the video.... Very informative.
Any chance its possible to do a one on one instructional? I just got this program downloaded a week or two ago and been going through several RUclips channels of tutorials. Yours seem to be pretty good and thanks for the content! I ordered a cnc plasma cutting table a month ago and just trying to get familiarized with 360 and hopefully get some of my projects layed out so I can more quickly go to work once I get the new cnc here and set up. So everything at this point that I will be doing is basically 2 dimensional.. perhaps I will be cutting 1/8" or 1/4" sheet metal. You have alot of great videos but much of it is content I will never use.. lease at this point anyway. So without spending a ton of time on doing 3D sketches perhaps I could get more into on something tailored to what I will be doing. Would like to chat more if that is something you would be interested in doing. Im in Wisconsin. Perhaps even a remote access would work as well. Let me know your thoughts! Thanks again!
Great video
Good video, thank you!
OK you should really clarify something when you choose clearance whole it cannot be tapped to the size that you want the screw to fit in because they screw will just slide in and out of that it's a clearance hole it clears the entire dimension including the thread! You probably meant this to be this way but it kinda sounded like if you just wanna make the whole ready for being tapped you can choose clearance which is incorrect
Awesome Video. I love it.
It is missing things that give me huge problems - placing holes in imported parts that needs to be placed precisely. Ex. 2 * M5 holes placed 16mm from a round hole parallel to a side, and without being able to use the side as Fusion does not let you measure preciely if you don't have a 90 degree angle. In my other cad you get length is 20.87, x=19.0, y=2 ex (not calculated and actual numbers). In fusion you only get the 20.87 I find it next to impossible to place a hole if you don't have a 90 degree straight line dimension or you have to dimension to the center of a hole. I don't understand why constraints and dimensions are only part of the sketch environment.
Justin - You should get back to making videos, or creating another channel. You do great work.
Great tutorial
Great Video!!!
I want to reference the hole to an edge, but when I hit 'reference' nothing happens. It won't let me select an edge. Any ideas?
Making a hole on the inside of a tube does not actually make a hole. Any idea how to work around this? The origin of the hole will be on the tangent plane of the inside diameter, when you would really want the hole origin closer to the axial center line.
What do you mean "doesn't actually make a hole?" I was able to make a hole both through the middle of the tube and through the walls. If you're having trouble cutting a hole, another thing you could try is creating a tangent plane, then drawing a sketch hole and extruding it through the tube in cut mode. Does that help?
Thanks! Subd
I thought that best practices was to use sketches for everything.
Really helped me. thank You for sharing
Maya user for many years, now pretty much lost in this program. I was really hoping autodesk would've made this a bit simpler. Moving holes should be as simple as selecting it and have a x,y window pop up where a new number can be typed in to move around a part..
My boss is investing in this software to save a bit of money and wants me to learn this on my time and I looks like it will be a while.
Can you please explain how this video is still relevant after 4 years and many updates?
Old info is the cancer of the internet.
i forgot to like
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god i hate this software
My boss wants me to learn this, and I'm starting to agree with you, and I've used autodek maya since before autodesk bought it...
new word learned: "mousing over" things
thatwas not a tutorial.. more like an oveview.. did not learn anything.
Hi, can I cover my object with another existing piece with holes in and cut the holes that align with the reference to the existing piece? Thanks!
Great Video!