Hi All, If your having trouble connect Matilija Aerospace components please use the link below which gives instructions on how to do it. ruclips.net/video/8uTQSU_k2Rg/видео.html
This is just the beginning of mods for Starfield, the creation kit was released a week ago. You can almost be sure that people from Nexus or LoverLabs will create amazing modifications that outperform the original, just like in the case of Skyrim, Oblivion, Morrowind or the Fallout series.
I haven't come across Loverlab but sounds like a good laugh and some solid entertainment. Its going to blow people away in the end. The game can render faster movement now so much better now and I guess that's why a vehicle is on its way :) it means many other fun things could be possible. Not to mention the mods are going to insane.
Well, I already sunk about 900+ hours into this game. Looks like I’m gonna be thinking another 900+ hours into this game if not more with all of these mods absolutely loving it right now so glad they came out with us. Another great video man.
@@SiNKiLLeR_ I just started up a brand new game with all the Star Wars mods and mechs of course can’t wait to get into the meat of the game again but the mod for Star Wars civilians is awesome I did not expect it to turn Starfield into Star Wars so well but it looks great. Had a few issues with some mods but that’s expected. Appreciate all the work you do man can’t wait for the community build off hahaha but won’t lie would love to have someone like you rate my ships see if they are actually decent. Anyways back to space and happy Father’s Day to any fathers out there!
I just want to put this out there for those not in the know, Derek, the creator of DerreTech is seriously the standard in custom habs/cockpits, the quality of his work has been outstanding pretty much since day one of Starfield's release. Derek was releasing fairly regular updates to his original mod and then suddenly he stopped modding and made his original DerreTech release open source. I really loved his SM373 cockpit, I thought it was outstanding and at the time at the very least, the best cockpit I'd ever seen, but at the same time there were no screens on the pilot seat in it, and I fiddled around in SF1edit and added them in for my own game, and decided it would be good, since his mod was made open source, to release my "expansion" Which at first just simply added the screens to the cockpits in his mod. Then, I noticed in his files that he had an unfinished cowling and I went ahead and made what I thought would be a nice finished version of it and went ahead and made all of it's various flips and added that to my expansion and slowly added various weapons and other pieces to match the cowlings until my expansion mod grew to an even bigger size than the original DerreTech. And then a couple months goes by and Derek Returned and started working on DerreTech again, and then in May, the update to the game pretty much broke both of our mods to an almost unrepairable state until JMPZ11 made a custom Nifskope version that could automatically(automagically if you ask me) fix all of the mis-indexed geometries in every mod that used any vanilla mesh files, but there was still some minor cleanup required to make my mod work again, so I decided since Derek was back and working on his mod again and he had decided to go through his modules one by one and remake them completely(better than ever if I might add), it didn't make sense to keep my mod dependent on his, and since I had some work to do anyway to get my mod back to functional, I put in the extra effort to remove all dependencies and separate my mod from his. Besides, his new work is so much better, I don't know if I could ever hope to keep up with the quality of his work, so I think it better to not affiliate my mod with his by calling it a Derretech expansion than to tarnish his mods good name. ;)
Hey bro, I'll pin this comment. Sorry, I thought he might want some credit too, but I'll make sure not to get it wrong next time. You both are legends in our eyes. Derek has always been amazing, helping others and sharing his work and letting it flow on. Apologies for any misunderstanding on my part.
@@SiNKiLLeR_ No no, he deserves the credit is what I'm saying, if not for his mod, mine wouldn't exist, his work inspired me to start modding Starfield in the first place.
The Crossfire mod is great! I have spent the past week being on patrol, blasting ships and boarding for gear. And the nice thing about the boss ships is that they are board-able and can be taken, and their stats are well above anything out there. I'm level 25 and fighting level 70-90 ships, and they are usually guarded by a fleet of 3-4 other ships-a real fight to get thru them to the boss with even a shred of shields intact.
@@stephenboynton3166 It should be available, I haven't removed it, and I haven't received any emails saying it was being removed for any reason. I'll double check my B-net account. Yep, still showing up and published, it's Matilija Aerospace by Ericjohn(that's me)(if you watch any of the videos I post, you may even catch that my character name is Eric, lol, my creativity ends with names)
In a way, buying the Razorleaf, and Star Eagle, your missing out on some free cool mission achievement awards 😁 unless you just want a 2nd ship build 🤷♂
I can see the appeal to people owning the Star eagle though I really enjoy the quest line & on my current new playthrough with some Star Wars mods I think you can forget how good it is to level up & achieve your goals early game after you have been a starborn level whatever for so long, only thing I miss is the cargo capacity of my autobahn ii, thank you for the content by the way always informative & you deserve way more subs.
Thanks for your legendary comments. RUclips is brutal. You have to earn your stripes just like any other industry. Im going to try hard so hope it works out. Star Eagle is an epic class A ship. I think technically there is one slightly better from memory. Its nice to be able to grab multiple and then modify it with different ideas. Thanks again!
The Mitilija parts look great, but they don't really work. Several of the pieces absolutely won't attach to any other piece. The cockpits also have really bad overpowering lights inside that washes out the whole scene. Then, there's not enough room between the railing and the side seating to move through, so you have to jump over the railing every time you want to access the cargo bay or captain's locker.
heya, so there is a trick to attaching them on xbox if you check this video out it should help :) ruclips.net/video/8uTQSU_k2Rg/видео.html I suggest adding your feedback to the video here or the nexus mod as it could be helpful info.
Could someone, please, in all seriousness, explain to me what the benefit/ use of "achievements" actually is? I thought they were like a sticker or something you get for getting to some repetitive goal.. "Killed 1,000 rats" or whatever. But people are obviously really devoted and get furious about mods interfering with achievements. I feel I'm missing something here...
It’s just for people who like to compare themselves to other players…in a single-player game…for some reason. 🤷🏻♂️🙄 By the way, being better than someone at a game isn’t a big achievement, because it’s not hard. Because no video game is hard. Doing highway construction or underwater welding is hard. Video games are not hard. 😂🤦🏻♂️
I think girls are really attractive to your achievements. I get heaps of girls on tinder from dropping game achievements. Bad jokes a side. Its a personal preference really.. Some games have some real tricky achievements which are mad and respected.
No list yet but pretty much 80% will disable achievements. Depending on what your doing. You could download what ever mod you want and mess around, afterwards you could remove mods and load an old save. Otherwise prob wait for the disabler.
It doesn't look like its banned but doesn't look like its exactly activated yet. Might be doing some testing on it for xbox before it goes live. Something to note when it does show up even if tested. "Initial release - extremely experimental, not yet tested on xbox, not fully playtested for side-effects. Should only be used in experimental save branches without any expectations."
@@SiNKiLLeR_I know I’ve seen it and it’s a real pain plus the battle station habs make for some really ugly looking ships, the 3x3 and battle habs just don’t go well together
I'm sorry it's clunky for you Tom, I'm assuming you are playing on xbox, which I know has some snapping issues with some of my modules, that should be improved in version 2 which I plan to release later today. The weapon platforms will likely remain somewhat challenging to connect on xbox purely due to the nature of how they work, but unfortunately, now that BGS has made .ini edits not be able to be uploaded for the xbox version, I can't guarantee I can get them working any better on xbox, as I don't know how to increase the overlap snap tolerance without editing the .ini. But I'll continue to pursue ways on improving things as I further develop the mod, and hopefully will come up with something that works consistently in the future.
Hi All,
If your having trouble connect Matilija Aerospace components please use the link below which gives instructions on how to do it.
ruclips.net/video/8uTQSU_k2Rg/видео.html
This is just the beginning of mods for Starfield, the creation kit was released a week ago. You can almost be sure that people from Nexus or LoverLabs will create amazing modifications that outperform the original, just like in the case of Skyrim, Oblivion, Morrowind or the Fallout series.
loverslab lol
@@ChristianPierce Hmm? :) You don't like mods from this very cultural site? :D
@@smoklares9791 Fond memoires with sexual mods and functional handcuffs.
@@smoklares9791porn exists, you dont need to have it in a game
I haven't come across Loverlab but sounds like a good laugh and some solid entertainment.
Its going to blow people away in the end. The game can render faster movement now so much better now and I guess that's why a vehicle is on its way :) it means many other fun things could be possible. Not to mention the mods are going to insane.
Well, I already sunk about 900+ hours into this game. Looks like I’m gonna be thinking another 900+ hours into this game if not more with all of these mods absolutely loving it right now so glad they came out with us. Another great video man.
Bro its so good. Its just getting started!! So great full for the shower of mods we are getting.
@@SiNKiLLeR_ I just started up a brand new game with all the Star Wars mods and mechs of course can’t wait to get into the meat of the game again but the mod for Star Wars civilians is awesome I did not expect it to turn Starfield into Star Wars so well but it looks great. Had a few issues with some mods but that’s expected. Appreciate all the work you do man can’t wait for the community build off hahaha but won’t lie would love to have someone like you rate my ships see if they are actually decent. Anyways back to space and happy Father’s Day to any fathers out there!
@@SiNKiLLeR_i think you need a fucking kiss man im looking for this type of content
I just want to put this out there for those not in the know, Derek, the creator of DerreTech is seriously the standard in custom habs/cockpits, the quality of his work has been outstanding pretty much since day one of Starfield's release.
Derek was releasing fairly regular updates to his original mod and then suddenly he stopped modding and made his original DerreTech release open source. I really loved his SM373 cockpit, I thought it was outstanding and at the time at the very least, the best cockpit I'd ever seen, but at the same time there were no screens on the pilot seat in it, and I fiddled around in SF1edit and added them in for my own game, and decided it would be good, since his mod was made open source, to release my "expansion" Which at first just simply added the screens to the cockpits in his mod.
Then, I noticed in his files that he had an unfinished cowling and I went ahead and made what I thought would be a nice finished version of it and went ahead and made all of it's various flips and added that to my expansion and slowly added various weapons and other pieces to match the cowlings until my expansion mod grew to an even bigger size than the original DerreTech.
And then a couple months goes by and Derek Returned and started working on DerreTech again, and then in May, the update to the game pretty much broke both of our mods to an almost unrepairable state until JMPZ11 made a custom Nifskope version that could automatically(automagically if you ask me) fix all of the mis-indexed geometries in every mod that used any vanilla mesh files, but there was still some minor cleanup required to make my mod work again, so I decided since Derek was back and working on his mod again and he had decided to go through his modules one by one and remake them completely(better than ever if I might add), it didn't make sense to keep my mod dependent on his, and since I had some work to do anyway to get my mod back to functional, I put in the extra effort to remove all dependencies and separate my mod from his.
Besides, his new work is so much better, I don't know if I could ever hope to keep up with the quality of his work, so I think it better to not affiliate my mod with his by calling it a Derretech expansion than to tarnish his mods good name. ;)
Hey bro, I'll pin this comment. Sorry, I thought he might want some credit too, but I'll make sure not to get it wrong next time.
You both are legends in our eyes. Derek has always been amazing, helping others and sharing his work and letting it flow on.
Apologies for any misunderstanding on my part.
@@SiNKiLLeR_ No no, he deserves the credit is what I'm saying, if not for his mod, mine wouldn't exist, his work inspired me to start modding Starfield in the first place.
Sorry half a sleep today. I get you now and its nice to clarify this:) We will all owe Derek more then just thanks.
@@SiNKiLLeR_ It's all good brother, we all have those days!
The Crossfire mod is great! I have spent the past week being on patrol, blasting ships and boarding for gear. And the nice thing about the boss ships is that they are board-able and can be taken, and their stats are well above anything out there. I'm level 25 and fighting level 70-90 ships, and they are usually guarded by a fleet of 3-4 other ships-a real fight to get thru them to the boss with even a shred of shields intact.
Its so mind blowing how good that mod is. I haven't done the boss one yet it sound so so good :) Thanks for letting me know.
Yep good mods, matijila aerospace is great and the mod author is responsive to the community and does good work
Agreed. Legendary mod creator. Such impeccable work.
Has matijila aerospace been removed, I can't find it
@@stephenboynton3166 It should be available, I haven't removed it, and I haven't received any emails saying it was being removed for any reason. I'll double check my B-net account.
Yep, still showing up and published, it's Matilija Aerospace by Ericjohn(that's me)(if you watch any of the videos I post, you may even catch that my character name is Eric, lol, my creativity ends with names)
In a way, buying the Razorleaf, and Star Eagle, your missing out on some free cool mission achievement awards 😁 unless you just want a 2nd ship build 🤷♂
Thats very true good point. It's not so bad if your NG+++ and want to muck around tho.
I can see the appeal to people owning the Star eagle though I really enjoy the quest line & on my current new playthrough with some Star Wars mods I think you can forget how good it is to level up & achieve your goals early game after you have been a starborn level whatever for so long, only thing I miss is the cargo capacity of my autobahn ii, thank you for the content by the way always informative & you deserve way more subs.
Thanks for your legendary comments. RUclips is brutal. You have to earn your stripes just like any other industry. Im going to try hard so hope it works out.
Star Eagle is an epic class A ship. I think technically there is one slightly better from memory. Its nice to be able to grab multiple and then modify it with different ideas.
Thanks again!
Awesome video! I hoping Bethesda releases a space station building DLC at some point so that it works a little bit better
For me I kinda hoping its not a DLC as maybe in a few more months and we will have a fully functioning space stations from modders :)
I haven't seen the Matilda or whatever it's called yet but I seriously like that one, it looks like it can blend hallways and stairs better
Its certainly worth a download. Should cover all the bases especially if you include the Derretech mod.
The Mitilija parts look great, but they don't really work. Several of the pieces absolutely won't attach to any other piece. The cockpits also have really bad overpowering lights inside that washes out the whole scene. Then, there's not enough room between the railing and the side seating to move through, so you have to jump over the railing every time you want to access the cargo bay or captain's locker.
heya, so there is a trick to attaching them on xbox if you check this video out it should help :)
ruclips.net/video/8uTQSU_k2Rg/видео.html
I suggest adding your feedback to the video here or the nexus mod as it could be helpful info.
I wanna see someone build the olympus mons from cod infinite warfare in starfield 🔥
That'll be dope
I can see that happen down the track. Id like to see that.
the only problem i have for Ship building on Xbox is we are still limited to 10 Ships
Don't collect the free ships until you've stole 8 then you'll have 15
Not for long, stay tuned :)
@@kse8348not now
Thank you❤
You're welcome 😊
I need a build vid on that big ass ship in the beginning of the video.
It would be cool to do one.
...I know nothing about trading/ Investing and I'm keen on getting started. What are some strategies to get started with?
Buy shitcoins ;)
Or did you mean in game stuff? Apologies if that was the comment.
Are all of these available on Xbox? Cause if so I’m gonna love the space station and aerispace ones
Spacestation is coming real soon but other then that, there all there :)
Could someone, please, in all seriousness, explain to me what the benefit/ use of "achievements" actually is? I thought they were like a sticker or something you get for getting to some repetitive goal.. "Killed 1,000 rats" or whatever. But people are obviously really devoted and get furious about mods interfering with achievements. I feel I'm missing something here...
They give points too and people use them to flex and show everyone how cool they are.
It’s just for people who like to compare themselves to other players…in a single-player game…for some reason. 🤷🏻♂️🙄
By the way, being better than someone at a game isn’t a big achievement, because it’s not hard. Because no video game is hard. Doing highway construction or underwater welding is hard. Video games are not hard. 😂🤦🏻♂️
Worst thing Bethesda did was make FO 76 only kids want an online multiplayer 😂
@@kse8348?
I think girls are really attractive to your achievements. I get heaps of girls on tinder from dropping game achievements. Bad jokes a side. Its a personal preference really.. Some games have some real tricky achievements which are mad and respected.
They need to add a mod to remove ship build restrictions 👍🏻
I agree. should only be a matter of time before they come to xbox
@SiNKiLLeR_ Like imagine have your ships FULL to the brim in weapons 🤣
Some of the weapons can't be mounted at the moment
Yer I see what you mean. Most likely due to latest patch or version of mod. Should be fixed soon hopefully.
Is there a list of mods which don’t disable achievements? Or should I wait for the mod which disables the disable achievements
No list yet but pretty much 80% will disable achievements. Depending on what your doing. You could download what ever mod you want and mess around, afterwards you could remove mods and load an old save. Otherwise prob wait for the disabler.
The aerospace mod the only one I found isn’t by the same author
Damm is that true? Derek is a beast incarnate.
Appearently it’s the same mod for some reason I checked it out and it has all the same ship upgrades
Need more than 10 ships!
You can now :) 150 ships wooho.
ruclips.net/video/_nK9w8hbAtg/видео.html
@@SiNKiLLeR_ Nice! 👌🏼
We need a mod that adds M Class reactors to Xbox
I can’t find the starstation mod in creations, was it banned??
It doesn't look like its banned but doesn't look like its exactly activated yet. Might be doing some testing on it for xbox before it goes live.
Something to note when it does show up even if tested.
"Initial release - extremely experimental, not yet tested on xbox, not fully playtested for side-effects. Should only be used in experimental save branches without any expectations."
Can you do a video on load order?
If I get a good handle on it I will :)
I can't find the starststion orbital control🙄
Cant find the mod or the OC building ?
@@SiNKiLLeR_outpost building, we can build star station in the ship building menu but still has the ship restrictions like a grav drive etc
🎉🎉🎉🎉
Wanted to include another one of yours bro but short on time today. Next one :)
@@SiNKiLLeR_ Do not worry at all this is top tier !!!
@SiNKiLLeR_ are space stations coming to xbox?
The Matilijas isn’t the best mod it’s clunky and some of it doesn’t even work. You should test them out before posting this sort of thing
You having issues connecting components? Thats a feature and not a bug. There's a trick to connect them on xbox
@@SiNKiLLeR_I know I’ve seen it and it’s a real pain plus the battle station habs make for some really ugly looking ships, the 3x3 and battle habs just don’t go well together
@@SiNKiLLeR_The weapons should just clip,in you shouldn’t have to mess about trying to guess where the weapon a lot goes and hope for the best.
I'm sorry it's clunky for you Tom, I'm assuming you are playing on xbox, which I know has some snapping issues with some of my modules, that should be improved in version 2 which I plan to release later today. The weapon platforms will likely remain somewhat challenging to connect on xbox purely due to the nature of how they work, but unfortunately, now that BGS has made .ini edits not be able to be uploaded for the xbox version, I can't guarantee I can get them working any better on xbox, as I don't know how to increase the overlap snap tolerance without editing the .ini. But I'll continue to pursue ways on improving things as I further develop the mod, and hopefully will come up with something that works consistently in the future.
so where is the poo coloured ship
In the toilet ;)