Look Outside - Demo Playthrough

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  • Опубликовано: 21 ноя 2024

Комментарии • 75

  • @MRVAST-op7sg
    @MRVAST-op7sg 14 дней назад +214

    Looks sick, reminds me of something Lumpy Touch would make, hope it fully comes out

  • @adambrewer4982
    @adambrewer4982 12 дней назад +80

    Man, this reminds me of the SCP-001 “When Day Breaks” with all the grotesque monsters and things people have become, as well as the shop people wearing extra layers of cloths, can’t wait for the full release

    • @Sunnysideanyway
      @Sunnysideanyway 9 дней назад +1

      Gives me LISA The Painful vibes

    • @brentdye1504
      @brentdye1504 8 дней назад

      Whatever you do. DON'T LOOK OUTSIDE!

  • @generalratkinglord
    @generalratkinglord 11 дней назад +34

    *Grabs Baseball Bat* Purification in progress. If you know, you know.

  • @pescando
    @pescando 13 дней назад +55

    Terrifying game. Great atmosphere. That flash when battle starts is a little intense. Also I mentally checked out at the rat baby part. Just don’t have the stomach for that stuff in my old age. But hope it all comes together and people get to appreciate the hard work on display with that crazy pixel art.

  • @zeozentroze8858
    @zeozentroze8858 13 дней назад +53

    Damn, that teeth family part sure is depressing

  • @Readasaur
    @Readasaur 12 дней назад +44

    I'm guessing that keeping the rat baby decreases loneliness at the cost of feeding it.

    • @scottpeltier3977
      @scottpeltier3977 2 дня назад +3

      I’d keep a rat baby. Someone’s gotta give it a good life in that messed up world

  • @gishpig1718
    @gishpig1718 14 дней назад +15

    this game looks sick, i can’t wait to see what the full release has in store

  • @miroslavzima8856
    @miroslavzima8856 12 дней назад +10

    Never tangle with anything what has more teeth than whole Adams family
    -Rimmer

  • @Brocuzgodlocdunfamdogson
    @Brocuzgodlocdunfamdogson 13 дней назад +35

    It looks like they plan on working a range system into combat. There are a few different types of damage too (slash, crush, fire, etc) but they don’t seem to matter right now. I did miss like 10 attacks in a row while using a knife, so maybe shorter weapons are less accurate?🤷🏻
    It’d be nice if eventually some weapons like brooms or mops could hit enemies from a distance. Or at least have better accuracy. Better yet, let them be used as crafting materials. A broomstick and a kitchen knife would make a workable spear.

    • @FrankieSmileShow
      @FrankieSmileShow 13 дней назад +17

      hello! So right now, that is kind of how its supposed to work, yes - long reach weapons have accuracy bonuses, and when enemies are farther away, your accuracy is halved (making it useful to have accuracy above 100%). Guns have a doubled base accuracy, so they hit farther enemies better.

    • @Brocuzgodlocdunfamdogson
      @Brocuzgodlocdunfamdogson 13 дней назад +4

      @ i thought that might be the case. Are you planning on adding a way to create space in combat? Like when an enemy reaches melee range, a way to retreat back to polearm or firearm range?

  • @itsmedepression0118
    @itsmedepression0118 13 дней назад +45

    I had a nightmare kinda like this, the sun started melting people outside into big blobs of flesh and the creatures outside tried to convince me to come out and join them, breaking open windows and doors to try and drag me outside.
    This is a very interesting game so far, thanks to whoever made my literal worst nightmare 🥲👍

  • @hashtagunderscore4898
    @hashtagunderscore4898 13 дней назад +21

    I’d recognize Frankiesmileshow’s pixel art
    anywhere. It’s unmistakable.

    • @D4n0w4r
      @D4n0w4r 12 дней назад +1

      is this what he's been working on all this time? I thought he was doing some other horror game with goblins or whatever.

  • @cuteherogirl15
    @cuteherogirl15 13 дней назад +12

    I'm loving all the creepy eldrich looking abominations
    roaming around I look forward to seeing
    the full version ot this game so far it looks really cool.

  • @vietthanh8847
    @vietthanh8847 13 дней назад +95

    So far this is how you recruit most of the party member
    Hellen: Random door encounter. Will ask if you can let them in. Agree and they will join
    Joel: Get the teddy bear from the next room. Fight him but instead of killing him. Use the teddy bear you got and he will stop being hostile. Ask him to come with you (do not pick the doctor choice or he will be afraid of you and refuse to join)
    Leigh: In the floor where you have to run away from monster. Instead of running. You can fight the monster instead. This fight is hard so it's recommand that you come with party of 3. Defeating the monster will make her impressed and she will join you upon asking.

  • @ultimamega
    @ultimamega 5 дней назад +3

    Really feels like the idea is to incorporate Fear & Hunger's knownledge-based Gameplay and Encounter mechanics into the Survival Horror genre where it can truly shine, meaning that you'll have to experience the Horror multiple times before your Gameplan truly starts taking form, i really liked it!

  • @duketired
    @duketired 5 дней назад +3

    i fucking LOVE reids face he looks so WORRIED

  • @JCarey1988
    @JCarey1988 14 дней назад +10

    Interesting.
    Seems pretty solid so far.

  • @EZjuan23
    @EZjuan23 13 дней назад +5

    Absolutely lovely artwork, the rat king might be my favorite design.

  • @Miasmatchi
    @Miasmatchi 14 дней назад +36

    If Lumpytouch met Funger

  • @COALROCK8642
    @COALROCK8642 8 дней назад +2

    Well gotta say it this is the grotesque and insanity i crave of; and already sick thinking from this demo

  • @zombiesalmon4997
    @zombiesalmon4997 10 дней назад +4

    34:35
    “You are now LONELY”
    “You are now DEPRESSED”
    Wow its just like real life!
    Jokes aside wow this games art looks cool. Brilliant video as always

  • @rando5638
    @rando5638 13 дней назад +12

    The more I watch this, the more I'm getting Lone Survivor vibes. Old game now, but it was a similar "trapped in your apartment complex with monsters and resource/sanity management are a key gameplay aspect" deal. Curious to see where this one goes. What do you reckon the odds are that we'll have to go outside blindfolded at some point to reach new locations to loot after the food in our building runs out?

    • @thebandofbastards4934
      @thebandofbastards4934 13 дней назад +2

      I think that there could also be a mechanic where you go out during the night once society fully falls apart.

  • @quint3ssent1a
    @quint3ssent1a 12 дней назад +10

    This game feels like great metaphor for 2020's COVID quarantine.
    Something dangerous is happening outside, but you are required to stay home, procrastinating all day and trying to stave off pangs of depression and stir sickness.

  • @hitomikyoko2922
    @hitomikyoko2922 День назад +2

    32:12 is gonna give me nightmares, the baby NEVER EVER deserve this..

  • @coolmanbritt
    @coolmanbritt 13 дней назад +3

    Oh, this guy made deathless hyperion. Great Itch game.

  • @EdwardVanGolden
    @EdwardVanGolden 2 дня назад +1

    the vibe is like fear and hunger love it

  • @SomeGuy1234X
    @SomeGuy1234X 14 дней назад +12

    Body horror rpg, neat.

  • @joegun4259
    @joegun4259 13 дней назад +8

    *"CLEAVE"*

  • @xxdesolationxgaming1761
    @xxdesolationxgaming1761 День назад +1

    Actually feels like I’m watching a twentieth playthrough

  • @saltIGEUSS
    @saltIGEUSS 3 дня назад +1

    NO, NO I WILL NOT LOOK OUTSIDE!!!!

  • @brentdye1504
    @brentdye1504 9 дней назад +1

    This guy just look outside in the beginning!

  • @Kritzomega
    @Kritzomega 13 дней назад +2

    Your family when you spend more than 80% of your day in your room:

  • @MDA17th
    @MDA17th 3 дня назад +2

    52:46 hate that it flinched me

  • @congratsUfound_it
    @congratsUfound_it 11 дней назад +1

    Fear and hunger pixelated edition in a theater nearby

  • @tiredgrove
    @tiredgrove 5 дней назад +4

    Will this be on steam on full release?

    • @CrankyTemplar
      @CrankyTemplar  5 дней назад +1

      You would need to ask the developer that as I don't know what their plans for the final game are. If they do also release it on Steam then I'd include a link to there whenever I play the full game.

  • @TrueInvisible
    @TrueInvisible 11 дней назад +1

    so.. no matter what you do, winning was never an option.

  • @SuperFitzieZX
    @SuperFitzieZX 11 дней назад +4

    What happens if you don’t feed the baby to the wall?

    • @CrankyTemplar
      @CrankyTemplar  11 дней назад +4

      It refuses all your food so you'll have to stick an arm in which removes your ability to use either melee or ranged weapons.

  • @duketired
    @duketired 5 дней назад +1

    29:52 FRIEND!!!!!!!!!!!!!!!!!!

  • @watermelon_dog
    @watermelon_dog 7 дней назад +3

    Is this going to be on switch? Is this going to be on Nintendo switch

    • @CrankyTemplar
      @CrankyTemplar  7 дней назад

      You'd have to ask the dev to be sure but I get the impression this would be PC only.

    • @watermelon_dog
      @watermelon_dog 7 дней назад

      @CrankyTemplar oh

  • @mrmonokel2335
    @mrmonokel2335 6 дней назад +2

    The neighbour in the beginning is Vincent, right?

  • @seanemery1917
    @seanemery1917 День назад +1

    SCP-001 The Game

  • @Titus-Feliz
    @Titus-Feliz 11 дней назад +3

    That game look's like Fear and Hunger or it just me?

  • @endrgar
    @endrgar День назад +1

    It's a pity that the combat system is again from a perspective like Fear and Hunger and without action animations.

    • @CrankyTemplar
      @CrankyTemplar  День назад

      Well, this is a demo. It's still adding stuff.

    • @endrgar
      @endrgar День назад +1

      ​@@CrankyTemplar The outlook for the combat system will definitely not change.

  • @jfa99
    @jfa99 13 дней назад +5

    The sfx for running is super distracting, hope they tone them down a bit

  • @andrewyang3917
    @andrewyang3917 12 дней назад +1

    😮