Fixes for the most common mid-game problems! Oxygen Not Included Tutorial

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  • Опубликовано: 27 сен 2024

Комментарии • 479

  • @DarknessLPs
    @DarknessLPs 3 года назад +408

    I'd love to see how you can turn the 'broken' base around!

    • @heyhoe168
      @heyhoe168 3 года назад +21

      It is usually question of how much time you have. I once tried to fight CO2 explosion too late and then the same explosion but 2 circles prior to catastrophe. It was huge difference. At some point base starts falling uncontrollably.

    • @secCheGuevara
      @secCheGuevara 3 года назад +1

      Me too!

    • @Rig0r_M0rtis
      @Rig0r_M0rtis 2 года назад

      @@heyhoe168 yeah, sometimes it's less painful to just reload the game couple of cycles back

    • @1ec
      @1ec 2 года назад

      Just kill 80% of the duplicants and all the problems will be solved! Genocide is always the answer!

    • @OgdenM
      @OgdenM 9 месяцев назад

      @@heyhoe168 , meh I could fix all his issues pretty easy probably. First thing is disable the lavatories and make the dupes use outhouses for more Pdirt and compost it. Make a water cooling loop for the base is the 2nd.
      He has 50+ dupes, thats a huge workforce And A LOT of pdirt really really fast.
      And switch to using Pwater and a sieve for the SPOM.. that also gives you a lot of Pdirt to compost.
      The first time I played I ran a uninsulated 190deg F Nat gas pipe across my base. I also don't think I was cooling the O2 coming out of a SPOM. All my crops growth halted. I think my base hit 100 deg without me noticing it because I was focused elsewhere on the map.
      It's easy to fix if annoying and time consuming. You first have to clear out enough space in your crops to put ice sculptures OR Icy fans or whatever to at least keep THAT area where your crops are cool enough to grow. The sculptures melt and you need to keep up on cleaning up the water but it's doable.
      Then I of course replaced the uninsulated Nat gas pipe with insulated, cooled off the 02 coming from the SPOM more and made a water cooling loop that had water going through a cold biome at first then set up another SPOM to run the water around a Anti Entropy Thermo Nullifier.. and bam, all issues with heating fixed forever.
      Granted, at the time I was stressed but now that I'm on my 2nd base (the first one got deleted from Steam cloud save :-( and I know how to do all that stuff without risking over heating... Im' kinda bored.

  • @wayneboucher4883
    @wayneboucher4883 9 месяцев назад +106

    Bro said “final solution” so many times I started to think I was in ww2 history class.

    • @thegmer5249
      @thegmer5249 2 месяца назад

      Literally have a WW2 video in the recommended list.

  • @jeffmann7604
    @jeffmann7604 3 года назад +147

    Recent fan, working my way through these tutorials. Just wanted to let you know they are amazing. Dont sweat the length! Totally worth it for the depth. Been watching every minute.

  • @blank9679
    @blank9679 3 года назад +116

    every time I hit a problem in my games, you release a video on the problems and it's like dude this guy is just on top of it all
    edit: btw I wanna see you fix the base

    • @Magnet_MD
      @Magnet_MD  3 года назад +24

      Glad it's been helpful! I'll fix the base soon :)

    • @dr4kul978
      @dr4kul978 Год назад +1

      ​@@Magnet_MD have you ever come around to it??

  • @SailorM4ev
    @SailorM4ev 3 года назад +19

    Hot dang that tip of using the gas shut offs with sensors instead of those bulky filters was mind blowing. Saved me a lot of energy and space. Your videos consistently help me either get over the fear of doing something new or help improve upon what I already know. Many, many thanks!

  • @theholyabigrail
    @theholyabigrail 5 месяцев назад +4

    I I am absolutely the person you were describing at the end of your video. For over 2 years now, I have played this game and restarted countless times simply because I was struggling to understand all of the different ways you can interpret the games mechanics. I would become overwhelmed by the vast options that were available to me, but this video helped offer me some things to focus on rather than becoming idle because I simply don't know what to do next. Thank you so much for taking the time to lay this all out for us. Once I master the base game, I hope to get the dlc, but I don't want to add even more to my game before I understand the complexities that Klei offered us at the start.

    • @Magnet_MD
      @Magnet_MD  5 месяцев назад +1

      Awesome, glad this was helpful! It is a little bit outdated by now, but I'm glad it's at least a little useful :D

  • @LagunaFox
    @LagunaFox 3 года назад +395

    I feel like automation is the thing that really is what kills people though. What I mean is that for the most part I feel that if you at least read the description of all the stations and research things they seem to be pretty obvious in what they do and you can see what their draw backs are. Then when you have to start addressing all of these problems that you mention pretty much all of the solutions require an understanding of automation and how it makes everything better, but all of the automation stuff is barely even explained and I feel like it has very poor wording and control. I've honestly been playing the game trying to avoid automation as much as humanly possible because it is just a massive cluster fluff of awful word verbiage that is exceedingly not helpful at all.

    • @drac124
      @drac124 2 года назад +32

      Exactly! At least in Factorio you can do everything without automation, but its there as an option.
      And when you go out on the internet to look on how to solve your problem you see its massive thing, completely changing gameplay. Its like a different game. And you see crazy bases that ppl probably made with sandbox mode and you will never be able to do in survival, kind of giving up.

    • @KittenyKat
      @KittenyKat 2 года назад +30

      For example: They really really really need to rename the 'Shutoff' items (Conveyor shutoff, gas shutoff, etc) to 'Shunt' to make it more clear to players wtf those actually do, because they get EXTREMELY overlooked due to the confusing naming scheme. :I They are in fact incredibly useful bits of automation that do things much more cheaply than the manually powered 'filter' items.

    • @aaronjohnson2215
      @aaronjohnson2215 2 года назад +38

      Tutorials are terrible and mechanics are not explained very well. They keep making expansions instead of focusing on making good in game tutorials and basic builds explaining mechanics, that it all feels like still is beta. I don't think the design of this game was to force people to star over 10 times and only be able to get to mid game after referring to YT videos. Many more people would have played this game and bought expansion if game was explaining things better. There definitely should be some sort of campaign or mission like stuff guiding you through mechanics. There still would be enough challenge in game for those who want hard mode.

    • @traister101
      @traister101 2 года назад +38

      I've found automation pretty straightforward, all the logic is just boolean logic and timers

    • @politicallycorrectredskin796
      @politicallycorrectredskin796 2 года назад +6

      Automation is a hurdle for sure. But then again you don't really need it to have fun with the game. The only real exceptions I can think of is automating generators so they shut down when the batteries are full and atmo-sensors for the oxygenators so they don't overpressure. Other than that you can generally get by with very limited automation. I only automate when I know exactly what I want to do first. Otherwise I'm probably just wasting metal.

  • @kiffosaurus
    @kiffosaurus 9 месяцев назад +8

    this was amazing, thank you so much! 2 years have passed and i'm sure a lot has changed, but i've been struggling with heat management, and worse, with understanding a lot of the videos about it. this is all broken down fantastically, with reasoning, options, and open ended suggestions to help kickstart someone who's just more overwhelmed than anything else.

  • @chrisbatchelor6270
    @chrisbatchelor6270 3 года назад +11

    Wow, the shutoff trick for filter replacement was a real lightbulb moment for saving power. I only had one liquid and one gas filter (gas was in my SPOM to make sure the tank only held hydrogen) but this saved me 220W of power just by itself. Thanks :)

  • @kath_erinelara
    @kath_erinelara 3 года назад +13

    I usually watch your videos in half an hour sections cause i get distracted or something but i appreciate that you include so much info.
    I started a new run using your advice and even when i have no free energy source yet, with hatches and the CO2 going to space everything is looking very good.

    • @thomasfan6928
      @thomasfan6928 Год назад

      Good one I’m still trying to get satellites on the astroid surface I’m not
      There yet but I’m not stopping any time soon. Best wishes for you!

  • @SpaceHuggle
    @SpaceHuggle 2 года назад +6

    I've spread out watching this over like a week because this is certainly the longest tutorial I've seen for this stuff. But holy guacamole I am learning SO much. Ty ty ty. You're making this seem so much more manageable. A hero to many.

    • @shortyylu
      @shortyylu 2 месяца назад +1

      But I like to do when I feel like tutorials are too long or any video. I will put the speed up to 1.5x or even 2x. At first, I took some getting used to, but I can’t even watch videos of people talking on regular speed but then again, I’ve been told I talk too fast 😂

    • @BobDavidsons
      @BobDavidsons 2 месяца назад

      @@shortyylu mate you replying to a comment that is a year old, you may as well just post the comment on the actual video

    • @shortyylu
      @shortyylu 2 месяца назад

      @@BobDavidsons so? It’s info that you can use any time. I didn’t know there were time limits to comment…

  • @raylenn4444
    @raylenn4444 3 года назад +10

    little advanced tip for beginners that i found with brothgar's playthroughs of the game:
    in early game,before electrolysers, oxygen diffusers are really inefficient.
    if you really want a system that you can sustain for longer & that produces overall MORE oxygen than a diffuser...
    then i recommand setting up algae terrariums, & to not displace the dirty water it produces.
    the you want to go about it is you want to rush your ressearch towards unlocking the air cleaner( & don't expand your base further until it's unlocked)
    then you want to start making a room with the ground covered in algae terrariums, with air cleaners right above it.
    then you put an high priority on the terrariums & air cleaners & bam! you're now set for the mid game until you can make a proper electrolyser setup!
    the reason as to why it produces more oxygen than a diffuser for the same amgae ratio is actually tied to the byproduct of alagae terrariums: bottles of polluted oxygen.
    since the polluted oxygen water slowly evaporate into polluted oxygen, you gain an additionnal supply of free oxygen, that you only need the cleaners to make into pure oxygen.
    that's a bit of setup for sure, but once it's in place it's a durable solution to supply your base with huge quantities of oxygen.
    trust me, it's much better than spamming oxygen diffusers across your base.

    • @raylenn4444
      @raylenn4444 3 года назад +4

      another tip tied to my previous tip:
      to keep your algae supplies in good quantities until you can switch out, a good solution is to ranch pufts & exploit their byproducts : slime.
      you can distill it into algae with the distillery, wich allows you to keep good quantities of algae on hand.
      i recommend building your distillery & puft ranch on the same comumn as the alage terrarium room, sonyou maximise efficiency & make a ton of algae & oxygen off of it.

    • @raylenn4444
      @raylenn4444 3 года назад +2

      another tip:
      unless you really need dirt in huge quantities for some reason,
      try to not compost polluted dirt.
      why?
      because you can gain polluted oxygen from it, all you gotta do is keep'ig in the same room as the algae terrarium so the polluted oxygen gets cleaned as well, thus minimising the space needed to clean polluted oxygen & thus keeping good levels of oxygen.
      also, it's a good idea to lit up your algae terrariums so they gain bonus production, & to gain some more production, sprinkle a thin layer of polluted oxygen on them, as it will ramp up production.
      and if you need filtration medium, what i'd recommend is to find a normal volcano & tame it.
      why ?
      because when the lava from a volcano cools down, you get sedimentary rock.
      why is that useful?
      because you can use the rick crusher to make it into sand ,thus giving you an unlimited quantity of filtration medium.

    • @superspies32
      @superspies32 2 года назад

      Or just build electrolyzer in cycle 50. There is a bug that can separate both oxygen and hydrogen, utilize it. You also need 4 Wort in planting pot place on the frame door (this is the painful experience for me when I choose plant tile and about cycle 100 my water door frozen and leak a lot of hydrogens to my base). 4 Worts + 1 gold tempshift are enough to cool the room to negative degree in 20-30 cycles. Then pipe oxygen to that room, with some radiate gas pipe and a sensor to only allow oxygen under 20 degree to pass. Set another temp sensor to open the door and shutdown those Wort when gas temp near the water door is about to reach frozen point. Use cold oxygen to pipe with normal sandstone pipes to hot areas before go to the vent. In 5 cycles even the oven can be cold as hell. And one water pocket is enough for 70-80 cycles of electrolyzer, you can find another alternative sources during that time.
      Another tips is try to find drecko and ranch them. Not only after 20-30 cycles they will have chances to lay plastic drecko but also provide constant supply of phosphorites.

    • @jonaut5705
      @jonaut5705 Год назад +1

      @@raylenn4444while I do love efficiency, I feel like in most playthroughs it’s a little overkill.

  • @Taebs
    @Taebs 3 года назад +7

    1:38:33
    I didn't checked if anyone pointed that out already, pretty sure someone did.
    But you are running your coal generators first, starting at 20 % battery or lower.
    THAN the Nat Gas generators, starting at 10% or lower....
    So basicly, coal will run forever and in addition to that, if it can'T keep up, nat gas will kick in and charge all the stuff to 70%.

    • @Magnet_MD
      @Magnet_MD  3 года назад

      Yep, you're right, I said it backwards in the video, my bad. Higher numbers usually mean you will use it more often, and lower numbers mean you will conserve that resource.

  • @nathan_going
    @nathan_going 3 года назад +10

    Loved this I'm getting to the mid game and I didn't really know what to do from there before this.

  • @mr.derpyface558
    @mr.derpyface558 3 года назад +17

    Very similar setup 37:18. If you have a morale shortage, and if you happen to have a nature reserve or park around, you can put your great hall's entrance after exiting the area, giving you a permenant morale bonus of +6 and +3 respectively to those that go to eat regularly. You can also temporarily use masterpiece level duplicants to decorate the base, and then reassign the points after you are done.

    • @Magnet_MD
      @Magnet_MD  3 года назад +2

      Indeed, it's really powerful! I did set it up that way in this video. The door on the left is an exit-only door, so they need to travel through the nature reserve in order to use the bathroom.

  • @sparklertv12
    @sparklertv12 3 года назад +5

    SAVE THE DUPES FROM YOUR ORIGINAL SAVE! These videos are awesome. I'm glad you go so far into depth on this

  •  3 года назад +5

    I really like this type of video that gives insight into real games. This helps me a lot and in doing so, makes me like the game even more. This game is so "open ended" that it's really hard to know what's next or even to identify the real cause of the road block. You insights are very nice.
    Since you asked, here are some other things that would be of much interest to me:
    - Advice on what to do and not to do for power management in early, mid, and late game. I know you did a tutorial on power generation, but what I'm missing is the overall plan for power. How much power should I be generating in order to get in late game? What to do and to avoid when setting up a power grid in order for it to be simple when you repurpose part of your base? Every time I use oil and petroleum, I end up with empty oil source real fast and having to "drill" new holes all the time. I feel like I'm doing something wrong in managing what I do with my power.
    - Advice on the general flow of the game. I watch you walkthroughs and it helps a lot but I'm missing clearer objectives on each phase of the game. Maybe a video on seeing the different stages a bases should normally go through without showing us how to do it. I find that any problem or thing I want to do, I can search an find videos and help easily. What I'm struggling with is when and to what extend I should be doing those. in your video, you are really generous with your insights and telling us why you do something, but it's still very hard for me to have an overall strategy on what to do to win the game. I get sidelines on little projects that may or may not be helping me on the long run.
    In any cases, I love your content. Watching you makes me want to play more. Thanks for everything.

    • @Magnet_MD
      @Magnet_MD  3 года назад +2

      Awesome suggestions! I'll do my best to capture them in future videos, or any DLC videos I do :)

  • @Lion603
    @Lion603 2 года назад +21

    Random notion for the power part: You could set up 1 or 2 manual generators and set them at priority 1. So whenever (if) a duplicant would be idle, they can generate power. Not a lot but a little bit that might save a little bit of other resources instead of idling. And in case you never need it, those manual generators aren't annoying either.

  • @eskallagrimsson
    @eskallagrimsson 3 года назад +5

    Just picked up the game on the steam sale. I thought it was a cute game with a few base building mechanics. How hard could it be?🤦Was blown away at how intricate it is and the automation stuff is a crazy deep dive at first. You've helped me a ton in just what direction to research cause I had no clue.
    You're either a wizard or a rocket scientist, wizard rocket scientist? You rock though, I was struggling until I saw you do your wizarding.

  • @LuckyTondi
    @LuckyTondi 3 года назад +2

    I started watching your videos rather recently and... I don't even own "Oxygen Not Included" (I've never played it as well). Hey, here are some silly challenge ideas: 1) you aren't allowed to change priorities; 2) each dupe can dig only 20 blocks per cycle; 3) no ladders allowed (you'd have to build "stairs"). If you don't like them, it's chill. I still like your content!

    • @Magnet_MD
      @Magnet_MD  3 года назад

      Those are great ideas! I'll start a list of random challenges to do and start one of them next time :D

    • @jeffwithheldforsafety8359
      @jeffwithheldforsafety8359 3 года назад

      I would definitely like to see a no ladder play through.

  • @geoffreypearce9090
    @geoffreypearce9090 3 года назад +6

    Honestly the first trap I fell into was the skills. I did not correlate my duplicates skills to their stress level so over time I added more skills then they wanted to have leading to constantly being at 100% stress no matter what I did. On future runs it was hard to not add skill levels to duplicates just because they had them. 🤷🏼‍♂️

    • @pedrolmlkzk
      @pedrolmlkzk 3 года назад

      I know your pain, I have made the same duplicant incredibly stressed because I assigned building skills for him despite his already needing 30 morale

  • @alegiusti7989
    @alegiusti7989 3 года назад +4

    watching you also for your way of talking, clear, not too fast or slow. KEEP UP MAN!

  • @Grimmance
    @Grimmance 3 месяца назад +1

    I usually set up p.water passive evaporator with an iron door lung setup to pull air out into a room where it gets purified, with the O2 going up and an autosweeper feeding sand into airscrubbers. Makes a great clay farm for ceramics

  • @timecrash85
    @timecrash85 3 года назад +7

    using reservoirs can reduce the need for extra pumping (perhaps even element sensors) if you just need to cycle liquid for cooling. there is little need to use hydrogen environment for AETN, just make sure that environment is not vacuum, and insulate areas you do not want to cool.

    • @heyhoe168
      @heyhoe168 3 года назад +1

      even the liquid bridge will do infinite loop.

  • @theycallmekevo5334
    @theycallmekevo5334 2 года назад +2

    Drinking with Magnet : Take a shot every time he says "final solution" lmao

  • @dtc357
    @dtc357 3 года назад +3

    I appreciate the non-optimized info. I have never really got passed cycle 60 I always abandon (new DLC finally being the exception) and just knowing how to survive helps so that I can then enjoy figuring out my own optimizations.

  • @stubblyhead
    @stubblyhead 3 года назад +4

    Stockpiling ice into storage bins works, but in my experience it takes a very long time for it to melt. If you make tempshift plates out of the ice instead it will melt almost immediately if the surrounding water/gas is warm enough (anything above 20 C or so seems to be enough).

    • @Magnet_MD
      @Magnet_MD  3 года назад +1

      Hmm, that's an interesting idea! I would always put a small amount of ice in those bins (like 1000 kg or less), and it'd melt pretty quickly, maybe a cycle or two. The temp shift plate idea is intriguing though, I'll give it a try the next time I do this.

    • @sitfish1113
      @sitfish1113 Год назад

      Yeah the temp shift plates are amazing. I've been able to use the hot water steam vents produce rarely game because of how easy it is to cool em dow

  • @3mpt7
    @3mpt7 5 месяцев назад +1

    Wow. I didn't watch all of the video, but it's added to favorites, because I'm going to need the rest of it in the future.
    I've made about a dozen bases so far, and been stuck on what to do next. This video is super-helpful.

  • @ImJustJ.
    @ImJustJ. 2 года назад +1

    I think Klei should hire you, because you have such a gift of making a potentially overwhelming game feel very manageable!
    I've never been the type to watch gameplay online (I'm too old and/or too stubborn for that :p ) but your tutorials give me the confidence to get back into what is fastly becoming my favourite game! So thank you for all the effort you're putting into these!

  • @larrylindgren9484
    @larrylindgren9484 3 года назад +3

    I've never grown Blossoms. To me they are a waste of water. I start ranching as fast as I can. Usually by cycle 12 to 15 depending on the map. Whether I need to insulate or not early on. By cycle 100ish I'm on BBQ 24/7. I use mealwood up until the ranches get up to speed. Yes your cooling loop works. But it's a lot of work. You can have loop running 24/7 without using power by using 1 bridge in the loop. Water then moves all the time. The temp of the loop is what you make you chilling tank. In a simple cooling loop like you built 1 tuner is more than enough. This will save you power (1200W). You aren't cooling really hot things like 300c. You are only cooling 90ish c. 1 tuner won't even break a sweat cooling that.

  • @thatgreenguyplayer2
    @thatgreenguyplayer2 2 года назад +2

    I guess the youtube algorithm decided I was in need of help. Turns out, it might know more about me than I do.

  • @apgamer4053
    @apgamer4053 3 года назад +1

    im amazed the save still worked 5 years latter they did A LOT of updates and changes since then XD

  • @bradschulz1224
    @bradschulz1224 2 года назад

    I've put probably 100 hours into this game playing blind and figuring everything out myself and now I wished I had watched this a while ago. There's so many helpful things you've showed me with this video. Most people that make vids on this game are terrible at explaining or teaching and assume that the viewers know all this stuff allready (which is insane to me because it's not like the game teaches you how to implement anything)
    Thanks ;)

  • @MUSTASCH1O
    @MUSTASCH1O 2 года назад +1

    I do think the thermo-nullifier has its perks. It is a solidly obtainable mid-game source of cooling before steel and plastic, and when you have excess hydrogen due to electrolyser set ups.
    You could even set up a system of valves to ensure whatever fluid is being pumped through doesn't freeze.

  • @funkyradbomtrack
    @funkyradbomtrack 3 года назад +4

    I'm a fairly experienced player but i have enjoyed your tutorials and always pick up new ideas from them so thanks!
    Would love a tutorial on the debug/sandbox tools you use. I know the sandbox tools quite well but the debug stuff is a bit more intimidating. Its probably a big subject but i'm mostly interested in the features you find useful for testing builds.

    • @Magnet_MD
      @Magnet_MD  3 года назад

      That's a good idea, I'll put a tutorial for that on my list of next things to do :)

  • @siremcpherson8231
    @siremcpherson8231 2 года назад

    even with 200+ hours i still struggle to remember my setups, so seeing the cooling setup is a life saver

  • @nicolasmarotta133
    @nicolasmarotta133 3 года назад +1

    This is awesome, thanks for sharing. Mid game problems get out of hands really fast, i find your videos extremely useful and i genuinely enjoy watching it, so congrats! And thank you.

  • @xavim9551
    @xavim9551 2 года назад +1

    thank you! that video help me a lot, and i love how you tell us that some specific actions are better explained on other videos but you still showing us a quick way to do it. keep the awesome work!

    • @Wonderfield
      @Wonderfield 2 года назад

      i wanted to say just that... whenever he says ''oh i have a whole video about it go check it out'' i was thinking ''oh no, i dont want to just yet'' but then he goes a head and does a quick breakdown tutorial anyway!! epic video this is!!

  • @SaleensAria
    @SaleensAria 2 года назад

    so I misread the run time for 20 minutes for some reason and realized after an hour of watching that I was taking a college course lecture lol! At the very least I learned a lot and didn't feel the time so good job.

  • @nostradonus5332
    @nostradonus5332 2 года назад

    Bro, you don't even know. This is exactly what I needed. Thanks for what you do.

  • @jasam01
    @jasam01 Год назад

    Reminds me of my first base. I flooded it with so much CO2 (O2 pressure was fine!) that I built a 2nd base higher up while trying to fix the problem... then the O2 went and I think I used the last tile of algee while trying to make enough water... then the food overheated and I solved that by putting ice tep shift plates ON the food while I tryied to fix that and switch to BBQ... then the BBQ went when dupes started putting sand in the hatch feeders~
    Most of these problems came from basing my early power gen off... wood burners. It got to the point that just the branches growing was duplicating enough heat to cook my base more ^-^'
    Good times. Honestly I think fixing a broken mess of a base was way WAY more fun then any playthrough where I've known what I was doing.
    Oh and the whole thing was perpetual electrical fault, since I just kept repairing till I got better wire ^-^'

  • @Lion603
    @Lion603 3 года назад +1

    "Blossoms are good if you can keep it cold enough."
    Meanwhile me: at the edge of accidentially freezing my blossoms, so I occasionally need to run in water from my hot geyser / hot steam combo to keep the temperature in a growing range, which also takes burden off of my slush geyser reservoir.

  • @japanicsw
    @japanicsw 2 года назад

    I just started playing a week ago after a long consideration and your videos have helped me through a lot! i'm now getting to the point of comfort and too scared to seek out solutions for these upcoming issues. thank you so much!

  • @Exhaltia
    @Exhaltia 3 года назад +2

    Great video. I think you're wasting some power pumping water to your aquatuners when you could just circle water automatically and transfer heat to the cold water tank via radiant pipes. You can also cool the steam engines with it's own output water which also somewhat preheats the steam water.

    • @Magnet_MD
      @Magnet_MD  3 года назад +1

      Both great points. I need to play around with setups for circulating cooling, because I have done that in the past (just storing coolant and liquid for aquatuners in submerged liquid reservoirs), but I found them to be very clunky and somewhat ineffective. I also need to be careful about getting too advanced with these builds because they are meant to be things that a newer player could implement and find success with. Sometimes people forget what it's like to be a new player, but I remember quite vividly and just want to share what I've found success with.
      That being said, I'm still learning and I'm gonna play around with the viability of using condensed water to cool steam turbines. The worry I have is that it won't be a universal solution, and I don't want to propose something that might cause a new player's base to fail, but to be fair, I've never done extensive testing, so I'll need to mess around with it.

  • @ingmar6666
    @ingmar6666 Год назад

    This is really helpful, thank you. I’d have chucked ONI out the window in frustration were it not for your tutorials.

  • @dirks9816
    @dirks9816 Год назад

    I know its an older video, but still thanks for your advise. Oxygen not included is a great game but it has a problem that after the relatively straightforward "build your base with materials you found there"-phase it demands everything at once... you need oxygen, cooling, power, oil, plastic and steel. Every solution you come up with has one aspect thats even more work, especially if you try to implement stuff from videos where people use the sandbox mode. A small correction: 1:11:00 The windows are no longer made of steel, the door still is.

  • @krvcg806
    @krvcg806 Год назад +1

    im aware im a little late to the party here but a tip would be to make a cooling loop where the liquid passes through the chilled liquid instead of pumping the liquid and spitting it back into the tank again

  • @mesocratic
    @mesocratic 2 года назад

    Seeing two whole rooms full of running wheels gives me flashbacks to my first few games

  • @legendarycheekymonkey
    @legendarycheekymonkey Год назад

    "I'm not gonna go into detail." proceeds to make 2 and a half hour video packed with detail. Great stuff. So many tips for planning my latest setup.

  • @birolklp5574
    @birolklp5574 2 года назад +1

    36:02 „So, this Microbe Musher, I’d say, don‘t build at all“
    Looking at my 192 cycle base whose only food source are mush bars, munching a mush bar in the distance: Hold up what?

  • @strmtrooperwitapurplehelmt6414
    @strmtrooperwitapurplehelmt6414 3 года назад +3

    really appreciate the videos, allot of information and advice on how to keep a colony running. so thank you for these videos.

  • @SFCgunny
    @SFCgunny 3 года назад +20

    Using a sandbox mode and having everything perfectly set-up and layed out does not give new/newer players the correct perspective for problem solving

    • @TheDropdeadZed
      @TheDropdeadZed 3 года назад +7

      That's a fair point, though it's kind of unrealistic to have someone basically play out a game in real time from like cycle 1 to cycle 50 or something just for a tutorial video.

    • @PoipulBun
      @PoipulBun 2 года назад

      It showed me how to build or an idea of what I need to build though n thats all I need. It's not hard to explore etc

  • @Spewwow
    @Spewwow 3 года назад

    Best tutorials on youtube for ONI, trust me, I ve seen them all

  • @the_dead_knight3
    @the_dead_knight3 3 года назад +1

    I remember I failed a colony because I was SO focused on power I forgot about oxygen and I only had some breathable oxygen in a single small room

  • @mylesbrainard8541
    @mylesbrainard8541 14 дней назад

    One really good way for cooling is using a cool slush geyser as the water for the spom setup, worked really well for me till late in the game

  • @i420xGaming
    @i420xGaming 10 месяцев назад

    One huge tip on moral is to put you food in a nature park to force dupes to get the buff if theres not enough plants close by just move your kitchen

  • @MrJM0B
    @MrJM0B 3 года назад

    I disagree about needing steel to tame a natural gas geyser. I make a pretty big insulated cordon around the geyser, put 2 pumps at the bottom made out of gold amalgam and they never overheat. In my 2 bases where I've done this I usually feed them into a loop that fill 6-8 tanks before ever feeding the generators and it has worked pretty great.
    This is a great video!

    • @al8-.W
      @al8-.W 10 месяцев назад

      I just enclose the natural gas geyser with a gold gas pump and a few tempshift plates, add automation so the pump only works when the pressure is high enough and I'm done. Free energy pretty early.

  • @MegaKracka
    @MegaKracka 3 года назад

    I'm on my first run, made it to cycle 160 on my own. Other than heat issues, which led me to these videos, I'm mostly just tired of dealing with the mess I made. Not knowing how things worked or understanding certain aspects of the game. I put so much into it I don't want to restart but to demo and rebuild everything just doesn't seem worth the time...
    Thank you for the mega tutorials!!

  • @nozomi832
    @nozomi832 3 года назад +4

    Thank you so much for your videos, I love watching you building the setups so more of that please

    • @Magnet_MD
      @Magnet_MD  3 года назад

      Will do, glad you're enjoying it!

  • @roberthiggins8234
    @roberthiggins8234 2 года назад

    Ive played this game to the mid game about 2 dozen times. I have even managed to get steam cooling working several times. Even when my base isnt crumbling in any specific way I still end up feeling overwhelmed and restart over. Every time I say to myself I will stick this one out. But never do.

  • @dominic.h.3363
    @dominic.h.3363 3 года назад +2

    Of all the ONI videos out there, this is the most important one for the game, period. Heat management for trivial things, not those insanely unrealistic, over the top, convoluted steam heat deletion things to tame volcanoes, but simple base room temperature is what always made me get tired of a playthrough and caused me to restart.
    Now I have the opposite issue in the DLC. I'm at cycle 428 and the conveyor carrying -48 centigrade dirt messed up my whole crop yield, because the cold radiated out several tiles, and plants started dying in my sub-zero farming tiles. I'm so sick of heat radiation I wish I could disable it, only enabling contact heat between surfaces, there would be plenty of other things left to micromanage...

    • @Magnet_MD
      @Magnet_MD  3 года назад +1

      Hahaha, dang, rough! This is also why BBQ is the superior food, critters can resist much more than plants ;)

    • @dominic.h.3363
      @dominic.h.3363 3 года назад +1

      @@Magnet_MD Yea, you convinced me of that. I carved out an entire caustic biome, so I have chlorine wall to wall, all I have left to do is to wall off 96 tile sections and I'm totally farming dreckos.

    • @Magnet_MD
      @Magnet_MD  3 года назад +1

      @@dominic.h.3363 Nice! BBQ is OP in my opinion, haha.

    • @dominic.h.3363
      @dominic.h.3363 3 года назад +2

      @@Magnet_MD Well, like the die-hard roleplayer I am, I wanted to provide a semblance of realistic flair and provide a more balanced choice of meals instead of being pragmatic about it, but imagining my dupes as sawtoothed voracious little carnivores put me in too much of a good mood to pass on the opportunity to live (game) out that fantasy. :D

    • @Magnet_MD
      @Magnet_MD  3 года назад +1

      @@dominic.h.3363 Hahaha, glad you could fit a story into their meat-hungry ways!

  • @lauradinger1616
    @lauradinger1616 3 месяца назад

    Bruh, at like 1:30:00 when you said "this videos getting pretty long" I was thinking that the whole vid was 40 minutes. I was wayyyyy off.
    also thanks for the vid. Ive played ONI a lot but never even got to this stage since I had no idea how to deal with this shite

  • @Lince7722
    @Lince7722 2 года назад

    This is one of the videos forming your must see videos collection. Thanks for sharing.

  • @rfatnabayeff
    @rfatnabayeff 3 года назад +2

    @39:00 The idea of melting the ice is fine, however you shouldn't dig the ice to bring it to the hot water pool, but instead pump the hot water to ice biome. Because digging a tile effectively halves the mass of a tile into the mass of the dropped debris. Melting the tile doesnt have this drawback.

    • @Magnet_MD
      @Magnet_MD  3 года назад

      Either option can work. The reason I choose to talk about this method is because I'm not so much worried about the volume of water that I can get, but moreso the speed in which the first batch of cool water can be created. Melting an ice biome can take a while (and assumes you already have access to a good amount of hot water), and this was meant to be the most simple advice to consistently generate cool water as soon as possible.

  • @icywarhammer5003
    @icywarhammer5003 Год назад

    you mentioned that you can use the gas shutoffs instead of the air filters, and that convinced me to do the classic restart of a base. 405 cycles down the drain but oh well

  • @MechMK1
    @MechMK1 Год назад

    The biggest problem with ONI in my opinion is that there isn't a lot of "feedback". You could make a big mistake in your base, like for example, betting on the wrong food source, or wrong way to deal with temperature, and only "notice" the issue several days later. This makes it all in all a very frustrating experience, because you feel like a week's worth of progress is down the drain, and as a new player you can neither identify the source of the problem, nor the solution.

  • @shardj5151
    @shardj5151 2 года назад

    If you use mechanized doors, you can force pwater into a 1x1 tile surrounded by air tiles. It'll off-gas loads. Also worth noting, pwater doesn't just off-gas 'up', but also to the left (for some reason)

  • @Snickarz
    @Snickarz 3 года назад +1

    Subscribed! VERY informative guide for me (playing for 3 days). Thank you so much!

  • @matthayes533
    @matthayes533 3 года назад

    What I love about this game is the devs put some real thought into the solutions but the shift from early to mid to late game solutions is so sublte you really have to know and understand whats available to take advantage of it. with a water geyser and ng nearby I now know how to salvage my base but I almost want to start over because I have maybe 2 too many duplicants.

  • @joeschmoe7324
    @joeschmoe7324 3 месяца назад

    Counter flow heat exchange anything you can and use the petrol from your refinery directly into your smelter as coolant b4 sending it to the polymer press.

  • @egolayer13
    @egolayer13 3 года назад +1

    ONI has a steep learning curve for sure, but no one should be reaching mid-game without plastic. If you nab a single drecko in the early game, you have free plastic for life. They eat for cheap and all you have to do is keep your base pressurized and fill a tall room half full of hydrogen. No need for suits or water locks or petroleum. If you can wrangle and ranch one drecko in your first 50 cycles, you'll have more plastic than you'll ever need in the game. Until they nerf it somehow, I've been getting by with a ranch consistently feeding 5 or 6 dreckos with only 3 mealwood plants. And they reproduce faster than I can remember to kill them.

  • @syler5565
    @syler5565 9 месяцев назад

    These are great videos. One thing I will say is a disadvantage though is when you build all these things with the sandbox mode it can make it harder to envision when the duplicants will have to go in and out and what problems that could cause and would need to be solved to have the complete intended finished product. So, for example, do you have to know exactly what is going in there and set it up differently to deal with that to achieve the overall optimum here.

  • @Lorens4444
    @Lorens4444 Год назад

    My advice: DON'T focus on one thing. For example, if you'll focus on Mealwood, then you'll eventually run out of Dirt, there is no decent way to sustain a lot of them. If you'll focus of Blossoms, then you'll run out of water. Big Mushroom farm takes a lot of Slime. BUT, if you grow a little bit of Mealwood, a little bit of Blossoms, and a little bit of Mushrooms at the same time, then your Compost, a small flow of water, and a basic Puff ranch can sustain them for a VERY long time. Plus, if one of these setups breaks, you still have two others, so you have a lot more time to fix everything.

  • @Bearrrrr
    @Bearrrrr 3 года назад +1

    I would really enjoy seeing the base revive video (if at all feasible), if you still plan on doing that. That would be really cool!

  • @mattcrouch9348
    @mattcrouch9348 3 месяца назад

    Wow, solving problems in the midgame is unsurprisingly straightforward when you're in sandbox mode.

  • @ShawnMSmith1
    @ShawnMSmith1 3 года назад +1

    Lock 20 or so in a room and let them pass away. Lock it forever. Tomb for those lost.

    • @Magnet_MD
      @Magnet_MD  3 года назад +1

      I mean.... if you gotta then you gotta.

  • @NewBootMedia
    @NewBootMedia 3 года назад +1

    Magnet, you're my hero. I love you're videos. you are creative and so good with problem solving on this game i love watching it! keep it up

    • @Magnet_MD
      @Magnet_MD  3 года назад

      Awww, thanks! I'll do my best to remain heroic!

  • @ME-yl7tf
    @ME-yl7tf 3 года назад +6

    This video is really long. I feel like
    You could make a playlist and pretty much make each part of this a video a video in its self. A big problem i have with a lot oni content is its always extremely long and still haven't found a creator who manages to shorten it down. Either way great video ty.

    • @Magnet_MD
      @Magnet_MD  3 года назад +2

      You're welcome! I have considered that many times, but I've felt that the most valuable examples are the ones that relate back to a run that seems realistic (or is a real run). Breaking that up between videos would add overhead and re-introduction, and also not paint a full picture of what a good-looking base is by the end if you had multiple parts.
      I see what you're saying for sure though. I certainly don't like really long videos, but sometimes they feel necessary.

  • @sarahparker4474
    @sarahparker4474 5 месяцев назад

    awesome video! i really appreciate the amount of detail you went into in this video.. really, amazing ! subscribed

  • @impyre2513
    @impyre2513 3 года назад

    Great video, very useful stuff. I would recommend building your aquatuner coolers in a cool steam vent enclosure. It will reduce the amount of water needed to cool the aquatuner and help you make use of the extra water. Also, in the new dlc, they have been careful to ensure that you have no other water sources on your starting asteroid other than cool steam vents.

  • @matthewharrison333
    @matthewharrison333 2 года назад

    amazing video!! Great tips I learned a lot! One of the things that really stuck out to me was the infiltration system you use I have been wasting so much energy on airfilters!

  • @LoriDaFuque
    @LoriDaFuque 3 года назад

    New sub! Great tutorials! Just recently hit the 1k hrs mark in gameplay and NEED your videos so bad. You rock!!

  • @kevinverberne6662
    @kevinverberne6662 3 года назад +1

    This was so immense helpful to me. Thank you for your great tutoring!

  • @TheTimelyTurtle
    @TheTimelyTurtle 3 года назад +1

    1:40:38 "...Back when this was filmed. Or rather, created. 'Filmed', lol." That literal "lol" made me laugh a bit :-D

  • @danielcotterell1879
    @danielcotterell1879 3 года назад

    I love how he considers this mid game

  • @digitalpacman
    @digitalpacman Год назад

    For the nullifer you can use automation to control when it gets hydrogen based on the temp of the room. Then you avoid state changes.

  • @Logistikon11
    @Logistikon11 Год назад

    This vid is just what newbs need to hear, not the exact designs for most optimal setups like I watched. lol

  • @shalalameowmeow3601
    @shalalameowmeow3601 3 года назад +1

    I am definitely curious to see you fix it at some point. I am curious how you would reduce the duplicants.

  • @Sadc0m
    @Sadc0m 2 года назад

    So much work on the video, thanks ! Its very comprehensive.
    Somehow I always feel like Im working playing this game ":/

  • @DuckshotProductions
    @DuckshotProductions Год назад

    Excellent video! I just started oni and this is very informative. I currently have a failed aquatuner and very hot base with hot oxygen lines. I definitely subbed!

  • @nolan4339
    @nolan4339 3 года назад +5

    I have been bad at trying to play towards all the achievements on my runs, which means going straight into meat and skipping straight from manual generator to steam turbines for power. It is too bad that many of those achievements get disqualified if you play the game in the normal way.

    • @Magnet_MD
      @Magnet_MD  3 года назад +5

      Yeah, some of those runs require you to do some weird stuff. I'll eventually do a run or maybe some tutorials on achievements :)

    • @DudeTheMighty
      @DudeTheMighty 3 года назад +1

      The fact that you have to use weird strategies is part of the point of those achievements, though. I'm pretty you're not _supposed to_ be able to get them all in one run.
      Can definitely see how that'd be frustrating if you feel like you should do 100% completion on a run of a game, though.

  • @shock_n_Aweful
    @shock_n_Aweful 2 года назад

    This guy likes the phrase "final solution", maybe I am just a history nerd but it sounds like he is planning to off some of his duplicants.

  • @ActitisHypoleukos
    @ActitisHypoleukos 3 года назад

    My base had exactly thoose issues, golden video, many thanks! 💛

  • @yonarumo9051
    @yonarumo9051 3 года назад

    I've been abandoning so many bases because of these problems. Maybe now I'll actually make it through the game for once lol

  • @hubmacfan
    @hubmacfan 3 года назад +2

    I assume if you are unlucky enough to be on a map with no natural gas geyser, you would just move on to petroleum generators?

    • @Magnet_MD
      @Magnet_MD  3 года назад

      Yeah, I think that's the next reasonable move. If you have a way to make a lot of steel (maybe you have a good amount of ranching and some cool slush geysers), you could skip straight to Solar and start getting on that earlier? Jumping into steam and hydrogen would also be another good step, hydrogen vents are SUPER strong.

    • @hubmacfan
      @hubmacfan 3 года назад +1

      @@Magnet_MD Unfortunately, this map also lacks any cool slush geysers. It's a challenge.

    • @Magnet_MD
      @Magnet_MD  3 года назад

      @@hubmacfan That will be a challenge! You can always ramp up your coal power production if you need to, since there's usually a lot of material for hatches to eat over the lifespan of a run.

  • @XtianApi
    @XtianApi Год назад

    I'd certainly look into some auto sweepers and conveyer belts and drop eggs into a single tile of water, rather than a room of water.
    Also mushrooms seem like a pretty dang good source. Thoughts?
    Super video!

  • @myhearn
    @myhearn 3 года назад

    I would always stick it out to the end, a few times I've had bases that only half die off, usually the heat problem kills the crops and I can get a cooling situation up but it's a bit late and some dupes starve, other find a burried muck root or wild meallice and survive till the crops come back in

  • @PrzemasusP
    @PrzemasusP Год назад

    Digging ice reduce its mass by 50%, its much better to just melt where it is and then pump out

  • @benismann
    @benismann Год назад

    You talk a lot about overheating, but back in my days when disease was a new addition, i just threw all batteries into a cold biome and never touched them
    granted i died to boredom so that didnt go too well. It was very easy to get lost into the "What do i do now" state, it's even easier now imo

  • @Voeluspa45
    @Voeluspa45 2 года назад +1

    How does a kill-room work?
    My idea is a conveyor loader that accepts eggs with a lower priority than the incubators do that just drops them into water. The eggs will hatch under water, drown (pretty brutal) and drop meat for Barbeque.
    I am breeding Hatches, Dreckos and Glossy Dreckos.
    I am already out of Dirt so I cannot farm Mealwood and have no longterm idea what to feed my Hatches and Glossy Dreckos with. But normal Dreckos only need Balm Lily which is maintenance free (do they even consume the gas they are growing in?).