State of the game, Streaming Rumble, Best units! Warcraft Rumble

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  • Опубликовано: 25 окт 2024

Комментарии • 73

  • @davidsanz1690
    @davidsanz1690 2 месяца назад +17

    We need achievements, friendly pvp, daily challenges, new raids or sieges every one or two months, we need this to keep the game alive.

  • @somelifeguard
    @somelifeguard 2 месяца назад +5

    My favorite part of the game is where every four hours I can log in and get 36 experience. Only 200,000 more experience until I can go up a level. This keeps me coming back over and over!!!
    If I do this on the dot every four hours (set alarms while I am sleeping) I can net 216 experience per day. In just 925 days (about 3 years) I will be able to have a unit go up one level. Hopefully it always gives me experience for the same unit or it will take longer, but maybe that is all part of the plan to keep me playing for a long time.

    • @GracideaJo
      @GracideaJo 2 месяца назад

      😂 I said this on the surgery. lol the exp is trash. PvP is 🗑️. Pve is non existent only once every other month with raid/siege lol other mobile games give you raids and etc to do daily if you choose to do it.

  • @vladn4321
    @vladn4321 2 месяца назад +14

    It's interesting that they suggest past 20k rewards, while 90% of the players don't bother to push to 12-14k each season. PvP needs to improve from the bottom up, not from the top. Adding more rewards to 20k+ doesn't improve the PvP system. You will have the same 1% reaching 20k each season while 90% of the players don't feel motivated to play PvP at all. Or that is just my impression. I used to blame levels for not reaching 16k. Now, with boosted slots and a bit higher levels, I just don't have the motivation to spend a lot of time to push PvP to 14k+, even when I know I can do it. The system is so bad.
    As they said: you need to be able to each the top at some point easier(faster) to want to get back there.

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад +4

      Talking about beyond 20k was selfish. I agree.

    • @otctsheppard6060
      @otctsheppard6060 2 месяца назад

      The point is there is 0 reason to play after hitting 20k. This is easily fixed with other stuff to do “every 100 honor after 20k gets you 100 gold” something. Anything.

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад

      @@otctsheppard6060 I agree. But Blizz doesn't bro :D

    • @PLANKnCINNA
      @PLANKnCINNA 2 месяца назад

      ⁠@@Bulava-ASHI wouldn’t say selfish at all, these guys are far from selfish. Currently there is no purpose to push past 20k. When we hit 20k in a few days there is absolutely nothing els to do really aside from the 30min raid/siege. If someone is getting to 25000 rating, it takes a tremendous amount of skill and effort for no reward. They lose 200 points for a loss when gaining a mere 5-15 points a win. Kim was trying to explain that blizzard needs to make the game more even for all players, I think the game should have rewards all the way up to 30k just for that achievement factor. I don’t play after I hit 20k.

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад +1

      @@PLANKnCINNA Exactly what I mean. But it's true that most people don't even make it to 17k

  • @kilianjung4075
    @kilianjung4075 2 месяца назад +7

    I cleared almost all PVE content except heroic Moonglade and Ragnaros. I do not spend a lot of money on this game. PVP doesn’t interest me at all. I want PVE content and something to do every day.

    • @ziggs123
      @ziggs123 2 месяца назад

      U defeated Onyxia but not Ragnaros? Cap

  • @CARCLAU
    @CARCLAU 2 месяца назад +3

    don't leave the game bulava please!!!!!!!😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭

  • @thugg4lif
    @thugg4lif 2 месяца назад +1

    Thank goodness the volume sliders got in!!!!

  • @ziggs123
    @ziggs123 2 месяца назад +1

    So much potential but i wonder how much can there even be to make it still runnable on most devices.
    Even right now good phones are struggling

  • @bluemaxg
    @bluemaxg 2 месяца назад

    Here's my quick take (having only listend to the first 4 minutes) - the new dungeon is pointless so long as there's a level 23 cap. For most established players, dungeons are a weekly/mindless chore that provides little to no excitement. Leaving aside the level gap complaint, PVP could be so much more rewarding if we had in-game rewards/recognition. Sieges were more fun in S7 than they were at initial release, but so far nothing has come close to the excitment and the thrill of Onyxia. I want real competitive PvP (not an out-of-game leaderboard) and I want to see PvE competition on an individual and gulid level. Right now it feels like most of us play this game in a vaccuum. People need to feel like guilds matter outside of just collaborarting to collect rewards. This game is buggy, but is still fun to play and has a great foundation.

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад

      "This game is buggy, but is still fun to play and has a great foundation."- You've been away from it for some time. Now waiting until you are sick of it as much as we are and then we will talk :D

  • @didaktikdermathematikunive5758
    @didaktikdermathematikunive5758 Месяц назад

    What is the first hero he calls to be best beneath Jaina and ET? Februrary? Or a weird kind of saying Tirion or Baron? At 25:17

  • @ThatAinFalco
    @ThatAinFalco 2 месяца назад +2

    More of the Slider podcast plz ❤

  • @Printzor
    @Printzor 2 месяца назад

    Something else I find funny about PvP is that I face a lot of bots up until 3k on that specific leader. The bots all match my level and react instantly making the games much harder. Then like clock work after 3k I face unfortunate super low level real players around 6-9 base level and it’s free wins for a good bit

  • @510radar
    @510radar 2 месяца назад +2

    The game needs guild wars

  • @somelifeguard
    @somelifeguard 2 месяца назад

    okay also I think that working towards Deep Breath gave me a reason to play, it was fun and exciting, and now that I have it and beat players who don't, I move onto the next stage of the game, I think this aspect is fine.
    IMO the problem is that there is nothing to do in the game besides PvP, there is no content, and so there are few PvP players. If there were more PvP players you would have a bunch of people without DB that could play against each other, but instead you play vs bots and then play vs DB.
    (when I say there is nothing to do, I spent about 30 dollars and unlocked raids within 3 days of playing. So after you do the heroics, you are only allowed to do a few quests per day, Raid/Seige/Dungeon only take about 10 min to finish.... right now I had to wait a week for stormwind so I can take 15 min to beat it, and then wait a week for stormwind to finish, and then another week for MC to open up... two weeks to do nothing.

  • @Printzor
    @Printzor 2 месяца назад

    It’s almost like this crazy billion dollar company has blueprints of exactly what works and what we would want for a successful game. Achievements, skins, practice modes; the list goes on

  • @andrewfurfaro5326
    @andrewfurfaro5326 2 месяца назад +1

    What about weekend events like endless dungeons. They could give us 3 free entries and if you want you can buy more but there has to be a limit on how many you can buy

    • @andrewfurfaro5326
      @andrewfurfaro5326 2 месяца назад +1

      By endless dungeons I mean waves of mobs that keep coming

  • @afterlife320
    @afterlife320 2 месяца назад +4

    Make PvP 2v2 so there’s something more to experience with your guild other then raid one or twice a month

  • @hliakos1995
    @hliakos1995 2 месяца назад

    I'll come watch your streams in what ever game you switch!

  • @Kit-WarcraftRumble
    @Kit-WarcraftRumble 2 месяца назад +1

    "who would have a level 11 murk-eye? Who would do that?" LOL

    • @Tibaltube
      @Tibaltube 2 месяца назад

      Owner of a level 11 Murk-Eye:
      "Who would have a level 11 Chain Lightning? Who would do that?"

    • @ziggs123
      @ziggs123 2 месяца назад

      Murk-Eye and Thanos are the honorless and fatherless players

  • @v0v4ique
    @v0v4ique 2 месяца назад

    I think the problem is there is too much content at the start and so little in the endgame, maybe we need some super duper heroic mode, maybe some to make some other dungeon like arena in herthstone when you pick your deck and play against bots or real players
    And there's nothing to do in the endgame after you beat the heroic but this is problem for low amount for players and the only gameplay left is dungeons once a week and pvp that is p2w + grind
    game must have more ways to farm XP, quests are shit and low reward, maybe have x10 rewards for quests but limit them to 5-10 quests a day
    + they need to add some magical stone to reroll 1 talent maybe only for the $ or 2k gold to have profit for the game
    I think a lot of newbie players just pick wrong talent and when they realize it the player will just delete the game

  • @erik556
    @erik556 2 месяца назад

    pve is focused on getting people to spend money, i rolled a second account ftp just for kicks and the shop spam with “deals” is crazy

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад

      Yup! It's a mobile game. Mobile games work this way and no other way

  • @wayne203106
    @wayne203106 2 месяца назад

    Death Breath must be nerfed

  • @tomasveverka7473
    @tomasveverka7473 2 месяца назад

    Hi Bulava, i have a question. Why do you think, that to beat Onyxia is important to play PvP? Only think what iam missing in PvP are equal levels... Its the same problem with Onyxia, so iam stuck at 13000-14000 honor and i cant go farther.

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад +1

      If you think you don't need deep breath you probably have never played against strong opponents.

    • @somelifeguard
      @somelifeguard 2 месяца назад

      If you can't beat Onyxia either you
      1) have low levels = you aren't ready for PvP
      2) you suck = you aren't ready for PvP
      Deep Breath is a very strong spell.

    • @tomasveverka7473
      @tomasveverka7473 2 месяца назад

      @@Bulava-ASH I´ve played against oponents, which the game choosed me. Most of the time its +1-2 lvl above my minies, so they are strong all the time, they dont need Deep breath to have advantage against me, its only "cherry on the cake".

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад +1

      @@tomasveverka7473 I'm talking about the case where both of you have more less equal levels, the one who doesn't have DB will lose

    • @tomasveverka7473
      @tomasveverka7473 2 месяца назад

      @@Bulava-ASH Yes, youre right. I think, that more problem is P2W system in PvP, so when you have 10 lvls of all units, you can think about BD quality. Until 10 lvl, my problem is PvP matchmaking and level disadvantage.

  • @zeddevalons
    @zeddevalons 2 месяца назад

    I think, heroes should rotate daily in the grid. They can keep the dungeons weekly.
    Siege should require less sigils.
    Co op pve content should be made for lower level with a cap so low lvl player can join. Like a ZG raid with 60 sigil. Because I think co op content is the best part of the game.
    Also I enjoy that the pve is a grind and difficult, still reduce arc cost for epic to 6k and legendary to 10 or 12k
    Also the game should be accessible on PC.

  • @GracideaJo
    @GracideaJo 2 месяца назад +1

    PvP is not equal who tf is this guy lol 😂 PvP changes alone aren’t gonna save the game. They need a real pve experience rework to dungeons and minis to make some other minis viable. PvP needs real brackets like wow PvP. Need a new seasonal affix/modifier or 2 for both PvP and in dungeons. Seasons need a theme with more rewards than just mine mini and one sticker.
    Bulava I agree with you on your points.

  • @fizace
    @fizace 2 месяца назад

    Don't stop streaming it bulava who else will I use my prime sub? You are only one sub away from goal..

  • @Kit-WarcraftRumble
    @Kit-WarcraftRumble 2 месяца назад

    I want to play Warhammer marine 2 looks so fun

  • @maxengstrand5656
    @maxengstrand5656 2 месяца назад

    Make a PC client and put it on Steam and other services.
    Something else that would attract players and keep them would be more pve games per day then 10. I would gladly pay a subscription fee for that specific option cause i love the mechanics of the game to get unlimited pve content.
    Not everyone is in it for the PvP.
    A lot of my guild just wants a casual pve mobile game. Even if u would wanna do PvP seriously u need DB which in my case would take at least 5-600k more exp which is kind of a horrible grind at 10 pve games per day and getting the xp through PvP is kind of hit and miss without DB so moment 22.
    Add salt to the wound is the fact that a lot of PvP players got DB back in the days when u could get it muuuuch more easy so there is a strong sense of unfairness in the community....

  • @Kit-WarcraftRumble
    @Kit-WarcraftRumble 2 месяца назад

    Shadow walker... kills me all the time!

  • @Darknight4916-u7r
    @Darknight4916-u7r 2 месяца назад

    Shadow walker always gave me hard time lol

  • @donaldhart419
    @donaldhart419 2 месяца назад +1

    I have an answer. Nerf DB. Then it won't feel required for PvP. :)

    • @somelifeguard
      @somelifeguard 2 месяца назад

      Taking away options is only going to upset players, the players who have deep breath are still going to shit on you in PVP because either they are
      a) higher card levels (which is why they beat onyxia)
      b) higher skill (which is why they beat onyxia)
      no matter which one it is, they will beat you.

  • @510radar
    @510radar 2 месяца назад

    Best warcraft rumble spenders

  • @Aodoth
    @Aodoth 2 месяца назад

    Would be crushed if you stopped streaming brother 😢

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад

      all good brother! I'm still here. This week :D

  • @nitramocim4294
    @nitramocim4294 2 месяца назад

    Kim is one of the most toxic players I met.
    Another thing is, whales should play against themselves. Especially low spenders get frustruated when playing against players like Kim - spamming crying safe. There should bé categories in PvP, players should play against only 1-2 ranks above/lower.

    • @bluemaxg
      @bluemaxg 2 месяца назад

      If we had the playerbase, which I do not think we currently have, your PVP bracket could be determined by account level. We'd need to bump up the account level cap rather than artificially stop it at 51, as I know F2P or casual spenders from soft launch that are at 51 but nowhere near PVP ready. Anyway, if you had account level brackets, that could ensure the whales are facing the whales, and so forth.

  • @510radar
    @510radar 2 месяца назад

    Everyone is leaving cause they cant spend as much money as others.

  • @zizitop4ik88
    @zizitop4ik88 2 месяца назад

    Жаль, что русскоязычное комьюнити не может высказаться в подобном формате)

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад

      da radi boga :D Kto protiv? :D

    • @zizitop4ik88
      @zizitop4ik88 2 месяца назад

      @@Bulava-ASH стримеров более менее известных нет, вот и тишина в эфире(

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад

      @@zizitop4ik88 ne strimerov a idiotov kotorie eto strimit zahotyat :D

    • @zizitop4ik88
      @zizitop4ik88 2 месяца назад

      @@Bulava-ASH самокритика?)) Давайте, если Вы вдруг решите уходить в другую игру, то запишете видео в какую именно, чтобы мы могли уйти вслед за Вами и не потеряться?)

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад +1

      @@zizitop4ik88 a eto vse na etom kanale budet, tak 4to ne poteryaemsya:)

  • @sebastianromerogutierrez1943
    @sebastianromerogutierrez1943 2 месяца назад

    WR will die if the next season only introduce a new mini and core skin😂😂😂blizzard doesnt have experience to keep its community engage

  • @somelifeguard
    @somelifeguard 2 месяца назад

    Bulava brother my question to you is, I understand you starting to lose hope in Rumble, but how can you have hope in Blizzard but not in Rumble?
    Blizzard used to be my fav company, wc2, wc3, sc1, made up my entire childhood. WoW was great.
    Then I played Hearthstone. At this point, Blizzard no longer thought their players were serious strategic players, they instead wanted things to be zany, random and goofy. This has continued to warcraft rumble, which is essentially a plants vs zombies version of WoW except Plants vs Zombies would do it better.
    I never actually played WoW much, but I saw clips and saw people with complex inventories and stats, dozens of spells, it was a complex game and that was blizzards audience.
    Now days, Blizzard is afraid to even mention how much damage dragon eggs does with the talent, or say that Hoggers ability only stacks up to three times. It's as if they think their entire playerbase consists of 8 year olds who can't handle numbers and they need to leave it as "does damage".
    On a separate note, I think Blizzard should look at clash royale. They have tournaments and events in which everyone is the same level, which is separate from ladder. Also, I don't know why it is, but in Clash Royale I felt like I could use strategy to beat someone who was much higher level, where in Rumble even a single level seems to make a huge difference. I think part of this is because Clash Royale has some mechanics that give more strategic depth than rumble, for example you could use sappers between your two towers to make an enemy chase them from while being killed by your towers.
    In comparison, Rumbles aggro range is so small that you couldn't really do this as a strategy in most cases.
    It feels like Blizzard wanted to show people what WoW was like but in a more simple setup, but instead they show us what WoW would be like if every single player in your guild had brain damage as the AI is so bad and isn't easy to use outside of stuff like qb bait.

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад +1

      bro! My childhood was exactly the same! My question to you is - when did I say I believe in Blizzard? I don't anymore.

    • @somelifeguard
      @somelifeguard 2 месяца назад

      @BulavaWarcraftRumble okay we are on the same page then. I wish I could believe in them, I wish so badly it could work out.
      Reason I thought you believed in blizzard was because at some point I thought you said you would play any blizzard game that came out in the future. I understand this, but it often just leaves me feeling disappointed.
      Then again, I say all this but am still hoping rumble can be fixed and am still playing. Feels like the community would die without you though

  • @510radar
    @510radar 2 месяца назад +1

    I spend hella money then when i beat players i emote and they quit the game 😂

  • @ThatAinFalco
    @ThatAinFalco 2 месяца назад

    Announcing he's gonna stop streaming Rumble in the middle of some unrelated video. That's very Bulava 🥲

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад +2

      Falco tell me honestly, do you think I'm being right or am I too negative and toxic? How much longer do we have to wait and hope?

    • @ThatAinFalco
      @ThatAinFalco 2 месяца назад

      @@Bulava-ASH I haven't seen the leaked patch notes. Maybe you know something that I don't, but right now I don't have much to look forward to in Rumble

    • @ThatAinFalco
      @ThatAinFalco 2 месяца назад

      ​@@Bulava-ASHas for negativity, people don't want to work with negativity. So try being positive. Maybe the devs won't suddenly take all your suggestions, but it can't hurt right?

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад +1

      @@ThatAinFalco Wednesday, my friend :)

    • @Bulava-ASH
      @Bulava-ASH  2 месяца назад +1

      @@ThatAinFalco Positivity works when there light in the tunnel. What if there is none? :(