I never really paid good attention to the way the cylinder things pop out of the floor...or the fact that an elevator thingy even existed in the first place! Ya learn something new everyday!
Fun Fact: When the poles come from underneath the level, that's what the elevator object is referring to. After the animation cycle it uses concludes, the game just replaces it with a static of a pole in the location where the elevator's animated pole was left. I knew this existed, I just didn't know what it was called (I had never read the Rhythm Heaven Wiki much at the time).
MelonDS (and I think Desmume might've added it recently?) has a feature in the Video Settings to increase the native resolution, which makes the models look more smooth and "HD". Thats probably your best bet, I don't have the skills required to do something like that manually lol
I never really paid good attention to the way the cylinder things pop out of the floor...or the fact that an elevator thingy even existed in the first place! Ya learn something new everyday!
While it may be a bit underwhelming, nobody before you had managed to figure this out!
Fun Fact: When the poles come from underneath the level, that's what the elevator object is referring to. After the animation cycle it uses concludes, the game just replaces it with a static of a pole in the location where the elevator's animated pole was left. I knew this existed, I just didn't know what it was called (I had never read the Rhythm Heaven Wiki much at the time).
Very underwhelming but quite surprising
Not me realizing i dont make sense
"Reality is often disappointing."
Honestly a very interesting video, good job!
It's been a model the whole time.
I nnever even noticed the "elevator" annd thought the cylinder is just flying lol
Challenge: with all those models extracted from the game files, make an HD version of built to scale
Edit: As in a 3D animation
I mean, Heaven Studio has that
MelonDS (and I think Desmume might've added it recently?) has a feature in the Video Settings to increase the native resolution, which makes the models look more smooth and "HD". Thats probably your best bet, I don't have the skills required to do something like that manually lol
Really cool discovery!!
Kinda interesting :D Thank you for this little investigation
Tibby approved