Baldur's Gate 3 All act 2 battles in one turn

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  • Опубликовано: 10 сен 2024
  • 00:00 Intro
    00:01 Into Shadow cursed lands
    01:39 Inquisitor
    03:55 Save Isobel
    06:26 Gerringothe Thorm
    08:51 Balthazar
    11:16 Ketheric Thorm

Комментарии • 27

  • @CorvoAttano500
    @CorvoAttano500 11 месяцев назад

    Amazing as always and flying Scratch cherry on the cake love it

    • @amixp2745
      @amixp2745  10 месяцев назад

      Thanks. Have a nice day.

  • @rhodan74
    @rhodan74 11 месяцев назад +2

    Scratch proves again that he is the best boi :)

    • @amixp2745
      @amixp2745  11 месяцев назад

      Hahah. He definitely is.

  • @alfarabi73
    @alfarabi73 11 месяцев назад +1

    FInally, you should post build guides indeed~!

  • @RockRuinedMyLife
    @RockRuinedMyLife 11 месяцев назад +1

    Where's the moonrise tower battle ?? aha beside that very good job! Gives a lot of ideas. Did you use any trick to get extra alchemy comp? I find it quite hard to gather enough to get haste potions every battle.

    • @amixp2745
      @amixp2745  11 месяцев назад +1

      I did moonrise battle but it was too funny to upload. :) It is a Larian game after all, many ways to achieve goals.
      No tricks were used to get alchemy items. There are many traders available at this point. Last light inn & Derith before freeing Nightsong (myconid colony). Unlock moonrise after Isobel quest then you get Araj and Roah.

    • @RockRuinedMyLife
      @RockRuinedMyLife 11 месяцев назад

      @@amixp2745 sounds good, i'll definitely give it a try on a new run :)

  • @locknload9590
    @locknload9590 11 месяцев назад +1

    Really nice content !
    Small question, can you still keep the « until long rest » buffs like myconids and radiance with new patch doing the camp isolated companion stuff ?

    • @amixp2745
      @amixp2745  11 месяцев назад

      Technically boosts should remain active until long rest. I did record this video after latest update which is patch 3 hotfix 8.

    • @locknload9590
      @locknload9590 11 месяцев назад +1

      Ah ok, so you did all your act 2 battles with no long rest right ?

    • @amixp2745
      @amixp2745  11 месяцев назад +1

      @@locknload9590 Not really. :) Paladin had morning lord's Radiance & Myconid bonuses are active only for two battles in video which are into shadow lands and Gith Inquisitor. After you defeat gith inquisitor and change region long rest is scripted that is where my paladin lost these bonuses. But you can get morning lord's radiance after the inquisitor battle and keep it active till long rest.
      You can also use divine favour. Inquisitor's might +3 radiant is available to Oath of vengeance paladin only.
      I hope it helps.

  • @AustinMalone9
    @AustinMalone9 11 месяцев назад

    Very impressive! Keep up the content!

    • @amixp2745
      @amixp2745  10 месяцев назад

      Thanks. Cheers. I will try my best to create unique strategies.

  • @angelblanco291
    @angelblanco291 11 месяцев назад

    😍😍😍😍😍😍😍😍😍😍😍

  • @alfarabi73
    @alfarabi73 11 месяцев назад

    This is pretty impressive - and frankly even crazy. But two questions. First, where do you get that many Vigilance elixirs - assuming you are using it before every tough fight? Second, is Fighter levels beyond 2 really needed? I ask because I was planning 9 Vengeance Paladin/3 Gloomstalker Ranger build, and I cannot give up the Gloomstalker - which leaves me only 2-3 levels of Fighter to work with.

    • @amixp2745
      @amixp2745  11 месяцев назад

      You can buy or craft elixir of vigilance. For crafting you must defeat some hook horrors. Actually I used just two. First battle and Gerringothe Thorm. :)

    • @amixp2745
      @amixp2745  11 месяцев назад +1

      I just like battlemaster & just one level needed for superiority dice so I went with that. Of course you can choose any other combination and enjoy game as you like.

  • @alfarabi73
    @alfarabi73 11 месяцев назад +1

    Also, what is the Myconid bonus you mention?

    • @amixp2745
      @amixp2745  11 месяцев назад +1

      1d8 bonus to ability checks, atk rolls, and saving throws till long rest received after competing the quest named 'defeat Duergars' given by spaw in myconid colony in underdark.

    • @alfarabi73
      @alfarabi73 11 месяцев назад +1

      @@amixp2745 Hmm, I see. Unfortunately, I do not recall that one. I guess I will keep an eye for it, since I am re-starting my campaign, because I've apparently missed so much!

  • @localgfdotcom
    @localgfdotcom 11 месяцев назад +1

    nice what is your build?

    • @amixp2745
      @amixp2745  11 месяцев назад

      It is Paladin 5 levels & fighter 2 levels onwards battlemaster 3 levels for all battles except Thorm. For Thorm & Myrkul you higher spells slots needed so it is Paladin 5, sorcerer 3 & fighter 2.

    • @localgfdotcom
      @localgfdotcom 11 месяцев назад

      @@amixp2745thanks for the reply
      does it matter which you start with, fighter or pally?
      Also im not familiar with all the classes but why Sorc? For buffs/spells?

    • @amixp2745
      @amixp2745  11 месяцев назад

      @@localgfdotcom It does not. Only your origin (like folk hero/sage etc.) & race can not be changed.

    • @localgfdotcom
      @localgfdotcom 11 месяцев назад +1

      @@amixp2745thanks again..but I asked why the dip in Sorc as well?

    • @amixp2745
      @amixp2745  10 месяцев назад

      @@localgfdotcom I saw it today. I explained it in 1577 damage in one turn latest update.