Blender Low Poly Character Creation : Rigging

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  • Опубликовано: 17 дек 2024

Комментарии • 22

  • @defaultname0001
    @defaultname0001 5 лет назад +6

    dude you have got to rearange this playlist so it's in order. It's all over the place.

  • @meow75714
    @meow75714 4 года назад +1

    Man! you have the best poly modeling tutorials for blender
    Great work!

  • @schwobbel
    @schwobbel 7 лет назад +5

    ive been looking for a video like this for so long and i finally found one and that was yours thank you, thank you, thank you.

    • @JayAnAm
      @JayAnAm  7 лет назад

      Great you like it, you are very welcome!

  • @Nevolent
    @Nevolent 7 лет назад +1

    dude you are the best you helped me so much with creating a character

    • @JayAnAm
      @JayAnAm  7 лет назад +1

      Hey thank you, glad to hear this.

  • @RixtronixLAB
    @RixtronixLAB 5 лет назад

    Hi Jayanam, after adding parent, the bone is moving but the mesh is not, what do I miss here ? I'm following @3:08

  • @JoyberTech
    @JoyberTech 7 лет назад +1

    thx for your tuturial.

    • @JayAnAm
      @JayAnAm  7 лет назад

      You are very welcome!

  • @mostafaalsohagi6547
    @mostafaalsohagi6547 4 года назад

    i made a character and when i rig it after that i try it and the right hand move with left hand need help!!

  • @astefann
    @astefann 7 лет назад +1

    thanks man

    • @JayAnAm
      @JayAnAm  7 лет назад

      You are welcome

  • @RixtronixLAB
    @RixtronixLAB 5 лет назад

    how to join those armatures ? and activating x-axis mirror on blender 2.8? @1:01 ? thanks

    • @JayAnAm
      @JayAnAm  5 лет назад

      Join armatures?

  • @kayhanbartu2448
    @kayhanbartu2448 6 лет назад

    Thank you so much

  • @FatBanana
    @FatBanana 7 лет назад +2

    0:34 why not subdivision here?

    • @JayAnAm
      @JayAnAm  7 лет назад

      You can also subdivide but I have to change the size anyway because I want the hips bone to be smaller.

    • @JayAnAm
      @JayAnAm  7 лет назад

      I think he means subdivide the bones instead of extruding out a new one.

  • @PixelTB
    @PixelTB 5 лет назад

    Is this rig compatible with unity?

  • @DimeF1
    @DimeF1 4 года назад

    1:16 pp bone

  • @JustaGamerh
    @JustaGamerh 6 лет назад

    When i rotate one bone in the legs both legs move, why is that? :o
    Great tutorial though!!

    • @NikolaMil
      @NikolaMil 6 лет назад

      I'd like to know as well.