personaly i would love it if you did a video like this for each trigger so that you can go as in depth to it as you possibly can, loving these videos and the amount of detail put into them
@@Pjgamin1 Guide camera trigger is just helper. It's used to preview camera placement. It's used with other triggers like UI trigger, etc. If I said something wrong correct me someone
Linked objects DO get counted as one, but it's not really clear, because you ALSO have to give the objects that are linked the "Area Parent" or "Group Parent" property in the edit group and then extra options. It's useful in case you want objects to move in a random direction with the "+-" option
Here you go: the zoom trigger is just the higher the number the more it zooms in. Offset i haven't used much but I think it just offsets the camera by how much you put in the x and y? And static you just place and object and give it a group then set the center group Id or whatever in the static trigger to the objects group id and then it will center on that object. There's how to use those triggers
I been playing with this trigger thanks to this video and now I think I can actually do something in the editor this effect will be useful I always wished I knew how to use it bc I had so many missed opportunity to use them, especially the area fade trigger, extremely helpful
It doesn’t work whatsoever. When I assign the groups, both the hexagon and the spike pillar have the same group even though I set them as different group ids.
Hi there! To make a loop just get anything that affects an object such as move trigger Place one that goes (x=30) and another one that goes (x=-30) Make sure the duration lines end and you place the new move trigger one block after the duration line ends of the first one Select both of them then go to editor pause menu, look at right side of the screen and click “create loop” You then made your loop 😊😊
Hey i can’t find it anywhere, does anyone know how to make a for ex. Sfx trigger activate everytime i jump on a platform? Please if anyone knows tell me i need this (in platformer)
Yes hi Go to event trigger, go to settings menu (top right of trigger ui) then head over to “landing” and toggle it Then set your event trigger to target your id of your sfx trigger (in my case 1) Then make sfx trigger multi activate and spawned Then every time you land your sound effect will play I hope it helps 😊😊
@@thedinosaurz yoooo thank you very much! I needed that so much. I spent like 2 hours searching how to do that, no idea how i didn’t find that myself. Again thank you and have a nice day! (Or night idk where you live)
This helped me a lot and I’m sure I’m gonna use these informations for my platformer level (the levels name is gonna be “ going deeper “ but I already made part 2 I just wanna do part 3 which will use these triggers)
Hi there! A spawn trigger spawns a trigger you want So example I place a move trigger (give it group id 2 (or a free one) then I make it target id 1 and make it move 20 (X) I then make the move trigger (spawn triggered) So right now the move trigger isn’t activating YET Then you place your spawn trigger ANYWHERE you want, you can make it touch triggered or not. But anytime you pass the spawn trigger, the move trigger activates as long as you set the id 2 in the spawn trigger I hope I helped 😊😊
Thank you, but I also don't understand remapping. I am also working on a level at the time and I want that when a Random Trigger is activated, a ball shoots from either the left or the right side. For that, I need several triggers that have to happen with specific amounts of delay. But I don't know how that works.
"how to get rated "section should have a paragraph about how to get rated without being a youtuber/famous editor ecc....i see people making amazing levels which get the classic 100 downloads and then disappear forever in the void
hot blocks in your area (trigger)!!!
lol
hot blocks in your area looking for some fun from fellow cubes
Old grandma demons want to have some fun 484 meters away (NOT A VIRUS)
this comment section is gopd
Trigger warning
Thank you for showing me lenny face at 1:42 in the bottom left corner, it was very supportive and that is why i watched this video!
LOLLL😂
@@bilkisualiyu3929no
Man that trigger is seriously nuts. gives so many possiblitys. thanks for the very in depth tutorial man!
possibilities
personaly i would love it if you did a video like this for each trigger so that you can go as in depth to it as you possibly can, loving these videos and the amount of detail put into them
Your tutorials are very detailed and helpful. I hope you'll make more!
How to use guide?
@@Pjgamin1 Guide camera trigger is just helper. It's used to preview camera placement. It's used with other triggers like UI trigger, etc.
If I said something wrong correct me someone
Thank you so much for taking your time in these videos, it makes everything very easy because you explain very well the triggers :)
You are really helping creators! And making GD better
tbh, your new platformer level is AMAZING!!! Please definitely make more
Linked objects DO get counted as one, but it's not really clear, because you ALSO have to give the objects that are linked the "Area Parent" or "Group Parent" property in the edit group and then extra options. It's useful in case you want objects to move in a random direction with the "+-" option
Tysm I was trying forever to figure this out
Yo thanks for this! Can you also do the zoom, static, offset and the others ones? It’d be really helpful! Keep going.
ya like the cam triggers
Here you go: the zoom trigger is just the higher the number the more it zooms in. Offset i haven't used much but I think it just offsets the camera by how much you put in the x and y? And static you just place and object and give it a group then set the center group Id or whatever in the static trigger to the objects group id and then it will center on that object. There's how to use those triggers
@@superolliebrosHe needs to see how X uses it tho....
This is so cool! Now I know how they made the curve of spikes in the Ship part of Dash!
i'm pretty sure robtop actually used an enormous amount of move triggers because of the lag
@@iamofgoneyes8997the lag is because of the particle effects
@@iamofgoneyes8997 nah it was an area move. I checked the editor. Besides, I'm pretty sure using more triggers would just add more lag anyway.
@@Heregoesnuttin ah, okay
Your tutorials are so helpful. Keep going! 😁👍
Happy to hear that!
Keep making videos like this cuz I don’t know how to use any of the triggers
Thanks Xcreatorgoal, your videos are incredible I like them a lot.
Thank you for really making this easy to follow and far less overwhelming
XcreatorGoal stretching the simplest things to tens of minutes is a savage move to me
I been playing with this trigger thanks to this video and now I think I can actually do something in the editor this effect will be useful I always wished I knew how to use it bc I had so many missed opportunity to use them, especially the area fade trigger, extremely helpful
My Area Move triggers stop working correctly after a while. They work as intended for a bit and then it somehow starts to ignore linked. Please Help
wow i watched so many other youtube videos i didnt understand anything but now thanks to you i know everything!!! tysm!!!!!!!!!!!!!1
“what is this page my dudes😭” -the person doing the tutorial
Ok
I think this will be very useful for secret ways/coin routes in levels. Also congrats on Epic for Hollow Dungeon
I finally understand it the area triggers, thank you
Edit: 33:49
ya that made me dying😂😂 33:49
that's cool but... what if I want to do the same with SFX?
It doesn’t work whatsoever. When I assign the groups, both the hexagon and the spike pillar have the same group even though I set them as different group ids.
If you iliegaly downlode gd some stuf whont work
Are you able to make it move up , but never back down?
Are you gonna explain every single trigger like this? I really hope you do
WOW.I am amazed by what 2.2 can do. Great tutorial,you explained it perfectly. Hope to see more tutorials like that. You are the GOAT
Very usefull tutorial I watched only the move area and then the other were the same so thank you :)
Glad it helped!
woaw, thank you XcreatorGoal!! 🔥
Finally :D. Thank you too much ;)
Do item comp next
Ok
now i see how robtop made the rising bridge using a block under it
you should make all these tutorials in a playlist so we we can easily find them
ruclips.net/video/L90G8vFSB6c/видео.html&pp=gAQBiAQB
make a tutorial on how to make loop objects for platformer
Hi there!
To make a loop just get anything that affects an object such as move trigger
Place one that goes (x=30) and another one that goes (x=-30)
Make sure the duration lines end and you place the new move trigger one block after the duration line ends of the first one
Select both of them then go to editor pause menu, look at right side of the screen and click “create loop”
You then made your loop 😊😊
Finally a tutorial on these triggers
Thanks for showing me how to use the Aerea Trigger! (we need channel system next)
I wass messing around with the area trigger and made a paralax moving line effect🔥
FINALY A TUTORIAL
Best GD tutorial creator fr fr
Hey i can’t find it anywhere, does anyone know how to make a for ex. Sfx trigger activate everytime i jump on a platform? Please if anyone knows tell me i need this (in platformer)
Yes hi
Go to event trigger, go to settings menu (top right of trigger ui) then head over to “landing” and toggle it
Then set your event trigger to target your id of your sfx trigger (in my case 1)
Then make sfx trigger multi activate and spawned
Then every time you land your sound effect will play
I hope it helps 😊😊
@@thedinosaurz yoooo thank you very much! I needed that so much. I spent like 2 hours searching how to do that, no idea how i didn’t find that myself. Again thank you and have a nice day! (Or night idk where you live)
@@kajko202 your welcome it is morning for me and you to good day
Thanks so much for the tutorial videos, these are really going to help
You're very welcome!
PLEASE MAKE HOW TO MAKE COUNTERS like an attempt or time counter idk how to make attempt count
can you pls do fire ball launcher next a asked i f you could do it on stream and you said yes but you havent done it can you do it next?
I luv learn more and more stuffs! Thank you.
Awesome tutorial! Can you do camera triggers next?
camera triggers are the easiest triggers in this update
@@JustFortYEighTno, reverse is
Thank you so much man hope you make a tutorial on all of the new triggers!❤
Least smartest gd level creator:
Man this trigger was easy to learn i wanted to learn sfx
Wtf ik ur good at math cuz this is so hard to understand 💀
Thank you so much! This really helped me a lot! :)
How do you make it move two objects at once, similar to Dash?
Using the centre of the screen would be very useful for Cinematic camera affects
please do gradient trigger because it has 3d power and 4d and is so much powerful than other triggers visuallt
Thank you man this is really helpfull
YOU DDINT EVEN WATCH TH WHOLE THING
Ya he did what are you, slow
@@Noob785_bro i just thanked him for making a tutorial💀💀
You guys should really remove these in Low Detail Mode, I realized they're what causes low end devices to lag the most
33:49 silent clubstep? Is that a mf geometry dash reference?
This helped me a lot and I’m sure I’m gonna use these informations for my platformer level (the levels name is gonna be “ going deeper “ but I already made part 2 I just wanna do part 3 which will use these triggers)
Thanks! I will be using this a lot.
i still like making loops using spawn triggers, because the create loop button is hard to use, making loops by myself is a lot easier
its just a button make easy
How to get that line which shows the length of the trigger like the move time 33:43
Go to editor pause menu
Click the gear in the top right
Then toggle “duration lines”
I hope I helped 😊😊
oh the new bugfix update is in a few hours i think so
Can you do the particles, spawn particles, and pick up items spawning particles?
Make tutorial for the remapping system
How To Area Move. Eh? Ok! But what about Static Camera?
how do you make spikes go down when you try to go to them
Lenny in the bottom left corner: 1:42
y does the follow player y trigger still exist btw when you could just setup an (adv)follow trigger to do dat? I HATE THE EXISTENCE OF THIS TRIGGER
I think an area pickup would be helpful
i have a "i eat kids" t shirt, and you dont
Can you please explain Spawn Trigger? I know it is not 2.2 but I could not find any helpful tutorials about it.
Hi there!
A spawn trigger spawns a trigger you want
So example I place a move trigger (give it group id 2 (or a free one) then I make it target id 1 and make it move 20 (X)
I then make the move trigger (spawn triggered)
So right now the move trigger isn’t activating YET
Then you place your spawn trigger ANYWHERE you want, you can make it touch triggered or not. But anytime you pass the spawn trigger, the move trigger activates as long as you set the id 2 in the spawn trigger
I hope I helped 😊😊
Thank you, but I also don't understand remapping. I am also working on a level at the time and I want that when a Random Trigger is activated, a ball shoots from either the left or the right side. For that, I need several triggers that have to happen with specific amounts of delay. But I don't know how that works.
@@SimonBartels-y4g im sorry but I can’t or know that
Is part 2 coming?
Why i don't understand....
can you please do spawn remapping?
I think the screen effects are broken
I need a KeyFrame tutorial
I need help with removing the ceiling for certain game modes (ex: ship, swing) to basically enable free fly if anyone can help me out
when you click on the portal for the gamemode and then edit object there is an option thats called free fly which you can enable or disable
I dont get it
Bro i was using move and sequence triggers to do that and then i found this video
3:25 Why did you spell area wrong!
How do you know how to use every trigger 😐hmm..
Broooski please please can you do an how to make glow style levels🙏❤
How do u get 2.2 on appstore?
can you do theory of everything 2
3:06 tutorial starts here
I do not know how to do the area triggers also thanks!
Edit:sorry it dosent work.
Helo x made a goal :0
we need a copyable version of Hollow Dungeon please
wait until gradient trigger tutorial, i hope cover the vertex mode so you can make 4d and 3d shapes even 5d 😱😱😱😱
Vertex mode is easier than normal mode
@@shabanachoudhury4308it’s for 3d 😮😮😮😮
Cool tysm bro ❤
Very useful video.
If he finds this video im gonna die 💀💀💀💀💀
thank you
6:40 scared me
Lol
lo
everything after you bring in the move trigger is explained poorly I, rewatched that section at least 10 times and it still isn't working like yours.
Must be skill issue
I found Lenny face at 1:42
Area✖️
Aerea✔️
I only have gdps editor 2.2
get gd
I am on my tablet but i dont know what my password is and i have to find a way
it didn’t work
Why are gd creators so damn smart bruh 😭
still isnt working
It's very COOL!
"how to get rated "section should have a paragraph about how to get rated without being a youtuber/famous editor ecc....i see people making amazing levels which get the classic 100 downloads and then disappear forever in the void
It says it