Loved Legion. Only expansion I managed to play the whole way through. I have all sorts of issues, so that might have just been coincidence, but perhaps it was because it was good enough to keep me engaged the whole way through! (meanwhile BfA I barely lasted a month).
As my first expansion, Legion was such a good first impression that BFA was such a bad follow up for me. Loving Wrath Prepatch though, being on a locked server is great.
@@ranchmang BFA was dramatically worse then Legion. While the Artifact Power and Azerite Power were similar at a base level, the Azerite Gear system was so much worse then what Artifacts had. Artifacts, while not perfect, you constantly had upgrades that you set and are good. Azerite Gear on the other hand sometimes weren’t even actually upgrades compared to what you had prior if you didn’t have the correct internal piece upgrades. Also, and this is purely in my opinion, the dungeons were all dramatically worse compared to Legion to the point that when I loved doing Keystones in Legion, I could almost never bring myself to do more then one for the chest.
@@ranchmang As someone who also started with Legion and hates Bfa here is my reasons: Story and characters (class stories especially) locations (yep class halls and Suramar + better mission table imo) Sets (as gear and as tmog) artifacts > neck + armor VULPERS and MECHAGNOMES
@@willprox440 I disagree. Personally, the only dungeon that I hated out of Legion was Violet Hold and I'm pretty sure everyone expected to not be a fan of it given the original. For BFA I think the only one I liked was Tol'Dugor meanwhile everyone else hated it.
Cataclysm honestly doesnt deserve all that hate. Atleast for returning/new players its reshaped lvl 1-60 zones offered so much more entertaining leveling/questing experience than vanilla WoW did. Dont get me wrong vanilla/Classic WoW was great for its time but most of its design became quickly really aged for me atleast and to me all that stuff belongs into 2005-2006 and I dont miss it one bit. If It wasnt for Cataclysm and its renewed lvl 1-60 zones, I wouldnt ever have even considered returning to WoW and starting new character. Cataclysm made me fell in love with WoW again (for short time atleast) after I was completely fed up with Vanilla WoW experience so from me Cataclysm gets nothing but praise
True. While it might be a bit controversial, Cataclysm modernized the game for the better (at least in my opinion). Also, thank god for the revamped zones, most of them are so much better than before. Uldum and Mount Hyjal are fantastic zones in addition.
I hated it purely because it was then when Blizz decided to cut half the skill tree, and introduce those 'empty' levels, when you get nothing for lvl up. But then Pandaria dropped, and the whole thing suddenly didn't look so bad in comparison.
@@Zigzf well I can understand that. But honestly I didn't mind it so much because how much more pleasant the questing/leveling experience otherwise was, especially for Warcraft lore/story nerd like me 😆 I mean take Silverpine Forest or Azshara for example...absolutely massive difference between vanilla WoW and Cataclysm how those areas felt like to do quests. Azshara coast was in fact almost completely empty in vanilla WoW.... So ye, to me it was such huge thing that wasnt it for Mists of Pandaria announcement and SW: The Old Republic release, I would have likely played WoW much more/longer back then, Cataclysm made me addicted to that world once again on whole new level
Agreed, the massive amount of work put in cataclysm is unreal, and it really shows. The new zones of 80-85 were also really good, Uldum is still probably my favorite zone to date. I would just say the the Firelands are visually a bit underwhelming, and that the last raid feels kinda rushed lorewise and pretty much anything-wise tbh, except for a few interesting fights. The beginning of the expansion is cool, the dungeons are amazing, and the first raid tier is pretty good too. Having only 5 levels was a mistake tho, but they only realized it when it was too late to go back. I was also sad that they cut most of the Naga content from the expansion, including the raid that was supposed to be in Vashj'ir. But it camed back with Legion and BFA so I guess it's fine. PVP became much more dynamic, at least for me as a warrior it was amazing, and they added RBGs.
I will always hate cata with a burning passion for destroying my favorite zones even to this day I go back those zones to level and just feel robbed of how great they used to be
Yes it's annoying when people follow the "mainstream" opinion that mop was bad because.. pandas like wtf... It's literally non arguably one of the best expansion and even wow "purists" recognize it now, best raids, very good storylines (with garrosh being a part of it I really appreciate), good characters, beautiful landscapes, good content all around (timeless isles etc...), very good pvp ...
@@BunnyAce I somewhat understand the criticism it got, initially at least, you look at every other bit of content derived from the wow universe and get the typical fantasy stuff, dwarves, orcs, elves, dragons, with some old gods and 90s/00s Blizzard charm thrown on top, and then, as the first new playable race since the massive success of blood elves and draenei, we get pandas, so genuinely wtf Blizzard. On top of that the xpack didn't have the novelty or hype Vanilla did, and it didn't have the lore porn big baddies for followers of the Warcraft games like TBC and WotLK did. BUT what it did have is arguably the best overall experience of any mmo in the last 20 years, all of the upsides you mentioned plus class balance. The original 9 were all in a good spot relative to each other, DKs were as fun and powerful as they could be without invalidating the other classes, and the monk, while not as well received as DKs, was in an infinitely better spot in terms of balance than DKs were at release. The only real problems with MoP were the community's apparent disdain for pandas, SOME of the writing, and the introduction of paid boosts in the WoD prepatch if you want to count that, as it did tarnish the game's reputation quite badly. I don't think it will ever be thought of as highly as WotLK or Vanilla, Arthas is too iconic and Vanilla is Vanilla, but as a complete package, nostalgia aside, nothing holds a candle to it.
Indeed Cata was my favorite simply due to the fact it completely changed the utterly boring vanilla WoW zoned into something that was so much more entertaining for new or returning players (like me) starting with new character. Honestly if it wasnt for Cataclysm, I would have never even considered returning to WoW and never would have to this day. Vanilla/Classic WoW was great for its time but its repetitive, boring quests aged very badly in just few years time If I would be forced to go through vanilla WoW content again, I would never, ever give single thought of returning to the game because I got more than enough of that between 2005-2007. Personally I honestly cant understand ppl drooling over vanilla WoW other than the original instances and raid dungeons perhaps and just pure nostalgia...but to me all of that belongs into 2005 and into the memories, vanilla WoW as pure PvE/questing experience in modern standards is boring as hell. Honestly I feel like the hate it gets is mostly because it failed to please the ones who played it only for new high level content
@@yourdreams2440 in terms of boring repetitive quests they were. Im not saying the zones were boring in themselves without few exceptions that didn't even have that many quests to begin with but honestly after leveling up 3 characters to lvl 60 during vanilla WoW I dont miss experiencing vanilla WoW ever again due to those quests that were all so repetitive and dull without any proper storytelling It was enough to keep me hooked for almost 2 years straight in 2005-2007 but nowdays I would never go and start new characters in WoW Classic. All those lvl 1-60 zones turned to be much more entertaining in Cataclysm thanks to variety in the quests and the much more improved storytelling
@@Balnazzardi Actually, I think the storytelling in vanilla is fantastic. It's much more subtle than in other expansions but I think that makes it even more magical. The repetitiveness you speak of comes when you already know the story so you're just trying to breeze through the quest as fast as possible, but that goes for cata quests as well. Also, I like the stories from questing in vanilla much more than cata. Cata and onwards took kind of goofy, cartoonish approach in its stories which I think made the world feel cheaper and less immersive.
@@yourdreams2440 well to me vanilla WoW's quests for most parts were nothing but " these pigs are destroying my farm, kill 10 pigs, you get pants" type of repetitive shit that was enough in 2004-2006 but not anymore in 2010, especially when quests and storytelling vastly improved already in TBC and Wrath of the Lich King especially. I mean heck to me no one can come and claim with serious face that they think that for example Silverpine Forest or Azshara would have been more entertaining in vanilla than they were in Cata. Azshara was almost utterly and and completely barren of quests and content in vanilla WoW, in Cata it was filled with quests and was taken much better use of as one of Horde players earliest zones. And while Silverpine wasnt that bad/misused in vanilla, it was on whole other level in Cata when you have this bigger chain quest where Sylvanas were in present there almost through at chain quest storyline...and the same goes with pretty much EVERY zone in Cata, that there is almost was this bigger chain quest with proper storytelling that also took use of the "phasing system" used first in Wrath where you get to actually see things that are not visible to other players who are not in that same quest. So all of that vastly improved the questing experience and atleast in Cata I dont think the storytelling was goofy at all, though from what Ive seen from later expansions (not played them just seen cutscenes and such) I can understand that point, but in Cata I really enjoyed its storytelling. So ye I did love to play vanilla WoW back in 2005-2006, I was completely hooked into it during those 2 years but like said I dont miss its repetitive quests with little to no storytelling one bit. Honestly in hindsight if you ask me I would not have minded this minimalistic storytelling if there had been Warcraft IV to move forward the bigger storytelling in Warcraft universe but since that didnt ever happen, im glad that atleast Cata in my opinion offered that same magical feeling I had felt first playing Warcraft III and even for the first year vanilla WoW...but ye nowdays I wouldnt ever start new characters in WoW Classic but if I would return to play WoW and start new characters, I would do so playing the Cata lvl 1-60 content although I know these days you can play them in whatever the order you like since they removed any lvl zone restrictions and everything just scales according to your level which is stupid
I started playing in WoD, and I loved playing through it, but than... Legion released... I was so hyped that I forced my sister to buy it, and when I finally played it after school... I still miss that sensation, the adventures in the broken isles with my pandaren monk, than I made my DH, and I never had so much fun with a dps class before, I was so sad when I wasn't able to buy more months to play during Shadows of Argus, and after 5 years... I'm finally going to Argus
There was (and is) such a hate train for MoP because of "hurrdurr pandas shouldn't be in WoW, hurrdurr appealing to Chinese demographic" but anyone who ignored these absolute braindead spastics and played during that xpac knows it was one of the best in all aspects of gameplay. Though the dailies were a bit overwhelming
@@SH4D0WBattousai legendaries weren't even that big of a deal. Never had trouble vs people that had pve gear when I'm in full pvp resilience gear, idk why people are remembering it differently. Would kind of defeat the purpose of resilience if pve gear just ripped right through it which was actually how it was in Wrath and that was retarded.
Honestly Cata also was absolutely amazing experience for returning players like me who wanted to start new character but who was completely fed up with boring and repetitive quests of vanilla WoW. If it wasnt for changes that Cataclysm made for lvl 1-60 zones and reshaped they quests completely, I would have never even considered to return to WoW. Cataclysm made the impossible, it made me fell in love with WoW again (atleast for short while) after being completely fed up with it
cata pvp was amazing, the raiding was pretty good up until dragon soul and lfr as well, like people still love firelands. it wasn't a bad expansion by any means, it was just "back to the same old" for most, so its novelty ran out pretty quickly. It was also the first expansion where the in-game story wasn't directly tied in with campaigns from the warcraft games (excluding vanilla) so that played a part as well. It also suffers from TOC syndrome, in that it's seen as worse because of what came before it. It was pretty good overall, but it didn't knock my socks off. Wrath remains #1 for me, I'd say Wrath > Cata > MoP > Legion > Vanilla (I only got to play classic, so i missed the "magic" of it, i guess) > TBC > Slands > BFA > WoD.
In terms of pvp (this entire comment is about pvp), 4.3 and 5.3 were ridiculous. So were the opening patches, but they didn't last as long. In other words, Cata and MoP pvp were a lot of fun for certain comps. Memory might fail be, but WoD was better in terms of balancing, especially with scaling gear and abilities. I do agree it's better than Wrath where certain classes reign, and gear matters more than your ability to play. I like to add that Legion was a shitshow as well, I find it difficult to accept that it is remembered so well. Being forced to raid, farm AP, do M+, besides doing pvp content was insane. Farming AP rendering alts impossible (or sometimes necessary, because of leggos) was a terrible design choice, especially because your farming was rendered useless with every next content patch. Again, this entire comment is written from a PvP pov, and to add to where Legion fell short in this regard, having no standardized way to farm gear is terrible. The grinds in Legion were bad enough, having to farm M+ and heroic raids while trying to grind rating made multiple pvpers quit. Cata and MoP had great PvP, it was amazing in terms of gearing and balancing, some of the best we ever got, but still had glaring flaws even in some of the best aspects of pvp
Finally accurate legion reaction, ppl got the biggest rose tinted goggles when it comes to that xpac. it had some good qualities but not enough overall to excuse a lot of the stupid shit. I’ll never forgive how alt unfriendly legion was on launch. The AP grind, rando leggos, suramar, fuuck that shiet. Quit after the first raid tier and didnt come back til the last. Ironically enough it was the most alt friendly ever when it came to pvp tho, gotta give credit where it’s due.
What’s so bad about Suramar? Except it’s being heavily timegated? I really enjoyed it. It’s somewhat satisfying to see that your actions have consequences. And there was SO much content and so much quests that I’m sure I couldn’t do it all during one game session.
And about AP and legendary random drop - I gave up the idea to grind soon after I got to level cap. Instead I played casually, sometimes did heroic raids, sometimes played arenas. Didn’t care about minmaxing and… I had a lot of fun. Plus my main had all legendaries in season 6-7. They just kept dropping because of stacking chances, I didn’t even set a goal to collect everything.
Looks like it'll be a big improvement from Shadowlands in terms of gameplay, worldbuilding and plot at the very least. I don't know why he thought it deserved that look
@@kaydens6964 Thing is, entire classes can't even dps viably in vanilla raiding (sham, pala, druid, spriest). In tbc every class gets at least one solid spec for raiding. Its not perfect, but its a huge step up.
@@jabronijackpot They could heal tho, rogue in TBC I genuinely felt like a liability in dungeon and raids, I also put a lot more effort into the rogue than my other classes in order to make him work, its a pure dps class that cant do dps till end game. Not complaining tho, rogue pvp in tbc is way too fun, I guess thats the balance, but then theres always the mage whos good at everything.
@@jabronijackpot I tested all the talent builds and rotations, combat deal more damage in cleave situation when cds up, but at the end of the day it’s not a big difference given my gear, so later on I largely just ran with sub since I more or less gave up on pve, sometimes I ran into another combat rogue and we do similar dps, which is not good, haha. It sucks when you time all your cds, combo points and energy but lose to something like holy fire smite smite smite.
here before bald man reacts
Who is the Bald Man?
@@madcat789 asmonbald
@@madcat789 The bald man
Fuck you people are annoying
@@madcat789 you know god damn right who
The legion one was super acurate
Loved Legion. Only expansion I managed to play the whole way through. I have all sorts of issues, so that might have just been coincidence, but perhaps it was because it was good enough to keep me engaged the whole way through! (meanwhile BfA I barely lasted a month).
You missed the absolute best of BfA, Battle of Dazar'alor. That was peak af
Wrath still better.
@@Galactis1 wrath is dumb Legion was the best by far
As my first expansion, Legion was such a good first impression that BFA was such a bad follow up for me. Loving Wrath Prepatch though, being on a locked server is great.
If Legion was your first and it impressed you how's BFA so bad? It was basically the same.
@@ranchmang BFA was dramatically worse then Legion. While the Artifact Power and Azerite Power were similar at a base level, the Azerite Gear system was so much worse then what Artifacts had. Artifacts, while not perfect, you constantly had upgrades that you set and are good. Azerite Gear on the other hand sometimes weren’t even actually upgrades compared to what you had prior if you didn’t have the correct internal piece upgrades. Also, and this is purely in my opinion, the dungeons were all dramatically worse compared to Legion to the point that when I loved doing Keystones in Legion, I could almost never bring myself to do more then one for the chest.
@@ranchmang As someone who also started with Legion and hates Bfa here is my reasons:
Story and characters (class stories especially)
locations (yep class halls and Suramar + better mission table imo)
Sets (as gear and as tmog)
artifacts > neck + armor
VULPERS and MECHAGNOMES
@@TheOneWhoReportsForDuty But BFA dungeons are miles better than legion ones
@@willprox440 I disagree. Personally, the only dungeon that I hated out of Legion was Violet Hold and I'm pretty sure everyone expected to not be a fan of it given the original. For BFA I think the only one I liked was Tol'Dugor meanwhile everyone else hated it.
Cataclysm honestly doesnt deserve all that hate. Atleast for returning/new players its reshaped lvl 1-60 zones offered so much more entertaining leveling/questing experience than vanilla WoW did. Dont get me wrong vanilla/Classic WoW was great for its time but most of its design became quickly really aged for me atleast and to me all that stuff belongs into 2005-2006 and I dont miss it one bit.
If It wasnt for Cataclysm and its renewed lvl 1-60 zones, I wouldnt ever have even considered returning to WoW and starting new character. Cataclysm made me fell in love with WoW again (for short time atleast) after I was completely fed up with Vanilla WoW experience so from me Cataclysm gets nothing but praise
True. While it might be a bit controversial, Cataclysm modernized the game for the better (at least in my opinion). Also, thank god for the revamped zones, most of them are so much better than before.
Uldum and Mount Hyjal are fantastic zones in addition.
I hated it purely because it was then when Blizz decided to cut half the skill tree, and introduce those 'empty' levels, when you get nothing for lvl up.
But then Pandaria dropped, and the whole thing suddenly didn't look so bad in comparison.
@@Zigzf well I can understand that. But honestly I didn't mind it so much because how much more pleasant the questing/leveling experience otherwise was, especially for Warcraft lore/story nerd like me 😆
I mean take Silverpine Forest or Azshara for example...absolutely massive difference between vanilla WoW and Cataclysm how those areas felt like to do quests. Azshara coast was in fact almost completely empty in vanilla WoW....
So ye, to me it was such huge thing that wasnt it for Mists of Pandaria announcement and SW: The Old Republic release, I would have likely played WoW much more/longer back then, Cataclysm made me addicted to that world once again on whole new level
Agreed, the massive amount of work put in cataclysm is unreal, and it really shows. The new zones of 80-85 were also really good, Uldum is still probably my favorite zone to date. I would just say the the Firelands are visually a bit underwhelming, and that the last raid feels kinda rushed lorewise and pretty much anything-wise tbh, except for a few interesting fights. The beginning of the expansion is cool, the dungeons are amazing, and the first raid tier is pretty good too. Having only 5 levels was a mistake tho, but they only realized it when it was too late to go back. I was also sad that they cut most of the Naga content from the expansion, including the raid that was supposed to be in Vashj'ir. But it camed back with Legion and BFA so I guess it's fine.
PVP became much more dynamic, at least for me as a warrior it was amazing, and they added RBGs.
I will always hate cata with a burning passion for destroying my favorite zones even to this day I go back those zones to level and just feel robbed of how great they used to be
Finally someone who recognise MoP as one of best expac. I loved class tuning in it like very mobile caster specs, challenge modes and visuals :D
Yes it's annoying when people follow the "mainstream" opinion that mop was bad because.. pandas like wtf...
It's literally non arguably one of the best expansion and even wow "purists" recognize it now, best raids, very good storylines (with garrosh being a part of it I really appreciate), good characters, beautiful landscapes, good content all around (timeless isles etc...), very good pvp ...
Bring back my Shaman casting while elemental bolt :(
@@BunnyAce I somewhat understand the criticism it got, initially at least, you look at every other bit of content derived from the wow universe and get the typical fantasy stuff, dwarves, orcs, elves, dragons, with some old gods and 90s/00s Blizzard charm thrown on top, and then, as the first new playable race since the massive success of blood elves and draenei, we get pandas, so genuinely wtf Blizzard. On top of that the xpack didn't have the novelty or hype Vanilla did, and it didn't have the lore porn big baddies for followers of the Warcraft games like TBC and WotLK did. BUT what it did have is arguably the best overall experience of any mmo in the last 20 years, all of the upsides you mentioned plus class balance. The original 9 were all in a good spot relative to each other, DKs were as fun and powerful as they could be without invalidating the other classes, and the monk, while not as well received as DKs, was in an infinitely better spot in terms of balance than DKs were at release. The only real problems with MoP were the community's apparent disdain for pandas, SOME of the writing, and the introduction of paid boosts in the WoD prepatch if you want to count that, as it did tarnish the game's reputation quite badly. I don't think it will ever be thought of as highly as WotLK or Vanilla, Arthas is too iconic and Vanilla is Vanilla, but as a complete package, nostalgia aside, nothing holds a candle to it.
Vashjir is my favorite questing zone.
You're either A- trolling, or B- need to be locked up in an Asylum
Cata is my favorite just for the questing content and also the undead, goblin, worgen starting questlines
Indeed Cata was my favorite simply due to the fact it completely changed the utterly boring vanilla WoW zoned into something that was so much more entertaining for new or returning players (like me) starting with new character.
Honestly if it wasnt for Cataclysm, I would have never even considered returning to WoW and never would have to this day. Vanilla/Classic WoW was great for its time but its repetitive, boring quests aged very badly in just few years time
If I would be forced to go through vanilla WoW content again, I would never, ever give single thought of returning to the game because I got more than enough of that between 2005-2007. Personally I honestly cant understand ppl drooling over vanilla WoW other than the original instances and raid dungeons perhaps and just pure nostalgia...but to me all of that belongs into 2005 and into the memories, vanilla WoW as pure PvE/questing experience in modern standards is boring as hell.
Honestly I feel like the hate it gets is mostly because it failed to please the ones who played it only for new high level content
@@Balnazzardi Vanilla zones arent utterly boring. I think each of them are better than any zone blizz has created in years
@@yourdreams2440 in terms of boring repetitive quests they were. Im not saying the zones were boring in themselves without few exceptions that didn't even have that many quests to begin with but honestly after leveling up 3 characters to lvl 60 during vanilla WoW I dont miss experiencing vanilla WoW ever again due to those quests that were all so repetitive and dull without any proper storytelling
It was enough to keep me hooked for almost 2 years straight in 2005-2007 but nowdays I would never go and start new characters in WoW Classic. All those lvl 1-60 zones turned to be much more entertaining in Cataclysm thanks to variety in the quests and the much more improved storytelling
@@Balnazzardi Actually, I think the storytelling in vanilla is fantastic. It's much more subtle than in other expansions but I think that makes it even more magical. The repetitiveness you speak of comes when you already know the story so you're just trying to breeze through the quest as fast as possible, but that goes for cata quests as well. Also, I like the stories from questing in vanilla much more than cata. Cata and onwards took kind of goofy, cartoonish approach in its stories which I think made the world feel cheaper and less immersive.
@@yourdreams2440 well to me vanilla WoW's quests for most parts were nothing but " these pigs are destroying my farm, kill 10 pigs, you get pants" type of repetitive shit that was enough in 2004-2006 but not anymore in 2010, especially when quests and storytelling vastly improved already in TBC and Wrath of the Lich King especially.
I mean heck to me no one can come and claim with serious face that they think that for example Silverpine Forest or Azshara would have been more entertaining in vanilla than they were in Cata.
Azshara was almost utterly and and completely barren of quests and content in vanilla WoW, in Cata it was filled with quests and was taken much better use of as one of Horde players earliest zones.
And while Silverpine wasnt that bad/misused in vanilla, it was on whole other level in Cata when you have this bigger chain quest where Sylvanas were in present there almost through at chain quest storyline...and the same goes with pretty much EVERY zone in Cata, that there is almost was this bigger chain quest with proper storytelling that also took use of the "phasing system" used first in Wrath where you get to actually see things that are not visible to other players who are not in that same quest. So all of that vastly improved the questing experience and atleast in Cata I dont think the storytelling was goofy at all, though from what Ive seen from later expansions (not played them just seen cutscenes and such) I can understand that point, but in Cata I really enjoyed its storytelling.
So ye I did love to play vanilla WoW back in 2005-2006, I was completely hooked into it during those 2 years but like said I dont miss its repetitive quests with little to no storytelling one bit. Honestly in hindsight if you ask me I would not have minded this minimalistic storytelling if there had been Warcraft IV to move forward the bigger storytelling in Warcraft universe but since that didnt ever happen, im glad that atleast Cata in my opinion offered that same magical feeling I had felt first playing Warcraft III and even for the first year vanilla WoW...but ye nowdays I wouldnt ever start new characters in WoW Classic but if I would return to play WoW and start new characters, I would do so playing the Cata lvl 1-60 content although I know these days you can play them in whatever the order you like since they removed any lvl zone restrictions and everything just scales according to your level which is stupid
Good to see someone really apreciate the good of every expansion, other than the mainstream idea of "wow is dead" that started after cataclysm launch
WoW is dead though
@@divinecomedian2 mmorpgs are dead
I started playing in WoD, and I loved playing through it, but than... Legion released... I was so hyped that I forced my sister to buy it, and when I finally played it after school... I still miss that sensation, the adventures in the broken isles with my pandaren monk, than I made my DH, and I never had so much fun with a dps class before, I was so sad when I wasn't able to buy more months to play during Shadows of Argus, and after 5 years... I'm finally going to Argus
God I hated argus
I'm still in mourning. But all good things come to a fiery crumbley end.
That TBCC reaction was spot on. Not as good the second time around...
MoP was OK when we weren't doing SoO for an entire year.
14 months but yes :D
Was still great for PvP players having all that extra time on our hands to play alts, and was just overall the best PvP expansion.
I enjoyed solo tanking garosh with all the vengeance buff
Funny how people’s biggest criticism of MoP is an entire year of the last raid, but it’s not a problem with Wrath and 1 year of ICC
Really love the description of Mists of Pandaria being the cherry on top. Such a sweet expansion that was.
One of the best, one of the best !
There was (and is) such a hate train for MoP because of "hurrdurr pandas shouldn't be in WoW, hurrdurr appealing to Chinese demographic" but anyone who ignored these absolute braindead spastics and played during that xpac knows it was one of the best in all aspects of gameplay. Though the dailies were a bit overwhelming
The pandas were pretty dumb though
First time I hear someone saying something good about Pandaria.
That was the exact reaction I had to Dragonflight. "Wtf is this"
Definitive proof that blizzard has no idea what theyre doing anymore
Legion was spot freaking on
Now they trying to invent spaceships.. that drop bombs..
I mean, hes not wrong.
Isn't it crazy that after all this time we look back at Wrath as a good expansion?
These videos haunt me in my dreams
Every one was spot on!
Cata wasn't even bad at least for pvp. To me it's up tied with MoP as the best pvp expansions. Yes, better than wrath.
it would be tied with mop if it wasnt for the damn legos lol
@@SH4D0WBattousai legendaries weren't even that big of a deal. Never had trouble vs people that had pve gear when I'm in full pvp resilience gear, idk why people are remembering it differently. Would kind of defeat the purpose of resilience if pve gear just ripped right through it which was actually how it was in Wrath and that was retarded.
Honestly Cata also was absolutely amazing experience for returning players like me who wanted to start new character but who was completely fed up with boring and repetitive quests of vanilla WoW. If it wasnt for changes that Cataclysm made for lvl 1-60 zones and reshaped they quests completely, I would have never even considered to return to WoW. Cataclysm made the impossible, it made me fell in love with WoW again (atleast for short while) after being completely fed up with it
cata pvp was amazing, the raiding was pretty good up until dragon soul and lfr as well, like people still love firelands. it wasn't a bad expansion by any means, it was just "back to the same old" for most, so its novelty ran out pretty quickly. It was also the first expansion where the in-game story wasn't directly tied in with campaigns from the warcraft games (excluding vanilla) so that played a part as well. It also suffers from TOC syndrome, in that it's seen as worse because of what came before it. It was pretty good overall, but it didn't knock my socks off. Wrath remains #1 for me, I'd say Wrath > Cata > MoP > Legion > Vanilla (I only got to play classic, so i missed the "magic" of it, i guess) > TBC > Slands > BFA > WoD.
In terms of pvp (this entire comment is about pvp), 4.3 and 5.3 were ridiculous. So were the opening patches, but they didn't last as long. In other words, Cata and MoP pvp were a lot of fun for certain comps. Memory might fail be, but WoD was better in terms of balancing, especially with scaling gear and abilities. I do agree it's better than Wrath where certain classes reign, and gear matters more than your ability to play. I like to add that Legion was a shitshow as well, I find it difficult to accept that it is remembered so well. Being forced to raid, farm AP, do M+, besides doing pvp content was insane. Farming AP rendering alts impossible (or sometimes necessary, because of leggos) was a terrible design choice, especially because your farming was rendered useless with every next content patch. Again, this entire comment is written from a PvP pov, and to add to where Legion fell short in this regard, having no standardized way to farm gear is terrible. The grinds in Legion were bad enough, having to farm M+ and heroic raids while trying to grind rating made multiple pvpers quit.
Cata and MoP had great PvP, it was amazing in terms of gearing and balancing, some of the best we ever got, but still had glaring flaws even in some of the best aspects of pvp
when i played pandarian no fucking body liked it, now everty body loves it, what the heck
Legión was perfect.
For me Cataclysm will always be the best expansion
Finally accurate legion reaction, ppl got the biggest rose tinted goggles when it comes to that xpac. it had some good qualities but not enough overall to excuse a lot of the stupid shit. I’ll never forgive how alt unfriendly legion was on launch. The AP grind, rando leggos, suramar, fuuck that shiet. Quit after the first raid tier and didnt come back til the last. Ironically enough it was the most alt friendly ever when it came to pvp tho, gotta give credit where it’s due.
What’s so bad about Suramar? Except it’s being heavily timegated?
I really enjoyed it. It’s somewhat satisfying to see that your actions have consequences. And there was SO much content and so much quests that I’m sure I couldn’t do it all during one game session.
And about AP and legendary random drop - I gave up the idea to grind soon after I got to level cap.
Instead I played casually, sometimes did heroic raids, sometimes played arenas. Didn’t care about minmaxing and… I had a lot of fun.
Plus my main had all legendaries in season 6-7. They just kept dropping because of stacking chances, I didn’t even set a goal to collect everything.
lol at legion "inventing spaceships to drop bombs"
finally, a based opinion on pandaria
Can't wait for Cataclysm classic.
The "cherry on top" in MoP was 5.4 - Siege of Orgrimmar. Otherwise, I wasn't a fan of MoP
@fumikumi 🤣🤣🤣 your comment makes no sense at all honestly. People have their own opinions. What's wrong with people like you.
I just don't know what he could be talking about if not world of warcraft expansions
i´m actually excited and scared for dragonflight
Legion was great
@@catapulter-dn8jp it wasn't great it was the best expansion
doing cataclysm dirty just because raid finder and dragon soul
perfect!
Wait so burning crusade classic does exist? Where was the fan fair?
Lost me a pandas, have a nice life.
the bald man is going to laugh at this one
Finally someone who acknowledges that MoP was good. The whole "DURR PANDAS!" argument is so lame. PvP was never better.
Pandas were lame. Game was already broken by Cataclysm though so it couldn't be saved.
Correct
great, another vanilla stan blinded by nostalgia. I sleep.
Wod for Ashran ❤
The Cata disrespect continues I see
Cata wasnt THAT bad it was alright
Nailed it
least classic copium enjoyer
So accurate
Spaceships that drop bombs just feels like the DH Order Hall summed up
I think I found the pvp'er
Dunno why people hate cataclysm, peak pvp and PvE era. Most fun I've ever had in the game.
Cataclysm was better than WotLK. Change my mind.
With what we've seen from the beta, I feel like that Dragonflight clip is not gonna age well...
Looks like it'll be a big improvement from Shadowlands in terms of gameplay, worldbuilding and plot at the very least. I don't know why he thought it deserved that look
@Crimson Outdoors Co. good one
How people still have faith in Blizz is beyond me
tbc classic > vanilla classic any day for me. Class balance too doodoo in vanilla.
I was out dpsing my 70 rogue with 60 holy priest in outland starter gear, I dont know about balance... But the rogue is super fun in world pvp.
@@kaydens6964 Thing is, entire classes can't even dps viably in vanilla raiding (sham, pala, druid, spriest). In tbc every class gets at least one solid spec for raiding. Its not perfect, but its a huge step up.
@@jabronijackpot They could heal tho, rogue in TBC I genuinely felt like a liability in dungeon and raids, I also put a lot more effort into the rogue than my other classes in order to make him work, its a pure dps class that cant do dps till end game. Not complaining tho, rogue pvp in tbc is way too fun, I guess thats the balance, but then theres always the mage whos good at everything.
@@kaydens6964 were you assa/sub? Combat was pretty strong in pve, especially later on.
@@jabronijackpot I tested all the talent builds and rotations, combat deal more damage in cleave situation when cds up, but at the end of the day it’s not a big difference given my gear, so later on I largely just ran with sub since I more or less gave up on pve, sometimes I ran into another combat rogue and we do similar dps, which is not good, haha. It sucks when you time all your cds, combo points and energy but lose to something like holy fire smite smite smite.
Wotlk ending was lame. They shouldn't have messed around with key characters from the rts games.
Shadowland wasnt bad :)
Lets hope Dragonflight can hold up to Vanilla and Wrath.
no way
to wrath most likely, it doesnt take much for an expansion to outshine such a pile of hot garbage as wrath
@@szencziboldizsar6532 No way you think the expansion that changed gender into body type is better than wrath
Cata was best, classic andys quit because the game became too hard for their boomer brains.
100% accurate comment
100%
hehehehe
Man, am I the only one who loved Cataclysm? Was everyone soft from Wrath raiding and they couldn't handle a challenge?
asmongold lmfao!!! 😆😆😆😆
mop was trash. the decline started there
lol
To me from.best to worst
- wotlk
- burning crusade
- vanilla wow
- legion
- mop
- cata
All the rest i dont give a fuck they are ultra garbage
Legion > WOTLK
Unpopular opinion: Wrath of the Lich King was pretty good, but was the origin of a lot the mechanics that made WoW suck in later stages.
Pandaland 🤢 🤮
Vaulkor L
Your opinion doesn't match my opinion, so I'm disliking this video and hiding your channel from my RUclips home page forever.
BFA was best expansion ever, just casuals and old boomers dont like it, because it was hard to farm all the things.
The last patch was quite ok. Everything before was utter dogshit
Legion was absolute shit lol
WOTLK was shit.