The FBC strikes me as a very incompetent place in all honesty. You'd think they would have handled Hedron more cautiously but no, not at all, they handled it carelessly to point the Hiss resonance was able to corrupt Trench. For a place that handles para-natural things and such that was pure ineptitude and incompetence on their part.
@@Travisbig7 Trench got corrupted on their expedition to Hedron though. No one knew because no one knew the Hiss was even a thing then. Also, I think they handle objects that can literally do anything spontaneously quite well to be fair.
@@jamiegreyy I get that, but personally even the Objects of powers were handled pretty poorly at times. For example the OOP that enables flight pretty much killed all the soldiers in the room, then there was this fridge that killed the guy watching it. And plenty more. Not to mention the place was always shifting and randomly teleporting, that's why they had safe rooms all over the place. It's a good thing they have a new director now though lol.
@@Travisbig7 what? they investigated a dangerous area, what do you expect, perfect containment of hedron and the hiss from the start? If they dont have the knowledge, they cant defend against it yet, or even begin to know what the threat is, if any, without blind investigations. that's the nature of pioneering. Both directors were corrupted by the hiss, jesse had polaris or she would have been pwned as well. shame trench didn't have that privilege and power, maybe he wouldnt have gotten screwed..
the baby baby yeah on the bottom line of one of the first lines of credits right before everything goes bonkers is a great touch. Cause it’s Justin Bieber’s Baby; an ear worm, and ear worms are what the hiss resembles and is compared to throughout the game
My favorite character is the Board. I love the way they talk and communicate with you. Their distorted and muffled voices are so captivating/terrifying.
The weird thing is, I actually write kind of like that all the time. If there isn't one word that means precisely what I want, I'll just combine two words with a slash to get my meaning across.
I went into this masterpiece with no expectations and After roughly 4 days of diving into this game and both expansions. I'm in desperate need of a sequel.
That's exactly what I was thinking, there was so many jaw-dropping moments in this game for me it's beautiful I found myself a lot of times just staring at walls and the decor and how dense the old house is 😩 this game is great.
@@jacobladder638 I mean he does have an item that lets him get through the maze of the ashtray, and he just shows up randomly in restricted areas (staff are told to not bother him)
Ahti is the true director and him calling Jessie an assistant was just a subtle way of hinting that the role of director is just second tier to what Ahti actually does and the role he plays. Don’t forget he was (spoiler) there when the oldest house was discovered and seemed to know his way around the foundation. So who knows how long he’s been actually around.
I think Ahti has a strong connection of Board, might be a high member of it or strongly connected with them. Director of FBC is only the delegation/surrogation for Astra plane entities to (positively) interfere with material world.
@@beeguyasai3549 Yeah, I don't think so. Ahti has been shown to be nothing but benevolent. While the board in foundation is shown to be much more neutral/evil.
@@larrypotter2243 what caused you to see them as evil? I never experienced them that way. They're definitely weird and they do not seem to really understand people but they do seem to care about at least Jesse
Anyone noticed during the assistant hell part, if you did the « talk to plant » side mission, when passing by a plant (most likely a low astral plane entity) they’ll perk up like they recognize you.
Oh my god! I never noticed that !! Thank you for pointing that out. Talking to plants and having them actually rise up to your voice was my favourite part
I like the idea that you, the player, are 'Hedron' and the game is breaking the fourth wall in a completely different kind of way. The game world is merely another dimension to our human world, connected by the thresholds mentioned in the game. We, as players are guiding Jesse to destroy the hiss and are the inherent force of 'good' in the game that wants the Hiss eradicated. When the sphere is destroyed and there is nothing inside it's because we have already been bound to Jesse through Polaris as she initially entered the bureau, which also explains why Jesse can break through the Hiss once they infest her with our help. There is also a nice touch at the very end cutscene where Jesse says 'We are in this together, you and I' which I think is referring to us, as the gamer, the entity from another dimension that will continue to help Jesse destroy the rest of the Hiss in the post game gameplay. I know there are holes in this theory given what happened at ordinary but I think it's a cool idea that works quite well for the rest of the game.
If you talk to Jesse's brother and exhuast all his dream stories when he is in the Central Executive Cage, he will tell you of a dream in which he is in a boring game: "We were in a game, and it was a f***ing boring game, but you couldn't stop playing." preview.redd.it/dhhp8dj616151.png?width=960&crop=smart&auto=webp&s=19e62467114824805a7be4c579dc7bf1e40f15f2 So i think this fits with this
Cool explanation, 2 things though. Northmoor is the reactor core and Trench says in one of the tapes that although burned the slide he kept as a memento still works and the hiss are coming from the burned slide not the hand. And thats what I think the red bubbly effects you see are, the burning projector slide.
Yeah, Northmoor got too power hungry, and began to basically…spontaneously combust? It’s kinda unclear, but Trench managed to somehow “deal with the situation”, which led to the reactor being built around Northmoor and his ascension to Directorship. I didn’t realize the Hiss were coming from the burned slide though-maybe burning the slide actually altered that dimension, bringing about the Hiss in the first place?
@@VDiddy5000 No, the true Lore now is that this whole thing is Alan Wake's fault and all of Control was him setting up a needed ally for his Return. According to Wake in the AWE DLC, he made the Hiss out of a bunch of random words and phrases in order to convey an alien intelligence. This is possibly why Jessie canonically remembers Zane's poems despite Zane writing himself out existence: because Wake wrote it into her back story.
@@40k0ff7 The word Janitor is derived from “Janus” from which “janitor” is derived, was a Roman god of beginnings and ends. Essentially as Janitors, We clean up the ends and reset the clock so to speak for buildings and facilities for the new day. Ahti is the "Janitor" of the building. The Janitor, typically there is One Janitor and assistance/helpers much like a Foreman/Workers. In this instance he's literally a God doing a job of cleaning up the universes messes.
@@aandyherr817 Ahti is one of the paranatural entities portraying himself as Finnish man BUT Ahti is also the name of a Finnish God. a sea God. so half of your theory is correct
Re: Northmoor is at the center of the power core, where he burns forever, literally powering the bureau. If you go to the top of the power core, you'll find a control station with monitors. There you will see an image of a man, inside a burning furnace.
Trench has a message or a file that explains why he shot himself - it wasn't guilt, it was to ensure the lockdown would endure until a qualified director immune or protected from the HIss came along.
How did he do that, did he overcome the hiss himself. My best guess was that the board did it, since ahti has a connection with them he would know that they were about to execute him, leaving her ready for the interview with the board
@@isdrakon9802 Trench was aware of the Hiss incursion from the beginning, and he thought by isolating himself from the FBC he could stop it, or maybe slow it down - I think he pulled the trigger, because the Board would have just evaporated him rather than having him blow his brains out with the Service Weapon - IMO. Also - Jessie 'sees' Trench himself pull the trigger in the vision Trench sends her.
@@isdrakon9802 Uh, it is believed that Alan Wake wrote the HISS into being to give Jessie Faden and the FBC a 'crisis' to deal with - but you're right, Trench opened the door for them to make sure the Hedron didn't make that impossible by having too much influence. (This is from the AWE DLC).
@@Jellycakelap i personally don’t think Wake made the Hiss as much as he structured it- gave it boundaries. After all, as shown in the AWE expansion, the Hiss is *stronger* than The Dark Presence- which shouldn’t be possible if it was created in the Dark Place
there was so many jaw-dropping moments in this game for me it's beautiful I found myself a lot of times just staring at walls and the decor and how dense the old house is 😩 this game is great.
If you notice during Dylan's dream that Jesse is stuck inside of, it's Ahti and Darling that break into the dream and make her focus. Hedron is gone but Polaris ( actually Jesse's ESP) has been tuned to hedron's frequency since she was 10. Then Darling guides her to the hotel and shows her that the power was always inside her. The hiss can't take hold of she understands how to use it. From them on, she powers the HRAs
(Spoilers, of course) After you talk to Dylan for the first time, you can go back to him over the course of the game and he talks about his 'dreams'. One of these dreams he talks about is Dylan being the Director, while Jesse an assistant. Describing the exact things that she does when she's trapped in her mind after she's corrupted by the Hiss. Getting coffee (tidying the coffee mugs), scanning papers, and delivering mail. Forever. She is disposable and meaningless while he is powerful and commanding. Of course Trench is the Director in her dream/hallucination/simulation but Dylan is still seen in flashes sitting the in the Director's Chair, insinuating his superiority over her *exactly like in the dream Dylan described* . I'm not entirely sure what to make of it but it's a direct parallel. Same thing with both siblings referencing the same analogy of "a prison, where everybody is staring at reality as a poster on the wall." even though they hadn't seen each other in many years.
I "stumbled" upon control long after its initial release. Never having actually heard much about it, nor watching (at least intentionally) any gameplay or review videos. I was enamored from the first few minutes! Zero expectations or preconceived notions. And the game just kept getting deeper and deeper! Great gameplay, and story that, while complex, never left me confused, and always rewarded me for further exploration. I wish I could experience more games like this!
@@_thisconnected_ What do you mean she's the control group? Who was doing the experiment? Did the main story of the game actually happen? Sorry, I'm confused & you're the only one who's commented recently lol.
@@nicks5668 the actual truth is the FBC monitored both jesse n her brother. Jesse represents a somewhat normal person's upbringing with minimal fbc interference, only observation from far. Her brother on the other hand is raised as convoluted as possible and exposed to the paranatural with maximum fbc interference
This was perfect: from the music, to the reading, to the writing, and finally the game clips. Superb. Would love to see you do a video like this for Returnal!
When Jesse was corrupted by the Hiss and credit rolled, I thought "Really? That's all?". I took my phone and searched for some explanation. I was ready to watch the video, but then I looked up at the computer screen and saw that "Holy shit, that's not all!" That was fun.
I reached that point unexpectedly, not having finished all side missions and still wondering what's in the red glowing area, blocked off by the hissing in the cafeteria. When the credits rolled, i started googling to see if thecgame had multiple endings and i had just botched it by rushing to the finale before bringing the situation under control or something like that. I only saw some search results about people being "confused" or "disappointed" with the "sudden ending". Before i could read one of them, the credits scroll started melting. They got me good with that one. And i was delighted to find that the game allowed me to continue with my unfinished business, including the foundation DLC i belived i would have waig for a second playthrough, possibly years down the line, to see. There is maybe two other times a game jinxed me so expertly. And i won't mention those, so they are appropriately surprising to people.
Don’t forget, the former director wasn’t “retired”, he was turned into any energy source for the Oldest House. You can find his chamber in maintenance.
not forcefully turned, but also willingly, northmoor realize he got too much power that his body start to produce much heat, hence they contained him in that chamber, cooling him while also extracting the the excessive power. "in the end, director role is making sure lights always on"
I actually really enjoyed this game. The story, the creepy atmosphere, and all the cool buildings, labs, and rooms in the game. I like games like control, where the story isn't exactly explain to you clearly and you have to piece together stuff to understand it. It creates a very interesting world and atmosphere that only certain games can achieve. It's grew on me and I want to see where they go next with control 2.
I couldn't get enough of Control. The mystery in the multi-dimensional world / Oldest House was amazing and very well made. I can't wait for them to expand upon this game.
@@UnrankedPodcastDope! Seriously great job on the video. Thanks for keeping it in mind. Really appreciated how there wasn't any bs definitions like gaming university or whatever trash.
I thought the same, while I played the first minutes of the game. Really enjoyed sticking with the characters in both games, though _Control_ managed a way better landing a the end.
Control may be one of the greatest Sci-Fi stories I've ever had the fortune to play though. The fact the story is so believable and grounded, all whilst being excellently written makes me want to play on purely to discover more about the world. The intrinsic and extrinsic story telling (both the literal story and the pieces of story and lore you stumble upon) help fill in some of the gaps, and answer just enough questions to still leave you wondering :)
1:59 The board more than gods are like leeches that feed on the power of the oldest house and are always searching for ways to be worshipped, which gave them power, you can see all of this in the foundation dlc. Also, not all objects of power transport you to the astral plane, only the ones controlled by the board.
Just one correction/hypotesis, Trench didn't kill himself. The service weapon killed him under the command of The Board since, being corrupted by the hiss, he was no longer suitable for the director position.
The hiss actually didnt come from the hand slide, it's stated that Trench had gotten a hold of one of the burnt slides which led to the hiss dimension, and thats what was in the slide projector durning the invasion. my theory is that the hiss were in the process of invading the hand slide dimension which is why Trench got infected by the hiss resonance, as they saw him as potentialy important to corrupting our dimension, which they were correct. Still a damn good video all the same
Great video. Regarding Ahti, I found one note making a vague reference to someone who (I'm paraphrasing) at times "cleans my pipes", at times "is an old [Viking] god." Now Ahti gives Jesse a tape that she should listen to while going through the Ashtray Labyrinth -- a pretty decent metal song called "Take Control" by the band Poets of the Fall going by the name "Old Gods of Asgard" (another link to Alan Wake.) Wikipedia has an "Ahti" entry, corresponding to a hero in Finnish myth and a god/king of the sea. When Ahti takes his "vacation", we are made to chase a vision of the sun setting on the sea to find him.
Granted that the story is far from linear, I often feel it's hard to keep up. It's a masterpiece regardless and I'm amazed by what the creators were able to come up with.
Just finished my second full playthrough after a few years (it was still as awesome as the first time) and this video as far as I'm concerned is the best explanation of the "story" in a nutshell. After playing Alan Wake 2 and then going back to this, I was incredibly impressed with all of the foreshadowing from Control to Alan Wake 2 and vice versa. Would love to see an updated version of this since we got maybe a couple answers from that time. Anyway, great job!
Ordinary was attacked by "the Not Mother" (EID-19928) she took the children and changed them into other creatures. Jesse called "Dung Monkeys" and their friend Neil was turned into a dog. Dylan calls him "Dog Neil" (EID-19930)
And immediately I note something you missed... Northmoore is for all intents and purposes the power source for the generator, the NCR being a containment unit for the overpowered Northmoore, draining off the energy the man exudes and using it to power everything in the building.
Possibly the best video about Control, a video game which is almost impossible to describe to anyone who did not played it, while it is next to impossible to explain even to people who have played it instead. So thank you for this explanation which is invaluable all considered. On my very personal opinion, also, I'd like to point out that I have never seen such beautiful graphics in a video game before this masterpiece, taking into account even the direction and the photography. A unique masterpiece truthfully, from the geniuses at Remedy. Cheers.
@@travisbewley7084 Ahti is pretty much a god. In Finnish mythology, Ahti is the god of the sea. This is hinted at when Jesse makes a comment about him maybe being from Sweden. In this context, the sea is not referring to the literal sea. But it is referring to the sea of realities and universes that exist. This is also hinted at with the last line of Alan Wake, which takes places within the same universe as Control. “It’s not a lake... it’s an ocean” The last house is a place where all realities converge which can be a source for chaos that Ahti needs to clean up. I believe that Ahti is separate from the board
It's safe to assume that even if Ahti isn't above the board he's allied with them even if it's just to stop the Hiss. And if he is allied with the FBC just because he wants to work with them it's probably also safe to say that he's above the director since he calls Jessie his "assistant"
This is one of the few games where I actually enjoyed reading the logs and listening to the audio logs for additional details. It is a lot tho, but most of it adds to the story.
I played this early in my revived hobby as a gamer, and didn’t really do anything outside the main story missions and kinda skipped most of the story stuff - glad I came here to understand it all! I will have to go back to this game at some stage and play it properly.
Me too😂😂😂I think alot of the story is the in optional lore that you find around the old house and I'm not bothered to read any of it that's probably why I'm so confused
Here’s an edit for you. Director northmore isn’t dead. He’s powering the reactor inside the oldest house. His power was heat, and his body started getting too hot and out of control so trench convinced him to enter the reactor willingly to power the oldest house forever.
Ahti definitely has a key role in The Oldest House. Remember how he travels to another dimension right before everything goes to shit and you never hear from him again? You can see him in a painting after he arrives to his destination which is a house by a lake I guess. He clearly knows more than anyone else in the FBC or he might be a totally different being. Control was the first game that I completed 100%
Here's a subtle thing I noticed, both the Hotline room and the directors office both have a carpet with a maze on it. who was in these two rooms the most? Director trench. in this game there's always this theme that images have power, Langston said they should start hanging pictures of altered items up around the bureau to keep the items calm, it's also why I think the board has so much power in the oldest house, you see their icon everywhere. This also begs the question, why a maze? because the ashtray maze is the thing Trench wanted to be locked down tight the most ( you always see him smoking the cigarette in the hotline calls) because what was behind it was to him the most dangerous thing the bureau ever faced. he wanted to remind himself every time he entered his office and every time he contacted the board, thus making the maze stronger. It's one of the many subtle things that i find so interesting
Today I finished Control and when I did I honestly didn't know what was this game all about. It happened to me for the first time. Storyline is really complicated and unclear. I couldn't make sense out of it. Remedy always creates games that leave you with more questions than answers. I'm not saying It's bad because It makes the game even more interesting, but problem with Control is that If you don't read notes you will lose lots of content that is needed to understand the entire story and I think it was a little bit too much for me. The amount of notes, Dr. Darling's videos, Trench's messages is overwhelming sometimes. You have to spend a lot of time reading, watching, listening instead of just playing and I know most gamers don't like it. That would explain why Remedy's games don't sell so massively. Btw. This is a great video. You explained it very well. I hope your hard work will be rewarded with more views and likes.
Yeah it’s definitely a game you have to be in the mood for if you want to follow the plot. Sometimes it’s fun to play a game like control where you have to really think and piece together each individual piece of information together and other times it’s fun to turn your brain off and play a brain dead shooter. I want remedy to be more successful, but I also don’t want them to dumb their games down anymore.
Northmoor wasnt assassinated, although Trench did aid in convincing him to step down thus Trench being next in line to be Director. Northmoor himself manifested supernatural powers of his own in the form if heat. After a period of time his powers grew but it seemed Northmoor was unable to “control” or at the very least keep them at bay. Trench convinced Northmoor to step down before things began to escalate and came up with the idea of the NSC, “Northmoor Sarcophagus Container” which basically would keep Northmoor in the huge tank at a comfortable temp while also using the energy from his powers to basically run power throughout the Old House or ‘FBC Headquarters’. Thats why when you encounter Arish’s character in the Maintenance sector he says Trench’s rules for the NSC was to keep it an exact temp and NEVER open it or look into it. Most of the FBC staff didnt know Northmoor’s true fate & seems they wanted to keep it that way.
I always thought that it was all part of a test initiated by her touching the service weapon at the beginning and the bulk of the game is just her proving her abilities to be the director. The reason she found Trench with a bullet in his head at the beginning is because he was corrupted by the hiss and no longer worthy of being the director. There is definitely a lot of scenes at the beginning that hint at 'only those who are worthy of wielding the gun will'...
awesome video, one detail though, Trench is killed by the board because they deem him unworthy after he let himself be corrupted by the hiss. The board then appoints Jesse when she picks up the service weapon.
The Board is not-so-secretly the Game's creators. They are both talking to Jesse/The player, and break the 4th wall on several occasions. Also we know (part of) what happened at Ordinary: Bullies the projector from Jesse and Dylan, and went into a different slide, where an entity Jesse called the Not-Mother resided, who slowly turned all the kids into monkey monsters, by feeding them her milk. As for the Adults, they suddenly disappeared, but we don't know why.
I love this game and this video. I might be wrong but my understanding is that the service weapon/Excalibur/The Board executed Trench when he was no longer fit to be director.
Note that Northmoor isn't dead. He's the power source for the NSC Reactor. He at some point lost control of his paranatural powers and agreed to be interred inside the power plant, acting as its source.
I actually thought the story was fairly straight forward. The only major thing I found out from the Internet instead of reading it in the documents you pick up is that Ahti is an Entity. I mean you can obviously guess that, but I didn’t know it was confirmed in the papers.
I had serious Senua's Sacrifice flashbacks while playing this game. That's why I think Jessy might have some kind of psychosis and everything is happening inside her head. Taking back Control is about clawing back her sanity from madness.
This whole game gives hallucination vibes. The one building dymamic, but paralleled by the rapidly diverse areas. The invasive lighting. Also, the fact Jesse narrates as if she was speaking to herself. As you would in a dream.
I think, “Control” was created as Alan Wake’s attempt to escape the dark place. I think he is trying to create some literature to help him take control of the dark place. Second dlc made my guess even more plausible
My geuss for Darling is that he managed to bug out. How? I don't know. But my best geuss is that he went somewhere the Hiss couldn't find them. Or at least where it would take a while. Darling did seem to have a plan on where to go so it's possible that H E D R O N(can't say it without autocorrect kicking in) might of helped him out and got him somewhere. And I feel like he might take at least like a soldier or a scientist with him as well.
In one of his videos darling even tells the player that he will go into HEDRONs body and will die with it. The video where he is originally taking his shirt of.
What if Polaris died after hedron breaks and hiss took control over Jesse . Maybe jesse is imagining that Dyan is in coma and she is the new director . Maybe, when hiss took control over body people start imagining that are still alive and living their normal life but in reality they are just flying bodies .
I just picked this game up the other day. I loved it. One thing I noticed is the office scene is Dillon's dream for the FBC. If you talk to him enough, he literally describes what you do in this scene.
To me it seems more likely that Alan and his powers are just part of the Control universe, not the reason for the whole Buroe event. His reality altering writing is an AWE, so he can affect things related to Control, but with limits.
@@cybernet343 In the AWE DLC it is heavily implied that Wake indeed was responsible for the events in Control. That's why the Hiss has similarities to the Darkness "different, but familiar" Now, interestingly enough, in quantum physics is stated that causuality works both ways, so there is that.
@@ArianDLizato Yes, although I still dont believe what the original commenter suggested, that the "world" of Control( or the FBC for that matter) was made by Alan. He may have been the one to set the events of the game into motion, but the Bureau would exist without his intervention, as his case is ultimately just an AWE, one of many.
Thresholds being referred to as alternate dimensions is kind of like a door being referred to as a separate room. The door gets you into the next room. The thresholds are where the dimensions are connected.
Great explanation for the story! I gotta be honest, I gave up caring about it the more I played but loved the visual style of the game! I wish someone could explain why the developer thought the map in the game was sufficient, because it's awful!
Just recently played this game and fell in love with the story and lore it portrayed in detail. My only questions are this: How did certain items become Altered? Was it from the slide projector? Also what exactly turned the slide projector on to allow the Hedron to speak to Jesse and the Hiss to invade?
Netflix would pedal that idea that Dylan said about his and Jesse’s names being applicable to males and females, and make the series about hardships of transgender people rather than a compelling story
@@emilxert a nonbinary dylan would fit his character well. its not the worst thing in the world to explore a characters sexuality/gender identity or lack there of on either regards. id love a twilight zone-esque show. netflix would probably ruin it if they got their paws on the content of it too much.
Honestly this is the only proper SCP Adaptation without it being the SCP. Also would love if in the Sequel there you get to fight Monsters from Myths & Legends like Vampires, Werewolves, Wendigos, Skinwalkers, Zombies, or other Lovecraftian-Type Creatures.
The FBC is stupid for torturing Dylan into unlocking his powers. All he needed all along was some free roam exploration and some main story missions.
The FBC strikes me as a very incompetent place in all honesty. You'd think they would have handled Hedron more cautiously but no, not at all, they handled it carelessly to point the Hiss resonance was able to corrupt Trench.
For a place that handles para-natural things and such that was pure ineptitude and incompetence on their part.
At least the SCP Foundation has an ethics committee
@@Travisbig7
Trench got corrupted on their expedition to Hedron though. No one knew because no one knew the Hiss was even a thing then. Also, I think they handle objects that can literally do anything spontaneously quite well to be fair.
@@jamiegreyy I get that, but personally even the Objects of powers were handled pretty poorly at times.
For example the OOP that enables flight pretty much killed all the soldiers in the room, then there was this fridge that killed the guy watching it. And plenty more.
Not to mention the place was always shifting and randomly teleporting, that's why they had safe rooms all over the place.
It's a good thing they have a new director now though lol.
@@Travisbig7 what? they investigated a dangerous area, what do you expect, perfect containment of hedron and the hiss from the start? If they dont have the knowledge, they cant defend against it yet, or even begin to know what the threat is, if any, without blind investigations. that's the nature of pioneering.
Both directors were corrupted by the hiss, jesse had polaris or she would have been pwned as well.
shame trench didn't have that privilege and power, maybe he wouldnt have gotten screwed..
That first roll credits fucked me up when I first saw it.
I kinda knew this game was gonna pull something like this but then again if it ended there it wouldnt have me surprised either lmao
the baby baby yeah on the bottom line of one of the first lines of credits right before everything goes bonkers is a great touch. Cause it’s Justin Bieber’s Baby; an ear worm, and ear worms are what the hiss resembles and is compared to throughout the game
Yeah me too I got pissed
When I was first seeing it I was like "There is no way that is the end" And it wasn't (Thank god)
i was already turning off my lights and than saw that it got f uped and turned evrything back on
My favorite character is the Board. I love the way they talk and communicate with you. Their distorted and muffled voices are so captivating/terrifying.
@J. Francis Ward I want so bad for this game to be a show. It's stranger things meets super metroid.
The weird thing is, I actually write kind of like that all the time. If there isn't one word that means precisely what I want, I'll just combine two words with a slash to get my meaning across.
Do an episode on the nail/foundation
Mine is Ahti because im finnish :D
It's a rip off of John Carpenter's Prince of Darkness.
Dr. Darling is definitely what kept me invested in the lore. His acting and enthusiasm made all the lore dump videos really fun to watch.
The "Dinamite" music video with him at the end of the game was hilarious.
I went into this masterpiece with no expectations and After roughly 4 days of diving into this game and both expansions. I'm in desperate need of a sequel.
Hell yeah
Same
Try quantum break
Me too
That's exactly what I was thinking, there was so many jaw-dropping moments in this game for me it's beautiful I found myself a lot of times just staring at walls and the decor and how dense the old house is 😩 this game is great.
Ahti is the "Janitor of the Universe" he's Beyond human powers, able to travel through dimensions ins space and time
That’s dope as hell.
As a janitor, I feel hope for my role 😆
Where did you get this from?
@@jacobladder638 I mean he does have an item that lets him get through the maze of the ashtray, and he just shows up randomly in restricted areas (staff are told to not bother him)
Janitor of the universe. Well...that's a lot of work.
Clear and concise, great video- thanks!
What’s Dex doing in the comments
@@vellkax4147 he's allowed to like an actual good game
Ahti is the true director and him calling Jessie an assistant was just a subtle way of hinting that the role of director is just second tier to what Ahti actually does and the role he plays. Don’t forget he was (spoiler) there when the oldest house was discovered and seemed to know his way around the foundation. So who knows how long he’s been actually around.
And in a way Jesse is a janitor cleaning up the oldest house
I think Ahti has a strong connection of Board, might be a high member of it or strongly connected with them. Director of FBC is only the delegation/surrogation for Astra plane entities to (positively) interfere with material world.
@@Catterjeeo BOOM! Nice.
@@beeguyasai3549 Yeah, I don't think so. Ahti has been shown to be nothing but benevolent. While the board in foundation is shown to be much more neutral/evil.
@@larrypotter2243 what caused you to see them as evil? I never experienced them that way. They're definitely weird and they do not seem to really understand people but they do seem to care about at least Jesse
Anyone noticed during the assistant hell part, if you did the « talk to plant » side mission, when passing by a plant (most likely a low astral plane entity) they’ll perk up like they recognize you.
100%
Yep!
I was wondering why that happened ! Lol
Oh my god! I never noticed that !! Thank you for pointing that out. Talking to plants and having them actually rise up to your voice was my favourite part
Randomly played this because it was free, and thoroughly enjoyed every second of it.
Wait, where was it free?
@@arcanegb2662 game pass Xbox
@@Deckard- oh ok.
Same here but conversely did not understand a single thing that occurred in the game lol
PS PLUS too
I like the idea that you, the player, are 'Hedron' and the game is breaking the fourth wall in a completely different kind of way. The game world is merely another dimension to our human world, connected by the thresholds mentioned in the game. We, as players are guiding Jesse to destroy the hiss and are the inherent force of 'good' in the game that wants the Hiss eradicated. When the sphere is destroyed and there is nothing inside it's because we have already been bound to Jesse through Polaris as she initially entered the bureau, which also explains why Jesse can break through the Hiss once they infest her with our help. There is also a nice touch at the very end cutscene where Jesse says 'We are in this together, you and I' which I think is referring to us, as the gamer, the entity from another dimension that will continue to help Jesse destroy the rest of the Hiss in the post game gameplay. I know there are holes in this theory given what happened at ordinary but I think it's a cool idea that works quite well for the rest of the game.
I keep acting as hedron the entire gameplay. Kinda make me attach to Jesse, which is awesome, and makes me love the game even more.
Yep, I also think that. It kind of makes sense, Jesse directly addressing to you as the player during the game.
If you talk to Jesse's brother and exhuast all his dream stories when he is in the Central Executive Cage, he will tell you of a dream in which he is in a boring game:
"We were in a game, and it was a f***ing boring game, but you couldn't stop playing."
preview.redd.it/dhhp8dj616151.png?width=960&crop=smart&auto=webp&s=19e62467114824805a7be4c579dc7bf1e40f15f2
So i think this fits with this
@@attilaracz2626 saying "up until" implies that at the end, you stopped thinking that, which seems like it's the opposite of what you mean :)
I thought this at the start, like you’re kind of the guiding voice in jesse’s head which she is relying on
My medallion’s vibrating. Place of power. Gotta be.
Mmm might wanna look around
Let’s play Gwent.
Winds Howling
How do you like that silver?
Smells like rain
The Board approves/congratulates. We approve/applause.
Cool explanation, 2 things though. Northmoor is the reactor core and Trench says in one of the tapes that although burned the slide he kept as a memento still works and the hiss are coming from the burned slide not the hand. And thats what I think the red bubbly effects you see are, the burning projector slide.
That makes a great deal of sense, thanks.
Yeah, Northmoor got too power hungry, and began to basically…spontaneously combust? It’s kinda unclear, but Trench managed to somehow “deal with the situation”, which led to the reactor being built around Northmoor and his ascension to Directorship. I didn’t realize the Hiss were coming from the burned slide though-maybe burning the slide actually altered that dimension, bringing about the Hiss in the first place?
@@VDiddy5000 No, the true Lore now is that this whole thing is Alan Wake's fault and all of Control was him setting up a needed ally for his Return.
According to Wake in the AWE DLC, he made the Hiss out of a bunch of random words and phrases in order to convey an alien intelligence.
This is possibly why Jessie canonically remembers Zane's poems despite Zane writing himself out existence: because Wake wrote it into her back story.
@@nico6143 in the game some collectible even talk about an alan wake awe
Oh so that's what I recognized the death scene (?) From! Literally engulfing the world with hiss. Great theory.
Ahti is actually a God. The role of the janitor is a metaphor for what he actually does.
How so? Please explain
@@40k0ff7 The word Janitor is derived from “Janus” from which “janitor” is derived, was a Roman god of beginnings and ends. Essentially as Janitors, We clean up the ends and reset the clock so to speak for buildings and facilities for the new day.
Ahti is the "Janitor" of the building. The Janitor, typically there is One Janitor and assistance/helpers much like a Foreman/Workers. In this instance he's literally a God doing a job of cleaning up the universes messes.
Makes sense, have you notice how he seems to hear Jesse thoughts? When she talks to polaris in her mind he responds like she said it out loud.
@@aandyherr817 Ahti is one of the paranatural entities portraying himself as Finnish man BUT Ahti is also the name of a Finnish God. a sea God. so half of your theory is correct
@@333baphomet Fitting that Ahti goes to vacation to what seems to be the sea.
Re: Northmoor is at the center of the power core, where he burns forever, literally powering the bureau. If you go to the top of the power core, you'll find a control station with monitors. There you will see an image of a man, inside a burning furnace.
Jesus, what a terrible fate.
They also have motion sensors set up seemingly to check if he's still functioning properly.
Where is the power core?
@@AB-jt4rs It's located at the Power Core level. You reach it as part of the main game.
@@CompanionIvyChannel what floor level is it in? In the panopticon the floors are labelled by numbers
Trench has a message or a file that explains why he shot himself - it wasn't guilt, it was to ensure the lockdown would endure until a qualified director immune or protected from the HIss came along.
How did he do that, did he overcome the hiss himself. My best guess was that the board did it, since ahti has a connection with them he would know that they were about to execute him, leaving her ready for the interview with the board
@@isdrakon9802 Trench was aware of the Hiss incursion from the beginning, and he thought by isolating himself from the FBC he could stop it, or maybe slow it down - I think he pulled the trigger, because the Board would have just evaporated him rather than having him blow his brains out with the Service Weapon - IMO.
Also - Jessie 'sees' Trench himself pull the trigger in the vision Trench sends her.
@@Jellycakelap he's the one that started it, the entire reason the hiss made it in was because trench let them in after being corrupted for years
@@isdrakon9802 Uh, it is believed that Alan Wake wrote the HISS into being to give Jessie Faden and the FBC a 'crisis' to deal with - but you're right, Trench opened the door for them to make sure the Hedron didn't make that impossible by having too much influence. (This is from the AWE DLC).
@@Jellycakelap i personally don’t think Wake made the Hiss as much as he structured it- gave it boundaries. After all, as shown in the AWE expansion, the Hiss is *stronger* than The Dark Presence- which shouldn’t be possible if it was created in the Dark Place
there was so many jaw-dropping moments in this game for me it's beautiful I found myself a lot of times just staring at walls and the decor and how dense the old house is 😩 this game is great.
I'm just so fascinated by what went down in Ordinary. I'd take a movie of that.
Right? It sounds like it needs its own take.
Just what I was looking for before starting the dlc! A great video!
Glad I could help!
what dlc
@@chrisc6874There are two dlcs, just look it up.
@@TheCozz95 ok. I just. started the game. I didn't see anything on the screen on my ps5. Usually is plastic as day. I guess I'll look for it
I love your Zote pic 😂
If you notice during Dylan's dream that Jesse is stuck inside of, it's Ahti and Darling that break into the dream and make her focus. Hedron is gone but Polaris ( actually Jesse's ESP) has been tuned to hedron's frequency since she was 10. Then Darling guides her to the hotel and shows her that the power was always inside her. The hiss can't take hold of she understands how to use it. From them on, she powers the HRAs
I can't believe he missed the most important lore peice... Langston's cat.
I couldn't believe that I was there between the three awe's listening the entire monologue of Langston about his cat LMAOOOOOO
@@maetheron1160 Honestly, same.
To be fair, as a fellow cat owner, I too would monologue about my cat for hours on end
@Maetheron where do you listen to his cat?? Are you talking about the Turntable?
@@trademarkedits in the DLC AWE there is a hub in the middle /w elevator, and langston starts talking to you via comm, about his cat.
(Spoilers, of course)
After you talk to Dylan for the first time, you can go back to him over the course of the game and he talks about his 'dreams'. One of these dreams he talks about is Dylan being the Director, while Jesse an assistant.
Describing the exact things that she does when she's trapped in her mind after she's corrupted by the Hiss. Getting coffee (tidying the coffee mugs), scanning papers, and delivering mail. Forever. She is disposable and meaningless while he is powerful and commanding.
Of course Trench is the Director in her dream/hallucination/simulation but Dylan is still seen in flashes sitting the in the Director's Chair, insinuating his superiority over her *exactly like in the dream Dylan described* .
I'm not entirely sure what to make of it but it's a direct parallel. Same thing with both siblings referencing the same analogy of "a prison, where everybody is staring at reality as a poster on the wall." even though they hadn't seen each other in many years.
You can listen to all the dialogue without leaving the room. After each one ends, you can start the next dialogue.
I "stumbled" upon control long after its initial release. Never having actually heard much about it, nor watching (at least intentionally) any gameplay or review videos. I was enamored from the first few minutes! Zero expectations or preconceived notions. And the game just kept getting deeper and deeper! Great gameplay, and story that, while complex, never left me confused, and always rewarded me for further exploration. I wish I could experience more games like this!
Hehe exactly!
I don't think Jesse escaped. She's the "Control". They experimented on Dylan but only observed her.
Good point!
Holy shit, that makes so much sense
Holy fucking shit. She was the control group
@@_thisconnected_ What do you mean she's the control group? Who was doing the experiment? Did the main story of the game actually happen? Sorry, I'm confused & you're the only one who's commented recently lol.
@@nicks5668 the actual truth is the FBC monitored both jesse n her brother. Jesse represents a somewhat normal person's upbringing with minimal fbc interference, only observation from far. Her brother on the other hand is raised as convoluted as possible and exposed to the paranatural with maximum fbc interference
This was perfect: from the music, to the reading, to the writing, and finally the game clips. Superb. Would love to see you do a video like this for Returnal!
Keep your eyes peaked to the channel 👀
When Jesse was corrupted by the Hiss and credit rolled, I thought "Really? That's all?". I took my phone and searched for some explanation. I was ready to watch the video, but then I looked up at the computer screen and saw that "Holy shit, that's not all!"
That was fun.
for real dude, i got same reaction as you,
I reached that point unexpectedly, not having finished all side missions and still wondering what's in the red glowing area, blocked off by the hissing in the cafeteria. When the credits rolled, i started googling to see if thecgame had multiple endings and i had just botched it by rushing to the finale before bringing the situation under control or something like that. I only saw some search results about people being "confused" or "disappointed" with the "sudden ending". Before i could read one of them, the credits scroll started melting.
They got me good with that one. And i was delighted to find that the game allowed me to continue with my unfinished business, including the foundation DLC i belived i would have waig for a second playthrough, possibly years down the line, to see.
There is maybe two other times a game jinxed me so expertly. And i won't mention those, so they are appropriately surprising to people.
Don’t forget, the former director wasn’t “retired”, he was turned into any energy source for the Oldest House. You can find his chamber in maintenance.
not forcefully turned, but also willingly, northmoor realize he got too much power that his body start to produce much heat, hence they contained him in that chamber, cooling him while also extracting the the excessive power. "in the end, director role is making sure lights always on"
I actually really enjoyed this game. The story, the creepy atmosphere, and all the cool buildings, labs, and rooms in the game. I like games like control, where the story isn't exactly explain to you clearly and you have to piece together stuff to understand it. It creates a very interesting world and atmosphere that only certain games can achieve. It's grew on me and I want to see where they go next with control 2.
I couldn't get enough of Control. The mystery in the multi-dimensional world / Oldest House was amazing and very well made. I can't wait for them to expand upon this game.
Control 2 was announced just a couple days ago!
Would love more videos like this from this channel. Very clear and concise. Either way thank you for the content
Definitely if we play a game that we feel warrants such clarity, we’ll definitely tackle it.
@@UnrankedPodcastDope! Seriously great job on the video. Thanks for keeping it in mind. Really appreciated how there wasn't any bs definitions like gaming university or whatever trash.
One of the best games I ever played. Fun, smart, great story, mind bending, spooky. Fans of xfiles in the 90s would love this.
Are we just going to ignore the fact that the ENTIRE game is located in ONE building
Or tree? 😉🌲
I'm going to say it here, Control is a more mature, cryptic version of Super Mario Sunshine.
For some reason this gamr hurt my head it reminds me of remember me
I thought the same, while I played the first minutes of the game.
Really enjoyed sticking with the characters in both games, though _Control_ managed a way better landing a the end.
Control may be one of the greatest Sci-Fi stories I've ever had the fortune to play though. The fact the story is so believable and grounded, all whilst being excellently written makes me want to play on purely to discover more about the world. The intrinsic and extrinsic story telling (both the literal story and the pieces of story and lore you stumble upon) help fill in some of the gaps, and answer just enough questions to still leave you wondering :)
I really like how they did real people in the videos and cutscenes. Pulled me deeper into the world.
1:59 The board more than gods are like leeches that feed on the power of the oldest house and are always searching for ways to be worshipped, which gave them power, you can see all of this in the foundation dlc. Also, not all objects of power transport you to the astral plane, only the ones controlled by the board.
Just one correction/hypotesis, Trench didn't kill himself. The service weapon killed him under the command of The Board since, being corrupted by the hiss, he was no longer suitable for the director position.
If he was no longer suitable to be director due to the hiss corruption, wouldn't that have disqualified Jesse at the end of the game?
@@paulc2335 Jesse was able to purge the hiss though. The time between corruption and cleansing may had have been minute.
@@paulc2335 she got ahti that still guide her even in her mind affected hiss
Whoever wrote this games story is either a genius or needs a straight jacket.
The hiss actually didnt come from the hand slide, it's stated that Trench had gotten a hold of one of the burnt slides which led to the hiss dimension, and thats what was in the slide projector durning the invasion. my theory is that the hiss were in the process of invading the hand slide dimension which is why Trench got infected by the hiss resonance, as they saw him as potentialy important to corrupting our dimension, which they were correct. Still a damn good video all the same
Great video.
Regarding Ahti, I found one note making a vague reference to someone who (I'm paraphrasing) at times "cleans my pipes", at times "is an old [Viking] god." Now Ahti gives Jesse a tape that she should listen to while going through the Ashtray Labyrinth -- a pretty decent metal song called "Take Control" by the band Poets of the Fall going by the name "Old Gods of Asgard" (another link to Alan Wake.)
Wikipedia has an "Ahti" entry, corresponding to a hero in Finnish myth and a god/king of the sea. When Ahti takes his "vacation", we are made to chase a vision of the sun setting on the sea to find him.
Granted that the story is far from linear, I often feel it's hard to keep up. It's a masterpiece regardless and I'm amazed by what the creators were able to come up with.
Just finished my second full playthrough after a few years (it was still as awesome as the first time) and this video as far as I'm concerned is the best explanation of the "story" in a nutshell. After playing Alan Wake 2 and then going back to this, I was incredibly impressed with all of the foreshadowing from Control to Alan Wake 2 and vice versa. Would love to see an updated version of this since we got maybe a couple answers from that time. Anyway, great job!
This game is mental and your explanation on the story is amazing! Hope your channel gets even more recognized!!!
The Board appreciates/demands this explanation video
Ordinary was attacked by "the Not Mother" (EID-19928) she took the children and changed them into other creatures. Jesse called "Dung Monkeys" and their friend Neil was turned into a dog. Dylan calls him "Dog Neil" (EID-19930)
Wait what? Where did you find this?
Tell us more!
This is all in the Ordinary AWE files that Jesse finds. There's a bit in the files from her therapist and Dylan's files too.
@@piratetv1 thank you! I haven't played the DLCs yet.
@@gyorgybereg6916 i found all of those in the main game
Great video. And a great backing track! It has a real 'This will destroy you' vibe to it
And immediately I note something you missed... Northmoore is for all intents and purposes the power source for the generator, the NCR being a containment unit for the overpowered Northmoore, draining off the energy the man exudes and using it to power everything in the building.
Possibly the best video about Control, a video game which is almost impossible to describe to anyone who did not played it, while it is next to impossible to explain even to people who have played it instead. So thank you for this explanation which is invaluable all considered. On my very personal opinion, also, I'd like to point out that I have never seen such beautiful graphics in a video game before this masterpiece, taking into account even the direction and the photography. A unique masterpiece truthfully, from the geniuses at Remedy.
Cheers.
What if Ahti is part of the Board. I think its not un heard of for the Board to have an overseer as a Janitor.
Bob Willmann That makes a lot of sense.
I think he is higher up than the board. It's really implied that being director and being Auti's assistant is the same job.
@@travisbewley7084 Ahti is pretty much a god. In Finnish mythology, Ahti is the god of the sea. This is hinted at when Jesse makes a comment about him maybe being from Sweden.
In this context, the sea is not referring to the literal sea. But it is referring to the sea of realities and universes that exist. This is also hinted at with the last line of Alan Wake, which takes places within the same universe as Control. “It’s not a lake... it’s an ocean”
The last house is a place where all realities converge which can be a source for chaos that Ahti needs to clean up. I believe that Ahti is separate from the board
It's safe to assume that even if Ahti isn't above the board he's allied with them even if it's just to stop the Hiss. And if he is allied with the FBC just because he wants to work with them it's probably also safe to say that he's above the director since he calls Jessie his "assistant"
@@popump2617 weird. Fun, how much they can put in a game. You can't do it with a book or a movie.
This is one of the few games where I actually enjoyed reading the logs and listening to the audio logs for additional details. It is a lot tho, but most of it adds to the story.
I need Control 2(or more DLCs)
Great video and explanation mate!!
Northmoor isn't dead. You can sort of get to see him in the maintenance sector if you look good enough.
I played this early in my revived hobby as a gamer, and didn’t really do anything outside the main story missions and kinda skipped most of the story stuff - glad I came here to understand it all! I will have to go back to this game at some stage and play it properly.
Thanks man this the best video I’ve watched so far which explains the game .
So basically the bureau drove him insane
I'm definitely in the camp of 'completed the game but have no idea what the fuck is going on'
Me too😂😂😂I think alot of the story is the in optional lore that you find around the old house and I'm not bothered to read any of it that's probably why I'm so confused
Here’s an edit for you. Director northmore isn’t dead. He’s powering the reactor inside the oldest house. His power was heat, and his body started getting too hot and out of control so trench convinced him to enter the reactor willingly to power the oldest house forever.
I failed an expedition by 1 second.
:/
@kagomesind f
This game (playing alone at night) gave me heavy old school max payne vibes mixed with Alan wake. Excellent game
Ahti definitely has a key role in The Oldest House. Remember how he travels to another dimension right before everything goes to shit and you never hear from him again? You can see him in a painting after he arrives to his destination which is a house by a lake I guess. He clearly knows more than anyone else in the FBC or he might be a totally different being.
Control was the first game that I completed 100%
Same!
A fact some may not know
ThE FBC is loosely based of the scp foundation
Indeed,only difference's Objects of power are...objects but Scps can be anything and anyone
I've played and finished the game, I still had a ton of questions and you explained it perfectly! Thank you!
You know in a sense The FBC is just an alternate universe version of the UIU from The SCP Canon
Totally. There's no way they didn't take inspiration from SCP.
@@Comet_Sense they did read theur wiki
Here's a subtle thing I noticed, both the Hotline room and the directors office both have a carpet with a maze on it. who was in these two rooms the most? Director trench. in this game there's always this theme that images have power, Langston said they should start hanging pictures of altered items up around the bureau to keep the items calm, it's also why I think the board has so much power in the oldest house, you see their icon everywhere. This also begs the question, why a maze? because the ashtray maze is the thing Trench wanted to be locked down tight the most ( you always see him smoking the cigarette in the hotline calls) because what was behind it was to him the most dangerous thing the bureau ever faced. he wanted to remind himself every time he entered his office and every time he contacted the board, thus making the maze stronger. It's one of the many subtle things that i find so interesting
Today I finished Control and when I did I honestly didn't know what was this game all about. It happened to me for the first time. Storyline is really complicated and unclear. I couldn't make sense out of it. Remedy always creates games that leave you with more questions than answers. I'm not saying It's bad because It makes the game even more interesting, but problem with Control is that If you don't read notes you will lose lots of content that is needed to understand the entire story and I think it was a little bit too much for me. The amount of notes, Dr. Darling's videos, Trench's messages is overwhelming sometimes. You have to spend a lot of time reading, watching, listening instead of just playing and I know most gamers don't like it. That would explain why Remedy's games don't sell so massively.
Btw. This is a great video. You explained it very well. I hope your hard work will be rewarded with more views and likes.
Yeah it’s definitely a game you have to be in the mood for if you want to follow the plot. Sometimes it’s fun to play a game like control where you have to really think and piece together each individual piece of information together and other times it’s fun to turn your brain off and play a brain dead shooter.
I want remedy to be more successful, but I also don’t want them to dumb their games down anymore.
I study hermetic philosophy and related subjects, so the game made total sense to me and was amazed to find a Video game about metaphysics.
Northmoor wasnt assassinated, although Trench did aid in convincing him to step down thus Trench being next in line to be Director. Northmoor himself manifested supernatural powers of his own in the form if heat. After a period of time his powers grew but it seemed Northmoor was unable to “control” or at the very least keep them at bay. Trench convinced Northmoor to step down before things began to escalate and came up with the idea of the NSC, “Northmoor Sarcophagus Container” which basically would keep Northmoor in the huge tank at a comfortable temp while also using the energy from his powers to basically run power throughout the Old House or ‘FBC Headquarters’. Thats why when you encounter Arish’s character in the Maintenance sector he says Trench’s rules for the NSC was to keep it an exact temp and NEVER open it or look into it. Most of the FBC staff didnt know Northmoor’s true fate & seems they wanted to keep it that way.
Alan Wake confronted an object of power!
Watched this for a second time, and wow you really did a fantastic job summarizing everything in this story, great work
I always thought that it was all part of a test initiated by her touching the service weapon at the beginning and the bulk of the game is just her proving her abilities to be the director. The reason she found Trench with a bullet in his head at the beginning is because he was corrupted by the hiss and no longer worthy of being the director. There is definitely a lot of scenes at the beginning that hint at 'only those who are worthy of wielding the gun will'...
Something like that, if you read the files, they say the service weapon Is literally mjolnir
awesome video, one detail though, Trench is killed by the board because they deem him unworthy after he let himself be corrupted by the hiss. The board then appoints Jesse when she picks up the service weapon.
The Board is not-so-secretly the Game's creators. They are both talking to Jesse/The player, and break the 4th wall on several occasions.
Also we know (part of) what happened at Ordinary: Bullies the projector from Jesse and Dylan, and went into a different slide, where an entity Jesse called the Not-Mother resided, who slowly turned all the kids into monkey monsters, by feeding them her milk. As for the Adults, they suddenly disappeared, but we don't know why.
Well one of the prime candidates is trapped in the dark place desperately trying to escape with 'a return'.
I love this game and this video. I might be wrong but my understanding is that the service weapon/Excalibur/The Board executed Trench when he was no longer fit to be director.
Note that Northmoor isn't dead. He's the power source for the NSC Reactor. He at some point lost control of his paranatural powers and agreed to be interred inside the power plant, acting as its source.
I actually thought the story was fairly straight forward. The only major thing I found out from the Internet instead of reading it in the documents you pick up is that Ahti is an Entity. I mean you can obviously guess that, but I didn’t know it was confirmed in the papers.
The game was a masterpiece. It would be a big mistake not to make Control 2. However since we saw FBC in Alan Wake 2, I'm not worried.
THANK YOU FOR THIS! Now I am gonna get those DLC's
Let us know what you think! And thank YOU for watching!
Thanks for breaking that down. Found the story very confusing but that really helped. Great video.
I had serious Senua's Sacrifice flashbacks while playing this game. That's why I think Jessy might have some kind of psychosis and everything is happening inside her head. Taking back Control is about clawing back her sanity from madness.
That was my immediate thought as well
This whole game gives hallucination vibes. The one building dymamic, but paralleled by the rapidly diverse areas. The invasive lighting. Also, the fact Jesse narrates as if she was speaking to herself. As you would in a dream.
I think, “Control” was created as Alan Wake’s attempt to escape the dark place. I think he is trying to create some literature to help him take control of the dark place. Second dlc made my guess even more plausible
This video was very well done, good work!
My geuss for Darling is that he managed to bug out. How? I don't know. But my best geuss is that he went somewhere the Hiss couldn't find them. Or at least where it would take a while. Darling did seem to have a plan on where to go so it's possible that H E D R O N(can't say it without autocorrect kicking in) might of helped him out and got him somewhere. And I feel like he might take at least like a soldier or a scientist with him as well.
He might have just went in the HEDRON's univrrse and stayed there
In one of his videos darling even tells the player that he will go into HEDRONs body and will die with it. The video where he is originally taking his shirt of.
He's dead, he talked on the line
Personally I think Ahti *is* the Oldest House. Like he's the personification of it that it uses to communicate with and protect people.
What if
Polaris died after hedron breaks and hiss took control over Jesse . Maybe jesse is imagining that Dyan is in coma and she is the new director .
Maybe, when hiss took control over body people start imagining that are still alive and living their normal life but in reality they are just flying bodies .
Great theory. :)
I love the fact that you addressed Ahti
I just picked this game up the other day. I loved it. One thing I noticed is the office scene is Dillon's dream for the FBC. If you talk to him enough, he literally describes what you do in this scene.
The song on the laberint was the highlight of the game "Take Control" while shooting all the infected was awesome
Didn't Alan create this world as a means to get out of the dark void that he's stuck in?
Alan Wake is the game I recall.
To me it seems more likely that Alan and his powers are just part of the Control universe, not the reason for the whole Buroe event. His reality altering writing is an AWE, so he can affect things related to Control, but with limits.
@@cybernet343 In the AWE DLC it is heavily implied that Wake indeed was responsible for the events in Control. That's why the Hiss has similarities to the Darkness "different, but familiar"
Now, interestingly enough, in quantum physics is stated that causuality works both ways, so there is that.
@@ArianDLizato Yes, although I still dont believe what the original commenter suggested, that the "world" of Control( or the FBC for that matter) was made by Alan. He may have been the one to set the events of the game into motion, but the Bureau would exist without his intervention, as his case is ultimately just an AWE, one of many.
Thresholds being referred to as alternate dimensions is kind of like a door being referred to as a separate room. The door gets you into the next room. The thresholds are where the dimensions are connected.
One of the best games ever.I enjoyed it so much
Amazing video! Actually really well explained.
Great explanation for the story! I gotta be honest, I gave up caring about it the more I played but loved the visual style of the game! I wish someone could explain why the developer thought the map in the game was sufficient, because it's awful!
Just recently played this game and fell in love with the story and lore it portrayed in detail. My only questions are this: How did certain items become Altered? Was it from the slide projector? Also what exactly turned the slide projector on to allow the Hedron to speak to Jesse and the Hiss to invade?
Why dosent Netflix make a series out of this while we wait for everything else
Netflix would pedal that idea that Dylan said about his and Jesse’s names being applicable to males and females, and make the series about hardships of transgender people rather than a compelling story
@@emilxert a nonbinary dylan would fit his character well. its not the worst thing in the world to explore a characters sexuality/gender identity or lack there of on either regards. id love a twilight zone-esque show. netflix would probably ruin it if they got their paws on the content of it too much.
Just finished Control 2 days ago. This made the ending much more clear, thank you!
This channel deserves more subs
Please share it so we can get there!
Honestly this is the only proper SCP Adaptation without it being the SCP.
Also would love if in the Sequel there you get to fight Monsters from Myths & Legends like Vampires, Werewolves, Wendigos, Skinwalkers, Zombies, or other Lovecraftian-Type Creatures.
What an absolutely awesome game, loved every second of it