Techtonica 1.0 - How to Connect Power to the Elevator and Other Stuff [E5]

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  • Опубликовано: 15 ноя 2024

Комментарии • 23

  • @toxicgaming-cd3nb
    @toxicgaming-cd3nb 12 часов назад +2

    I didn't know you could transfer power between elevator levels it saved me alot of time and room

    • @surtrplays
      @surtrplays  11 часов назад

      I'm glad I could help. Thanks for watching.

    • @halecaribou6231
      @halecaribou6231 54 минуты назад

      Oh so you just need a voltage stepper each platform on each level that's how

  • @srg08
    @srg08 9 часов назад +1

    Tips #5 Omni-seeker is your friend… you can use variant button to toggle between option and 2-3 last option might be of great interest to you, fragment and “loot containers”. For the latter when near enough they will be outline showing through the voxel.
    The Omni-seeker as 2 bars top one is for distance, second one is for direction..
    Tips #6 when your looking at freight elevator transit menu you can see additional information like the point of interest and nodes.

    • @surtrplays
      @surtrplays  5 часов назад

      Great tips. Thanks for sharing!

  • @sunjewel63
    @sunjewel63 14 часов назад +1

    Thank you for the awesome videos . . . I think I might buy this for an early Christmas present lol

    • @surtrplays
      @surtrplays  13 часов назад

      You’re most welcome. I hope it is a good present.

  • @baronvonschnellenstein2811
    @baronvonschnellenstein2811 14 часов назад +1

    "It really is pink, but we'll call it purple!" Mauve? 'Tis probably still a little on the pink side for that, but hey 😂
    Handy finding those extra iron and copper nodes on other levels - looking like you'll need to tap into those soon to service the production and research manufacturing chains in parallel.
    Anyways, playthrough seems to be going well - Thx. 👍

    • @surtrplays
      @surtrplays  13 часов назад +1

      Yeah, it's definitely on the pinker side haha. Thanks for watching!

  • @dragorin1108
    @dragorin1108 11 часов назад +1

    You don't need to run to the elevator to check where your at with drilling. That is shown on the screen, top left with a progress bar. Ps. They fixed the detector level 2 in Orebound.

    • @surtrplays
      @surtrplays  5 часов назад

      Ah, thanks for the tip! I will start using that screen. Orebound needs to sort out the trains.

  • @darthyetgon
    @darthyetgon 3 часа назад

    Thank you for doing this series but when are you continuing your orebound one?😊

  • @bradtransue9471
    @bradtransue9471 6 часов назад +1

    Thanks for the series. I do however BLAME you - I bought the game 😊 - having fun but the learning curve is strange. I am used to Satisfactory and Planet Crafter.

    • @surtrplays
      @surtrplays  5 часов назад

      Sorry about that. I hope you like it.

  • @kingsmegger4089
    @kingsmegger4089 13 часов назад +1

    and you will need lots of bio fule for floor 11

    • @surtrplays
      @surtrplays  11 часов назад

      Thanks. I will take it as it comes.

  • @kingsmegger4089
    @kingsmegger4089 13 часов назад +1

    you still not lookd at the back of the terminil in vickter big iron nord

    • @surtrplays
      @surtrplays  11 часов назад

      Thanks. I will have a look.

  • @davidatkinson2003
    @davidatkinson2003 7 часов назад +1

    Curious if anyone has figured out how to transfer power down to level 12 and lower . Power doesnt transfer like floors 1-11

    • @surtrplays
      @surtrplays  5 часов назад

      No idea. I will let you know when I get there.

    • @davidatkinson2003
      @davidatkinson2003 5 часов назад

      @@surtrplays awesome thank u .

  • @KUNALKUMAR-xb2ys
    @KUNALKUMAR-xb2ys 11 часов назад +1

    Hey can you please play No Man sky game tectonica is not interested I got bored 😢

    • @surtrplays
      @surtrplays  5 часов назад

      No Man's Say is not really my game. I will have another look at it.