Song: ruclips.net/video/dIcuTtkpdXU/видео.html Aftermath Song: ruclips.net/video/dub4qF_ClxM/видео.htmlfeature=shared Also thanks to egorich for letting me know i could change the lighting in the game, was really useful for this video And heavily inspired by ruclips.net/video/LtuYVkfyPUc/видео.html
Hi, what I would still be interested, was the sound at the beginning played through Cassie or did you externally, like the song? If so, may I ask what pitch, ".g" command was used.
Imagine you're an MTF Walking into the facility, and the admin turns this on. All the facility will be destroyed, the facility turns blue, the slow alarm in the background, the SCP's roaming around not knowing a singular word. The blast shelters are getting locked before you can enter, the helicopters left you, and you know you are toasted.
@@clever6849 yes, you have 2 mins and 30 sec left to evacuate or shelter, If in light go to heavy and then shelter, if near entry or in entry then helicopter escape. The shelter wont save you from being shot, but if you are in helicopter you cant be shot. The shelter stays longer but you can be killed in the shelter, but as d class in heli you cant be killed. This brings more reason to use the Heli and the reason it evacuated earlier
I think that it would make more sense to just buff the alpha warhead (make it kill everyone in all zones), the bunker inside the heavy containment wouldn't really make sense, because the blast shield is above entrance zone. It would make more sense to put the bunker at surface zone, that can be only accessed with a high level keycard like the captain/chaos card. This would lead to more interesting situations, because the two teams would fight over the bunker. The detonation control thing should be placed inside the bunker so that the team that isn't currently in control wouldn't just cancel the detonation. This video is great, it's obvious that you put a lot of hard work in this video.
i don't think the foundation would use a nuke(tsar) that could generate shockwaves around the earth 3x which could probably make the public confuse and the evacuation helicopters would have a chance of loosing control💀
The bunker couldve used Anti SCP turrets to prevent camping and the CI cars will arrive again so that CI has its on place to evacuate and the helicopter should have AI NPC just guarding the area
Gamma Warhead: A deep and large area within the bunker, similar of the layout for LCZ ( light containment) will have it’s own bunker you must evacuate to. A 30% chance the Omega blast shelter will do. You will need a facility manager at minimum to get in and the rest is janitor card to get through. It takes a O5 to enter the heavy shelter ( the inner one of the inner blast shelter )
i also have an concept when the warhead explodes and almost everyone evacuates/dies,an list will appear which will tell what people survived/found and died/went missing
I imagine that the Omega warhead is a sort of back up to its Alpha counterpart, where if chaos could get into the warhead silo and manage to completely deactivate the alpha warhead, mtf can recapture the warhead silo and use 2 mtf captain cards to activate Omega after a very loud announcement and a few minutes.
I imagine the Omega warhead as a sort of last ditch weapon that will be activated if all hope is lost and the facility is irreclaimable. (In the SCP universe as a whole, not the game)
@@aidennam5648 Beta and Delta would be detonated in select areas of the facility (surface and light containment for example). Meanwhile, the Gamma warhead can be used to block off the surface zone (or even entrance zone too) against incoming hostile threats that cannot be stopped with conventional means.
If the game isn't over after the explosion (if it's not programmed like that - if it's not added -) these 2 things must be present. 1. There must be 5-10 Hazmat Suits in the nuclear bunker because how will those who hide there get out! (They will be able to roam around when wear the suit, but the 914 will be broken and a switch must be added to activate the spare elevator ropes) 2. The teams that will spawn after this explosion will be radiation resistant teams or spawn with the suit.
@@Lanonymouslevrai I'm talking about the nuclear in the game, not the video. How do you know that the bomb in the video or the game is a Hydrogen bomb?
i dont think that shelter that is 049 containment cell will save you from explode we would use those broken evacuation shelter and there will be more evacuation helicopters and you can in evacuation shelter evacuate from those giga explode it has more advanced blast walls and doors and there will be installed anti radiation system
Bro imagine this as an actual thing you can do in scp sl that would be amazing and more fun cause you know that you're screwed big time if you don't get to any of the safe areas
this is really well made, now we just need a way to activate it, i guess this would need an extra room or something, if not i would add a new panel in 079s room which would have to be activated at the same time as the alpha one, and another activation panel in another location, so you would have to activate both in less than a minute to trigger it
I love the full force remix, since in Entry Point, its the ost used in the mission loud variant where you dont steal anything, or breach an operative out, its the only mission where it is made to be an offensive move, and not a passive move.
Собственно после детонации может быть два исхода: 1. Будет ещё 5 минут пока люди и сцп перебьют друг друга, а после нахлынет радиация и убьет всех. 2. Раунд тут же закончится и объявят итоги раунда (сколько класс д и учёных сбежали, умерших сцп, т. е. как обычно)
French version :La séquence de détonation de l'Omega Warhead a été lancée. L'Omega Warhead fera exploser toutes les zones de l'installation. T-3 Minutes, tout le personnel doit évacuer vers l'abri anti-souffle dans la zone de confinement lourd ou vers les hélicoptères d'évacuation.
I would like it to be in detonation for five minutes and each minute has different alerts 5-4 minutes: Omega warhead detonation is activated, the all facility has been detonated in T-5 minutes 4-3 minutes: omega warhead detonation activated, all facility has been detonated in T-4 minutes
imagine if this thing would actually just lead the round to a stalemate, meaning that if there's barely anyone left and no d-class escaped or scientists survived. pretty much as a force round end.
Gives much scarier and intense atmosphere from original nuke, original nuke is shorter and it makes you only think about reaching surface, here you have to reach surface and evacuate with helicopter, meaning nuke will destroy more from just underground section of site, i would like this concept to be in game, pretty cool design.
It would be cool when the Omega Warhead Activates, every class (including SCPs) would gain the abbility to escape just like the D class and Research Personnel
i would love if the scp games added different types of warheads to detonate different parts of the facility instead of the Alpha warhead replacing the "Omega Warhead" to destruct the entire facility. Sadly its too much work but if a game added all the warheads and detonated the zones as intended I would be very impressed by the devs patience and hard work
No offense but I don't really agree with evacuation helicopters as they just remove players from the match as there's nothing for them to do afterwards
No, there is another warhead embedded under the complex, only this is already an omega warhead, and it is also thermonuclear. It blasts down and up in a 5 mile radius
Song: ruclips.net/video/dIcuTtkpdXU/видео.html
Aftermath Song: ruclips.net/video/dub4qF_ClxM/видео.htmlfeature=shared
Also thanks to egorich for letting me know i could change the lighting in the game, was really useful for this video
And heavily inspired by ruclips.net/video/LtuYVkfyPUc/видео.html
👍
👍👍👍👍👍👍👍👍👍👍
@@EgorichOff Man you And he is awesome
how can you make the sound, the doors opening, the blue light ingame?
Hi, what I would still be interested, was the sound at the beginning played through Cassie or did you externally, like the song? If so, may I ask what pitch, ".g" command was used.
Just imagine being left behind b the helicopter so you are forced to go all the way back but you dont remember the layout so you embrace your death
yeah thats gg for sure and cassie is disabled and non working means unknown nuke time and E T C
nah, what you do is you embrace the ADRENALINE as you SPRINT back to gate b. Hell no is someone going to give up with a minute and a half left.
Just go to the exit of the facility
@@mistersllit7027omega warhead destroys everything in a five mile radius.
Do you really thing exiting the facility will save your life?
Imagine you're an MTF Walking into the facility, and the admin turns this on. All the facility will be destroyed, the facility turns blue, the slow alarm in the background, the SCP's roaming around not knowing a singular word. The blast shelters are getting locked before you can enter, the helicopters left you, and you know you are toasted.
Man this is so freakin relatable
This is so good. Imagine how fast your heart would be beating if this really happened?
999 times per a second: 💀
@@redcrewposter8974 AAAAAAAAAA I'M GONNA DIE HELP ME
9000 BPM.
not really fast 3 minutes are enough
@@clever6849 yes, you have 2 mins and 30 sec left to evacuate or shelter, If in light go to heavy and then shelter, if near entry or in entry then helicopter escape. The shelter wont save you from being shot, but if you are in helicopter you cant be shot. The shelter stays longer but you can be killed in the shelter, but as d class in heli you cant be killed. This brings more reason to use the Heli and the reason it evacuated earlier
Imagine this happening while you are a personnel and you are at Gate-A/B dude
I think that it would make more sense to just buff the alpha warhead (make it kill everyone in all zones), the bunker inside the heavy containment wouldn't really make sense, because the blast shield is above entrance zone. It would make more sense to put the bunker at surface zone, that can be only accessed with a high level keycard like the captain/chaos card. This would lead to more interesting situations, because the two teams would fight over the bunker. The detonation control thing should be placed inside the bunker so that the team that isn't currently in control wouldn't just cancel the detonation. This video is great, it's obvious that you put a lot of hard work in this video.
It's even better down in heavy as both teams AND the SCPs fight over the bunker.
@@isaackleiner8367 why cant scps fight on the surface
@@czebosak they would get smoked by the human teams with nowhere to cover
@@isaackleiner8367 well they can still turn of the nuke
Alpha warhead can be cancelled
The first time when camera man died
Nah, just the camera. Cameraman enjoying the view in the helicopter
@@doctor_uno Agreed
R a g d o l l
@@doctor_uno yep
@@doctor_uno is not💀
This is absolutely beautiful, good job!
this version would be so much better. it's hype asf
Imagine a facility so big it would need the biggest nuke ever
A Facility the size of an island would need the Tsar Bomb
@@anakamarvelous image if the omega warhead is the tsar Bombaf LOL
Bomba*
i don't think the foundation would use a nuke(tsar) that could generate shockwaves around the earth 3x which could probably make the public confuse and the evacuation helicopters would have a chance of loosing control💀
Its an 4MT Warhead you can see it in SCP Contaiment Breach in the Warhead Silo
The bunker couldve used Anti SCP turrets to prevent camping and the CI cars will arrive again so that CI has its on place to evacuate and the helicopter should have AI NPC just guarding the area
Black dusk theme actually got me there
So it is like a warhead to detonate not just the facility, but the entire area of Site-02.
Gamma Warhead: A deep and large area within the bunker, similar of the layout for LCZ ( light containment) will have it’s own bunker you must evacuate to. A 30% chance the Omega blast shelter will do. You will need a facility manager at minimum to get in and the rest is janitor card to get through. It takes a O5 to enter the heavy shelter ( the inner one of the inner blast shelter )
What about delta warhead/ beta warhead?
@finn A protective bunker.
Overcomplicated, 1 warhead is enough
@@czebosak but this is MOTHER RUSSIA
@@czebosaknah, we need Alpha, Beta, Delta, Gamma, Charlie warhead. And ofc omega
Only having like 3 minutes to go trough like 4 sectors, running trough corridors and fumbling with your keycard with literally every door
This would be cool if they actually add it to the game
200/200 it’s just perfect because qualit
Final flash of existence and full force
Freelancer have activated omega warhead and defeated all scp and SCP personal
@@bulldozer281 xDDD
these concepts sound so eerie even though they lose all the game aesthetic
i also have an concept when the warhead explodes and almost everyone evacuates/dies,an list will appear which will tell what people survived/found and died/went missing
That's just an idea from Area 47, a Roblox game.
@@behonest-v1e more memorable from SCP Roleplay
When the alpha warhead is activated it can be stopped until it’s last 10-15 seconds but when the omega war head is activated it cannot be turned off
I imagine that the Omega warhead is a sort of back up to its Alpha counterpart, where if chaos could get into the warhead silo and manage to completely deactivate the alpha warhead, mtf can recapture the warhead silo and use 2 mtf captain cards to activate Omega after a very loud announcement and a few minutes.
I imagine the Omega warhead as a sort of last ditch weapon that will be activated if all hope is lost and the facility is irreclaimable. (In the SCP universe as a whole, not the game)
@@SnickerEater836what about Beta, Gamma, and Delta warheads?
@@aidennam5648 Beta and Delta would be detonated in select areas of the facility (surface and light containment for example). Meanwhile, the Gamma warhead can be used to block off the surface zone (or even entrance zone too) against incoming hostile threats that cannot be stopped with conventional means.
When your in a tnt mod but you accidentally set off the strongest tnt
This is freaking cool
2:48 references everything
This made me run to the nearest helicopter. I got stopped at the airport fence and stood in mud
If the game isn't over after the explosion (if it's not programmed like that - if it's not added -) these 2 things must be present.
1. There must be 5-10 Hazmat Suits in the nuclear bunker because how will those who hide there get out! (They will be able to roam around when wear the suit, but the 914 will be broken and a switch must be added to activate the spare elevator ropes)
2. The teams that will spawn after this explosion will be radiation resistant teams or spawn with the suit.
- Addition of spare elevator ropes is not mandatory (unless it is desired to be too detailed) -
It will most likely work like the normal nuke just bigger
its isn't a nuke its a hydrogen bomb !
@@Lanonymouslevrai I'm talking about the nuclear in the game, not the video. How do you know that the bomb in the video or the game is a Hydrogen bomb?
@@SakuraN0Hana bcs in game its an hydrogen
i dont think that shelter that is 049 containment cell will save you from explode we would use those broken evacuation shelter and there will be more evacuation helicopters and you can in evacuation shelter evacuate from those giga explode it has more advanced blast walls and doors and there will be installed anti radiation system
When the chaos insurgency activated mode commando:
Bro imagine this as an actual thing you can do in scp sl that would be amazing and more fun cause you know that you're screwed big time if you don't get to any of the safe areas
A really good remade!!
*remake*
When you know the music from Entry Point (Black Dusk loud)
Haha yes
RIP Freelancer
@@bulldozer281 "so this is the end... "
me when EP black dusk theme starts
Full Force, it's bad honestly.
What is that deep noise you hear at certain intervals in the video. Like a sort of deep rumble. You first hear it at around 0:35
this is really well made, now we just need a way to activate it, i guess this would need an extra room or something, if not i would add a new panel in 079s room which would have to be activated at the same time as the alpha one, and another activation panel in another location, so you would have to activate both in less than a minute to trigger it
I love the full force remix, since in Entry Point, its the ost used in the mission loud variant where you dont steal anything, or breach an operative out, its the only mission where it is made to be an offensive move, and not a passive move.
Uh I made a mistake, its 3 minutes and 10 seconds, 190 seconds,
Собственно после детонации может быть два исхода:
1. Будет ещё 5 минут пока люди и сцп перебьют друг друга, а после нахлынет радиация и убьет всех.
2. Раунд тут же закончится и объявят итоги раунда (сколько класс д и учёных сбежали, умерших сцп, т. е. как обычно)
Поддерживаю идею
Нет просто омега сразу же без радиации убьёт всех как на под земной части так и на верхней спастись можно только на вертолете либо бежать в убежище
Мне кажется 2 вариант реалистичней
@@чаёк-кофеёкчел,1 вариант лучше,ибо так реалистичнее
@@catonawatermelon8 так бункер выдержал взрыв, да и радиация сразу так что моё имхо 2 вариант
Bro is speedrunning a decommision order 💀
French version :La séquence de détonation de l'Omega Warhead a été lancée. L'Omega Warhead fera exploser toutes les zones de l'installation. T-3 Minutes, tout le personnel doit évacuer vers l'abri anti-souffle dans la zone de confinement lourd ou vers les hélicoptères d'évacuation.
abri anti atomique, anti-souffle c'est pas français
I would like it to be in detonation for five minutes and each minute has different alerts
5-4 minutes: Omega warhead detonation is activated, the all facility has been detonated in T-5 minutes
4-3 minutes: omega warhead detonation activated, all facility has been detonated in T-4 minutes
imagine if this thing would actually just lead the round to a stalemate, meaning that if there's barely anyone left and no d-class escaped or scientists survived. pretty much as a force round end.
Imagine your in IITPP and an admin executes the SCP:MTF Omega Warhead Detonation Sequence (lol)
I love self destruction and this is really great concept
Site-02
Warheads:
Alpha- entrance, heavy, light
Beta- light
Delta- entrance, heavy
Gamma- surface
Omega- surface, entrance, light, heavy
Zeta- surface, entrance, heavy
_________________________________
Extra:
Decontamination- light
C.A.S.S.I.E Hack- Chaos light, heavy, entrance decontamination
Facility flooding- light, heavy, entrance
Acid discharge- heavy and entrance
Earthquake- light, heavy, entrance
SCP-008 discharge- light, heavy, entrance
Thermal sequence- heavy
Overall icedown- light, heavy, entrance
CO2 discharge- light, heavy, entrance
Reactor meltdown- light, heavy, entrance, surface
Site-wide decontamination- light, heavy, entrance
Radiation discharge- entrance
Nuclear attack- light, heavy, entrance, surface
Alpha warhead malfunction- light, heavy, entrance
_________________________________
Site-19
Warheads:
Alpha- Surface
Omega- 5 mile radius
If this aint playing at mine omega warhead detonation I AIN'T coming
Nahh the entrance is right there I woulda dipped if I was on surface and just got left
Gives much scarier and intense atmosphere from original nuke, original nuke is shorter and it makes you only think about reaching surface, here you have to reach surface and evacuate with helicopter, meaning nuke will destroy more from just underground section of site, i would like this concept to be in game, pretty cool design.
how to change the lighting color?
alpha warhead is surface warhead lol (the devs got mixed up)
bro predicted the future of sea dawg lab they actually added omenga warhead into sea dawg lab
It would be cool when the Omega Warhead Activates, every class (including SCPs) would gain the abbility to escape just like the D class and Research Personnel
Wow this music just add full force in it
T-3 Omega Warhead Now detonating in T-3 seconds. All personel are required to evacuate to the blast shelter or the helicopters.
Hey, can anyone provide me with a link to a download of the siren used in this video? I might want to use it.
bro nobody was able to enter the blast shelter
Soundtracks is very awesome
iv always wanted an omega warhead in scp secretvlabratory so it would be cool if the game developers would add one in
Pov this is how Corona began
The title makes me wonder what happened to Beta, Gamma, and Delta warheads.
i would love if the scp games added different types of warheads to detonate different parts of the facility instead of the Alpha warhead replacing the "Omega Warhead" to destruct the entire facility. Sadly its too much work but if a game added all the warheads and detonated the zones as intended I would be very impressed by the devs patience and hard work
Ok now we've got Alpha warhead, omega warhead, what about SIGMA warhead 🍷🗿
"T-3 MINUTSETS"
I wish my school had one of these
maybe i will use this music in my game
problem is say detonate all zone = blast shelter blow too so why evacuate to blast shelter?
The blast shelter isn't a zone
Becausse that's what blasts shelters do. Shelters you from blasts.
Intense black dusk music
I really want the audio of the dude's voice in an MP3 format if you can
Man with a blew up at maybe 4:49 that's one thing but what it has to end at 5:48 so it was pretty good
Researchers when the slime breaches : NUKEEEEEEEEEE
What you mean all helicopter but you just show one helicopter 🚁🚁🚁🚁🚁
We need a music with no intercom voice
Never mined I have stooped it’s in the links
Qué emoción musical 5 Million subscribers
i like this concept
THATS perfect but how would it acctivate
Cool, entry point music
173k views...
It happened...
I know Entry Point Music when I hear it.
No offense but I don't really agree with evacuation helicopters as they just remove players from the match as there's nothing for them to do afterwards
how did you change the light colors, if i may ask?
@@JD5real changec then the rgb valued with spaces iirc
Are these alarms and songs copyright? Am I allowed to use this in my game?
Instead of At- att- attttt- att- attention we have the normal stuff
Nice work, but i would really like it more if there where a Counter. Music is nice too
Bro respect what you have
@@FATASSADAM I am doing it, but im missing a Counter because that is what i like
049 cell is a shelter?
There isn't any shelter (where you can go in) so he used this.
@@botek0965 No dobra, narzekam xd
Nice work
HOLD UP DO I HEAR FULL FORCE FROM ENTRY POINT
Yes
Это точно боеголовка? Если взорвалась боеголовка то комплекс должен превратится в пепел, но никак в эти пейзажи после детонации
Ну это же игра по сути, даже при взрыве Альфа боеголовок если телепортироваться внутрь то там будет тот же самый комплекс, только с красным светом.
@@chaosinsurgentscp да, в игре так, но не надо показывать эту лень хуберта в видео, это бесполезная хрень
From where u take the alarms???
Don’t tell me that’s gonna be a song
And who activate the omega warhead
very intresting
How to made c.a.s.s.i.e voice
Either hire the man, use a tts bot, or use sentence splicing, like here.
initated / activated
What about the chaos insurgency car
It wasn't alpha wahead???
No, there is another warhead embedded under the complex, only this is already an omega warhead, and it is also thermonuclear. It blasts down and up in a 5 mile radius
Tow warheads
Alpha to Player detonate ti
Omega to game detonate when game is taking too long
Ωω Omega
give me a command for cassie used in your video please
Really I Dunno
Entry point musick
They should add more interesting things to this game bro
Just it’s alpha warhead not omega
Alpha warhead destroys the underground part. Omega warhead destroys all the map except the blast shelter.
@@npc_citizen9276 Alpha warheads destroy the top of the facility only actually