This feels more dreadful than the warhead, and also much better, the feel that you have to run for it as you have to escape as the zones close behind you one by one.
That would be stupid in game that in light zone after shutdown of O2 systems players would die instantly. It would take weeks I think, this lab is big.
@@user-tc3sf6em5u assuming decontamination means releasing a lethal gas to organic creatures, i feel like it's more of the opposite. if you stop pumping oxygen to the facility, there's still oxygen there, and it would take probably about a minute for the oxygen to get sucked out of the facility, but a lethal gas would probably be deadly to any organic creatures quicker than losing breathable air. plus, a gas would be more reliable, as some organisms might not rely on oxygen
@@TabathaTMartinSCP: CB is set in Site-19 (it is unknown but that is the site most people use to refer to the CB site) and SCP: SL is set in Site-02 so it could be possible
According to the plot of SCP SL, the main servers on which the CASSIE system is recorded are located in a completely different building, and not in Site 02. Of course, I never judge, but if an expert in lore comes here, he will begin to express his dissatisfaction.
Who says they can't send a Chaos squad to that building to take over? If they are capable of infiltrating Site-02, they would also have intelligence and means necessary to get to where CASSIE is.
@@peliam6382 Because it seems like the main CASSIE server is located next to the O5 building (that is, no one knows where). And even if you get there, you will meet Alpha 01. Therefore, there is no chance.
@@cosmicball1670 Firstly, there are a lot of Alpha 01 fighters. Secondly, the Chaos Insurgency are worse equipped and they will not be able to attack two Sites at once well. It is pointless.
If Hubert Moszka Add this in the game then Chaos Insurgency not possible entire to of the facility because chaos insurgency hack CASSIE Core In PC, For hacked (only entire Mobile Task Force to Facility bacause MTF Engineer must neutralize this problem, or Facility launch full stage decontamination sequences all zones, and all peoples will dead) it just my guess, and yes I Russian and my english, Small Normal level
Actually cooler would be if the CI firstly would need to disable 3 gens first (MTF's can also, but tryhards wouldn't do it since it would help them hack CASSIE) and then they could hack CASSIE, since after disabling 3 gens 079 is disabled
i love how this implies that the insurgency is pretty much telling CASSIE to shove the decontamination fluid through all the ventilation systems rather than just light containment zone
This should be when one chaos has a 05 keycard, and they find the cassie room ( hidden in a wall they need to explode) and the one with the 05 keycard will be chosen for the engineer, which you have to do minigames. While the others have to defend the engineer from mtf
then O5 Personnel need to bring in a C4 or anything thats explosive to access cassie's terminal/core pretty lethal way to change some options for cassie if you ask me
I reckon this would be a great way to keep rounds short, after 30 minutes, if the round has not ended, the sequence should begin, hopefully ending the round in 3 minutes.
@@doombringeranimationsabove ground nuclear warheads. The Foundation would not be above the idea of basically glassing an area if it meant the capture/destruction of an SCP or something else.
Reccomendation, Alpha warhead failure. it would make sense for servers that auto nuke. The alpha warhead is malfunctioning and a falculty related class is required to fix it before 30 seconds have past, at that point the bomb is already glowing and its getting hotter and hotter. After 40 seconds a "heat" warning will be posted. Going into the warheads room will cause you to die immediatly. After 45 seconds or after the warning, the warhead elevator will be blocked. After 60 seconds, the heat will cause heavy containment to become so hot you will die after getting close to it. After 80 seconds, it will start to shake the facility. At 90. seconds it cant resist anymore and blows up the facility. Sorry for such a huge message i thought this would be a good idea.
Here is an idea. Epsilon Warhead: destroys the HCZ and releases decontamination gas that spreads to the LCZ and maybe EZ about 30 to 90 seconds after detonation. This one I can understand you modifying a bit in case it just doesn't work good. I haven't played the game yet so I don’t know very much.
i think you make a power outage where a reboot is needed, but fatal you only can escape by both evacuation sites and the reboot (aka self destruction) will start at 17 minutes and the core will explode doing a reboot
This is a judgement day for the foundation. This is the hardest thing to escape, since every zone closes down in 1 minute each and you just randomly run trying to find next checkpoint in "blind eye" and even if you escaping on the surface, CI waited for you. Chanses to survive 0.001
Song: ruclips.net/video/CiVcS_wOOeg/видео.html
I have question, how do you make glitched CASSIE voice? for example like in the reactor melt or smth like that, there was glitched cassie voice
This feels more dreadful than the warhead, and also much better, the feel that you have to run for it as you have to escape as the zones close behind you one by one.
Daa heavy is a spy!
Definitely better and more lore-accurate than the last version.
Interesting, so you did end up taking the Chaos route.
Also, I like how it's the decontamination sequence instead of an O2 systems shutdown
Looks like Secret Lab could be a sequel to containment breach.
That would be stupid in game that in light zone after shutdown of O2 systems players would die instantly. It would take weeks I think, this lab is big.
@@user-tc3sf6em5u assuming decontamination means releasing a lethal gas to organic creatures, i feel like it's more of the opposite. if you stop pumping oxygen to the facility, there's still oxygen there, and it would take probably about a minute for the oxygen to get sucked out of the facility, but a lethal gas would probably be deadly to any organic creatures quicker than losing breathable air. plus, a gas would be more reliable, as some organisms might not rely on oxygen
@@TabathaTMartinSCP: CB is set in Site-19 (it is unknown but that is the site most people use to refer to the CB site) and SCP: SL is set in Site-02 so it could be possible
@@Chameleonmessia I think it mostly depends, on the devs to make a story mode for SL.
According to the plot of SCP SL, the main servers on which the CASSIE system is recorded are located in a completely different building, and not in Site 02. Of course, I never judge, but if an expert in lore comes here, he will begin to express his dissatisfaction.
Who says they can't send a Chaos squad to that building to take over? If they are capable of infiltrating Site-02, they would also have intelligence and means necessary to get to where CASSIE is.
@@peliam6382 Because it seems like the main CASSIE server is located next to the O5 building (that is, no one knows where). And even if you get there, you will meet Alpha 01. Therefore, there is no chance.
@@Dmitriy_Skywalkeralpha-1 is strong,but their size isn't big.
@@cosmicball1670 it also has *authority over EVERY OTHER MTF*
@@cosmicball1670 Firstly, there are a lot of Alpha 01 fighters. Secondly, the Chaos Insurgency are worse equipped and they will not be able to attack two Sites at once well. It is pointless.
Hubert should add this to the game
If Hubert Moszka Add this in the game then Chaos Insurgency not possible entire to of the facility because chaos insurgency hack CASSIE Core In PC, For hacked (only entire Mobile Task Force to Facility bacause MTF Engineer must neutralize this problem, or Facility launch full stage decontamination sequences all zones, and all peoples will dead) it just my guess, and yes I Russian and my english, Small Normal level
@@suuuuuuuii2704Yeah, it's incomprehensible what you've said
It would be redundant to the nuke I feel. Maybe 079 would survive because it isn’t organic, but it just seems like a slower nuke.
Классный ник ахахах
Actually cooler would be if the CI firstly would need to disable 3 gens first (MTF's can also, but tryhards wouldn't do it since it would help them hack CASSIE) and then they could hack CASSIE, since after disabling 3 gens 079 is disabled
I love all the content you make!! This was a amazing remade concept❤
i love how this implies that the insurgency is pretty much telling CASSIE to shove the decontamination fluid through all the ventilation systems rather than just light containment zone
This should be when one chaos has a 05 keycard, and they find the cassie room ( hidden in a wall they need to explode) and the one with the 05 keycard will be chosen for the engineer, which you have to do minigames. While the others have to defend the engineer from mtf
then O5 Personnel need to bring in a C4 or anything thats explosive to access cassie's terminal/core pretty lethal way to change some options for cassie if you ask me
@@IBoutaTakaAndToka probably
Maybe C4 can be stored in 079s chamber, that armory area where the overcharge button is
@@AnonHooman sure i gues
I reckon this would be a great way to keep rounds short, after 30 minutes, if the round has not ended, the sequence should begin, hopefully ending the round in 3 minutes.
How would they stop surface zone?
@@doombringeranimationsabove ground nuclear warheads. The Foundation would not be above the idea of basically glassing an area if it meant the capture/destruction of an SCP or something else.
thats why they have a nuke my friend it auto goes off after a while in some servers but i guess it would be cooler for it to be this
@@tobyc7430 yeah i know, i play on a server that has autonuke, but yk, something different would be cool
Man how I love yours concept
Then a whole MTF wave spawns on the few chaos that activated it
1:52 Cassie voice scary me sometimes......
Reccomendation, Alpha warhead failure. it would make sense for servers that auto nuke. The alpha warhead is malfunctioning and a falculty related class is required to fix it before 30 seconds have past, at that point the bomb is already glowing and its getting hotter and hotter. After 40 seconds a "heat" warning will be posted. Going into the warheads room will cause you to die immediatly. After 45 seconds or after the warning, the warhead elevator will be blocked. After 60 seconds, the heat will cause heavy containment to become so hot you will die after getting close to it. After 80 seconds, it will start to shake the facility. At 90. seconds it cant resist anymore and blows up the facility. Sorry for such a huge message i thought this would be a good idea.
ruclips.net/video/6WBetvc15Og/видео.html
I was too slow :(
Your concepts are very cool
Oh I love it, I love it so much
thats was very good, great job
What if you wanted to live. But C.A.S.S.I.E Said "nuh uh"
Mr. Beans moment
Am I the only one who gets goosebumps from the sound of c.a.s.s.i.e?
Here is an idea. Epsilon Warhead: destroys the HCZ and releases decontamination gas that spreads to the LCZ and maybe EZ about 30 to 90 seconds after detonation. This one I can understand you modifying a bit in case it just doesn't work good. I haven't played the game yet so I don’t know very much.
does anybody else know that symbol?
its absolute solver btw (MD)
@@victorkankiewicz3279 Is that directed at me or whoever may see this later?
i think you make a power outage where a reboot is needed, but fatal you only can escape by both evacuation sites and the reboot (aka self destruction) will start at 17 minutes and the core will explode doing a reboot
"You should pray"
God damn. If you make it out of entrance alive, then you're just gonna get gunned down by the Chaos Insurgency.
3:51 i love how cassie tries to catch everyone's attention but the alarm just don't let it happen lol
i wish the devs of SL could make somthing like this to add more danger to the facility and more reasons to use em 🐐
Loved this one!
this is cool! how did you make the C.A.S.S.I.E broadcast, is it a AI site or something? awesome concept btw!
its sorta like a tts within the remote admin console of scp secret laboratory but there is a list of prerecoded words cassie can say
ive been waiting for so longgggg !!! lv ya
Great idea, how would this be started exactly? (imagine having to run from light to surface in 3 minutes would be crazy)
This is awesome, should be in game
This would be a great addition to the game
This needs the credit it deserves
Here milliseconds before it blows up
Very good concept
Can you explain to us how you did this? (Beautiful video)
Chaos be like "I'm going to kill all of you no matter if you are d class or not"
You need to do another music for this one. Old one, but speed uped sounds strange
It's not the old one
nice concept! can you add the cassie command some where please?
This is a judgement day for the foundation.
This is the hardest thing to escape, since every zone closes down in 1 minute each and you just randomly run trying to find next checkpoint in "blind eye" and even if you escaping on the surface, CI waited for you. Chanses to survive 0.001
this would be a good alternate ending to rounds other than autonuke.
It would be nice if they included this, as a ''nuke place'' for chaos and for it to have its own place
They should add a manual way to turn this on in light containment zone
Where is this siren from???
Good👍
NAH YOU UNDERRATE
if this were to be added to the game, it would probably be started by CI in the HCZ servers room. Then a 60 second countdown begins that MTF can stop.
I LOVE THE MUSIC FOR THIS SO MUCH MAY I USE IT FOR A MELTDOWN?
If you did what’s the game name plz
@@Jakesnake860 bad at scripting so it's going to be a while lol
@@strawbschannel5047 I can wait
Chaos be like: finally we get some credit
Here before it blows up
2nd
Epic
What is that alarm? I need it for a game
awesome.
yo c.a.s.s.i.e, my spawn decontaminated yet?
1:22 Да начнётся ***дец!!!
GOOD LUCK got me
This is what happens when MTF only care about nuking the Facility
How do you make the custom CASSIE voice?
few seconds before it blows up
few minutes before it blows up
I like this channel
CASSIE Saying Time To Die Is Really Scary
@idunno4670 can you make a meteor sequence concept
huuuu IS not possible
But the chaos insurgency wants to let the class d out
T I M E T O D I E :D
Can I use your omega warhead concept?
Sure
Hello, can we use your announcements for our roblox game?
Yes
What’s your game I play every Scp game
Can i get first alarm link?
3:30 Do not panic, it would not help.
how can i decontaminat the heavy containment area thats not listen in the admin panel Please tell me i want this in the game!
you must mod...
just question about decontamination is drop gaz or other because if gaz just need gaz mask
First of all, it's not gaz, second of all, from what i know, decontamination is some sort of acid.
According to the official wiki its a corrosive gas
It's the exact same as the decontamination in light after 15 minutes (really 11 minutes and 45'ish seconds)
And when say entrance zone shelter count too?
Why did't the Dev hire you yet :[
жоск
Nobody :
That kid name Cassie :
прошлое мне больше нравиться
I actually made a plugin for this.
Dog how do you do this
5:11 Underground*
Please tell me how you did this,
I think it uses headliner it's very easy to create audiograms with this application
hoho
Section 449 NC monitor for l opeses😅
Sacramento CA me changes in the Transylvania died in a time to do🎉
Sqaer
ssp the weather is the weather is good for kids l wpd
Alert
Here at 55 views
Is this a mod or something?
nope he made it using editing n stuff
Cassie hack better than warhead
Who can't stand chaos under the comment 👇🏻
Central. Autonomic. Servirse for. Internal. Emergêncies
C. A. S. S. I. E.
I love the idea but I feel like cassie repeats his name too many times, like the full name is wayyy to long.