Made a timestamp list since this VOD appears to be missing it: 0:52 Last Action Hero 5:50 Bram Stoker's Dracula 16:33 Batman Returns 22:11 Akira 32:00 Cliffhanger 36:54 Cool World 40:52 Dick Tracy 44:25 Indiana Jones and the Last Crusade 49:50 Michael Jackson's Moonwalker 53:58 The Neverending Story 2 59:27 Predator 1:03:32 Predator 2 1:06:04 The Real Ghostbusters 1:10:01 Red Heat 1:17:57 The Running Man 1:21:06 Suburban Commando 1:25:20 EXTRA: Amiga Demoscene Video
Thanks so much for playing my pack. It was a lot of fun to find and test these shit games and I hope everyone enjoyed the stream. I also wanna thank Vinny for being super chill in our email exchange. It was my first time submitting so I really didn't know what I was doing, or what to expect. Anyway, I hope everyone has a good evening, and Ill see you all in chat next stream. :3 EDIT: Dick Tracy is so bad that I tried every amiga hardware config and cpu speed and it would not run at a proper speed. Definitly an emulation issue but I have never seen an amiga game have this many issues. Also the "Music" and cutscenes run at the right speed which is baffling. At least the game got a good laugh out of me and vin! EDIT 2: I screwed up and forgot to add the on screen keyboard and mouse instructions to the readme. Thanks to the chat memebers that helped vin during the stream. I wasnt there and am just watching the vod now.
Can't believe Vinny is saying that the Amiga is a "console" with bad games and crappy music. He just angered all the middle-aged Europeans in his audience.
Nah, as a middle-aged Finn, i feel warm and fuzzy as i understood how to play these games at 8yr old. Amiga got me into tracker music and i've heard these tunes played thru mono speaker monitor and tracker sofware with stereo mixing. We didn't use headphones to listen game music for a reason. :D
His bias is deeply saddening. As a Brit, this was one of the home computer systems I grew up with in the 90s. My dad used to get tons of pirated games from a guy at work. :D
1:27:58 It's great to see Vinny reacting to some of the ridiculous names of early demos. Also, the reason why the music quality is so different between the games and the demos is most likely because the demos had a good chunk of memory reserved for the music.
Here's a fun fact, apparently most of the big UK gaming magazines had to ask the publisher for cheat codes because none of their critics could get past the bike level. And back in the day UK game critics were well-known for getting through insanely hard/cryptic games on the Commodore and Amiga, so that's a pretty big testament to how shit this game is.
@@mostverticalproductions4808 As a shmup weirdo, I appreciate you not calling it a 2hu. Though it is more of an R-Type/Darius ripoff than anything else.
@@mostverticalproductions4808 Here's hoping cave makes actual video games again at some point. If success can randomly come back, any of these studios can.
50:36 Similar reaction when I watched Moonwalker for the first time. Good thing Sega didn't cover the Speed Demon segment in their Moonwalker games, as Will Vinton's dolls really spooked me.
I just took your recommendation and, good lord, what a nightmare. My assumption with these terrible games is always that the devs hated having to ship something in such a sorry state. This was so much worse.
I got a old Amiga 500 from a cousin back when i was a kid together with a big box of pirated games, it was kinda fun getting to play games like Apidya, Lemmings 2: The Tribes, Body Blows Galactic, Another World and alot more, this was at a point in time where i had only played Nes, Snes and Sega megadrive games, it was an interesting experience. I think something people don´t realize is that back then W,A,S,D was not a standard for controlling in games, and the standard way of playing Amiga games was usually with a big joystick with 1-2 buttons, it was the "wild west" of gaming before we eventually settled on the controller standard we have today, i remember trying to connect a Sega Megadrive controller into the Amiga and it actually worked with some of the games which was kinda interesting, i tried it mostly because i noticed that the Sega controller and the Amiga joystick had the same cable connector.
Too much power in the wrong hands and all that. Give em' something simple to create sound on and they can't do too much harm. Give them a PCM sound chip like on the Amiga and they can create horrors beyond imagining!
@@CountScarlionithis happened a lot with technical limitations back then look at arcade games such as rampage, tapper and Nintendo's arm wrestler The hardware of those were absolute BEASTS for their time but yet the games looked horrendous
The Amiga has a fascinating history and legacy in Euro geek culture from the late-80's and early-90's, but *man...* it seems like a lot of devs just didn't know what the Hell they were doing with the games they were making most of the time.
It's not like there were always free, easy resources kicking around for getting into gamedev, if you didn't know someone. Not a lot of middleware to hold your hand, either. Developer A and Developer B might've written completely different boilerplate just to get stuff drawn to the screen.
Can't believe Vinny hasn't seen Red Heat, it's amazing. It's a cold war buddy cop movie. Arnold is a Soviet policeman who is tracking a gangster that flees to America. He has to work with an American cop to find and catch the gangster. Along the way Arnold's character has a lot of culture shock in America. On another note. I think what's happening with falling taking energy in the Indiana Jones game is that it's supposed to represent fall damage. But it subtracts the damage while you're falling, instead of deducting it all at once when you hit the ground. Weird. Maybe they did it that way because the game had a rushed schedule?
vinny singlehandedly tarnishing commodore's reputation for the 3 people who still care about it, in all seriousness though a lot of these were ports, amiga emulation isn't great compared to others, etc.
@@neskey Amiga Emulation is damn near perfect these days. WinUAE and FS-UAE work perfectly and FS-UAE can even load WHDLoad files without installation which is amazing and the absolute best way to play games in a console style.
The thing he's missing... Is that, yes, the N64 had a lot of garbage games. But so did every console before and after the N64. The difference isn't the game quality, but more that the N64's game library was actually fairly small compared to most of the other consoles. N64 only had some like, 396 games or something like that, give or take. So simply by the amount of games being less, the bad ones stand out more because there's less good ones to balance it out.
N64 definitely does have a lot of technically shoddy games, and I say that as someone who had it as my first console, growing up. It's contemporary 3D, a different time, seeing what sticks. Just like the Amiga, though, it's not like the players nowadays aren't aware. Tons of teams got their start on home computers, because publishing and production were so much cheaper and easier, so it shouldn't be surprising if there are lots of unpolished games kicking around. I'd never deny the games are shoddy, but hopefully some had value in starting (or ending) careers, and developers learned a lot from making them.
@@The_Boctor I definitely agree. But that's what I'm saying, so do the other consoles. PS1 wasn't any different. It had a LOT of bad or poorly made games. The difference is that the PS1 had a hell of a lot more games. So it also has more good games simply due to sheer game quantity. So there's more good games to talk about to take away the attention from the bad games. N64 has such a small library by comparison that it's hard to ignore the bad games.
@@TXFDAOh, definitely. I didn't get to play a PS1 until much later, when I was almost an adult, but the cost and variety were impressive even at the time. At the pace I actually sit and play games, it could take decades to make a dent in that library, even while being picky about it.
Nah, as a Finnoid that has played most of these games, i approve this. Indiana Jones is "kinda" hard but after playing Rick Dangerous, you know it's still a baby-game. Impossamole is some next-level frustration.
The Amiga was awesome. Probably played more on it than I played my NES or SNES at the time. Just like with consoles: Avoid all movie based titles. Then again we pirated the games anyways.
There were also awesome animated short things created on the Amiga as well at the time, believe it or not. You got to give the obvious shoutout to Eric W. Schwartz and his creations for that with his love for the Amiga computers, primarily noted with his Sabrina-Online webcomic.
Personal anecdote, but I never tried using one for myself until 2021. I was still gobsmacked by being able to play MODs and draw pictures at the same time, in a 512k space, without discernible slowdown. No rogue processes holding everything up, no bomb errors from changing my wallpaper at a bad moment. Sure, the memory wasn't truly protected, there's no MMU and there weren't really handles you could manage processes with. But man, compared to the Macs I used as a kid, with many times those specs? It's amazing!
@@The_Boctor Yeah, truly ahead of the times, it was. Imagine if the Amiga guys had today's technology at hand without the dickbags at Commodore self-sabotaging their own shit from within as well.
Yes even back in the day we knew to avoid licensed titles at all costs. Or at least, not play them until they were pirated! I think a handful of Amiga movie tie-ins actually succeeded to some degree. I remember Hudson Hawk being a fairly decent game, which is ironic because the movie was dogshite. The Amiga version of the arcade Star Wars game is also good. Also, not sure if it counts really but Dune II on the Amiga was awesome! The original granddaddy of all Command and Conquer style strategy titles.
It's a damn shame what happened to Cool World as a movie. It was originally going to be a horror movie about a serial killer that was half-human and half-Toon. I feel like the segment of the movie when Holli enters the real world as Brad Pitt hunts her down was a remnant of that early idea. Near the end of the film, the tone lightens up so much that it practically turns into a kids movie. Supposedly this was due to Kim Basinger, the voice actress for Holli Would, interfering and asking Bakshi if he could make the movie accessible enough that she could show it to sick kids she visited in hospitals. Bakshi obliged, but Cool World failed so badly that it temporarily killed his career for years.
When my dad got me my A500, it came bundled with that Indiana Jones game (and a couple others). I was seven years old, so that age where you didn't know games could be bad. You just assumed you were bad at all the games.
On the subject of panning, wasn't there a way to pre-mix tracks and then dump the mix to whichever channel(s) you wanted? I'm _positive_ I've seen tracker screenshots with more than four tracks. Also, Vinny calling a loincloth a "cock curtain" is giving me flashbacks to the "good-morning chicken" incident.
There was another Indiana Jones and The Last Crusade game (same title) on the Amiga which was a point-and-click adventure and may be a good game, judging by its scores.
I saw Suburban Commando in the local theater back then. I remember a running gag wherein the two thugs didn't talk, and the reason why they didn't talk was the joke.
I got so pissed at him while he played that lol...he kept making the same dumb mistakes 😂😂😂😂. He played that more than micheal Jackson and quit that game for being confused.
You have to understand something about the Amiga era: if you could make a game with one or two cool looking visuals that you could put as screenshots on the box of your game? You'd probably sell it to a few folks who go "huh this game looks cool". Computer game magazines did exist, to give you a helping hand on whether the games were rancid or not (I loved Amiga Format). I have good memories of the Amiga, bc we had boatloads of games to choose from at a pretty cheap price. They used to have copied game disks at weekend markets near us - this is why anti piracy measures started to become the norm lmao. Me& my parents didn't really care at the time. That said, the games I truly loved were ones we bought retail. Elite 2: Frontier, Mega Lo Mania, and Eye of the Beholder 2 were some of my all time faves that I'd still sit down and play today. With that out of the way, I'm excited to see how shit they are. I think it's generally accepted that movie licensed games were always fucking awful. The first one I saw where reviewers were like "Holy shit this is actually fun" was the Chronicles of Riddick game on original Xbox, lmao.
I’m kinda baffled as to why they would even make an Akira game tailored to a non Japanese audience. In 1988, unless you watched Siskel and Ebert, you probably wouldn’t even know what anime was
@citrus_sweet Yes, but it was a niche, nerdy thing, at a time where nerds got their asses bullied for being nerds. There was a lot of passing around vhs tapes of more or less dubious origin. Akira *was* a classic movie beyond just being anime, though, wasn't it? If anything it kinda pushed anime to the west. Not a bad gamble to try porting a game or few.
@@Heriarka I don't think the otaku stereotype existed in the west because most anime-watchers in the 80s didn't realize the cartoons on TV were even from Japan in the first place due to extreme localization. On the other hand, Akira was lauded for its animation and was considered a classic with a decent cult following but at the time (and also still today) was criticized with how much the plot speedruns the manga, lol. That said, regardless of Akira, anime was still watched in the west (Transformers was popular, also Speedracer during this time period)
@@hollowowlyt Transformers is franchise of japanese origin, animated in Japan (excluding beast wars), and 1/2 owned by Takara Tomy. It may feel weird to say that it is, but it absolutely is.
sometimes in amiga games the fire button does two actions . One action by a single quick click. Pressing and holding the fire button could preform a second function. Try that out
53:21 This game is Bad It's Bad Ya know it I said its Bad Its Bad Ya know it This game is Bad Not Rad Ya know it Ya know And the Commodore has to answer right now With the 20 Goto 10: WHO'S BAD
The N64had a lot of awful crapon it but it also had some games that are unparalelled in how good they are. WWF No Mercy is still considered the best wrestling game ever made to this day. Also, Cool World was done by Ralph Bakshi, the same animator who did Wizards, a fantastic movie
The reason the music has such terrible panning is because the Amiga used the MOD format for music, and it only has 4 channels that are all hard coded to specific pan that kinda sucks. lol later formats of module music, like Impulse Tracker, let you set panning, have more channels, etc.
know what if i had an amiga growing up id probably be pretty content with that cliffhanger game, at least it had an actual picture of stallone and some sort of music that sounds like the movie lol
The sound in this emulator must be messed up. Some of those sound effects and music sounded corrupted. The Amiga can play samples, it shouldn't sound like this. Amiga music usually sounds decent to amazing (depending on the skill of the composer)
Red Heat artist couldn't animate walking, so they decided to just black out the lower half of the game screen so they wouldn't have to draw the characters' legs.
Dang it Vinny, you had to remind me of the time I sliced part of my flesh and fingernail off while slicing cucumbers on a mandolin slicer. Luckily it's been a year now and the skin regrew over the wound 😮
I'm not European but Vinny calling the Amiga a console that if your friends had you said but why comes off as callous and ignorant. The people over there loved their Amiga Computers and disregarding that and gaslighting a Zoomer audience feels wrong.
Ach, Vinnie, I'm so disappointed in you... The Amiga is not "a console", it's a personal computer. It was quite revolutionary at the time too, with an early multitasking, window-based OS at a time when DOS users were still hitting rocks together and pretending they were entertaining themselves.
"Its the console that if your friend had it you'd be like why"... really Vin? With your music background? Really? Maybe do some reading up on the Amiga. For example the excellent music from Jazz Jackrabbit and Unreal Tournament is all amiga tracker music. Next to the Apple, it was used in so many studios of the 80s as a midi control computer.
Though those formats (S3M, IT, XM) were PC-era extensions to the original concept, whereas the most channels you'd hear on a real OCS Amiga would be eight in an OctaMED. but I still completely agree with what you're saying. It paved the way, it was a revelation for a lot of musicians. I've even heard amazing tunes from the Amiga with only *two* channels being used for BGM, in a few games.
@@warbossgegguz679For people using MIDI equipment, absolutely. The Amiga's draw was the onboard sampled audio, and I feel like it's more fair to put onboard/software synthesis in its own category. For MIDI control and anything serial, though, the ST's control over external equipment was supreme. To the point big-name music groups had even used them, from what I've read.
ChatReplay ► chatreplay.stream/watch?v=3rbu4IGPSt0
Chrome Extension (Compatible with Edge) ► chatreplay.stream/chrome
Firefox Add-on ► chatreplay.stream/firefox
There was no Super Nintendo Moonwalker, only Genesis, Master System, and Arcade.
Still, never seen this Amiga version!
You used to know if a song was from a European computer user if the drums are heard in only one ear.
Made a timestamp list since this VOD appears to be missing it:
0:52 Last Action Hero
5:50 Bram Stoker's Dracula
16:33 Batman Returns
22:11 Akira
32:00 Cliffhanger
36:54 Cool World
40:52 Dick Tracy
44:25 Indiana Jones and the Last Crusade
49:50 Michael Jackson's Moonwalker
53:58 The Neverending Story 2
59:27 Predator
1:03:32 Predator 2
1:06:04 The Real Ghostbusters
1:10:01 Red Heat
1:17:57 The Running Man
1:21:06 Suburban Commando
1:25:20 EXTRA: Amiga Demoscene Video
Thanks so much for playing my pack. It was a lot of fun to find and test these shit games and I hope everyone enjoyed the stream. I also wanna thank Vinny for being super chill in our email exchange. It was my first time submitting so I really didn't know what I was doing, or what to expect. Anyway, I hope everyone has a good evening, and Ill see you all in chat next stream. :3
EDIT: Dick Tracy is so bad that I tried every amiga hardware config and cpu speed and it would not run at a proper speed. Definitly an emulation issue but I have never seen an amiga game have this many issues. Also the "Music" and cutscenes run at the right speed which is baffling. At least the game got a good laugh out of me and vin!
EDIT 2: I screwed up and forgot to add the on screen keyboard and mouse instructions to the readme. Thanks to the chat memebers that helped vin during the stream. I wasnt there and am just watching the vod now.
What a shitload of fuck, what were they thinking.
This game sucks
monkey fuck!
The show is almost old enough to drink folling rock
No time.
Huge fan of ryan
Shitload of fuck is my new favourite unit of measurement
Vinny's vernacular to describe entertainment of dubious quality is astounding.
"Rancid" is the perfect word for something that hasn't aged well and has a bit of the bad taste
Shallow and Pedantic
He was an English major, after all
Certified English Major moment.
Sometimes the wordcraft is magnificent, others he can barely make noises discernible from animals.
I like how the second hulk hogan shows up the chat just becomes THATS THE WALL BROTHER
OR MAYBE THEY DON'T BROTHER
Look at that hand in the air, that means chokeslam!
AND LEMME TELL YOU SOMETHIN’, BROTHERRRR
@@epj0211 WHATCHA GONNA DO WHEN DRACULA DIES ON YOU, BROTHER?!?!?!?
T H E Y A P A P I
how DARE this ancient amiga game steal Joel's Super Ghostbusters soundtrack
The whiplash between the crappy licensed games to the 90's hardcore rave demos is enough to break your neck. Loved it.
I get some enjoyment out of the fact that he keeps calling the Amiga a console rather than a computer.
I like it how he just skips the very impressive fmv cutscene in Cool World, without even thinking about it.
Can't believe Vinny is saying that the Amiga is a "console" with bad games and crappy music. He just angered all the middle-aged Europeans in his audience.
Nah, as a middle-aged Finn, i feel warm and fuzzy as i understood how to play these games at 8yr old.
Amiga got me into tracker music and i've heard these tunes played thru mono speaker monitor and tracker sofware with stereo mixing. We didn't use headphones to listen game music for a reason. :D
There was the Amiga CD32
He does have a good habit of picking the absolute worst things to play, lol. Also yeah, definitely not a console but with console-like functionality.
@@Enverexok pyotr chill
His bias is deeply saddening. As a Brit, this was one of the home computer systems I grew up with in the 90s. My dad used to get tons of pirated games from a guy at work. :D
Some chat memeber mistook games. Fred Fucks (Fred Fuchs) is mentioned in every other version of the game except of Amiga/DOS port
Red Heat having one single looping song and no other audio while near naked Arnold walks forward and punches hundreds of clones is killing me
Wow I haven't heard Vinny utter the words "Shovelware Showcase" in ages
1:27:58 It's great to see Vinny reacting to some of the ridiculous names of early demos.
Also, the reason why the music quality is so different between the games and the demos is most likely because the demos had a good chunk of memory reserved for the music.
last action hero starting off strong with the fire alarm special
Riding around on the red motorcycle in Akira is all I wanted from a game about that movie and yet I knew better than to seek it out, ever.
Here's a fun fact, apparently most of the big UK gaming magazines had to ask the publisher for cheat codes because none of their critics could get past the bike level. And back in the day UK game critics were well-known for getting through insanely hard/cryptic games on the Commodore and Amiga, so that's a pretty big testament to how shit this game is.
1:21:45 The one game that suprised me the most was the Hulk Hogan game being a space shooter
I WAS FROZEN TODAY
Hulk Hogan's Ketsui Kizuna Jigou Tachi
@@mostverticalproductions4808 As a shmup weirdo, I appreciate you not calling it a 2hu.
Though it is more of an R-Type/Darius ripoff than anything else.
@@warbossgegguz679 I was gonna go for Progear or Xexex but Ketsui is on the mind cause I have the superplay DVD I've been watching.
@@mostverticalproductions4808 Here's hoping cave makes actual video games again at some point.
If success can randomly come back, any of these studios can.
Thank goodness the Red Heat game's colors were glitched, because that was genuine bare ass in the background
Friendly reminder that this is a home computer system from the mid 1980s
50:36 Similar reaction when I watched Moonwalker for the first time. Good thing Sega didn't cover the Speed Demon segment in their Moonwalker games, as Will Vinton's dolls really spooked me.
1:21:16 Nothing makes me feel more disturbed than Hulk Hogan starring deep into my soul😱
Bend over brother!
You've heard of The Bitmap Brothers, now get ready for The Bitmap, BROTHER.
@@The_Boctor "I'm ready to be your sleep paralysis demon, BROTHER."
I 100% recommend reading the Hardcore Gaming 101 article about the Akira game. It's... quite the tale.
I just took your recommendation and, good lord, what a nightmare.
My assumption with these terrible games is always that the devs hated having to ship something in such a sorry state. This was so much worse.
I got a old Amiga 500 from a cousin back when i was a kid together with a big box of pirated games, it was kinda fun getting to play games like Apidya, Lemmings 2: The Tribes, Body Blows Galactic, Another World and alot more, this was at a point in time where i had only played Nes, Snes and Sega megadrive games, it was an interesting experience.
I think something people don´t realize is that back then W,A,S,D was not a standard for controlling in games, and the standard way of playing Amiga games was usually with a big joystick with 1-2 buttons, it was the "wild west" of gaming before we eventually settled on the controller standard we have today, i remember trying to connect a Sega Megadrive controller into the Amiga and it actually worked with some of the games which was kinda interesting, i tried it mostly because i noticed that the Sega controller and the Amiga joystick had the same cable connector.
I wonder if pressing the wrong button on a Sega controller would fry an Amiga like it would with a Commodore 64.
it's amazing how the amiga can both host the most awesome and most horrendous music at the same time
Too much power in the wrong hands and all that.
Give em' something simple to create sound on and they can't do too much harm. Give them a PCM sound chip like on the Amiga and they can create horrors beyond imagining!
@@CountScarlionithis happened a lot with technical limitations back then
look at arcade games such as rampage, tapper and Nintendo's arm wrestler
The hardware of those were absolute BEASTS for their time but yet the games looked horrendous
red heat is a pretty funny movie. arnold playing a soviet cop trying to bust some assholes in the US for selling cocaine
1:01:55 Ear violation warning.
Dear lord.
This warning is for the entire video tho
Every time Binyot calls this computer a console I die a bit more inside.
I can't watch. My poor heart is broken. Just reading the brain-dead "lol Amiga" comments is depressing enough...
I feel more like 1337-g4m3r because i knew better at 8yr old but this "adult" yank struggles so hard. :D
The Amiga has a fascinating history and legacy in Euro geek culture from the late-80's and early-90's, but *man...* it seems like a lot of devs just didn't know what the Hell they were doing with the games they were making most of the time.
It's not like there were always free, easy resources kicking around for getting into gamedev, if you didn't know someone. Not a lot of middleware to hold your hand, either. Developer A and Developer B might've written completely different boilerplate just to get stuff drawn to the screen.
"jesus on e's" was just what i was missing in my search for uk hardcore rave music
thanks vin
Can't believe Vinny hasn't seen Red Heat, it's amazing. It's a cold war buddy cop movie. Arnold is a Soviet policeman who is tracking a gangster that flees to America. He has to work with an American cop to find and catch the gangster. Along the way Arnold's character has a lot of culture shock in America.
On another note. I think what's happening with falling taking energy in the Indiana Jones game is that it's supposed to represent fall damage. But it subtracts the damage while you're falling, instead of deducting it all at once when you hit the ground. Weird. Maybe they did it that way because the game had a rushed schedule?
Headphone users, only use your left headphone during Last Action Hero. The guitar solo isn't worth the hearing damage.
If Suburban Commando freezes you could say I WAS FROZEN TODAY
It's not a console, it's a computer.
Words fail me. The lack of research on the subject is concerning...
Maybe someone could tell him that Babylon5 and Star Trek movies have CGI made with Amiga.
Point n Click fanbase is crying at that rn lol
vinny singlehandedly tarnishing commodore's reputation for the 3 people who still care about it, in all seriousness though a lot of these were ports, amiga emulation isn't great compared to others, etc.
@@neskey Amiga Emulation is damn near perfect these days. WinUAE and FS-UAE work perfectly and FS-UAE can even load WHDLoad files without installation which is amazing and the absolute best way to play games in a console style.
The thing he's missing... Is that, yes, the N64 had a lot of garbage games. But so did every console before and after the N64. The difference isn't the game quality, but more that the N64's game library was actually fairly small compared to most of the other consoles. N64 only had some like, 396 games or something like that, give or take. So simply by the amount of games being less, the bad ones stand out more because there's less good ones to balance it out.
N64 definitely does have a lot of technically shoddy games, and I say that as someone who had it as my first console, growing up. It's contemporary 3D, a different time, seeing what sticks. Just like the Amiga, though, it's not like the players nowadays aren't aware. Tons of teams got their start on home computers, because publishing and production were so much cheaper and easier, so it shouldn't be surprising if there are lots of unpolished games kicking around. I'd never deny the games are shoddy, but hopefully some had value in starting (or ending) careers, and developers learned a lot from making them.
@@The_Boctor I definitely agree. But that's what I'm saying, so do the other consoles. PS1 wasn't any different. It had a LOT of bad or poorly made games. The difference is that the PS1 had a hell of a lot more games. So it also has more good games simply due to sheer game quantity. So there's more good games to talk about to take away the attention from the bad games. N64 has such a small library by comparison that it's hard to ignore the bad games.
@@TXFDAOh, definitely. I didn't get to play a PS1 until much later, when I was almost an adult, but the cost and variety were impressive even at the time. At the pace I actually sit and play games, it could take decades to make a dent in that library, even while being picky about it.
I love how you can just _feel_ Vinny die inside (again) as he comes to terms with how bad the Akira game is.
I'm surprised Vinny doesn't know Red Heat where Arnie pretends to be Russian
That last action hero game is like streets of impotent rage
Vinny working hard to anger his britoid fans as much as possible with these Amiga vids.
Time to play some Zee-ex Spectrum shovelware
I hope it causes Guru Larry to leave a pissy comment.
Nah, as a Finnoid that has played most of these games, i approve this.
Indiana Jones is "kinda" hard but after playing Rick Dangerous, you know it's still a baby-game.
Impossamole is some next-level frustration.
Ashens screaming rn
@@dariusfadavi7188 He really needs to do so!
Nothing quite like some new shovelware, and funny Vinny commentary.
Nice pfp
No joke, The Real Ghost Busters right side of the sound is so good, i literally took off my left ear plug to vibe to it
The Amiga was awesome. Probably played more on it than I played my NES or SNES at the time. Just like with consoles: Avoid all movie based titles. Then again we pirated the games anyways.
There were also awesome animated short things created on the Amiga as well at the time, believe it or not. You got to give the obvious shoutout to Eric W. Schwartz and his creations for that with his love for the Amiga computers, primarily noted with his Sabrina-Online webcomic.
Personal anecdote, but I never tried using one for myself until 2021. I was still gobsmacked by being able to play MODs and draw pictures at the same time, in a 512k space, without discernible slowdown. No rogue processes holding everything up, no bomb errors from changing my wallpaper at a bad moment. Sure, the memory wasn't truly protected, there's no MMU and there weren't really handles you could manage processes with. But man, compared to the Macs I used as a kid, with many times those specs? It's amazing!
@@The_Boctor Yeah, truly ahead of the times, it was. Imagine if the Amiga guys had today's technology at hand without the dickbags at Commodore self-sabotaging their own shit from within as well.
Yes even back in the day we knew to avoid licensed titles at all costs. Or at least, not play them until they were pirated!
I think a handful of Amiga movie tie-ins actually succeeded to some degree. I remember Hudson Hawk being a fairly decent game, which is ironic because the movie was dogshite. The Amiga version of the arcade Star Wars game is also good.
Also, not sure if it counts really but Dune II on the Amiga was awesome! The original granddaddy of all Command and Conquer style strategy titles.
Pretty sure Moonwalker’s only console version was for the SEGA Genesis/Mega Drive
It was literally a SEGA / MJ exclusive collab yeah, the arcade version was by SEGA too.
@@MOVGAMES. I understand that Binyot wouldn’t know tho. He is but a simple pizzapasta. No Blast Processing to be had.
I was looking for this comment
@@Bubbabyte99 👉😎👉you found it
It's a damn shame what happened to Cool World as a movie. It was originally going to be a horror movie about a serial killer that was half-human and half-Toon. I feel like the segment of the movie when Holli enters the real world as Brad Pitt hunts her down was a remnant of that early idea. Near the end of the film, the tone lightens up so much that it practically turns into a kids movie. Supposedly this was due to Kim Basinger, the voice actress for Holli Would, interfering and asking Bakshi if he could make the movie accessible enough that she could show it to sick kids she visited in hospitals. Bakshi obliged, but Cool World failed so badly that it temporarily killed his career for years.
best thumbnail image of all time
I can always count on a Sunday stream to find that good good weird shit.
Jonathan Harker twerkin n shartin on the Amiga is something I never wanted, ever, like never in my life. But now I have it. Forever.
When my dad got me my A500, it came bundled with that Indiana Jones game (and a couple others). I was seven years old, so that age where you didn't know games could be bad. You just assumed you were bad at all the games.
28:41 Is the sound of Vinny losing his mind over how bad this game is. That laugh though.
"Is that a car with a face?!"
Wear headphones at your own risk.
Europeans, this is our time! Also Vinny NEEDS to play some good Amiga games, like Chaos Engine or Turrican.
Was the low-quality Dick Tracy Amiga game personally made by Warren Beatty as a means to retain the Dick Tracy copyright?
+2
On the subject of panning, wasn't there a way to pre-mix tracks and then dump the mix to whichever channel(s) you wanted? I'm _positive_ I've seen tracker screenshots with more than four tracks.
Also, Vinny calling a loincloth a "cock curtain" is giving me flashbacks to the "good-morning chicken" incident.
Okay, the music that kicks in when Batman returns starts playing is a banger.
There was another Indiana Jones and The Last Crusade game (same title) on the Amiga which was a point-and-click adventure and may be a good game, judging by its scores.
Vinny doesn't get the Amiga.
Is there a lore reason why Jonathan walks into walls?
Is he stupid?
I saw Suburban Commando in the local theater back then. I remember a running gag wherein the two thugs didn't talk, and the reason why they didn't talk was the joke.
47:21 Indiana jones
I got so pissed at him while he played that lol...he kept making the same dumb mistakes 😂😂😂😂. He played that more than micheal Jackson and quit that game for being confused.
No wonder computer games took a while to catch on
You have to understand something about the Amiga era: if you could make a game with one or two cool looking visuals that you could put as screenshots on the box of your game? You'd probably sell it to a few folks who go "huh this game looks cool". Computer game magazines did exist, to give you a helping hand on whether the games were rancid or not (I loved Amiga Format).
I have good memories of the Amiga, bc we had boatloads of games to choose from at a pretty cheap price. They used to have copied game disks at weekend markets near us - this is why anti piracy measures started to become the norm lmao. Me& my parents didn't really care at the time.
That said, the games I truly loved were ones we bought retail. Elite 2: Frontier, Mega Lo Mania, and Eye of the Beholder 2 were some of my all time faves that I'd still sit down and play today.
With that out of the way, I'm excited to see how shit they are. I think it's generally accepted that movie licensed games were always fucking awful. The first one I saw where reviewers were like "Holy shit this is actually fun" was the Chronicles of Riddick game on original Xbox, lmao.
I can't tell if I'm relieved or disappointed that Vinny's sunk cost fallacy didn't kick in for Indiana Jones and the Unstoppable Energy Drain
I’m kinda baffled as to why they would even make an Akira game tailored to a non Japanese audience. In 1988, unless you watched Siskel and Ebert, you probably wouldn’t even know what anime was
My father accounts that anime definitely had a following in his youth as an american, mostly by fans of the mecha genre, so this can't be correct.
@citrus_sweet Yes, but it was a niche, nerdy thing, at a time where nerds got their asses bullied for being nerds. There was a lot of passing around vhs tapes of more or less dubious origin.
Akira *was* a classic movie beyond just being anime, though, wasn't it? If anything it kinda pushed anime to the west. Not a bad gamble to try porting a game or few.
@@Heriarka I don't think the otaku stereotype existed in the west because most anime-watchers in the 80s didn't realize the cartoons on TV were even from Japan in the first place due to extreme localization. On the other hand, Akira was lauded for its animation and was considered a classic with a decent cult following but at the time (and also still today) was criticized with how much the plot speedruns the manga, lol. That said, regardless of Akira, anime was still watched in the west (Transformers was popular, also Speedracer during this time period)
@@citrus_sweetTransformers isn’t really an anime and Speed Racer aired in the 60s lol
@@hollowowlyt Transformers is franchise of japanese origin, animated in Japan (excluding beast wars), and 1/2 owned by Takara Tomy.
It may feel weird to say that it is, but it absolutely is.
Someone please show this man some Lizardking/Jester/Mr. Death
I badly need someone to rip the sprites from the Dead Heat game on Amiga.
sometimes in amiga games the fire button does two actions . One action by a single quick click. Pressing and holding the fire button could preform a second function. Try that out
53:21
This game is Bad
It's Bad
Ya know it
I said its Bad
Its Bad
Ya know it
This game is Bad
Not Rad
Ya know it
Ya know
And the Commodore has to answer right now
With the 20 Goto 10:
WHO'S BAD
The N64had a lot of awful crapon it but it also had some games that are unparalelled in how good they are. WWF No Mercy is still considered the best wrestling game ever made to this day. Also, Cool World was done by Ralph Bakshi, the same animator who did Wizards, a fantastic movie
The reason the music has such terrible panning is because the Amiga used the MOD format for music, and it only has 4 channels that are all hard coded to specific pan that kinda sucks. lol later formats of module music, like Impulse Tracker, let you set panning, have more channels, etc.
know what if i had an amiga growing up id probably be pretty content with that cliffhanger game, at least it had an actual picture of stallone and some sort of music that sounds like the movie lol
The music in that first game has be on the floor
vinny the helldivers 2 thing has been fixed for days now
The sound in this emulator must be messed up. Some of those sound effects and music sounded corrupted. The Amiga can play samples, it shouldn't sound like this. Amiga music usually sounds decent to amazing (depending on the skill of the composer)
I thought that cliffhanger JPEG was Freddie mercury lol
something about ghostbuster's music here really reminds me of super bomberman
1:18:37 Vinny HATES Arnold Schwarzenegger's "Predator".
Why do some of these games not have music? Like did they forget to program that part?
the most beautiful thing was michael jackson going HOH HOH~ in my left ear while he sometimes went OOWW! in my right
I wanna say Vinny said Bryn right the first time, it hurt when added "or Bryan" :')
41:44 In the Dick Tracy game of all things!
Everyone should experience the music with headphones for as long as they can muster. It is fantastically terrible.
17:26 werner herzog?
Imagine a playthrough of Beavis and butthead virtual stupidity or even the other old PC games they have
Since Vinny "forgot" to say this: RIP headphone users. Seriously this entire video has audio clown vomit
Except for the ending.
Red Heat artist couldn't animate walking, so they decided to just black out the lower half of the game screen so they wouldn't have to draw the characters' legs.
Having watched Moonwalker, the big-headed cartoon people at the start of the game don't make much more sense in-context.
Akira? On Amiga?
8:34 The virgin Keanu Reeves
"console"
Vinny confusing muscles for bones somehow.
The predator theme is being sung BY a predator
Dang it Vinny, you had to remind me of the time I sliced part of my flesh and fingernail off while slicing cucumbers on a mandolin slicer. Luckily it's been a year now and the skin regrew over the wound 😮
.... (checks movie folder and opens red heat) hey there are women in that opening bit in the film.
I don't understand why game devs back than hated people's eyes and ears. They had to have heard that themselves at some point right???
I'm not European but Vinny calling the Amiga a console that if your friends had you said but why comes off as callous and ignorant. The people over there loved their Amiga Computers and disregarding that and gaslighting a Zoomer audience feels wrong.
Ach, Vinnie, I'm so disappointed in you... The Amiga is not "a console", it's a personal computer. It was quite revolutionary at the time too, with an early multitasking, window-based OS at a time when DOS users were still hitting rocks together and pretending they were entertaining themselves.
I'm a big fan of the bisexual health bar in cliffhanger
"Its the console that if your friend had it you'd be like why"... really Vin? With your music background? Really? Maybe do some reading up on the Amiga. For example the excellent music from Jazz Jackrabbit and Unreal Tournament is all amiga tracker music. Next to the Apple, it was used in so many studios of the 80s as a midi control computer.
Though those formats (S3M, IT, XM) were PC-era extensions to the original concept, whereas the most channels you'd hear on a real OCS Amiga would be eight in an OctaMED. but I still completely agree with what you're saying. It paved the way, it was a revelation for a lot of musicians. I've even heard amazing tunes from the Amiga with only *two* channels being used for BGM, in a few games.
@@The_BoctorOh yea sure it was the origin ofcourse
If you want good music, the ST is better than the amiga though. Was being used to compose/mix tracks well into the early 2000s.
@@warbossgegguz679Oh yea I got the Apple and the ST mixed up. You're fully right ofcourse
@@warbossgegguz679For people using MIDI equipment, absolutely. The Amiga's draw was the onboard sampled audio, and I feel like it's more fair to put onboard/software synthesis in its own category. For MIDI control and anything serial, though, the ST's control over external equipment was supreme. To the point big-name music groups had even used them, from what I've read.
I wonder will Vinny ever rim again