It's Z axis! I will use it for creating very nice rooftile and plaster decoration in my archviz project in zero time,and I think fabric will look much better with enmesh. Thanks for your tutorial on this!
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Thanks for sharing! Finally someone who actually knows what he is doing is showing the new features. As for the question, it is Z axis of course, and it would be cool to have an arrow with the gizmo that show this Up vector for visually more clear direction without the need rendering.
Thank you for the tutorial! It's the Z axis! I would use enmesh modifier for patterns like roofings, floor tiles and others for added details in scene.
Thanks for short tutorial. It is nice feature to have. And the gizmo axis is Z. It can be useful when creating support structure for hanging part of objects for 3d printing.
it's, As usual, Z-axis but it does not work on the object of the Z-axis, it's worked on every face/polygon of the Z-axis. Since I am a 3D artist in architectural visualization, this will help me a lot in creating bamboo objects and different types of lattices (fences) and will save my a lot of time. Apart from this, I am looking for more where I can use this. Thank you so much for introducing this feature.
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The Gizmo should be directed towards the Z axis clearly, to keep the normals of both objects ( the source and the target objects) I can't wait to try this modifier in archViz works, like tiling, facade meshes, landscape elements, sculpture figures and much more depending on the needs then.
It's the Z -axis! I would use it to make real 3D textures on object for my game, where living toys needs to traverse the suberbs. It would be great for up close renders.
its the Z axis, modeling the source objects should always be oriented upwards on the Z axis matching the Gizmo of VRayEnmeshModifer to distribute the source object properly.
Currently EnmeshMod is supported by V-Ray CPU, Chaos Cloud Rendering and V-Ray Standalone - I suspect they are working on GPU support for it in the future! - It would be a great addition for they GPU renderer if so!
Thank you for this new feature. As to the answer to your question, Z-AXIS. This is cool for coating the object’s surface with a repetitive kind of 3d patterns. This might be useful for weaved kind of objects such as fabric, furniture finishes or any decorations. I think this can be useful as well on wall and floor geometric details or even into a kind of architectural/interior meshes and skins for close-ups. This is great, thank you for developing such modifier. For a quick question, may I ask after using that modifier into an object, is it possible to add an additional modifier above the stack such as edit poly or edit mesh for any additional tweaks on the object?
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Besides your answer for the competition, what would you try and use the V-Ray Enmesh Modifier for? 😎
It's Z axis! I will use it for creating very nice rooftile and plaster decoration in my archviz project in zero time,and I think fabric will look much better with enmesh. Thanks for your tutorial on this!
It's the Z-axis! I think I could use it to create details, patterns, dispersions, etc.
It's the Z axis! I would use the enmesh modifier to create quick roof tiles. I'm glad it works with VRayMultiSubTex so we can create some variation.
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Thanks for sharing!
Finally someone who actually knows what he is doing is showing the new features.
As for the question, it is Z axis of course, and it would be cool to have an arrow with the gizmo that show this Up vector for visually more clear direction without the need rendering.
Thank you so much for your kind words!
A solution (visuali indication) is in the works for the modifier, I've heard :)
Z-axis! Would use Enmesh Modifier to all the big/small things a 3d modeler makes on everyday basis! Life saving!!!!
Z-index on the Enmesh gizmo. Thank you for the video, great explanation!
Calm and clear, man. Thank you!
Thank you for the nice explanation! Regarding the giveaway its Z-axis.
Thanks! no problem! and good luck ;)
Thank you for the tutorial! It's the Z axis! I would use enmesh modifier for patterns like roofings, floor tiles and others for added details in scene.
Thanks for the video! It would be the Z-axis. And the Enmesh Modifier could also be used as a Scatter tool to create carpets
It is the Z axiz! Hope to win since I'm still a student and it's kinda weird to see my old teacher make a youtube giveaway 😄 Can't hurt to try tho
😂
Thanks for short tutorial. It is nice feature to have. And the gizmo axis is Z.
It can be useful when creating support structure for hanging part of objects for 3d printing.
Z Axis all day long, I can't wait to use this for shingles - roof shingles, cedar siding shingles, shingle shingles shingles!!!
it's, As usual, Z-axis but it does not work on the object of the Z-axis, it's worked on every face/polygon of the Z-axis.
Since I am a 3D artist in architectural visualization, this will help me a lot in creating bamboo objects and different types of lattices (fences) and will save my a lot of time. Apart from this, I am looking for more where I can use this.
Thank you so much for introducing this feature.
It's Z axis! I would try to use the enmesh modifier to create an chinese bamboo hat. Thanks for tutorial, very useful.
It’s Z-axis, i would use v-ray enmesh for quick patterns for architectural stuff like rooftoping and flooring.
It is the Z axis. Should work well for tile roofing.
It´s the Z Axis :) It would be a nice and easy alternative to Rail Clone for small or simple models :)
The Z-axis and I'll try create an interensting parametric architecture facade
Z axis, i will use it for corrugated metal sheets to experiment first!
Thanks for the tutorial! About the question, it’s the “Z” axis, i cant wait to test this for pattern creation
Z Axis, and I would be interested to us it on Roof Tiling and that Straw furniture idea was good.
It's the Z axis! There is a lot i want to experiment with Enmesh. rooftiles,clay tiles,brick patterns, scattering weird things on weird things
Thanks for this great opportunities, It's the Z axis!
Pretty sure the answer is the Z axis :) I'm really looking forward to just play with it and see the outcome!
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It’s the Z Axis, I think it’s really useful for roof tiling
Vray Enmesh Modifier Show Us That Chaos Is In Right way, Thanks
The Gizmo should be directed towards the Z axis clearly, to keep the normals of both objects ( the source and the target objects)
I can't wait to try this modifier in archViz works, like tiling, facade meshes, landscape elements, sculpture figures and much more depending on the needs then.
The answer is Z-axis. I can see myself using this to model detail carpeting and fabrics!
The answer is Z axis!
bravo! keep it up!
Esta es una herramienta poderosa. Realmente un gran avance. Entonces es posible con una sola teja crear un tejado?.
Felicidades.
I'm loving this modifier, Z axis btw!
Cheers!
It's the Z axis. I would use it for brick walls specially because it works well with multisubTex. 👌
Thiz iz very zpectacular. And of courze Z!
It's the Z -axis! I would use it to make real 3D textures on object for my game, where living toys needs to traverse the suberbs. It would be great for up close renders.
z-axis offcourse
Nice stuff Nicklas 🔗
The Z-axis and I'll try to scatter some skulls on a hill 🎨😎.
Wow, impressive.
Z axis !
its the Z axis, modeling the source objects should always be oriented upwards on the Z axis matching the Gizmo of VRayEnmeshModifer to distribute the source object properly.
It is the Z axis , good luck Chaos
It's Z axis, thanks for the tutorial
I have noticed that vray enmesh doesn't work with vray gpu, is there any plan to make it work not only with vray cpu?
Currently EnmeshMod is supported by V-Ray CPU, Chaos Cloud Rendering and V-Ray Standalone - I suspect they are working on GPU support for it in the future! - It would be a great addition for they GPU renderer if so!
是Z轴! 我会使用 enmesh 修饰符来创建快速的屋顶瓦片。 与VRayMultiSubTex一起工作,所以我们可以创建一些变化
Offcourse Z
Z Axis of the gizmo is pointing Surface UP
it´s the Z axis! good luck for everyone
i would try to use it for complicated textiles
Isn't this like magic ❤️ the answer is Z axis but don't you want you cast a spell and say xyz come together and create infinite happiness🦄
It's Z Axis. I will use Vray Enmesh for floor and walls 3d patterns
Z-Axis. I'm definitely curious to test this out down the road.
Z axis! I'm feeling lucky
Thank you for this new feature.
As to the answer to your question, Z-AXIS. This is cool for coating the object’s surface with a repetitive kind of 3d patterns. This might be useful for weaved kind of objects such as fabric, furniture finishes or any decorations. I think this can be useful as well on wall and floor geometric details or even into a kind of architectural/interior meshes and skins for close-ups. This is great, thank you for developing such modifier.
For a quick question, may I ask after using that modifier into an object, is it possible to add an additional modifier above the stack such as edit poly or edit mesh for any additional tweaks on the object?
Z axis
It´s the Z-axis !
It s Z axis ! Creating fabrics, clothes ..
i would use enmesh modifier to add rattan mesh details to my chairs and will also use to scatter tiles
Nice video!! It is Z-axis
It’s the Z axis of course 💤
It´s the Z-axis :)
thank you.
its Z that goes outwards
Z-axis!! Yay
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Hi sir plz make video of vray uvw randomizer & triplaner texture &how to use it in floors like tiles
The axis for enmesh modifier gizmo up/outwards on your source object is Z.
hi , it would be z axis , thank you.
Love from india 😍
Need more tuts
Z!!!! the axis is the Z :)
Does it work with Vantage?
It´s the Z Axis ))
It is Z axis
Z Axis!!!
Z Axis ...
Is it going to be my first time winning online 😂?
It use z axis
Z
Z :)
Zed, zed, zed 😹👍
z
None, is flexible
This guy has difficulties to speak..it
Z-axis
Z
Z axis