How to Use the Pose Library In Blender!

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  • Опубликовано: 18 окт 2024

Комментарии • 163

  • @TheCGEssentials
    @TheCGEssentials  2 года назад +19

    Hi everyone! Let me know what you think about the new pose library in the comments below! :)

    • @TonyIsCool45
      @TonyIsCool45 Год назад +1

      Heaven.
      It saves me hours of having to remake the same pose.

    • @azriel30yearsold11
      @azriel30yearsold11 Год назад +1

      Tab and K?

    • @danielfischer4399
      @danielfischer4399 Год назад +1

      Thank you for this great tutorial! Is it possible to apply your saved poses to another avatar?

    • @TonyIsCool45
      @TonyIsCool45 Год назад +1

      @Daniel Fischer Yes. I have tried it, but results can be very wacky.

  • @LizzyKoopa
    @LizzyKoopa Год назад +61

    To the people rocking the 3.5 update.
    create pose asset is now located in the "timeline" panel.
    click the little arrow on the right hand side of the window.
    happy blendering yall.

    • @Anipalooza
      @Anipalooza Год назад +2

      Thank you!! I've been going crazy trying to find this dang button.

    • @samirmedvedev2559
      @samirmedvedev2559 Год назад

      Thanks☺

    • @JeraWolfe
      @JeraWolfe Год назад

      Good lookin out, LizzyKoopa. Awesomeness.

    • @slothsarecool
      @slothsarecool Год назад +2

      damn, weird UI choices, thanks!

    • @SortOfEggish
      @SortOfEggish Год назад

      Thos is fine, but what about the right click functions in the Pose Library? Are those gone now or is the add on broken?

  • @uk3dcom
    @uk3dcom 2 года назад +16

    Being able to put poses in categories is what I've been waiting for, the thumbnails are a great addition too. Now if these were transferable across rigs...

  • @johndeggendorf7826
    @johndeggendorf7826 2 года назад +7

    I love you, man…A to Z in 7 minutes. Everything I needed to know. Sold! ✊☕️🎩🎩🎩 thanks

  • @billsomes9569
    @billsomes9569 11 месяцев назад

    I actually cant tell you how grateful i am for this video. I was almost on the verge of throwing in the towel bc i couldnt find a single helpful answer on this and then i found this link on your comment on reddit. thank you so much

  • @JeraWolfe
    @JeraWolfe Год назад +4

    CG Essentials, you still CRUSHIN it a year later. This video saved me a LOT of time, you are DA MAN my brother! Thank you for being so awesome with these clear, concise, and incredibly helpful educational videos.
    Keep it up. Keep it up. Much love and respect from us at Digital Dynamics 3d.

  • @bluebukkitdev8069
    @bluebukkitdev8069 Год назад

    Every time I need to learn something about Blender, I end up on your channel. I have now subscribed. Thank you.

  • @le_yackobus_gamedev
    @le_yackobus_gamedev 2 года назад +108

    If pose library isn’t showing up when you go to pose mode, go to preferences, then add-ons and make sure the pose library add-on is enabled.

    • @curtisnewton895
      @curtisnewton895 2 года назад +3

      there is no pose library addon

    • @mezzovii
      @mezzovii 2 года назад +1

      what if pose mode doesn't show up either

    • @le_yackobus_gamedev
      @le_yackobus_gamedev 2 года назад

      @@mezzovii There’s a drop down menu in the 3D viewport, it’s in the top left corner

    • @le_yackobus_gamedev
      @le_yackobus_gamedev 2 года назад

      @@curtisnewton895 That’s strange, what version of Blender are you using?

    • @pickle55
      @pickle55 2 года назад

      Thank you! :D

  • @darkdoom907
    @darkdoom907 2 года назад

    TYSM, cannot imagine learning blender without this channel;)

  • @nv7287
    @nv7287 Год назад +1

    Open side bar - "N key" (*select relevant bones and pose) and create pose asset... thanks for video!!
    sometimes seeing it done is better than a 100o words of documentation ;P

  • @paolaanimator
    @paolaanimator 2 года назад +5

    I actually made my own character and built a custom rig from scratch. I'm using Blender as my main software for animation in my Senior year animation class. I will definitely use this Pose Library for my animation workflow, great video! Only thing I am wondering and will be testing out is if the saved poses is transferable between different saved Blender files, if I can simply copy and paste the character into a Blender scene with backgrounds, for example. Just basically transferring data over.

    • @nelkitoo
      @nelkitoo 2 года назад +1

      i second this

    • @paolaanimator
      @paolaanimator 2 года назад +3

      @@nelkitoo Update: So, I can't seem to easily transfer data to other Blender files easily. The solution I found is to have two different blender files open, then I copy/paste the model in another file, and then I copy/paste the pose into another file. It's not the perfect solution since I would like to sync up the data to be updatable in different Blender files, but this is the best I can do currently. I have different Blender files for different shots of the film that's rendered and then I piece together the shots into one film in Premiere Pro.

    • @garycarse3096
      @garycarse3096 2 года назад +5

      @@paolaanimator I may be misunderstanding the point of the question here, but if somebody wants to access any kind of data from a different blender file, they can use Append of Link to do that. For example, if I want some action data from my rig file (or another animation file), e.g. a mouth shape pose, I click Link > select the file > select the Actions folder > select the mouth pose action line that I want and it is linked into my file ready for use.
      I also use the asset library files paths method to link over entire pose libraries from other files. You can do this by going to Edit > Preferences > Files Paths > then choose the folder that contains the blend file that contains your pose library (or your 'blender_assets.cats' file). That should import all the poses you have previously saved in the other file.
      I hope that helps anyone who is stuck.

    • @kiaparowits
      @kiaparowits 2 года назад +2

      @@paolaanimator I know you were asking about this a while ago, but I think Blender's intended solution is 1) mark the poses as assets 2) save the poses to a separate file, and include it in ->preferences ->file paths ->asset libraries directory, then 3) an asset browser opened in any workspace should include those poses

    • @paolaanimator
      @paolaanimator 2 года назад +2

      @@kiaparowits Thanks for the tips! Honestly at this point I already graduated from college and in an internship using Maya lol. But I'm still using Blender for personal projects so I'll keep this comment in mind, thanks!

  • @jbdh6510
    @jbdh6510 10 месяцев назад

    Thank you so much! You're one of the greatest teachers!

  • @tp00954
    @tp00954 2 года назад +1

    Very helpful tutorial! I like the pose library much better now that you told me how to use it. Thank you!

  • @wakegary
    @wakegary 2 года назад +1

    Love your videos and how you get to the point. Great vid, keep em coming! I'm so confused about IK, bones, wiggling and all that crap. That, and the Sculpt tools, are the big features I'm lacking.

  • @doorman8623
    @doorman8623 Год назад

    spewing out so much useful information, keep making videos!

  • @toapyandfriends
    @toapyandfriends 2 года назад +1

    TYSM!! 😊 🙏 😊 🙏 😊!

  • @iantgp
    @iantgp 2 года назад

    you forgot to say "wooooooooooooowhats up guys" in the beggining hehehehe keep up with the good work

  • @ektelion
    @ektelion 2 года назад +5

    Thank you for yet another great tutorial! I have the following issue: My thumbnails appear as in "solid" viewport shading style (i.e. no materials/colors). I have noticed that your model's colors show even though you're in solid viewport display mode. I don't know how you did that. I do know that thumbnails are created using the Workbench engine, but changing the color settings in there didn't change the thumbnail either. If you can help me create thumbnails with colors in them, that would be very kind and helpful on your part. If you can't, no problem, I am already grateful for your amazing and useful content :)

    • @linden1763
      @linden1763 2 года назад +3

      I also have this issue, not the end of the world, but the colourful poses in his video look a lot nicer! Also a lot easier to see what the pose looks like in a small thumbnail when everything isnt grey

    • @ektelion
      @ektelion 2 года назад +3

      @@linden1763 True, it's not the end of the world. I'm just using the "Random" setting in Workbench for now, it makes things a bit more discernible. Justin is probably using some script to create the thumbnails in all their colorful glory :)

    • @mahasiswasakitleher2683
      @mahasiswasakitleher2683 Год назад +1

      Bro i found the answer, go to material properties -> pick any active material -> scroll down until you see "viewport display" section -> change the color exactly like the active material. and thats it.

  • @BlenderBob
    @BlenderBob Год назад

    I love your tutorials!

  • @julioperonerocholl9364
    @julioperonerocholl9364 2 года назад

    Dude, awesome tutorial and explanation!!!, the new pose system is amazing!. Thanks for sharing

  • @davidcripps3011
    @davidcripps3011 2 года назад +12

    Are poses transferable to another model if it uses the same rig, such as an Auto-rig pro standard rig?

  • @Mixthelightintogray
    @Mixthelightintogray Год назад

    Thank you for the tutorial, very well explained. This feature is awesome! :)

  • @Alexander_S_K
    @Alexander_S_K Год назад

    Great stuff, thx for the thorough explanation.

  • @juicyjames2074
    @juicyjames2074 2 года назад +3

    If anyone feel very novice about this, like me, start with stances and select every single bone before creating the asset. Obviously what CG Essentials does is better but the assets are not going to work if you don't have the right/modified bone selected before clicking create asset.

  • @CodingToFreedom
    @CodingToFreedom 2 года назад +3

    Do you know if this is somehow possible with animations and not just poses?

  • @JoshuaRandyBuono
    @JoshuaRandyBuono 2 года назад

    FUCK IVE BEEN SPENDING WEEKS DOING FACIAL ANIMATION BY HAND WTF
    PS i love you im crying

  • @theNEWTful
    @theNEWTful Год назад

    Good one...clearly explained, thanks

  • @silentshadow2957
    @silentshadow2957 Год назад +1

    Very useful tutorial! I do have one question though. You know how this is your "current fiile," and there's an option to switch to a shared asset library? I want the poses that I've made to be accessible in other projects, and I'm wondering how to move them over. Do I have to do that one by one? I've gone into the blender assets file and copy/pasted the lines into it, but those poses don't appear in blender. The catalog is there but it's empty.

  • @mist_nc
    @mist_nc Год назад

    Very helpful, thank you!

  • @NonsenseGUS
    @NonsenseGUS Год назад

    So I got a couple questions,
    1. can saving poses have added geometry? Like theres a empty hand pose and a pose with the same hand holding an apple?
    2. Can I use this to go back to a t pose. basically reset my character. If I can is there any down side to doing it this way?
    3.Say I create a can and I save a pose with art on it and save a pose with no art onit. Can I use the pose with no art as a template so I can then use a different piece of in place of the original? And if I can, does then the can with the alternative art have its own pose library or does it share the originals library?

  • @cmdkaboom
    @cmdkaboom Год назад

    Thank you!!!

  • @violettracey
    @violettracey 7 месяцев назад

    Thanks!

  • @antoonsorg
    @antoonsorg 8 месяцев назад

    Awesome can you also make an animation library..

  • @MatheusSilva-qn3et
    @MatheusSilva-qn3et Год назад

    Thank you!

  • @Hepworks
    @Hepworks Год назад

    This is very cool - I've been trying to get a good lip sync workflow and am wondering if there's a way to automate or trigger different poses based on an XML of lipsync data? What I've done so far is export the lip sync data from Adobe Animate, and it generates a list with data in this format ...it'd be easy enough to turn that into an edit list, so is there a way to use data in the format of {frame,pose#} to auto lip sync once all the mouth shape poses have been made?

  • @kyberkreeper
    @kyberkreeper Год назад +1

    Love this video: super informative! Quick question: I'm trying to apply my poses to my character, but nothing moves. Any reason why this might be happening? Edit: I also have controllers I'm using to pose my bones

    • @pamhampton2588
      @pamhampton2588 Год назад +1

      Did you ever figure out the problem of how to apply poses? The apply button is grayed out and can't find a fix. Tx, Pam

    • @kyberkreeper
      @kyberkreeper Год назад +1

      @@pamhampton2588 As of this comment, I am still officially *_stuck._*

  • @creedvision6177
    @creedvision6177 2 года назад

    Amazing thank you bro!!!!

  • @redwolf6334
    @redwolf6334 5 месяцев назад

    Thx ❤

  • @martinlopez3650
    @martinlopez3650 Год назад

    Excellent video, can you export poses from one blender file to another?

  • @Joamori1054
    @Joamori1054 Год назад +3

    i don't have the create pose, pls help

  • @deepakkumar-bq5bp
    @deepakkumar-bq5bp 2 года назад +1

    hi, can we use these pose library to another character ?

  • @РоманБуравлёв-д5я
    @РоманБуравлёв-д5я 2 года назад

    Many thx for this!

  • @randa.7826
    @randa.7826 2 года назад

    THANK U!!

  • @regisrodrigues1520
    @regisrodrigues1520 Год назад

    Hi Just a quick question! There’s a way to use this amazing tool in a model that I create?

  • @nluciscreative9260
    @nluciscreative9260 Год назад +1

    How do I get my pose library to look like yours with thr thumbnails and everything? Mine looks really primitive and just shows big empty boxes with the name of the mesh itself.

  • @Brandon-kw8ym
    @Brandon-kw8ym 2 года назад

    Great tutorial!

  • @jorgebernier5d
    @jorgebernier5d Год назад +1

    What if I want to update or edit a pose?

  • @Pulse2AM
    @Pulse2AM 3 месяца назад

    In 3.6 I imported a Mixamo T pose model, none of the stuff shows up when I'm in pose mode such as the library and the save pose button to save a pose to a library. I'm sure I'm missing something can someone help?

  • @cameroncouto4858
    @cameroncouto4858 Год назад

    Awesome tutorial! Question...could I export a Pose Library I made for a character and move it into another scene/file? For example, I have a character in one file and I also have them Linked in another separate file. Could I take the Pose Library from that main file and move it to the file where the rig is Linked?
    Hope that makes sense.

  • @pxy-gnomes9781
    @pxy-gnomes9781 2 года назад

    ¡Brilliant! Very helpful tutorial.

  • @stephen285
    @stephen285 Год назад

    thanks for that ! is there an easy way use poses on the animation timeline with respect to automatically adding only changed keyframes?

  • @atdhd86
    @atdhd86 2 года назад +2

    My pose thumbnails come up with no textures on the character. Is there any setting im missing?

  • @amirulmustaqim1357
    @amirulmustaqim1357 Год назад

    and how to save the animation in Asset Browser (pose library) ?? , for example, "animation cycles", usually need to append action manually
    thankyou

  • @lomaxdesigns1716
    @lomaxdesigns1716 Год назад +1

    Quick question, I'm just getting into posing my character. In the Pose Library you can create a collection of hand mevements, a collection of leg movements, a collection of eye movements etc. I'm just wondering if this system allows you to mix poses together. Can you create a group of leg poses and then mix them with hand poses for example? Let's say you want to put the arms in a perfect T-pose, but can it then cycle through a bunch of different leg positions without Blender interpolating the arms at all.

  • @reshonart5934
    @reshonart5934 2 года назад

    Oh i searched this thank you

  • @ThomasSulak
    @ThomasSulak 2 года назад

    Is it right, that this feature is removed in Version 3.1? BTW - I am a big fan of your channel :-)

  • @insanecoolaid7299
    @insanecoolaid7299 Год назад +1

    How do you edit the pose? All I can do is apply the pose, do the edit, highlight bones, create pose asset, rename, delete old one. It's tedious :(

  • @williamkeohane9964
    @williamkeohane9964 2 года назад +2

    I’m trying to learn blender, but can’t import the rain v2 rig. I don’t know how to, there are no videos, and I need somebody to help me figure out how to do that so I can go to the next step. Help?

  • @gumball1328
    @gumball1328 2 года назад +1

    FINALLY!!

  • @VLCGI2024
    @VLCGI2024 9 месяцев назад +1

    When i use this character in Blender 4 that hand pose is not working. Why is this happening Sir?

  • @BrianLife
    @BrianLife Год назад +1

    Hi, thanks. For soem reason my models poses are not saving.I select the bones I want to pose, pose them then key it. and I select both keys and bones. It seems to save the "armarue, and camera shot. but it delete my entire animations, I already did. meaning, I already had the rigg posed in a few way down the timeline. It wipes that all out and .. well its not working on only the Hand for instance. I cant make a hand pose, and Save pose ( only those bones and key)

  • @breezstudio9630
    @breezstudio9630 2 года назад

    Cool helpful video thanks :)

  • @sturmtruppen-1916
    @sturmtruppen-1916 Год назад

    Can I save the poses to the Pose Library and then apply them to another model? I'm trying, but it doesn't work for me.

  • @McJackArt
    @McJackArt Год назад

    Danke

  • @MsNathanv
    @MsNathanv Год назад +1

    Not really sure why they thought they were ready to implement a new pos lib. They added thumbnails and blending. Thumbnails are good, minor but good, but blending should be a part of the graph editor. Meanwhile, they've locked themselves into a weird structure for poses. Poses are single-frame actions, and a pose library should be an *action* library, blended via existing NLA blends, but it's not, not the way they did it. Doesn't seem like a well-considered improvement to me, just a change for change's sake.

  • @petercarrington8113
    @petercarrington8113 Год назад

    Is the Asset library in this video not available to us? It doesn't show up for me in the animation layer.

  • @kordaling
    @kordaling 7 месяцев назад

    To have a pose accessible in the [ALL] category and not only the [CURRENT FILE] ( For some reason Blender asset browser won't let you) , you need to manually save the blend file into your blender asset folder for each pose you create. Yes, it sucks.
    Maybe, and i hope, i just don't understand this tool , because having to manage multiple blend files is just not useful at all and a total mess to work with.
    Every year i try to use the Pose Library thinking they must have fix it, but I always end up going back to using the GAOLIB addon, similar to Maya Studio Library, wich is by far more clean and easier to use.

  • @hippoatwork7261
    @hippoatwork7261 2 года назад

    解說詳盡,有給你按一個讚,謝謝提供 .....

  • @nurmyrat2107
    @nurmyrat2107 Год назад

    How about Animation) Can we save Animations to the library?

  • @juliocruz7554
    @juliocruz7554 Год назад

    im using an already rigged model but in the tool tab to the right pose library isnt available even tho ive enabled it in prefrences is there a short cut to hit to save my pose?

  • @Opz_3d
    @Opz_3d 9 месяцев назад

    hello what Blender 4.0 have a pose library ? I try search not found this
    menu thanks

  • @nickfai9301
    @nickfai9301 Год назад +1

    I feel lucky you don't start with that voice. Thanks for sharing this tutorial.

  • @Vertexvoyager
    @Vertexvoyager Год назад

    does that mean if i open a new blend file they will always be automatically there

  • @GFBenchmarks
    @GFBenchmarks Месяц назад

    im trying to apply poses from pose library like you but nothing happens when i try to apply pose to my rig in pose mode. also i use mixamo rig.

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse 2 года назад

    It is a good start for Blender and very useful!

  • @gmlaster
    @gmlaster Год назад

    No poses show up in my Pose Library. No poses in the Asset Browser either. Pose Library is empty. I'm using version 3.5, I've got a Mixamo rig selected, and I've selected the armature. I don't get it!

  • @conanedojawa3528
    @conanedojawa3528 Год назад

    good

  • @spideryt8642
    @spideryt8642 2 года назад +1

    Please does 3.0 come with already saved posses?

    • @TheCGEssentials
      @TheCGEssentials  2 года назад +1

      3.0 doesn't come with any poses, or characters for that matter...

  • @xwefoo3dx
    @xwefoo3dx Год назад

    Its blender 3.6 and the button to save the pose are missing .. repeat its missing ... idk why but the solution its go straight to assets library and enter // Asset // Creatte POSE ASSET use create shortcut

  • @akifgr3d
    @akifgr3d 8 месяцев назад

    How can we use it on actual scene?

  • @fennafenn
    @fennafenn Год назад

    Hi Justin.
    Does anyone know?
    That the Pose Library is empty in 3.6 and if you want to add you have to select the Rig > Pose Mode > Object Data Properties > Pose Library (Legacy) > Convert to Pose Assets but that option is missing, similarly in version 3.5.
    The same problem I have with Mixamo Addon that I cannot create anything for the Pose Library.
    Does anyone know how to fix this?
    Both with the default Amature and that of Mixamo?
    Thanks a lot in advance!
    Happy Blendings.

  • @fellipeoliveira3d
    @fellipeoliveira3d 2 года назад

    When I bring a character into a new scene as a link, the pose book doesn't come with it. How can I load this pose library?

  • @shin-ishikiri-no
    @shin-ishikiri-no 10 месяцев назад

    You look like someone who'd be into rock climbing, not animating in Blender. Cool video, either way!

  • @HeLIEl
    @HeLIEl Год назад

    How you get the pose pics for poses?

  • @perkonsstudio
    @perkonsstudio Год назад

    how can i link the pose library into a scene just like when i link characters and rig actions into a new scene without using the original???????? :)))

  • @MattVarner
    @MattVarner 7 месяцев назад

    I know I'm going to get this, eventually...but right now I just keep getting the same kind of dumb problem I always do. Following a tutorial, going through the actions...hitting apply at Appropriate Project Step aaaaaaand nothing. I'm animating what is essential just a cylinder. I created a simple 'lean left' and 'lean right' pose for it. My "rig" is just a simple three-bone, bendy bone rig. The poses only use the mid bone and the top bone. Clicking apply pose in the asset pose library does exactly nothing and clicking the screenshot link in the Pose Library, also does nothing. Interestingly, clicking away from anything and pressing either "bone select" in the asset library pose instance menu, or the Animation Tab pose library, I think...right click menu, WILL indeed select the appropriate bones...but hitting apply does nothing to move the parented mesh or the armature.
    Anyway...back to grinding. :: tips hat ::

  • @guitarheromorello
    @guitarheromorello Год назад

    On Blender 3, the Asset Browser blocks the 3-D Viewer, please help.

  • @jason_willis
    @jason_willis Год назад

    If you don't see it after pressing the N key then press the T key.

  • @mortasm1
    @mortasm1 2 года назад

    hello how do i save a character face shape keys to the pose library ??

  • @malikaagouram5087
    @malikaagouram5087 9 месяцев назад

    Is there a labrary in blender 4 ?

  • @kionsland
    @kionsland 8 месяцев назад

    was looking for silver and found gold.

  • @CenrelianGuardsmen
    @CenrelianGuardsmen 2 года назад

    wait, so theres no other way to quickly rename poses? That seems like a really tedious/annoying change that I have to open up another segment to rename poses awkwardly with 3 or more clicks from my mouse and keyboard from the 1 click of a mouse like it use to be :/

  • @avant2950
    @avant2950 2 года назад

    oh Good, but only effect with the same character and cannot apply for new character with assets.

  • @curtisnewton895
    @curtisnewton895 2 года назад +1

    there is not "animation" tab

  • @calamardotentaculos9879
    @calamardotentaculos9879 2 года назад

    how to import the pose libraries to another character, it has the same rig

  • @TriggerWarningStudios
    @TriggerWarningStudios 2 года назад

    i cant get the pop up window to rename my pose from "armature" lol Edit, i figured it out its the little arrow in the corner. i had no idea thats what the n key usually did

  • @jeffersonmiranda7452
    @jeffersonmiranda7452 Год назад

    But how do I make my own? I don’t get it 😢

  • @thefahizsedeqi
    @thefahizsedeqi Год назад

    My Blender have not Animation panel way 😢

  • @tee-hee9553
    @tee-hee9553 Месяц назад

    ‼‼‼‼I don't know how to make my preview have color like you HELP

  • @VannyARTS
    @VannyARTS 2 года назад

    I need something similar for 2D =D