HINDSIGHT INFO: Vol 2: Dedicated 4-fan aircraft comparison: ruclips.net/video/4SxdSxRqXYA/видео.html Vol 3: More in-depth look at Hover Bike VS Goblin Glider: ruclips.net/video/-qavLKKJzbw/видео.html REDUX comparison between hover bike & goblin glider with & without rails: ruclips.net/video/zgsN_sZj-Ks/видео.html Is the speed test result WRONG? I did a 2nd opinion on 2 fans VS 4 fans in this video in a better test: ruclips.net/video/RYgv9-VanwI/видео.html This study REVISITED - Includes 1-fan aircraft, better split-screen, more maths, etc: ruclips.net/video/hUD2VOpRSoI/видео.html More in-depth weight test: ruclips.net/video/M5BP-_--de8/видео.html Intense test on quad hoverbikes at carrying/water etc: ruclips.net/video/2KCzo-VJvdY/видео.html Regarding the "tricycle" you may or may not have a better time with the "2-front/1-rear" fan formation. I hadn't tried that way. If you want a SERIOUSLY good tricycle though, you may consider the Gaussian Hoverbike which far outclasses anything shown here: ruclips.net/video/fgNdZTMfuuc/видео.html There's a text error regarding the goblin glider where I say to hold UP. I meant hold DOWN (to go up). When it comes to stake-assisted builds, I neglected to mention that if you want it saved as a favourite you must remove the stake before adding the last part for the correct finished build to show up in your history. As this raises issues with the goblin glider you may consider NOT attaching to the stake. I'm aware of 1-fan aircraft and there are comments on here about those. They're a bit on the specialist side for this particular video and intricate to balance right so are irrelevant to most. After giving them some attention I've decided I DON'T recommend them but welcome the use if you feel so inclined: - They are a bit wonky (RIDICULOUSLY wonky unless very well made). - Low stability. - They tend to require flammable materials which restricts them from fiery locations (that includes zonaite versions). - They're hard to make/fly right (this does provide a challenge you might consider worth doing but I can't recommend them for primetime). - The main boon they offer (lower battery consumption) is good but there are multiple ways to recover battery in midair so the battery factor isn't a huge issue VS 2-fan devices. Their low speed impedes the low energy consumption advantage somewhat. - I've not seen a 1-fan build which can use a 45 degree fan. That said, if that's what you personally want, go for it! (Paragraph written before railings were discovered, they're much better with elevator railings!) There have been some objections to my carry test but I stand by it. Yes there are better positions for carrying and yes the pot is heavier than koroks and crystals but what matters most is test CONSISTENCY and a circular base attached centrally provides that. This test provides evidence that more fans cater for extra weight. Had I used a crystal for instance, people might object to the crystal not being symmetrical per example. Refer to my linked weight test above for more digging into weight.
There's a 1 fan design now, though it does use palm leaves and a spear to balance the back. Also, I recently watch a video testing fans and the amount of lift, you actually go higher with 2 fans than you do with 3 or more, adding more fans doesn't add more steed, at least not vertically. I haven't tested the one fan one and the guy in the video didn't either, but it's worth testing.
@@morrius0757 Interesting point about the 2 fan height, I wasn't aware of that. I'm currently investigating 1 fan builds but they seem tricky to build well, I've not managed to make one which flies straight yet.
I personally use a 2-rear 1-front variation, but I put my rear fans -very- close together. I find that gives me more maneuverability but doesn't sacrifice anything else. The ability to turn on a fan-cycle seems to be based off how narrow an area they're displacing their power.
PSA: Add a dragon scale on the front fan of the hover bike. Itll keep it from despawning when your too far away and it will fly straight foward when not touching the joystick (instead of constantly gaining some height)
@@octapusxft In terms of distance, yes. They won't stop things from despawning if you enter a shrine or reload the game, but you can travel a SIGNIFICANT distance away from them without them (or whatever theyre attached to) from despawning. Makes them absolutely essential for task hoping in the overworld imo. Clearing up koroks and caves is so much more enjoyable knowing that my vehicle isnt at risk of dissapearing.
@@octapusxft Kleric has a good video with the details about the despawn radius (ruclips.net/video/BF2cP0rkOfU/видео.html), but basically normal zonai devices have a ~100m despawn radius and dragon parts have a 2000m radius. Attaching something like a scale to a vehicle will give the whole vehicle the higher 2km despawn, and it also applies to dragon parts created from zonaite with Autobuild.
You can hold the "R" sholder button for the rotate to pop up and use the arrows for a guide to help make things strait. It doesn't always work in every situation but it helps with the bikes.
My 4 fan bike is more of a plus than an x like youre and it only has 2 fans at an angle while the other 2 ( the front and back fans) are simply facing down for lift. I use that for general travel and korok transport. If you place the crystal standing upright on the back fan of my design you can move it with a little extra handling due to the weight.
goblin glider with a Korok works like magic! I actually started using an autobuild version with a built-in Korok in front of the steering wheel as it's MUCH MUCH better when it comes to stability and straight flights compared to the normal version, only losing on gaining height more efficiently (but still perfectly doable, with a normal glider you can just fly straight up)
You can mount your contraptions on a stake to keep them upright when building them. Just make sure you remove the stake before the last piece goes on if you want to save it to autobuild. …so better for more complex builds
@@strippins they have the longest despawn range in the game and when making builds it takes the despawn of the object with the longest dewspawn range so it takes a stupid amount of distance for something with a dragon part to despawn
I’m glad to see other people call it a goblin glider. What I’ve been going with is a hover bike with an additional fan on the back pointing horizontal for a bit more forward movement.
It’s important to note the added weight that is applied to any addition you place onto the bike. Extra fans on paper sounds as if it would fly faster, but now each fan has to now lift up more weight.
Correct, my dedicated 4-fan study video includes that in its investigation. The main boons of 4 fans are extra stability and better lifting power but they use extra power. That's the takeaway here.
The fans have enough power to lift themselves and a little more, so your statement shouldn’t really be true. More fans should mean more speed, unless there’s a maximum fan speed where it no longer matters. We need a test with only one fan, controller and link, and we need one with 8 fans, to see if it outdoes the 4-fan in speed.
@@henrikaugustsson4041 Realistically it shouldn't be true but the game seems to have built in DR for how much lift can be generated on a vehicle as each new fan or other lifting device is added. Meanwhile the weight is added normally with each new piece.
I use a hover bike with a slightly different design. I put a mirror under the control stick for style. It worked out better than I'd hoped because the prongs on the mirror act as landing gear and I haven't noticed a loss in speed and handling.
I've seen plenty of people take off with a Korok on the Front and Back 2 Fan configuration (Has to be place on the very back and you have to lean forward a bit more for weight distribution). The stove is much heavier.
I usually place the korok at the top of the front fan of the hover bike where i usually place brightbloom seeds when exploring the depths. All i had to do is to pull the stick for a little while to gain some height and thats its. Handles a little worst than without any koroks but thats about it. I could climb just the same.
Interesting. That's something I wouldn't know as I'm avoiding koroks. I think I managed crystals ok with it actually (I forget which build I used) though they were a bit tricky to attach evenly for good weight distribution due to their odd shape. The 4 fan solution still holds true for heavier items though.
The 2 fan bike can handle weight on the back as well. I have tried it with Koroks, and batteries. It can also handle equal weight on both sides of the control stick. This means there is still room for modifications.
I use the hover design for range and manoeuvrability, and goblins for climbing while retaining distance depending on the situation. The hover bike is also fully capable of carrying a Korok no problem by fusing them on the rear fan. And speaking of, a lightbloom seed cares not if you place it on the front or rear, the light shines the same, but Mr rolling boulder Chojiro of doom can sometimes collide with it if it is on the front. But I think I might just add the 4 fan for those crystals. Weight matters
I personally found that when I align the fan rotation by the zonite simbol on the hover bike and make the front fan a little under the steering stick it controls a bit better.
I HIGHLY recommend using recall for descending when any of these hover bikes. Not only can it be used to cancel momentum by activating immediately cancelling it, if you use it to descend straight down you can also use it again to do a vertical take-off after you're done whatever you're doing on the ground. My personal preferred method is to get above wherever I want to go, let go of controls, recall/cancel to send the vehicle into a straight down freefall, then recall/cancel again when close to the ground to remove fall momentum and ensure the bike always lands straight even with only two fans (don't try to activate the vehicle fans to counteract your downwards momentum like this video shows, recall is so much easier and more effective). Then when I'm ready to take off again I can recall the vehicle and activate the controls to easily return to my previous altitude.
For crystals and koroks I just started making the two fan bikes with the crystal/korok as the body instead of just the steering stick, and it worked just fine.
I seen someone use a mop to create a 1 fan vehicle. The mop was connected to the back of the control stick with the fan at the top positioned over Link from what I recall. Supposedly the Mop was used because it was the lightest material to use for that part of the vehicle. :P
@@MagnumForce51 I looked in Hateno, Eldin Canyon, Lookout Landing and Hyrule Field and never found one like that. I'm sure there WAS one at Hateno and I was looking wrong. In the end what I did was set it to the sensor and then I found it at a stable. Maybe my problem with Hateno was it was "around" it and I was only looking "in" it? Thanks for confirming there is one in the vicinity somewhere!
@@KingX Yeah I recall seeing one near the back of one of the buildings. I forget which one it was. I think it was one of the houses nearest to the entrance of the town.
The way he just burns away all that wood in the beginning is funny to me. Instead of quickly attaching everything together and moving it, he just goes "burn it all!"
I've found that you *can* attach crystals to the two fan hover bike and have it work, but I have to really fight it to get anywhere (so it's pretty slow too). I attach them horizontally to the back of the bike. Probably still better to use the four fan variation (energy wise) because of the extra time it takes.
This is a very high-quality video. I like how you treat something as simple as a hovercraft build as an experiment, acknowledging variables and having a test pool to pull from, while being generally neutral about the superiority of some over others. It has a very cool educational feel, great stuff and subbed.
I just saw that two stabilizers together cause an almost Zero-G effect on a build, we’re gonna be up to shenanigans with the ultra hand tonight for a good loooong while🤣
Build the goblin glider, then add an extra fan to the back of each fan, I found this to be a better four fan configuration than shown. On take off, the extra fans in the back lean it forward more, giving it more momentum. Also, when not touching the stick the hovercraft stays at whatever height it's at while moving forward, and tilting all the way back or forward makes the craft ascend and descend very well.
I've heard a number of different configurations for 4-fan aircraft. This is the first I've heard of this one. I'm considering them getting a dedicated video. Not committed yet as there are too many possible configurations but I'd like to at least address some interesting ones.
After seeing twolfs gimble hovercraft, I've spent a lot of time prototyping. This game is so much fun for having this mechanic, and I hope to see a dedicated video 🎉
When I built my fan "bike" I used a stake placed at the correct height and SET the control upside-down on it and didn't attach it. That let me get the first fan attached while being able to see the attachment point and get the angle right. Second fan was a bit finicky but in that case I lowered the stake so the control stick can be placed upright with already placed fan touching the ground so it wont fall off the stake platform and could take my time getting the fans lined up. Admittedly I learned the stake method from somebody's video but they didn't change the height of the stake to allow placement of the second fan so the finished blueprint was a bit awkward to quickly print out. One thing I noticed about your "trike" flyer is that you had to spend a lot of time keeping it flying straight. Usually this means that the fans aren't placed right and in the video the fan on the left wasn't attached to the same spot as the one on the right. you wouldn't think that 3 pixels of misplacement would make that big of a difference but I have found that its the difference between needing to constantly baby the thing in the air and being able to just pres A and let the machine fly itself.
I think you're onto something with using a stake but not attaching to it so it doesn't get included in the history. I should have thought of that. As for the tricycle, you're right, that was a rush job for the video as I had no intention of keeping it.
if you put a dragon scale or any dragon part on your device, your vehicle doesn’t despawn until you are 2,000 meters away!! it only costs 3 zonaite for the part in auto build. (and you can take the scale off and put it in your inventory after you make it the first time)
At the 1:30 mark "For instance this shifted and isn't straight!" The fan has a series of 'snap-to' points around the rim. It shifted to one of those points. You either need to align the fan using the image like some people do OR hold the fan with ultra hand so it auto-aligns the 'snap-to' points for you (You'll need to lift the control stick with something like a spike to get the right angle).
Yes, but though doing so apparently increases the odds of a good result, they don't guarantee it in my experience. All the same this is something I learned later.
I wonder if a version of the trike with two fans at the front would have better control than two fans at the back. I guess I'll have to go testing lol Also, I have noted that brightblooms do in fact have weight. Test it out between the regular and giant on the tip of a Wing contraption
I built a goblin glider ( 3:55 ) on my own, not realizing it was an existing concept, but in my version, I put the fans flat, level with the steering wheel, where the edge of the fans line up with the start of the stick part of the steering wheel and the steering wheel is attached to the bottom part of the fans. That, along with Link's weight in the front allowed it to fly diagonally pretty well without any need for input, but you could push forward if you needed distance or push back slightly if you needed height.
The annoying thing about flat fan designs though is that you can't go down very easily without going off and back on the steering stick quickly, which loses a lot of height, sometimes more than you'd want
I honestly find myself prefering the handling of the glider. It has worse yaw handling, but its pitch control is super responsive and makes for a very pleasant experience every time I use it. I'll use the bike design if I'm in need of better turns, but it doesn't come up too often.
I use a two fan bike for korok carrying. It has a standard 1x2 board in the center facing width-wise with the fans on front and back. The korok is attached to the right side of the board and the control stick is off-center to the left. It takes off just fine but I can't get Link's weight to perfectly counter balance the korok's, so it tilts slightly in flight, but is perfectly managable. Side note is that after removing the korok and centering the steering stick, it flies as a much more stable and easy to assemble two fan bike. It is probably moving a little slower with the extra weight, but it does keep a steady altitude instead of constantly climbing in the neutral position.
I did my own testing and came to the same conclusion as you. Fan bike for long travel/depth exploration, and a quad fan bike for hauling shrine crystals and koroks as those are usually shorter distances. A trike i found got little benefit in terms of hauling, while just adding battery drain, though it was an alternative to the quad until i got the Zonai armor. Once i had that, it was quad fan all the way for hauling.
I've found that to line things up and center things like the control stick on a fan, you have to look at the symbol on the front of the fan. The circle with the broom looking line down the middle will tell you if the fan is straight and which side is the front or back. If it's at a 45° angle your control stick will be off, if it's 90° to you it will be straight as long as you aim for the very center of each item. No need for turning off motion controls or other methods for translating real world motions into in game restricted controls. Each item has this, I guess you could say, X Y Z style box. Even things like the steel poles if you pay attention to the pattern on the ends of each pole (or the edges and points of the end polygons against a light or dark background if you prefer).
I like a 4 fan trike, the center fan points down with the control centered on it, then the three angled fans attach to the bottom fan in the trike configuration. Better climb performance. Another note, use a large zonai charge when your charge gets low, it fully charges your entire battery and adds another battery worth of extra charge. You can fly indefinitely if you keep using them
The 3 fan "tricycle" with a big battery on top of the front fan works best for me, it's got better control when it comes to climbing, diving. Obviously there's instability when the big battery pops, but I can live with that.
Honestly, I prefer a linear 3-fan bike for cargo carrying. Standard bike with 2 45* fans, but tack a 3rd flat, downward facing fan to the back fan, and put whatever it is you need to carry on top of that. The extra lift offsets the weight of whatever it is you're carrying and it maintains something like 80% of the maneuverability of the standard hoverbike.
The front and back 2 fans are what I use to explore. Added 2 more on the back fans for lifting koroks and shrine stone. Added 2 more on the front and back for a total of 6 fans, attached with construct head and a few emitters for aerial combat.
Carrying a backpacking korok on the 2fan bike works if you attach it to the backside of the back wheel. Apparently it works as a counterweight that still allows the bike to lift
With a bit of practice, as long as you're not too far off the ground (or the intended landing point), you can easily let go of the control stick and land with the hoverbike design without any messing around with rewind. I started off landing like that on mostly open and flat areas, moved on to consistently landing on top of the giant mushrooms in the depths to collect poes, and recently just outright landing on tiny columns on the surface for Korok seeds.
I recently devised a design that uses a Y shape of 4 fans, with the bottom of the Y in front, which is designed to be easy to build. The vehicle is laid out like this, with fans at the Fs and a stearing stick at the S tilted back by 45 degrees FSF F F To construct it, you put together the fans first, then shove the steering stick down into the gap within the rear 3 fans and attach it, which will force it to be very close to centered as long as your placement angle is somewhat close to being centered.
In my personal experience I found the two fan is capable of taking off any flying with either a shrine crystal or Korok glued to the bottom, though the Korok requires some sort of support to keep the bike upright During boarding and takeoff. The shrine crystals can be balanced on their end and have the bike stuck on top of them, and will stay upright if boarding and takeoff is done quickly enough. They will be more sluggish and unstable during flight (the shrine crystal especially) but with careful control both work for massively speeding up dealing with both of these.
if you manage to balance it right, the 2 fan hover bike actually can ascend and fly with a shrine stone, barely. And it easily carries Koroks without even worrying about where you stick them. I think the cooking pot must actually be a little heavier than the shrine stones, which is surprising Also that recall landing to kill momentum is clever, I'll have to try that. Nice video.
I built a hoverbike attached on top of a wing attached by the back fan so that the steering stick is over the wing center and just a smidge back, it lets you let go and glide or powered flight, and when the wing breaks you fly away on the bike dark knight style, it's super cool
I present to you a single fan “bike” with a dazzle fruit forest dweller spear + Korok frond tail. The single fan is angled just like a forward facing dual fan bike, with the spear+frond attached horizontally to the single rear fan. Slightly wobbly and slow to ascend, but super fuel efficient and fun to fly
My preferred one is 4 fans, but they're arranged a little differently than yours. It's basically your Hover Bike, but the extra 2 fans are added on the sides of the rear fan. Their weight in the back balances out the weight, so if you let off the control stick completely, you fly mostly straight and only lose about 1 meter altitude every 5 seconds or so. And with some (duped) Large Zonai Charges, power consumption isn't much of a worry either. It can even carry the large objects you have to transport during one late-game dungeon (barely)
I like to use balloons more often than fans, if you need just going up you can use a balloon with wood inside, for covering distance I use a balloon + torch + fan, early game with no battery upgrades lets you cover HUGE distance!
The issue I had with the other videos is they were all talking about their preferred choice which is fine but they didn't really show WHY they were the best choice by comparing them so that's what I wanted to do.
Very good video with nice editing. Only the audio cuts were pretty harsh, otherwise big thumbs up. So far, I have been carrying everything with the hover bike, including koroks and those crystals. Depending on where you glue it to the bike, it gets very unstable, but I see it as some extra fun in the mission to get the crystal to the shrine with the bike. There was one shrine in the sky, where I fell to the ground 2 times (shooting down behind my falling bike) and I needed to make it up again. Took a while and you need to be cautious with the controls, but it did work out. I like to be experimenting with weight distribution. A flame emitter to the front and one to the back give enough weight to the hover bike, so that it doesn't ascend so fast, so you can more easily fly across the landscape. Koroks are usually put on the rear fan. Also, giant lightbloom seeds do have a weight, but a pretty small one. I have been flying through the depths with this configuration for ages now. Best invention ever.
People try (and occasionally succeed - I have another video on that) to create something better than a 2 fan hoverbike but I doubt anything will ever live up to it in terms of being so light on resources and energy so it gets a lot of mileage.
the two-fan bike style one I seen the other day seems to be the best. It's just 2 fans and a Controller. They are assembled with one in front of the other (they're attached to the stick) works amazingly.
I've been using both 2 fan and 4 fan for awhile. The 2 fan just to get around and then if I need to transport something I pop out the 4 fan. I did try a 4 fan with lights on either side of the control stick but they are poo. Large seeds give off SOOO much more light. Also I have a 4 fan with 3 beam emitters on a swivel head either side just in case I feel like doing an airstrike while in the depths
I pretty much do everything with the 2F hoverbike. even carrying shrine crystal and koroks. I do however attach them to the front fan and on top rather than bottom. You just need to Pull back on the stick a little more to get altitude. Take off can be tricky sometimes if you have a lot of stuff around you. Horses are pretty much obsolete outside of specific quests lol
(1) When you are nearly on the ground, it is sometimes better to jump from the bike (press jump) instead of just using B to stop controlling it. (2) I've heard that using autobuild will regenerate the fans' duration but I tried it and it doesn't seem to work so well. (3) For the quad bike, an easier way to build it is to add goblin-style fans to the sides of the regular bike's control column. Not sure if this flies the same, better or worse though.
I've found that the fans have cardinal attach points that play into the "shift" after hitting the "Attach" button even though they look completely round. Use the Zonai logo on the "out" side of the fan to line it up such that the arrow is pointing forward or backward once rotated flat on the ground, and then you should have better luck getting a nice straight attachment.
Hover Bike can carry a Korok on the front, I do it all the time (havent tried a crystal though). For landing the hover bike, after going down pull up just before you get off to level it out. Attach a dragon part to your vehicle to keep it from despawning (it has around a 2,000 unit range I think).
If you make a 4 fan design, but stick the two aditional fans on the outside of the back central fan of the hover bike design (10 oclock and 2 oclock positions facing forward), it is the fastest 4 fan design I have come up with. Weighing down the front always seems to make it slower for some reason.
The hover bike (I personally call mine the skyward scooter) can indeed carry koroks. They're much lighter than the cooking pot. And if I need to carry anything heavier, I just attach a couple extra fans to the back end and stick stuff there. So it's like a trike, but with 4 fans instead of 3.
For landing you can actually tilt them(from my experience the bike) forward and you'll actually decent while going straight. Since you HAVE to go straight you have to plan your landing and once you near the ground you pull back to lift up the front and then simply press Y to let go without the crazy free fall
I think in your test that stove is definitely heavier than a korok. That or the placement is affecting it. I put my koroks on the front fan and i pull back a bit to take off and then i have no problem staying level.
You can put a dragon scale facing downwards under the back tail of the goblin glider so it can take off anywhere, if you balance it right, nothing beats it, except someone's flying lol. for the 4 fan one, combine the bike and the glider, then you can carry anything on it
the dragon scale has 2 added benefits : it has the longest despawn range of all items (2 km !, 10x more than the second best item) so you won't loose your construct if you go too far (constructs inherit the highest despawn range) + it shines so it's easier to find back if you're far away like aforementionned
@@stephenkentperez7705 no it doesn't unfortunately :c but my strategy with that is to just unlock the shrine warps, then go explore some more, and then ill actually do the shrines one by one once i can tp to them
The best trick for fan alignment is to look at the Zonai logo in the center of the fan face, making sure it's either upright or in any cardinal face exactly, so the construction grid wont pull your control sticks to any one side An easy way to get it is to grab the fan with ultrahand and let go, spin it, do whatever, as long as you grab it and drop it and don't move, so the grid is centered with Link
Excelent job! Not many people know fans actually do run out of energy and disappear. Hover bike in both x2 and x4 fan version, is the overall better design choice. You can also place 3 fans on the front and 1 behind for better maneuverability 👍🏻
I used my wonky bike for such a long time that once I switched to the goblin glider, the ease of construction and sideways stability outweigh the loss of maneuverability for me. It's simply rock solid and I haven't managed to tip over in the air even if I try to do so deliberately, whereas the bike can get stuck in a death spiral if the fans are even slightly misaligned and you turn too hard in either direction. I will probably build a korok lifter later.
7:55 The 2-fan hoverbike can handle koroks and green crystals just fine. I can't imagine anything else you'd need to carry, so the extra carrying capacity of 4-fan seems a bit redundant, even if it makes koroks and crystals a bit easier to transport.
I'd like to add my 2 cents here: you can land, and even reverse from a awkward place using recall. For landing, press X to stop controlling, activate recall on the bike and immediately deactivate it, let it fall a bit ( no less than 3 seconds) and repeat the process of activating and deactivating recall For reversing you just... use recall on it, and that's it Also, you can use recall to recharge your batteries while flying. Just do the landing technique, but instead of letting it fall for a bit let it go up and down using recall.
And what about putting the fans right in front of each other instead of at the side of the others. Some of the schematics are configured that way, so it might have use for speed
That's exactly what I was thinking - I've seen a few claims that stacking fans in this way leads to increased speed - kinda makes sense if the physics engine in "accelerating" the input of whatever air enters the unit - so 2 fans stacked input to output would have a much higher exit velocity.
I wonder... My original 4 fan was built like that and did seem fast. I might test later and see if it's worth an update video. UPDATE: I made the update video: ruclips.net/video/4SxdSxRqXYA/видео.html
Also consider attaching a dragon scale or dragon part in general before favoriting it to auto build. It’ll cost 3 Zonaite extra every time, but it’ll cause your bike to not despawn within a 2,000 meter radius, as well as often making your bike easier to spot if you lose it.
At the end of the day, adding more fans will only allow you to approach the theoretical speed of a fan without weight. There will be diminishing returns for each additional fan once you overcome the hurdle of taking off at all.
I’ve never had an issue carrying something with the bike, I attach it to the very back and the shifted weight helps with take off, but I don’t really carry anything besides Koroks
I carey koroks and shrine crystals with the hover bike. It’s slow to take off but if you just go up from the beginning it definitely takes off just fine. IMO the hover bike is the one to go for for pretty much everything .
For the carrying test, i dont know if the stove you used is similar in weight to koroks/crystals, but I attach said korok/crystal to the top of the back fan (2-fan version), and it doesn't have trouble lifting them. Either the stove isn't a great example due to difference in weight, or attaching it to the back instead of the bottom would be a better option. I lose a little bit of maneuverability when Korok/crystal is attached, but it's not noticeable enough for the small distance needed to fly while carrying them.
I personally prefer the 3 fan with the front fan going straight up and down rather than angled, also i think if you stick an item on the front fan it controls well for carrying and such
Helpful tip to keep things strait. Turn off motion controls in the settings. This will prevent the pieces from moving last second due to your controller shifting while you press the last button
For Koroks, two fans defining works, at least if they are on the front where I normally put them. You have to compensate for the extra weight, but it's good enough to fly around with little effort.
Are we sure the brightbloom seeds don't add weight? One time I messed up and stuck the seed to the left side of my front wheel instead of dead in the center, and my bike definitely tilted to the left after that.
Possibly, I said otherwise out of hearsay and didn't test it. Still, I made that mistake just last night and didn't have a significant issue (didn't even notice one to be frank). Then again my hoverbike flies very straight.
@@erwayn1 Really? Hmmm. I'll try turning him off and seeing how the thing flies. I always find myself drifting slightly to the left. It's no big deal--I've gotten used to it--but if it's Yunobo that's causing that, I think I'd rather do without.
You should look at the single fan version. Take a Control Stick... UH Meld a Mop standing vertically straight up from the back of the Control Stick. UH Meld a fan facing downward on the top of the Mop and over the Control Stick. The connector has to weigh nearly nothing. So Korok Leaf or Mop works.
I currently am investigating single fan options. I've not heard this one but from the way I'm picturing your description a korok frond isn't tall enough to hold the fan over the steering wheel high enough for you to control it, you'd need 2.
I assume the korok frond would as well but that the zonaite versions would be fine. Aside from that, my main issue with 1 fan designs is that I've not seen any work with a 45 degree angle yet. Also they require high precision so are hard to recommend to most. Then again the lower energy consumption is too good to write off.
you need to redo the carry test for the fan because I believe you were blocking the front fan to help give it better lift. I've carried things with the bike plenty of times and never had an issue lifting something that heavy. I put objects ontop of the fans either front or back. Usually the back and you gotta center it or you will lean far to a side, especially when turning. But anyways that's more from my own experience and what I'm seeing out of this
HINDSIGHT INFO:
Vol 2: Dedicated 4-fan aircraft comparison: ruclips.net/video/4SxdSxRqXYA/видео.html
Vol 3: More in-depth look at Hover Bike VS Goblin Glider: ruclips.net/video/-qavLKKJzbw/видео.html
REDUX comparison between hover bike & goblin glider with & without rails: ruclips.net/video/zgsN_sZj-Ks/видео.html
Is the speed test result WRONG? I did a 2nd opinion on 2 fans VS 4 fans in this video in a better test: ruclips.net/video/RYgv9-VanwI/видео.html
This study REVISITED - Includes 1-fan aircraft, better split-screen, more maths, etc: ruclips.net/video/hUD2VOpRSoI/видео.html
More in-depth weight test: ruclips.net/video/M5BP-_--de8/видео.html
Intense test on quad hoverbikes at carrying/water etc: ruclips.net/video/2KCzo-VJvdY/видео.html
Regarding the "tricycle" you may or may not have a better time with the "2-front/1-rear" fan formation. I hadn't tried that way. If you want a SERIOUSLY good tricycle though, you may consider the Gaussian Hoverbike which far outclasses anything shown here: ruclips.net/video/fgNdZTMfuuc/видео.html
There's a text error regarding the goblin glider where I say to hold UP. I meant hold DOWN (to go up).
When it comes to stake-assisted builds, I neglected to mention that if you want it saved as a favourite you must remove the stake before adding the last part for the correct finished build to show up in your history. As this raises issues with the goblin glider you may consider NOT attaching to the stake.
I'm aware of 1-fan aircraft and there are comments on here about those. They're a bit on the specialist side for this particular video and intricate to balance right so are irrelevant to most. After giving them some attention I've decided I DON'T recommend them but welcome the use if you feel so inclined:
- They are a bit wonky (RIDICULOUSLY wonky unless very well made).
- Low stability.
- They tend to require flammable materials which restricts them from fiery locations (that includes zonaite versions).
- They're hard to make/fly right (this does provide a challenge you might consider worth doing but I can't recommend them for primetime).
- The main boon they offer (lower battery consumption) is good but there are multiple ways to recover battery in midair so the battery factor isn't a huge issue VS 2-fan devices. Their low speed impedes the low energy consumption advantage somewhat.
- I've not seen a 1-fan build which can use a 45 degree fan.
That said, if that's what you personally want, go for it! (Paragraph written before railings were discovered, they're much better with elevator railings!)
There have been some objections to my carry test but I stand by it. Yes there are better positions for carrying and yes the pot is heavier than koroks and crystals but what matters most is test CONSISTENCY and a circular base attached centrally provides that. This test provides evidence that more fans cater for extra weight. Had I used a crystal for instance, people might object to the crystal not being symmetrical per example. Refer to my linked weight test above for more digging into weight.
There's a 1 fan design now, though it does use palm leaves and a spear to balance the back. Also, I recently watch a video testing fans and the amount of lift, you actually go higher with 2 fans than you do with 3 or more, adding more fans doesn't add more steed, at least not vertically. I haven't tested the one fan one and the guy in the video didn't either, but it's worth testing.
@@morrius0757 Interesting point about the 2 fan height, I wasn't aware of that. I'm currently investigating 1 fan builds but they seem tricky to build well, I've not managed to make one which flies straight yet.
Yeah I wish it saved builds to history when removing parts like it does for adding parts.
@@KingX i used a giant boomerang in the back like a tail and put the fan on the boomerang
I personally use a 2-rear 1-front variation, but I put my rear fans -very- close together. I find that gives me more maneuverability but doesn't sacrifice anything else. The ability to turn on a fan-cycle seems to be based off how narrow an area they're displacing their power.
I find the bike better for maneuverability and covering distance and the goblin is better for gaining height
Oh yes the goblin certainly likes its height gaining! The hover bike can fly straight up just fine but you really have to pull down.
That’s why air trike is best.
I must be doing something wrong. The bike takes me up instead of straight and upward.
@@diegov2point0 make sure that the fans are positioned both forwards and upwards, so diagonally, and it’s most effective when you hold forward
@@codymadison9993 Yeah I have both saved since one for going forwards and one for the SKYYYYYY
PSA: Add a dragon scale on the front fan of the hover bike. Itll keep it from despawning when your too far away and it will fly straight foward when not touching the joystick (instead of constantly gaining some height)
Do dragon scales have anti despawning powers in general?
@@octapusxft In terms of distance, yes. They won't stop things from despawning if you enter a shrine or reload the game, but you can travel a SIGNIFICANT distance away from them without them (or whatever theyre attached to) from despawning.
Makes them absolutely essential for task hoping in the overworld imo. Clearing up koroks and caves is so much more enjoyable knowing that my vehicle isnt at risk of dissapearing.
@@XxOzzyBoyx So it will cost more materials to build but you save on rebuilding
@@octapusxft Kleric has a good video with the details about the despawn radius (ruclips.net/video/BF2cP0rkOfU/видео.html), but basically normal zonai devices have a ~100m despawn radius and dragon parts have a 2000m radius. Attaching something like a scale to a vehicle will give the whole vehicle the higher 2km despawn, and it also applies to dragon parts created from zonaite with Autobuild.
@@octapusxftThey have 2km dispawn rate, the overworld has around 5km*5km, so it's a very significient amount
You can hold the "R" sholder button for the rotate to pop up and use the arrows for a guide to help make things strait. It doesn't always work in every situation but it helps with the bikes.
My 4 fan bike is more of a plus than an x like youre and it only has 2 fans at an angle while the other 2 ( the front and back fans) are simply facing down for lift. I use that for general travel and korok transport. If you place the crystal standing upright on the back fan of my design you can move it with a little extra handling due to the weight.
If you rotate both pieces you’re attaching, they will align to the rotation axes and make it a lot closer
I found building on the wing run ways is really good, they are flat and you have straight lines that you can use as a guide on how straight things are
Some of them have little side ledges people use for making their goblin gliders.
goblin glider with a Korok works like magic! I actually started using an autobuild version with a built-in Korok in front of the steering wheel as it's MUCH MUCH better when it comes to stability and straight flights compared to the normal version, only losing on gaining height more efficiently (but still perfectly doable, with a normal glider you can just fly straight up)
You can mount your contraptions on a stake to keep them upright when building them. Just make sure you remove the stake before the last piece goes on if you want to save it to autobuild.
…so better for more complex builds
Ah yes, I'd forgotten to mention that last bit about what gets saved to autobuild. Good tip!
Also you can attach a scale to your builds so they will never despawn if you leave the area of where your build is
You can also gently rest your build on a stake without fusing!
@@triggerhappy4199a dragon scale ?
@@strippins they have the longest despawn range in the game and when making builds it takes the despawn of the object with the longest dewspawn range so it takes a stupid amount of distance for something with a dragon part to despawn
I’m glad to see other people call it a goblin glider. What I’ve been going with is a hover bike with an additional fan on the back pointing horizontal for a bit more forward movement.
It’s important to note the added weight that is applied to any addition you place onto the bike. Extra fans on paper sounds as if it would fly faster, but now each fan has to now lift up more weight.
Correct, my dedicated 4-fan study video includes that in its investigation. The main boons of 4 fans are extra stability and better lifting power but they use extra power. That's the takeaway here.
If you want your hover bike to stand efficiently, add tumbleweeds on both sides.
The fans have enough power to lift themselves and a little more, so your statement shouldn’t really be true.
More fans should mean more speed, unless there’s a maximum fan speed where it no longer matters.
We need a test with only one fan, controller and link, and we need one with 8 fans, to see if it outdoes the 4-fan in speed.
@@henrikaugustsson4041 Realistically it shouldn't be true but the game seems to have built in DR for how much lift can be generated on a vehicle as each new fan or other lifting device is added. Meanwhile the weight is added normally with each new piece.
I use a hover bike with a slightly different design. I put a mirror under the control stick for style. It worked out better than I'd hoped because the prongs on the mirror act as landing gear and I haven't noticed a loss in speed and handling.
You can put a dragon part like a scale on it. The de-spawn distance will be "over 9000!!!"
@@Buddie21341255612351 specifically, it'll change the despawn radius from 100m (600m with a large brightbloom) to 2000m
Build with the device pointing West so that when you go to auto build, it will be facing straight ahead of Link.
I've seen plenty of people take off with a Korok on the Front and Back 2 Fan configuration (Has to be place on the very back and you have to lean forward a bit more for weight distribution). The stove is much heavier.
I usually place the korok at the top of the front fan of the hover bike where i usually place brightbloom seeds when exploring the depths. All i had to do is to pull the stick for a little while to gain some height and thats its. Handles a little worst than without any koroks but thats about it. I could climb just the same.
Interesting. That's something I wouldn't know as I'm avoiding koroks. I think I managed crystals ok with it actually (I forget which build I used) though they were a bit tricky to attach evenly for good weight distribution due to their odd shape. The 4 fan solution still holds true for heavier items though.
I always attach koroks smack in the middle of my front fan. Just gotta pull up a bit more while flying so that you fly steady.
The 2 fan bike can handle weight on the back as well. I have tried it with Koroks, and batteries. It can also handle equal weight on both sides of the control stick. This means there is still room for modifications.
I got 6 batteries jammed on a hover bike today and it still took off (could barely fly straight but it got me across the map)
The brightbloom seed also helps in preventing the bike from despawning when you walk away from it
Dragon part is the best anti de-spawn like 3000... plus if you use the genuine part it will glow for easy spotting
I use the hover design for range and manoeuvrability, and goblins for climbing while retaining distance depending on the situation. The hover bike is also fully capable of carrying a Korok no problem by fusing them on the rear fan. And speaking of, a lightbloom seed cares not if you place it on the front or rear, the light shines the same, but Mr rolling boulder Chojiro of doom can sometimes collide with it if it is on the front. But I think I might just add the 4 fan for those crystals. Weight matters
Yep, nothing wrong with deciding on more than 1!
I personally found that when I align the fan rotation by the zonite simbol on the hover bike and make the front fan a little under the steering stick it controls a bit better.
I HIGHLY recommend using recall for descending when any of these hover bikes. Not only can it be used to cancel momentum by activating immediately cancelling it, if you use it to descend straight down you can also use it again to do a vertical take-off after you're done whatever you're doing on the ground.
My personal preferred method is to get above wherever I want to go, let go of controls, recall/cancel to send the vehicle into a straight down freefall, then recall/cancel again when close to the ground to remove fall momentum and ensure the bike always lands straight even with only two fans (don't try to activate the vehicle fans to counteract your downwards momentum like this video shows, recall is so much easier and more effective). Then when I'm ready to take off again I can recall the vehicle and activate the controls to easily return to my previous altitude.
to save a favorites slot, I recommend just attaching 2 fans to either side of the green crystal, and just fusing the 2 fan bike on top.
The best one I have used is a 4 fan bike: 1 in the front and 3 in the back at the usual 45 degree angle. You can even tow Koroks and green crystals.
Yeah and is very fast
For crystals and koroks I just started making the two fan bikes with the crystal/korok as the body instead of just the steering stick, and it worked just fine.
I seen someone use a mop to create a 1 fan vehicle. The mop was connected to the back of the control stick with the fan at the top positioned over Link from what I recall. Supposedly the Mop was used because it was the lightest material to use for that part of the vehicle. :P
Yeah someone mentioned a mop, I'm after one right now actually.
@@KingX I found one in/around Hatano. ;)
Something I remembered from BoTW days and looks like that place still has a mop nearby.
@@MagnumForce51 I looked in Hateno, Eldin Canyon, Lookout Landing and Hyrule Field and never found one like that. I'm sure there WAS one at Hateno and I was looking wrong. In the end what I did was set it to the sensor and then I found it at a stable. Maybe my problem with Hateno was it was "around" it and I was only looking "in" it? Thanks for confirming there is one in the vicinity somewhere!
@@KingX Yeah I recall seeing one near the back of one of the buildings. I forget which one it was. I think it was one of the houses nearest to the entrance of the town.
The way he just burns away all that wood in the beginning is funny to me. Instead of quickly attaching everything together and moving it, he just goes "burn it all!"
I've found that you *can* attach crystals to the two fan hover bike and have it work, but I have to really fight it to get anywhere (so it's pretty slow too). I attach them horizontally to the back of the bike. Probably still better to use the four fan variation (energy wise) because of the extra time it takes.
This is a very high-quality video. I like how you treat something as simple as a hovercraft build as an experiment, acknowledging variables and having a test pool to pull from, while being generally neutral about the superiority of some over others. It has a very cool educational feel, great stuff and subbed.
Thanks for the sub! I have 2 other volumes of these tests.
I just saw that two stabilizers together cause an almost Zero-G effect on a build, we’re gonna be up to shenanigans with the ultra hand tonight for a good loooong while🤣
Build the goblin glider, then add an extra fan to the back of each fan, I found this to be a better four fan configuration than shown. On take off, the extra fans in the back lean it forward more, giving it more momentum. Also, when not touching the stick the hovercraft stays at whatever height it's at while moving forward, and tilting all the way back or forward makes the craft ascend and descend very well.
I've heard a number of different configurations for 4-fan aircraft. This is the first I've heard of this one. I'm considering them getting a dedicated video. Not committed yet as there are too many possible configurations but I'd like to at least address some interesting ones.
After seeing twolfs gimble hovercraft, I've spent a lot of time prototyping. This game is so much fun for having this mechanic, and I hope to see a dedicated video 🎉
Dedicated video is now out: ruclips.net/video/4SxdSxRqXYA/видео.html
When I built my fan "bike" I used a stake placed at the correct height and SET the control upside-down on it and didn't attach it. That let me get the first fan attached while being able to see the attachment point and get the angle right.
Second fan was a bit finicky but in that case I lowered the stake so the control stick can be placed upright with already placed fan touching the ground so it wont fall off the stake platform and could take my time getting the fans lined up.
Admittedly I learned the stake method from somebody's video but they didn't change the height of the stake to allow placement of the second fan so the finished blueprint was a bit awkward to quickly print out.
One thing I noticed about your "trike" flyer is that you had to spend a lot of time keeping it flying straight.
Usually this means that the fans aren't placed right and in the video the fan on the left wasn't attached to the same spot as the one on the right. you wouldn't think that 3 pixels of misplacement would make that big of a difference but I have found that its the difference between needing to constantly baby the thing in the air and being able to just pres A and let the machine fly itself.
I think you're onto something with using a stake but not attaching to it so it doesn't get included in the history. I should have thought of that. As for the tricycle, you're right, that was a rush job for the video as I had no intention of keeping it.
if you put a dragon scale or any dragon part on your device, your vehicle doesn’t despawn until you are 2,000 meters away!! it only costs 3 zonaite for the part in auto build. (and you can take the scale off and put it in your inventory after you make it the first time)
At the 1:30 mark "For instance this shifted and isn't straight!" The fan has a series of 'snap-to' points around the rim. It shifted to one of those points. You either need to align the fan using the image like some people do OR hold the fan with ultra hand so it auto-aligns the 'snap-to' points for you (You'll need to lift the control stick with something like a spike to get the right angle).
Yes, but though doing so apparently increases the odds of a good result, they don't guarantee it in my experience. All the same this is something I learned later.
I wonder if a version of the trike with two fans at the front would have better control than two fans at the back. I guess I'll have to go testing lol
Also, I have noted that brightblooms do in fact have weight. Test it out between the regular and giant on the tip of a Wing contraption
I second that the blooms do have weight. I usually fly the "goblin" version, and putting the brightbloom on one side makes you turn slightly 🤣
Very informative video, thanks!
I built a goblin glider ( 3:55 ) on my own, not realizing it was an existing concept, but in my version, I put the fans flat, level with the steering wheel, where the edge of the fans line up with the start of the stick part of the steering wheel and the steering wheel is attached to the bottom part of the fans. That, along with Link's weight in the front allowed it to fly diagonally pretty well without any need for input, but you could push forward if you needed distance or push back slightly if you needed height.
The annoying thing about flat fan designs though is that you can't go down very easily without going off and back on the steering stick quickly, which loses a lot of height, sometimes more than you'd want
I honestly find myself prefering the handling of the glider. It has worse yaw handling, but its pitch control is super responsive and makes for a very pleasant experience every time I use it. I'll use the bike design if I'm in need of better turns, but it doesn't come up too often.
I haven't really tried out the goblin glider much, but the bike's incredible turning was very useful for navigating small spaces in the depths
I use a two fan bike for korok carrying. It has a standard 1x2 board in the center facing width-wise with the fans on front and back. The korok is attached to the right side of the board and the control stick is off-center to the left. It takes off just fine but I can't get Link's weight to perfectly counter balance the korok's, so it tilts slightly in flight, but is perfectly managable.
Side note is that after removing the korok and centering the steering stick, it flies as a much more stable and easy to assemble two fan bike. It is probably moving a little slower with the extra weight, but it does keep a steady altitude instead of constantly climbing in the neutral position.
I did my own testing and came to the same conclusion as you. Fan bike for long travel/depth exploration, and a quad fan bike for hauling shrine crystals and koroks as those are usually shorter distances. A trike i found got little benefit in terms of hauling, while just adding battery drain, though it was an alternative to the quad until i got the Zonai armor. Once i had that, it was quad fan all the way for hauling.
I've found that to line things up and center things like the control stick on a fan, you have to look at the symbol on the front of the fan. The circle with the broom looking line down the middle will tell you if the fan is straight and which side is the front or back. If it's at a 45° angle your control stick will be off, if it's 90° to you it will be straight as long as you aim for the very center of each item. No need for turning off motion controls or other methods for translating real world motions into in game restricted controls. Each item has this, I guess you could say, X Y Z style box. Even things like the steel poles if you pay attention to the pattern on the ends of each pole (or the edges and points of the end polygons against a light or dark background if you prefer).
I like a 4 fan trike, the center fan points down with the control centered on it, then the three angled fans attach to the bottom fan in the trike configuration. Better climb performance. Another note, use a large zonai charge when your charge gets low, it fully charges your entire battery and adds another battery worth of extra charge. You can fly indefinitely if you keep using them
The 3 fan "tricycle" with a big battery on top of the front fan works best for me, it's got better control when it comes to climbing, diving. Obviously there's instability when the big battery pops, but I can live with that.
1:30 If you use the image on the front of the fan to line them both up, I've found you get almost instantly get it perfect
Honestly, I prefer a linear 3-fan bike for cargo carrying. Standard bike with 2 45* fans, but tack a 3rd flat, downward facing fan to the back fan, and put whatever it is you need to carry on top of that. The extra lift offsets the weight of whatever it is you're carrying and it maintains something like 80% of the maneuverability of the standard hoverbike.
The front and back 2 fans are what I use to explore. Added 2 more on the back fans for lifting koroks and shrine stone. Added 2 more on the front and back for a total of 6 fans, attached with construct head and a few emitters for aerial combat.
Carrying a backpacking korok on the 2fan bike works if you attach it to the backside of the back wheel. Apparently it works as a counterweight that still allows the bike to lift
With a bit of practice, as long as you're not too far off the ground (or the intended landing point), you can easily let go of the control stick and land with the hoverbike design without any messing around with rewind.
I started off landing like that on mostly open and flat areas, moved on to consistently landing on top of the giant mushrooms in the depths to collect poes, and recently just outright landing on tiny columns on the surface for Korok seeds.
I never really need rewind but I knew of the method so chose to mention both ways so people have a choice, given different playstyles.
As an added bonus a large bright bloom seed greatly increases the distance you can walk away from your auto build before it disappears.
I like the trike as it is a nice all-rounder between the quad and bike, and has better forward movement and carrying
I recently devised a design that uses a Y shape of 4 fans, with the bottom of the Y in front, which is designed to be easy to build.
The vehicle is laid out like this, with fans at the Fs and a stearing stick at the S tilted back by 45 degrees
FSF
F
F
To construct it, you put together the fans first, then shove the steering stick down into the gap within the rear 3 fans and attach it, which will force it to be very close to centered as long as your placement angle is somewhat close to being centered.
In my personal experience I found the two fan is capable of taking off any flying with either a shrine crystal or Korok glued to the bottom, though the Korok requires some sort of support to keep the bike upright During boarding and takeoff. The shrine crystals can be balanced on their end and have the bike stuck on top of them, and will stay upright if boarding and takeoff is done quickly enough. They will be more sluggish and unstable during flight (the shrine crystal especially) but with careful control both work for massively speeding up dealing with both of these.
if you manage to balance it right, the 2 fan hover bike actually can ascend and fly with a shrine stone, barely. And it easily carries Koroks without even worrying about where you stick them. I think the cooking pot must actually be a little heavier than the shrine stones, which is surprising
Also that recall landing to kill momentum is clever, I'll have to try that. Nice video.
I built a hoverbike attached on top of a wing attached by the back fan so that the steering stick is over the wing center and just a smidge back, it lets you let go and glide or powered flight, and when the wing breaks you fly away on the bike dark knight style, it's super cool
I present to you a single fan “bike” with a dazzle fruit forest dweller spear + Korok frond tail. The single fan is angled just like a forward facing dual fan bike, with the spear+frond attached horizontally to the single rear fan. Slightly wobbly and slow to ascend, but super fuel efficient and fun to fly
My preferred one is 4 fans, but they're arranged a little differently than yours. It's basically your Hover Bike, but the extra 2 fans are added on the sides of the rear fan. Their weight in the back balances out the weight, so if you let off the control stick completely, you fly mostly straight and only lose about 1 meter altitude every 5 seconds or so. And with some (duped) Large Zonai Charges, power consumption isn't much of a worry either. It can even carry the large objects you have to transport during one late-game dungeon (barely)
Same. I call this the "model T" air bike. I've never had a situation where I needed more than 4 fans.
@@dxjxc91 I did use 7 fans once on one of the objects in the aforementioned dungeon, but yeah, mostly 4 works great
@@dxjxc91Sometimes desired objects are heavier than 4 fans can carry sadly.
@@locrianphantom3547 I have actually switched to 3 fans lately. It still works flawlessly for koroks, crystals, and any object link can pick up.
I like to use balloons more often than fans, if you need just going up you can use a balloon with wood inside, for covering distance I use a balloon + torch + fan, early game with no battery upgrades lets you cover HUGE distance!
A good way to loose height with the 2fans bike is the quick B and A but then if you pitch quickly the bike forward you will regain control much sooner
Best hoverbike video out there thank you 🎉❤
Thanks, I thought I'd seen some pretty good hoverbike videos.
@@KingX they were ok with how to build the most famous one, but i liked yours better
Especially because you actually talked on the balancing bc balance is always a pain
The issue I had with the other videos is they were all talking about their preferred choice which is fine but they didn't really show WHY they were the best choice by comparing them so that's what I wanted to do.
Very good video with nice editing. Only the audio cuts were pretty harsh, otherwise big thumbs up.
So far, I have been carrying everything with the hover bike, including koroks and those crystals. Depending on where you glue it to the bike, it gets very unstable, but I see it as some extra fun in the mission to get the crystal to the shrine with the bike. There was one shrine in the sky, where I fell to the ground 2 times (shooting down behind my falling bike) and I needed to make it up again. Took a while and you need to be cautious with the controls, but it did work out.
I like to be experimenting with weight distribution. A flame emitter to the front and one to the back give enough weight to the hover bike, so that it doesn't ascend so fast, so you can more easily fly across the landscape. Koroks are usually put on the rear fan.
Also, giant lightbloom seeds do have a weight, but a pretty small one. I have been flying through the depths with this configuration for ages now. Best invention ever.
People try (and occasionally succeed - I have another video on that) to create something better than a 2 fan hoverbike but I doubt anything will ever live up to it in terms of being so light on resources and energy so it gets a lot of mileage.
the two-fan bike style one I seen the other day seems to be the best. It's just 2 fans and a Controller. They are assembled with one in front of the other (they're attached to the stick) works amazingly.
4 fans, 1 cart, 1 stick= Incredibly stable flight. If you add a Giant brightbloom seed you get a great depths exploration vehicle!
I've been using both 2 fan and 4 fan for awhile. The 2 fan just to get around and then if I need to transport something I pop out the 4 fan. I did try a 4 fan with lights on either side of the control stick but they are poo. Large seeds give off SOOO much more light. Also I have a 4 fan with 3 beam emitters on a swivel head either side just in case I feel like doing an airstrike while in the depths
I pretty much do everything with the 2F hoverbike. even carrying shrine crystal and koroks. I do however attach them to the front fan and on top rather than bottom. You just need to Pull back on the stick a little more to get altitude. Take off can be tricky sometimes if you have a lot of stuff around you. Horses are pretty much obsolete outside of specific quests lol
(1) When you are nearly on the ground, it is sometimes better to jump from the bike (press jump) instead of just using B to stop controlling it.
(2) I've heard that using autobuild will regenerate the fans' duration but I tried it and it doesn't seem to work so well.
(3) For the quad bike, an easier way to build it is to add goblin-style fans to the sides of the regular bike's control column. Not sure if this flies the same, better or worse though.
I've found that the fans have cardinal attach points that play into the "shift" after hitting the "Attach" button even though they look completely round. Use the Zonai logo on the "out" side of the fan to line it up such that the arrow is pointing forward or backward once rotated flat on the ground, and then you should have better luck getting a nice straight attachment.
Also, when grabbing a part, rotate it once on each axis and then back to snap it perfectly to the 45 degree angle guides.
Hover Bike can carry a Korok on the front, I do it all the time (havent tried a crystal though). For landing the hover bike, after going down pull up just before you get off to level it out. Attach a dragon part to your vehicle to keep it from despawning (it has around a 2,000 unit range I think).
A good way to clear the building spot fast is create an amalgam with all the parts in it, so you can just instant craft a thing and put it aside
If you make a 4 fan design, but stick the two aditional fans on the outside of the back central fan of the hover bike design (10 oclock and 2 oclock positions facing forward), it is the fastest 4 fan design I have come up with. Weighing down the front always seems to make it slower for some reason.
The hover bike (I personally call mine the skyward scooter) can indeed carry koroks. They're much lighter than the cooking pot. And if I need to carry anything heavier, I just attach a couple extra fans to the back end and stick stuff there. So it's like a trike, but with 4 fans instead of 3.
Skyward scooter's not a bad name, it suits it.
For landing you can actually tilt them(from my experience the bike) forward and you'll actually decent while going straight. Since you HAVE to go straight you have to plan your landing and once you near the ground you pull back to lift up the front and then simply press Y to let go without the crazy free fall
I think in your test that stove is definitely heavier than a korok. That or the placement is affecting it. I put my koroks on the front fan and i pull back a bit to take off and then i have no problem staying level.
I prefer my goblin glider with flat fans. Mostly use for going straight up or diagonal, but still good
You can put a dragon scale facing downwards under the back tail of the goblin glider so it can take off anywhere, if you balance it right, nothing beats it, except someone's flying lol. for the 4 fan one, combine the bike and the glider, then you can carry anything on it
the dragon scale has 2 added benefits :
it has the longest despawn range of all items (2 km !, 10x more than the second best item) so you won't loose your construct if you go too far (constructs inherit the highest despawn range)
+ it shines so it's easier to find back if you're far away like aforementionned
@@nenrikido2903 does it prevent despawning while entering shrines or temples?
@@stephenkentperez7705 no it doesn't unfortunately :c
but my strategy with that is to just unlock the shrine warps, then go explore some more, and then ill actually do the shrines one by one once i can tp to them
It's amazing how straight you managed to get your hoverbike to fly. I'm still fiddling with mine!
It just takes a bit of persistence.
i like it if you put a fan under and behind the steering stick. it has the same amount of carrying capacity as the 4 fan one
The best trick for fan alignment is to look at the Zonai logo in the center of the fan face, making sure it's either upright or in any cardinal face exactly, so the construction grid wont pull your control sticks to any one side
An easy way to get it is to grab the fan with ultrahand and let go, spin it, do whatever, as long as you grab it and drop it and don't move, so the grid is centered with Link
For my Korok bike I use the 2 fan bike with one more fan on the back, which is also pretty decent without the korok on it.
Excelent job! Not many people know fans actually do run out of energy and disappear. Hover bike in both x2 and x4 fan version, is the overall better design choice. You can also place 3 fans on the front and 1 behind for better maneuverability 👍🏻
Yes, I have an upcoming study on the longevity of such things.
The ones with Autobuild unlocked 😎🗿
I used my wonky bike for such a long time that once I switched to the goblin glider, the ease of construction and sideways stability outweigh the loss of maneuverability for me.
It's simply rock solid and I haven't managed to tip over in the air even if I try to do so deliberately, whereas the bike can get stuck in a death spiral if the fans are even slightly misaligned and you turn too hard in either direction.
I will probably build a korok lifter later.
7:55 The 2-fan hoverbike can handle koroks and green crystals just fine. I can't imagine anything else you'd need to carry, so the extra carrying capacity of 4-fan seems a bit redundant, even if it makes koroks and crystals a bit easier to transport.
I'd like to add my 2 cents here:
you can land, and even reverse from a awkward place using recall.
For landing, press X to stop controlling, activate recall on the bike and immediately deactivate it, let it fall a bit ( no less than 3 seconds) and repeat the process of activating and deactivating recall
For reversing you just... use recall on it, and that's it
Also, you can use recall to recharge your batteries while flying. Just do the landing technique, but instead of letting it fall for a bit let it go up and down using recall.
And what about putting the fans right in front of each other instead of at the side of the others. Some of the schematics are configured that way, so it might have use for speed
That's exactly what I was thinking - I've seen a few claims that stacking fans in this way leads to increased speed - kinda makes sense if the physics engine in "accelerating" the input of whatever air enters the unit - so 2 fans stacked input to output would have a much higher exit velocity.
I wonder... My original 4 fan was built like that and did seem fast. I might test later and see if it's worth an update video.
UPDATE: I made the update video: ruclips.net/video/4SxdSxRqXYA/видео.html
Just a tip to make it easier on yourself if u want to find the middle more easily just hold the r button when attaching use the red line/arrow
Also consider attaching a dragon scale or dragon part in general before favoriting it to auto build. It’ll cost 3 Zonaite extra every time, but it’ll cause your bike to not despawn within a 2,000 meter radius, as well as often making your bike easier to spot if you lose it.
For landing, you can also use reverto before touching the ground!
At the end of the day, adding more fans will only allow you to approach the theoretical speed of a fan without weight. There will be diminishing returns for each additional fan once you overcome the hurdle of taking off at all.
I’ve never had an issue carrying something with the bike, I attach it to the very back and the shifted weight helps with take off, but I don’t really carry anything besides Koroks
I carey koroks and shrine crystals with the hover bike. It’s slow to take off but if you just go up from the beginning it definitely takes off just fine. IMO the hover bike is the one to go for for pretty much everything .
If you just back up and use the hand from farther away, things will align perfectly and snap together
There's also a one fan design with a korok leaf as a stabilizer
I've seen at least 2 korok frond builds; one with a star fragment and another with 2 extra korok fronds and a stick.
Good comparisons! I had been wondering about a 2-fan bike vs a quad.
not really, the rock can be put under the steering stick for a 2 fan
For the carrying test, i dont know if the stove you used is similar in weight to koroks/crystals, but I attach said korok/crystal to the top of the back fan (2-fan version), and it doesn't have trouble lifting them.
Either the stove isn't a great example due to difference in weight, or attaching it to the back instead of the bottom would be a better option.
I lose a little bit of maneuverability when Korok/crystal is attached, but it's not noticeable enough for the small distance needed to fly while carrying them.
If you put a dragon scale on the bottom of your bike it will incrwase the range before it despawns from a couple hundred to 2000
I personally prefer the 3 fan with the front fan going straight up and down rather than angled, also i think if you stick an item on the front fan it controls well for carrying and such
Yo! Got this in my recommended! Hope you're doing well King!
I hope you're doing well! Algorithm shenanigans...
This is a great video. That quad bike is the one I need.
Helpful tip to keep things strait. Turn off motion controls in the settings. This will prevent the pieces from moving last second due to your controller shifting while you press the last button
4:38 I love how this seems like a Co-op mode race =)
For Koroks, two fans defining works, at least if they are on the front where I normally put them.
You have to compensate for the extra weight, but it's good enough to fly around with little effort.
When transporting things I found that the best place was on top of the front fan, and pull back on the joystick for lift.
Are we sure the brightbloom seeds don't add weight? One time I messed up and stuck the seed to the left side of my front wheel instead of dead in the center, and my bike definitely tilted to the left after that.
in my experience they do add a very slight amount
Possibly, I said otherwise out of hearsay and didn't test it. Still, I made that mistake just last night and didn't have a significant issue (didn't even notice one to be frank). Then again my hoverbike flies very straight.
They add a bit, but it is so negligible. So long as you made the bike right, the tilt should barely be noticable
I had the same problem, but I realized it's because of yunobo's ability (not because of the brightbloom seed)
@@erwayn1 Really? Hmmm. I'll try turning him off and seeing how the thing flies. I always find myself drifting slightly to the left. It's no big deal--I've gotten used to it--but if it's Yunobo that's causing that, I think I'd rather do without.
You should look at the single fan version. Take a Control Stick... UH Meld a Mop standing vertically straight up from the back of the Control Stick. UH Meld a fan facing downward on the top of the Mop and over the Control Stick. The connector has to weigh nearly nothing. So Korok Leaf or Mop works.
I currently am investigating single fan options. I've not heard this one but from the way I'm picturing your description a korok frond isn't tall enough to hold the fan over the steering wheel high enough for you to control it, you'd need 2.
@@KingX i agree with that. I use a mop.
Does it burn in hot areas like death mountain
@@tesladrew2608 I never tried. I assume yes.
I assume the korok frond would as well but that the zonaite versions would be fine. Aside from that, my main issue with 1 fan designs is that I've not seen any work with a 45 degree angle yet. Also they require high precision so are hard to recommend to most. Then again the lower energy consumption is too good to write off.
you need to redo the carry test for the fan because I believe you were blocking the front fan to help give it better lift. I've carried things with the bike plenty of times and never had an issue lifting something that heavy. I put objects ontop of the fans either front or back. Usually the back and you gotta center it or you will lean far to a side, especially when turning.
But anyways that's more from my own experience and what I'm seeing out of this