Phantom Hourglass and Spirit Tracks Retrospective

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  • Опубликовано: 27 ноя 2024

Комментарии • 2,2 тыс.

  • @KingKlonoa
    @KingKlonoa  5 лет назад +1826

    I wanted to put a note here: I still like the Wind Waker. There are many things I say about it on this channel that are negative, but that's really only relative. There aren't any Zelda games I outright dislike and I wanted to make that clear. Everything I say in these videos is in relation to other Zelda games, which is why I'm harsher on some than others. At the end of the day, I love this series enough to make videos on them all, so keep that in mind.

    • @absantos
      @absantos 5 лет назад +17

      Putting spoilers for Breath of the Wild on this video was unnecessary... thanks man...

    • @jayfolk
      @jayfolk 5 лет назад +23

      So you like Phillips CD-i Zelda games? 😃😃😃

    • @johnsother2440
      @johnsother2440 5 лет назад +7

      Not even Wand of Gamelon?

    • @MagiaBased
      @MagiaBased 5 лет назад +31

      @@absantos isn't botw like 2years old now?

    • @absantos
      @absantos 5 лет назад +15

      Yes it is, but it's a really long game, which I don't have much time to play. Also, I didn't watch KingK's review of BotW BECAUSE I was avoiding spoilers. Obviously, I wasn't expecting spoilers for the newest Zelda game on a review for games that I beat 10 years ago.

  • @AlaskanPanda907
    @AlaskanPanda907 5 лет назад +2802

    Zelda is so great in Spirit Tracks. She'll flirt with other phantoms to distract them for you, and if you hit her with a boomerang enough times she'll snap and attack you right back. She's my favorite part about the game.

    • @r.r815
      @r.r815 5 лет назад +358

      You:half a heart
      Also you: annoys Zelda
      Zelda:hits and kills you

    • @lordtullus9942
      @lordtullus9942 5 лет назад +55

      Zelda and the sound track are the only good things about spirit tracks. Fuck the dungeons and fuck the central tower

    • @yonatanbeer3475
      @yonatanbeer3475 5 лет назад +113

      @@r.r815 I like it how you annoy her and in return she fucking kills you. Chill out Zelda.

    • @supahas3821
      @supahas3821 5 лет назад +63

      The ending to ST is also pure fanservice.

    • @lpfan4491
      @lpfan4491 5 лет назад +58

      i like the story of spirit tracks and the characters a lot. it is also the game to do multiple endings the best(suck that,breath of the wild!) since all it requires you to do is just beat the boss again without any sidequesttrouble. however,the gameplay just feels bad to me. they made it point and click because people complained about it being to impercise and that rolling is too inconsistant. i can get it to work perfectly,it is just a game that gets better with skill. likewise,what spirit tracks did was erase that skill=fun thing by making it easy to learn but restrictive af to the point where there is nothing to master

  • @OGXenos
    @OGXenos 4 года назад +726

    I reached the forced microphone segment to get the bombs in Phantom Hourglass while with my family in a Burger King. I was too young to know just blowing on the mic works, and the character demanded I yell, so I had to walk outside and scream at the top of my lungs at the DS to progress.

    • @stylinsandwich
      @stylinsandwich 2 года назад +38

      Lmao

    • @artsyebonyrose
      @artsyebonyrose 2 года назад +27

      i couldn't progress past that part bc my dsi had a broken mic 😭 luckily i eventually figured out what the issue was and i swapped to my brother's dsi to complete that part

    • @Draezeth
      @Draezeth 2 года назад +20

      My microphone broke partway through PH, late enough that I could still complete it though. Sadly, this meant I could only do like, 3% of ST, because damn is that gimmick overused.
      I ended up re-buying ST on the WiiU virtual console in order to get to play it at all. Really soured me on the microphone mechanics. (And the Locomo music bits didn't help. No game should *ever* take you 50 tries to get a damn music minigame right.)

    • @schnek8927
      @schnek8927 Год назад +6

      @@Draezeth - "No game should ever take you 50 tries to get a damn music minigame right."
      I mean... *They don't...* That just means you absolutely suck at them...
      I got them all first try, maybe second at most, as a kid... They are very easy, but also easily the best implementation of a musical instrument in Zelda.

    • @thereligion4169
      @thereligion4169 11 месяцев назад +1

      Sneezed into the mic

  • @Acerthorn
    @Acerthorn 5 лет назад +1777

    "Tetra being Zelda is never brought up ... she's just Tetra."
    Well, it's brought up once. Her crew calls her Zelda at the very beginning, and she scolds them and demands that they just call her Tetra.

    • @VGamingJunkieVT
      @VGamingJunkieVT 4 года назад +350

      It fits a lot better than in Wind Waker, where she suddenly acts like the traditional Zelda after the reveal. Her entire life, she's been Tetra, she would naturally want to keep living like that.

    • @thetreeleggedman9444
      @thetreeleggedman9444 4 года назад +22

      I think they also mention it in the opening cut scene don't they?

    • @AimlessSavant
      @AimlessSavant 4 года назад +12

      Even better than not bringing it up.

    • @matthewmuir8884
      @matthewmuir8884 4 года назад +93

      @@VGamingJunkieVT She didn't "suddenly start acting like traditional Zelda"; she was remorseful that she unwittingly dragged Link and his family into all this. Remember how she was suddenly easily convinced to take Link to the Forsaken Fortress once it was pointed out that the bird that kidnapped Link's sister was originally after her? She felt guilty about it; it's completely consistent with Tetra's personality.

    • @VGamingJunkieVT
      @VGamingJunkieVT 4 года назад +11

      Matthew St. Cyr
      But to suddenly act like the traditional royal Zelda, without any signs of Tetra at all?

  • @guscox9651
    @guscox9651 4 года назад +630

    i remember completely focused on avoiding phantoms and being terrified of them as a kid. your age is such a big factor in how hard you find the game.

    • @turtleanton6539
      @turtleanton6539 4 года назад +6

      Yup

    • @georgy2596
      @georgy2596 3 года назад +3

      Obviously

    • @HandheldGamer1991
      @HandheldGamer1991 3 года назад +9

      I figured it out in like 10 seconds but my problem was that i played this game on an emulator so try to figure out how to close my emulator took me maybe 3 hours XD

    • @NoahHalfSquid
      @NoahHalfSquid 3 года назад +6

      @@HandheldGamer1991 wrong comment lol

    • @masterrocketbanana724
      @masterrocketbanana724 3 года назад +5

      If i see a powerful opponent in a zelda game or any game im going straight in i refuse to let a game enemy become a fear of mine besides it wouldn’t feel like a victory to beat the game but avoid that one enemy would it?

  • @SpicyWah
    @SpicyWah 3 года назад +1065

    I remember I purposely named myself “Linebeck” only for him to say “Linebeck? What a weird name. My names Linebeck!”

  • @Gloomdrake
    @Gloomdrake 5 лет назад +917

    These two were my first exposure to the series, and I thought for the longest time that they were representative of it. Finding out Ganondorf existed was an interesting experience.

    • @diy_cat9817
      @diy_cat9817 4 года назад +32

      Ooo that would be neat..

    • @drnarwhal2888
      @drnarwhal2888 4 года назад +98

      Same here. I first played Phantom then Spirit. By the time I played OoT and Ganondorf was introduced to me, it amazed me when he actually succeeded at taking over Hyrule.

    • @ashleythekermit9543
      @ashleythekermit9543 4 года назад +40

      same! oot was right after these for me, and i was surprised at how villainous he was!! like how he was a human with words and absolute evilest intent, instead of a big monster yk?

    • @lenaleewalker7704
      @lenaleewalker7704 4 года назад +9

      same, after these two i played ocarina of time, so different somehow, with horses and ganondorf ect

    • @LG-dk2gd
      @LG-dk2gd 4 года назад +9

      Same with me homie got a used copy of Phantom Hourglass at gamestop been my favorite game series since

  • @TheDeke3
    @TheDeke3 5 лет назад +635

    Linebeck's moment when he strikes Bellum legit made me feel emotional when it happened.

    • @agent_8167
      @agent_8167 5 лет назад +20

      Legit I teared up

    • @ZeldaUniverseTV
      @ZeldaUniverseTV 5 лет назад +40

      It showed how much Linebeck cared!! Boy is he underappreciated.

    • @VGamingJunkieVT
      @VGamingJunkieVT 5 лет назад +17

      It's the moment when Linebeck wasn't just a blowhard, he'd become a real hero. He may have been trembling with fear, but he overcame it.

    • @ashleythekermit9543
      @ashleythekermit9543 4 года назад +5

      YO SAME

    • @MulinaTheAngelWolf
      @MulinaTheAngelWolf 4 года назад +4

      Man that moment GETS ME

  • @marche800
    @marche800 5 лет назад +913

    Something I really like about Phantom hourglass in retrospect is the fact that the ghost ship was an unexplained part of the Wind Waker before becoming it's own seperate adventure in a later title. I don't know, it helps flesh out the world. That mysterious object turned out to have it's own whole history unbeknownst to Link at the time.

    • @scipion3679
      @scipion3679 5 лет назад +19

      Well that is not the same ghist ship in PH

    • @marche800
      @marche800 5 лет назад +77

      @@scipion3679 There's nothing proving that they aren't. They have the same aethetics and exterior at very least.

    • @FlackNCoke
      @FlackNCoke 5 лет назад +35

      @@marche800 The fact you board it in both games and they're completely different once you're on-board kinda suggests that... also the fact that the legend of both is very different, and even the WAY you board them.

    • @marche800
      @marche800 5 лет назад +65

      @@FlackNCoke It's a supernatural phenomenon, I don't think it's that strange for it to change or for people to have different interpretations especially since very few NPCs knew the true history behind the ship even in Phantom Hourglass. The tales of great treasures abord lines up pretty well with the Triforce piece/chart found aboard if you ask me. You even get kicked off almost immediately after you board it in Wind Waker probably because of the presence of the master sword is driving away the dark powers aboard the ship. Plus do you really think that there are two seperate Ghost Ships that look exactly the same sailing around the great seas?

    • @scipion3679
      @scipion3679 5 лет назад +8

      @@marche800 Watch closely. Not the same size, the same exterior, the same interior.
      Although they could be linked in some way

  • @portervfx8798
    @portervfx8798 5 лет назад +172

    I can’t get over how you can make Phantom Zelda try and make small talk with the hostile phantoms. It’s adorable.

  • @justinparry5197
    @justinparry5197 5 лет назад +272

    Beating the final boss in Spirit Tracks by controlling Link and Zelda at the same time was the most satisfying and fulfilling moment I've had gaming. The music, mechanics, and character development were all so perfectly utilized in making that moment unforgettable in my childhood.

    • @FEKana
      @FEKana 3 года назад +17

      My most favorite Scene in Spirit tracks is Zelda tearing up before fa ing the final boss. Fucking sends chills down my spine Everytime I see it.

    • @QuokkaWaka
      @QuokkaWaka 2 года назад +9

      I think the most memorable scene for me is when you're on the train talking to the characters right before the final segment, really adds a sense of finality to it that I don't see in a lot of other games

    • @samyb4566
      @samyb4566 2 года назад +3

      It is also my favorite Final Battle in the Zelda franchise.

    • @Draezeth
      @Draezeth 2 года назад +2

      The music was such a huge part of that. The way it cycles through the songs you learned- I'm getting chills just remembering it! And yes, 100%, this is the first time Link and Zelda have *truly* worked together in a main-line Zelda game. (Baffling that 3 spinoffs have done it though!)

  • @scottdarrington6009
    @scottdarrington6009 5 лет назад +969

    That hand holding at the end of Spirit Tracks is the best ending to any Zelda game.

    • @Glockenspheal
      @Glockenspheal 5 лет назад +118

      That's hand holding in a Zelda game done right... *looks at Skyward Sword*

    • @redpikmin6330
      @redpikmin6330 5 лет назад +10

      Bluespheal good one

    • @conbinspark3144
      @conbinspark3144 5 лет назад +8

      But that means that Tetra and Wind Waker Link never got together.

    • @Herumbra
      @Herumbra 5 лет назад +4

      I cried when i first saw it hahaha im so silly

    • @bourne8636
      @bourne8636 5 лет назад +6

      Twilight princess and skyward sword had the best endings

  • @chrissullivan6403
    @chrissullivan6403 5 лет назад +1285

    Linebeck’s theme is so great, why isn’t it in SSBU?!

    • @DeluxeChin
      @DeluxeChin 5 лет назад +88

      it really disapoints me, 99% of Toon Links music comes from Wind Waker with the exception of the Spirit Tracks overworld (which is really good in Smash) I wish they would take more music from his other adventures, 2 songs i wanted was Linebecks theme and the Zelda/Link Duet/Final Boss theme from Spirit Tracks, those 2 songs could fit perfectly into smash, however a lot of the new Zelda music was from BotW and Triforce Heroes

    • @samlindberg
      @samlindberg 5 лет назад +12

      Zelda gets a little shafted in Smash on the whole

    • @gamersinacontainer
      @gamersinacontainer 5 лет назад +42

      Chris Sullivan You think that’s bad?
      They added Sticker Star music and a Sticker Star stage but nothing from the first 3 Paper Mario games.

    • @kazoorion7993
      @kazoorion7993 5 лет назад +5

      Sadly Sakurai just doesn't give a fuck about adding good OTS for Smash! just look at Pikmin and Donkey Kong

    • @anonymousfellow8879
      @anonymousfellow8879 5 лет назад +8

      Kazoorion
      ...literally “Kirby and ONLY Kirby”. Which, is kinda annoying. There are other iconic characters than just Mascot Mario and his boi Kirby.
      (I’m all for a smaller roster that has better variety for playstyle/more balance rep of the games that are there. Like...there are more female characters besides princess-y/demi goddesses ones? You know, I personally like kicking ass as my own gender vs my gender literally only being there to be waifus. And it’s honestly a crying shame that there’s Toon Link and Young Link and Link...but no Tetra, Helga, or Midna. Really. Enough of the Links. One Link is enough. And all the Fire Emblem characters basically share the same skills. Quality over quantity)

  • @WizleDove
    @WizleDove 5 лет назад +432

    I think Spirit Tracks over world exploration could have been really special if the entire rail system lay in ruins or something, and you had to draw your own tracks between railroads. The amount of tracks you could draw on your map would be limited, and increase whenever you beat a dungeon.
    This would make exploring the world more of a puzzle as you would have to think strategically about where best to place your tracks, as well as providing a more dynamic progression system seeing as being able to create more tracks would open op the world naturally. Further more, every time you gained access to more tracks you would also be able to make new shortcuts between areas you had already visited, making revisiting those areas more intuitive and much less painful.
    I realize that this comment is irrelevant and way to long but I just had this idea and really wanted the RUclips comment section to know about it, even if only one person will ever read it (you).
    You are very welcome, have nice day.

    • @WizleDove
      @WizleDove 5 лет назад +15

      Overbite Games if your cat ever makes a video game where you explore the world by train, please let me know. I will buy that game.

    • @jackrabbitsalad932
      @jackrabbitsalad932 5 лет назад +3

      SUTGURD Behrens this sounds so fucking amazing

    • @Milktube
      @Milktube 5 лет назад +39

      Your comment is not irrelevant, it is constructive criticism. But more importantly it is NOT too long - it is literally 1 paragraph. Never apologize for writing a single paragraph. People are overstimulated and need to learn how to focus their attention spans, reading a short comment is not unreasonable.

    • @WizleDove
      @WizleDove 5 лет назад +7

      Milktube I figured it was irrelevant mostly due to how old of a game Spirit Tracks is and the unlikelihood that a game similar to it will be made within the somewhat near future, and that it was too long because of that irrelevance. By that logic though the video we have all watched (presumably) would also be irrelevant, and I definitely do not think that it is. In other words, I see your point and agree with you. I also did not expect to receive any form of feedback, so I appreciate your response.

    • @wolffang489
      @wolffang489 5 лет назад +1

      Give it sort of a Dark Cloud world rebuilding mechanic.

  • @Dragonatrix
    @Dragonatrix 5 лет назад +708

    "I just don't want to be on the train, doing nothing, for hours of my life."
    mate that aint a video game thats a commute

    • @Littleton3513
      @Littleton3513 5 лет назад +67

      Lotus most realistic Zelda game

    • @Painted_Owl
      @Painted_Owl 4 года назад +57

      Lowkey, it's an Uber simulator. Have to go the speed limit. Can't make harsh stops. Can't miss your passenger's stops. And if you fail, you get a bad review

    • @alakazamlover4908
      @alakazamlover4908 4 года назад +9

      @@Painted_Owl i was just about to say "so an uber" but then i read uber simulator ...last for some reason

    • @benjaminshields9421
      @benjaminshields9421 3 года назад +1

      Sweats in Half Life

  • @MagicBiber
    @MagicBiber 4 года назад +872

    Honestly? As a young GenZ whippersnapper Spirit Tracks was my very first Zelda experience. I remember spending literal hours trying to come up with new songs on the flute, or just driving the train and listening to the *downright godly* "full steam ahead" theme. In fact, hearing the sound track again brought amazing memories back and quite a few tears to my eyes. To me it's the most atmospheric game, simply by the virtue of the music (to me the best in the series, the "breathy" flute tunes are dope a fück).

    • @lookingforwhiteprivilege9330
      @lookingforwhiteprivilege9330 4 года назад +14

      Man... I feel old.

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 4 года назад +9

      I got this game about 3 months ago and I'm im my 4TH playthrough. I like to extend my playthrough as much as posible, I love it that much

    • @wolfgod6443
      @wolfgod6443 4 года назад +11

      It's one of my favorites and I picked it up as an adult and skeptical of the title. I'd put it in my top 10. Those final few spirit tower levels are about as hard as the Oracle final dungeons, enemies are varied, great music, Zelda is not just utilized a lot, she's used more than most of Link's partners just in general, and it's items were tons of fun.

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 4 года назад +4

      @@wolfgod6443 I remember when I fist got through that dungeon, I spent three HOURS there and enjoyed every second of it. Great game

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 4 года назад +5

      @@wolfgod6443 A lot of people seem to dislike the compass of light level, but it is my favorite "dungeon" of the game. Even knowing the exact routing it takes slightly less than an hour to beat it and it is fun at the same time.
      It has this room that kind of mirrors the general dungeon desing of Phantom Hourglass of one large room accesed by many doors, most closed and many inaccesible areas you acces by other means. And you return to it to get diferent the Phantoms to use.
      When I think about it, those final levels are like... fully realized PH dungeons and a part of me wishes all dungeons were like this. Most dungeons in ST are designed kinda like TotOK rooms without a timer and harder challeges, which is fine as I love TotOK but...
      I think this I why I love PH's dungeons so much. They lack in head scratching puzzles, but honestly, just traversing through these dungeons is satisfying and fun.

  • @Bigbrazy400
    @Bigbrazy400 5 лет назад +1403

    I honestly forgot how much of a great character linebeck is,

    • @firesoldier1575
      @firesoldier1575 5 лет назад +81

      He's very underrated tbh.

    • @ksquidplaysminecraft
      @ksquidplaysminecraft 5 лет назад +3

      you forgot because he isn't a good character

    • @scull0234
      @scull0234 5 лет назад +3

      He's a horrible Character, but everyone has their preferences so Its okay

    • @Walker998
      @Walker998 5 лет назад +6

      In my opinion Linebeck is bad character (except the conversations with ciela); until you almost get the phantom sword then things are set up for him to steal the show in the end turning him into a great memerable character

    • @thunderboargames8369
      @thunderboargames8369 5 лет назад +1

      He's the prototype of Fi!

  • @thehappychap4252
    @thehappychap4252 5 лет назад +310

    Man, those last words really got me. Having played both of these games in my younger years and thoroughly enjoying both of them at the time, it does kind of sting to know that nothing like these two games will ever be made again. It's even more disheartening to realize that they could have been the best Zelda game ever made.

    • @threadedRenderer
      @threadedRenderer 5 лет назад +47

      Same here. Played the crap outta both when I was a kid. I realized PH was kinda crappy but ST for me was like the legit stuff, and I never really understood why it got so overlooked.

    • @smonkk8556
      @smonkk8556 5 лет назад +47

      @@threadedRenderer PH had to crawl so ST could walk, but it's such a shame we never got a third game to take the best of each and run with it

    • @stur5170
      @stur5170 5 лет назад +6

      At least we go A Link Between Worlds

    • @michaelcottrello
      @michaelcottrello 5 лет назад

      I’m curious, what aspects of these games do you find so endearing? Is it the touch controls? Link on a train? Or the recurring dungeon?
      I just finished Spirit Tracks and hated it, wondering what I missed

    • @thehappychap4252
      @thehappychap4252 5 лет назад +24

      @@michaelcottrello It's more so the writing that endeared the game to me. Watching Zelda and Link slowly build a believable relationship through their interactions was really refreshing. And to this day, Spirit Tracks has my favorite final boss fight in any Zelda game. Of course, I haven't played the game in nearly a decade, so I can't vouch for the gameplay (which I recall disliking firmly back then). But I actually found myself caring about what happened to Zelda in this game, which I can't say for any other game before or after. Maybe it's my nostalgia goggles, but I don't think any other Zelda game actually did Zelda better than this one.

  • @pwsro9193
    @pwsro9193 5 лет назад +537

    Literally just re-bought Spirit Tracks this morning so this is a sign I made a good decision haha

    • @_simon.s_
      @_simon.s_ 5 лет назад +4

      Where the hell did you find one?

    • @simpleyetcomplex
      @simpleyetcomplex 5 лет назад +5

      I got mine used from Gamestop

    • @christianwalsh6975
      @christianwalsh6975 5 лет назад +5

      Are that the government watching u

    • @simpleyetcomplex
      @simpleyetcomplex 5 лет назад

      Christian Walsh what do you mean?

    • @pwsro9193
      @pwsro9193 5 лет назад +5

      @@_simon.s_ Found it on ebay for a decent price. Don't know why it's spiking so high but mine was stolen a few years ago so I just bought the game cart since I still had my original case and manual

  • @painuchiha2694
    @painuchiha2694 5 лет назад +370

    I didn't hate traveling in Spirit track...
    I thought it was cool and relaxing before getting to the next destination

    • @TheGaby5
      @TheGaby5 5 лет назад +35

      Homi Yosh except when you got attacked by that spider 😅

    • @joanthemad5894
      @joanthemad5894 4 года назад +2

      I thought so too

    • @ananini_ringleadernico
      @ananini_ringleadernico 4 года назад +54

      The only issue i really, REALLY have with the overworld are the dark/armoured trains. THEY SCARED THE HELL OUT OF ME WHEN I WAS A KID (and still scare me to this day)

    • @katalbinson6562
      @katalbinson6562 4 года назад

      Homi Yosh I loved destroying things with the cannon!

    • @katalbinson6562
      @katalbinson6562 4 года назад +4

      Ana Nini They’re super annoying (in a good way)!

  • @BowandSvent
    @BowandSvent 5 лет назад +363

    Being able to draw and write on the map was such an important feature to me that I always count it as a point against a game when the map cannot be written or noted on. Games like BotW really messed up in this department not allowing the player to take notes on the map.

    • @KaitouSaintTailMeimi
      @KaitouSaintTailMeimi 4 года назад +39

      BowandSvent yeah the sticker function for botw wasn’t enough for me. I kept forgetting where things were

    • @not2tired
      @not2tired 4 года назад +7

      Use a piece of paper

    • @sasook
      @sasook 4 года назад +11

      I guess there’s no way to implement that in docked mode, so yeah

    • @matthewmuir8884
      @matthewmuir8884 4 года назад +13

      Maybe the Wii U version would've had a feature like that if it hadn't been gutted so it wouldn't be superior to the Switch version.

    • @jedyzichterman358
      @jedyzichterman358 4 года назад +16

      Honestly ever since I played Spirit Tracks I've missed the ability to take notes on the system in not only zelda games, but other franchises as well. The Ace Attorney series comes to mind here.

  • @theletterm5425
    @theletterm5425 5 лет назад +139

    I _really_ get the feeling that Nintendo decided to make the Tower of Spirits be done in segments rather than having to repeat previous floors due to the reception of the Temple of the Ocean King. I remember when Phantom Hourglass game out everybody *hated* that concept so much and then rejoiced when it was fixed in Spirit Tracks. Although I definitely see your point that it pretty much ruins the concept of revisiting a dungeon multiple times if you don‘t get to improve on previous sections.

    • @georgy2596
      @georgy2596 3 года назад +11

      A central dungeon is nice but having it just be you go on deeper each time from the start gets really annoying. It would be nice if you could eventually get a few checkpoints that send you down like 6 floors

    • @matthewmuir8884
      @matthewmuir8884 3 года назад +39

      Quite a bit of Spirit Tracks was in response to criticisms of Phantom Hourglass. For instance, I remember the one thing that got more hatred than the Temple of the Ocean King and the touchscreen controls *combined* was Tetra immediately getting damseled and spending the whole game being sidelined. Suddenly, Spirit Tracks is the first ever mainline Zelda game with a playable Zelda that accompanies Link for the whole game.
      Spirit Tracks even outright admits this at one point in an obvious fourth-wall break: when the Postman explains the mail system, he states that they used to deliver the mail by reading it to you (the way it worked in Phantom Hourglass), but, "We heard a lot of complaints about it, so now we just give you your letter instead of reading it to you".

    • @theletterm5425
      @theletterm5425 3 года назад +3

      @@matthewmuir8884 haha great examples!

    • @simonbastianelli5540
      @simonbastianelli5540 3 года назад +13

      Although not much, there are still a few places in the Tower of Spirits where you can come back to previous floors with new items to get chests.
      I remember getting an item in a dungeon and realizing where I could use it in the Tower.

    • @Draezeth
      @Draezeth 2 года назад +8

      I, for one, am *baffled* by the Temple of the Ocean King complaint, and even more so at just how ubiquitous it is. Until this video, I felt like I was the *only* person who liked it. Getting to progress in the dungeon by treading new paths is amazing!
      I think I can understand wanting a warp to lower floors, but only after you've cleared it completely! It's one of the easier ways to get new ship parts, so that would actually have been really nice.

  • @no.7893
    @no.7893 5 лет назад +148

    I don’t care what anyone says, phantom hourglass is my favourite game, period. This game was my childhood

    • @HandheldGamer1991
      @HandheldGamer1991 3 года назад +2

      All it needed was an upgrade system for the train to move faster
      If it had that prople would have loved it. I can't stand this game because of that ,especially because they give you 10 times the travel speed during the last boss fight.....

    • @nah4467
      @nah4467 3 года назад +2

      That's cool man, its great you love these games. I put Hourglass over Spirit tracks at least imo. I think Linebeck is easily a nice character along with his theme

    • @matthewmuir8884
      @matthewmuir8884 3 года назад +12

      @@HandheldGamer1991 Spirit Tracks was the one with the train. Phantom Hourglass was the one with the paddle steamer.

    • @AcidArrestB
      @AcidArrestB 3 года назад +2

      Exactly phantom hourglass is such a fun game

    • @tylerkessler4021
      @tylerkessler4021 2 года назад +1

      Definitely a big part of mine! The nostalgia is real

  • @FlameLFH
    @FlameLFH 5 лет назад +435

    Fun fact: Nintendo prototyped the wall-merging mechanic from A Link Between Worlds using Phantom Hourglass & Spirit Tracks' game engine

    • @trackernivrig
      @trackernivrig 5 лет назад +37

      Cool. That would be fun to mess around with if you could get that in the actual game.

    • @Substitute_Zero
      @Substitute_Zero 5 лет назад +16

      @Vice TOLUCT Theyve shown the footage before. It's even the reason the wall merge artwork is in the style of the opening credits to Wind Waker

    • @FlameLFH
      @FlameLFH 5 лет назад +22

      @Vice TOLUCT Source iwataasks.nintendo.com/interviews/#/3ds/a-link-between-worlds/0/1

    • @_simon.s_
      @_simon.s_ 5 лет назад

      I thought the wall-merging was inspired by ALttP wall hacks.

    • @davidwilson9432
      @davidwilson9432 5 лет назад

      Can we see gameplay of it some where?

  • @dilan3244
    @dilan3244 4 года назад +189

    I’d love a “windwaker trilogy” HD remake for switch with windwaker, hourglass and spirit tracks. For switch

    • @harrylane4
      @harrylane4 2 года назад +19

      Would it be for switch?

    • @blizziboitv
      @blizziboitv 2 года назад +5

      Good luck

    • @justinwright1721
      @justinwright1721 Год назад +2

      @@harrylane4I think so but it might be for switch

    • @dehistoriapisciumfish7639
      @dehistoriapisciumfish7639 Год назад +4

      Phantom hourglass and spirit tracks but in third person like the wind waker with wind waker graphics would be really cool

    • @kimerlypark6648
      @kimerlypark6648 3 месяца назад

      ​@@justinwright1721are you sure? I would think it would be for switch

  • @beamily1829
    @beamily1829 5 лет назад +85

    Ahh nostalgia. . . Phantom hours glass was my first Zelda game and it BLEW MY LITTLE MIND back then lol. Been a fan of the series ever since

    • @justinwright1721
      @justinwright1721 Год назад

      Same, I hope you’re still playing today! Don’t forget to replay every now and then (I say this as I’m mid boss fight on spirit tracks)

  • @bayoo3
    @bayoo3 5 лет назад +70

    Phantom Hourglass was my first Zelda game, followed by Spirit Tracks. Thanks for making this. Nice to know that these titles aren't forgotten.

    • @linkheroofspiritsakatrains4812
      @linkheroofspiritsakatrains4812 3 года назад

      Same

    • @herrherr2086
      @herrherr2086 Год назад

      same. I didnt even know it was a sequal to a long franchise, when they announced windwaker HD it completely blew my mind

    • @justinwright1721
      @justinwright1721 Год назад

      @@herrherr2086sameeeee! I didn’t know windwaker was around before the Wii u so when I found out that the game I started on, phantom hourglass, was a direct sequel to it I had to play windwaker and then hourglass again! Currently beat windwaker but am going back again with the triforce save to 100% it

  • @cosimoxanthony
    @cosimoxanthony 5 лет назад +686

    if any zelda games deserve an HD remake its THESE

    • @yoshimiester507thesadyoshi2
      @yoshimiester507thesadyoshi2 5 лет назад +84

      Probably on the switch, they should probably make an official stylus to be packaged with them, and finally both should be packaged together

    • @Champoforyx
      @Champoforyx 5 лет назад +41

      Nah skyward sword and minish cap

    • @charlottecote7468
      @charlottecote7468 5 лет назад +7

      DO IT NINTENDO

    • @RaspberryMalina190817
      @RaspberryMalina190817 4 года назад +17

      What would they do with the microphone features though? Even when playing spirit tracks on the 3ds, the different placement of the microphone was such an issue when playing the game because of those dang panpipes :(

    • @niallreid7664
      @niallreid7664 4 года назад +14

      Personally I believe ALTTP, Minish Cap and the Oracle duology deserves it first.

  • @maks_____
    @maks_____ 5 лет назад +723

    Spirit tracks' Zelda is without a doubt the best Zelda.
    It just physically hurts me that spirit tracks is so overlooked, mainly because it means that so little of the Zelda fanbase know about this incarnation of Zelda

    • @mitchelswanson1380
      @mitchelswanson1380 5 лет назад +65

      ALL HAIL THE HERO OF TRAINS!!!

    • @snake4322
      @snake4322 5 лет назад +39

      it really is one of the best. Even Linked Universe, a comic of all of the Links coming together to fight evil doesn't have Hero of Spirit

    • @SpecterVonBaren
      @SpecterVonBaren 5 лет назад +75

      Just look at it this way, with Smash Bros splitting Shiek and Zelda and thus giving Zelda a new DownB in the form of her summoning the Spirit Tracks armor, people will get curious as to why she has that ability and look it up.

    • @maks_____
      @maks_____ 5 лет назад +21

      @@SpecterVonBaren yeah, same with the Phantom armor in the breath of the wild dlc

    • @weregretohio7728
      @weregretohio7728 5 лет назад +9

      What alternate reality have I walked into?

  • @thepotato513
    @thepotato513 5 лет назад +47

    Ooh, shoutouts to the fact that the DS mic was always active on a school bus due to ambient noise making certain things way easier and making others way more difficult

  • @Litl_E
    @Litl_E 5 лет назад +165

    Spirit tracks was my first Zelda game, and to this day is the only one I haven't finished.
    **Angrily shakes fist at broken DS mic.**

    • @kevinvidal9129
      @kevinvidal9129 4 года назад +5

      Evan Kensington I felt this one king

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 4 года назад +12

      If it helps if you have headphones with microphones you can use those.

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 4 года назад +4

      It it is an OG DS-DSI there are DS headphones that use that square port with mics

    • @frosted_glaceon5513
      @frosted_glaceon5513 2 года назад +1

      If you own the game you can also emulate it legally. There's a way to trigger the microphone on emulator-and it's free!

    • @justinwright1721
      @justinwright1721 Год назад

      Desmume on a laptop- set a key to the mic and you don’t even have to blow or anything it does it automatically

  • @trapbearr1121
    @trapbearr1121 5 лет назад +768

    But in all honestly how long were people stuck on the map puzzle in phantom hourglass where you have to close your DS to put the marker on your map. I was STUCK ON THAT FOR DAYS

    • @jjtheenton
      @jjtheenton 5 лет назад +47

      I had to look it up.

    • @trackernivrig
      @trackernivrig 5 лет назад +60

      Apparently a lot. I never finished Phantom Hourglass, but I've seen 20 of comments like this so it shows me how hard is must have been.

    • @sircadet9035
      @sircadet9035 5 лет назад +183

      I literally closed mine ds because I felt so stupid for not getting it as a kid and took a break on that spot... once I open it back..I was like...WTF DID I MISS..DID SOMEONE PLAY ON MY DS!?!

    • @trapbearr1121
      @trapbearr1121 5 лет назад +9

      @@sircadet9035 I think I did the same thing!

    • @jordanwallace8080
      @jordanwallace8080 5 лет назад +7

      @@sircadet9035 I did the same thing too lol

  • @seiishin2766
    @seiishin2766 5 лет назад +284

    yeah I love spirit tracks Zelda!! so full of personality

    • @Mayeur000Donz
      @Mayeur000Donz 5 лет назад +12

      I think she has the beginnings of a lot of personality. That meltdown at the start is great.
      After that her character just sort of plateaus though, and she doesn't seem to express any kind of change until right at the end. Compare that to Linebeck, whose progression was constantly obvious.
      I think a missed opportunity was they could've had her, towards the end, finally snap and attack one of the rats that had always made her uncomfortable throughout the rest of the game. That would've been awesome.

    • @Nyzer_
      @Nyzer_ 5 лет назад +21

      @@Mayeur000Donz I really wouldn't say she "plateaus". After she possesses her first Phantom, she doesn't really do anything else new until the end, so there's not a lot of visible character growth... but when you get to the end, you can see the difference that all that experience made.
      She's very different by the end, and without all that time spent in between, it would have come across as a very unrealistic change.

    • @Mayeur000Donz
      @Mayeur000Donz 5 лет назад +1

      @@Nyzer_
      Yeah but you want to see that progress in motion, right?
      I mean, imagine if Linebeck acted the same until the very end of Phantom Hourglass. You could probably still buy that the adventure had changed him but without the step by step it'd just drain everything satisfying about his story.

    • @ZGuy0fSci
      @ZGuy0fSci 5 лет назад +2

      Agreed. If we could get or have gotten a think like from out of "Crimson Skies" and / or "Bloodwake" with a dash of FFIV with the darves / gorons, etc...
      It'd be amazing to see, seeing how Hyrule has a great history of technology?
      (or perhaps especially after BoTW, what could come to be again.)

  • @hiddendesire3076
    @hiddendesire3076 2 года назад +29

    5:15 Kind of why I loved having the full Gold set, as if the Ocean King was giving Linebeck his treasure he sought, in the form of the ship he loved.

    • @schnek8927
      @schnek8927 Год назад +4

      I always preferred the default ship, even though i experimented with the different parts throughout the game, but that's genuinely a good point for using the golden ship parts!
      Very fitting, even if him getting his good old classic ship back makes for a sweeter and more emotional ending.

  • @schawangus
    @schawangus 3 года назад +63

    Honestly, I love Spirit Tracks’ Zelda. She’s so sweet and makes me feel like I genuinely need to protect her. Also, I love that scene where she freaks out about Malladus using her body. Mostly because of the lack of voice acting makes the upset grunting even funnier to me.

  • @NaturalSisuRomare
    @NaturalSisuRomare 5 лет назад +154

    "Even though he didn't steal anything that important from her"
    EXCEPT HER HEART!

    • @darkmonger6244
      @darkmonger6244 5 лет назад +2

      That’s not important!

    • @Littleton3513
      @Littleton3513 5 лет назад +2

      Mattias Romare Training that’s what I was thinking

    • @unknownuser494
      @unknownuser494 2 года назад

      Really love Jolene it gives more character to Linebeck because most partner in Zelda have no character outside of saving world.

  • @abandonedsunflowerfield6469
    @abandonedsunflowerfield6469 5 лет назад +239

    Spirit tracks is unfairly forgotten. Easily the best pre-3ds portable zelda. Wonderful music and story.

    • @NommyBird
      @NommyBird 5 лет назад +9

      I dunno about that. You've got Link's Awakening, Oracle of Ages, and the remake of LttP to compete with there.

    • @weregretohio7728
      @weregretohio7728 5 лет назад +1

      LA and the Oracle games definitely blow it out of the water.

    • @abandonedsunflowerfield6469
      @abandonedsunflowerfield6469 5 лет назад +29

      To the 2 guys who responded, I totally understand where you guys are coming from. My spirit tracks Nostalgia blinds me. I respect both you guys' opinions.

    • @mikeanthony3300
      @mikeanthony3300 5 лет назад +15

      @@NommyBird Spirit Tracks somewhat out dues them in identity though. Spirit Tracks at least tries to seem pretty new and original from the moment you boot up the game. With the Oracle games they kind of come off as DLC add ons for Link to the Past than actual full blown new games. They are still pretty good though.

    • @mounirzahran6745
      @mounirzahran6745 5 лет назад +9

      Don't forget about minish cap. Easily outdoes both ds zeldas

  • @zoropirates1
    @zoropirates1 5 лет назад +150

    The most memorable thing about Spirit Tracks for me was the sound track. I definitely think it was the best of any Zelda game.

    • @trackernivrig
      @trackernivrig 5 лет назад +5

      Yeah it was pretty good.

    • @Julie-do2dr
      @Julie-do2dr 5 лет назад +32

      I wouldn't say it's THE best soundtrack of the series but it's SUPER underrated. i love that the pan flute is in pretty much every track, it's pretty, and lends to the identity of the game's music.

    • @davidmcgill1000
      @davidmcgill1000 5 лет назад +13

      The tracks really had spirit didn't they.

    • @yourpronounsarebs
      @yourpronounsarebs 5 лет назад +1

      Idk i like the TP overworld theme more and nothing compares to the feeling when you play OOT

    • @yourpronounsarebs
      @yourpronounsarebs 5 лет назад +1

      But its pretty good i dont disagree

  • @the_archer895
    @the_archer895 3 года назад +112

    When you realize spirit tracks is just full metal alchemist you have someone who wants to return someone’s soul to their original body and for the time being they inhabit a suit a armor, you also have a short blonde dude

    • @MaxonerousX
      @MaxonerousX 8 месяцев назад +1

      Who're you calling a puny shrimp no bigger than a molecule?

  • @TheJazzMan333
    @TheJazzMan333 4 года назад +27

    In my first play through, I also was stunned by The Ocean King reveal. Then the re-play had me saying, "How didn't I see the hints?"

  • @michaelpisciarino5348
    @michaelpisciarino5348 5 лет назад +84

    “Two halves of an unfulfilled whole”
    1:47 Begin: New Horizons
    The Two Criticism
    (1) 14:59 The Great Sea
    (2) Dungeon Design 40:08
    22:16 Spirit Tracks, you can’t go off the tracks, while you can go any direction you feel like on sea
    Phantom Hourglass
    + Whale Island
    Spirit Tracks
    25:48 - Vast majority of quests involves bringing something to someplace (excessive. 22 times)
    - Slow train, restrictive tracks
    *The Silent Cartographer*
    34:21 movement and combat
    + “Refreshingly original”
    37:43 + Mapmaking is cool
    56:50 Boss
    59:24 The Video’s Thesis.
    1:02:26 Breathe of the Wild
    1:04:00 To Be Continued

  • @gerg905
    @gerg905 5 лет назад +144

    The overworld theme for Spirit Tracks is actually one of my favorite video game themes of all time. Too bad it was so often interrupted with the same freaking enemies at the same exact areas...

    • @LastManYea
      @LastManYea 3 года назад

      Check out a remix of that done by Qumu

    • @haydenread730
      @haydenread730 3 года назад +1

      I say the song is better with the train noises

    • @nicocchi
      @nicocchi 3 года назад

      @@haydenread730 same, listening to it on RUclips, it feels "empty". Amazing how train engines are so rhythmic

  • @wahvys3668
    @wahvys3668 5 лет назад +149

    Always love watching these before I pass out

    • @Dan-pv1hu
      @Dan-pv1hu 5 лет назад +20

      Dude me too. Happy memories and nostalgia before drifting off into a deep slumber which I often hope I never wake up from because life is pain and suffering until a likely even more painful death. Like I said, totally feel the same way.

    • @Colaborateitpro
      @Colaborateitpro 5 лет назад

      Same puts me to sleep dreaming about zelda haha

    • @paulthorwesten7377
      @paulthorwesten7377 5 лет назад +2

      Relatable

    • @williamjacobik7966
      @williamjacobik7966 5 лет назад

      It's midnight where I'm at so literally same lol

    • @Edgeperor
      @Edgeperor 4 года назад +1

      Dan ow the edge

  • @itsmemnmxd3701
    @itsmemnmxd3701 5 лет назад +614

    Phantom Hourglass and Spirit Tracks remastered for switch anyone?

    • @1234flowerable
      @1234flowerable 5 лет назад +35

      i would KILL for that!

    • @nprweirdo
      @nprweirdo 5 лет назад +23

      ItsMeMNMXD I’d love that but how would it work without the two screens

    • @1234flowerable
      @1234flowerable 5 лет назад +11

      @@nprweirdo I would put a quick access icon to switch (hah) between the map and gameplay i suppose. But thinking about it, especially with some of the bosses verticality, its hard to imagine it looking the exact same.. some bigger changes would deffo need to be made

    • @itsmemnmxd3701
      @itsmemnmxd3701 5 лет назад +6

      @@nprweirdo mapping the overhead map to a mini map or a button, and to be honest most of these games could be reworked for buttons control wise, the only problem would be the spirit flute sections

    • @idevourorphans
      @idevourorphans 5 лет назад +1

      IMAGINE

  • @georgy2596
    @georgy2596 3 года назад +36

    ST Zelda is just amazing in terms of jokes, plus she does feel like a character with all the things she does, such as talking to phantoms for you and her getting angry and attacking you if you hit her too many times

  • @waifuoclock7004
    @waifuoclock7004 5 лет назад +139

    Not one, but two Zelda games in one Video. You spoil us King K I've been anticipating this. Thank You.

  • @cashwarior
    @cashwarior 5 лет назад +188

    Ugh, the ending got me sad. These were my first two zelda games, and every zelda game I've played afterwards I always thought back to these experiences and how I would love to experience them again. I would argue that these games define zelda more than games like Ocarina of Time, or A Link to the Past. Because while those games have icon characters and scenes that every zelda has, zelda is a series about exploration and discovering a world. Simply looking at different takes on the same story doesn't feel like discovering a world, it feels like playing the same game retextured to look like a different experience. I remember when I first learned about the zelda timeline, I sat there thinking of ideas and possible plots that could continue the timeline these games take place in. It's just so exciting to think of the different villains and ideas these games imply, especially with the technologically advanced settings. Hopefully Nintendo will stumble upon these ideas as they continue to try and innovate zelda.

    • @PurpleColonel
      @PurpleColonel 4 года назад +6

      I think Breath of the Wild proved that within the same basic story, the villain and gameplay can still feel incredibly unique. I do wish they'd branch out and put Link in different lands though. I think the main reason it doesnt happen often is how there's like one Zelda per console, and I mean they have to have a big Zelda game that shows what the series is all about for the people who will be playing a Zelda for the first time. Reinterpreting the same story in new ways is also an easy way to show off the console's capabilities.

    • @davidabest7195
      @davidabest7195 4 года назад +2

      Zelda II: Adventures of Link was the first game to branch out and not be about Zelda and Ganondorf. Link's Awakening was the first to leave Hyrule. Majora's Mask was the 2nd to do it. The Oracle series were completely new stories in far off lands as well. These 2 games weren't as revolutionary as you think they are.

  • @fortello7219
    @fortello7219 5 лет назад +30

    Aw man, this made me sad. Doubly so since I had forgotten *exactly* how incredible Spirit Tracks Zelda is.

  • @Magikarpador
    @Magikarpador 5 лет назад +34

    It makes me happy to hear someone else who likes the Temple of the Ocean King

    • @Draezeth
      @Draezeth 2 года назад +2

      I have felt so alone for so long...

  • @graceartsy4414
    @graceartsy4414 4 года назад +26

    Linebeck literally was made in the image of Johnny Depp, I swear to God, it's uncanny

  • @TheNumberOneShmuck
    @TheNumberOneShmuck 5 лет назад +117

    "Two halves of an unfulfilled whole"
    Before watching the video, my take:
    PH: Better overworld, better sidequests, better warp system, no goddamn flute
    ST: Better dungeons, better puzzles, better bosses, better music

    • @superslobro
      @superslobro 5 лет назад +14

      Those goddamn flute made me want to chuck my ds across the room.

    • @MrMoon-hy6pn
      @MrMoon-hy6pn 5 лет назад +2

      @@superslobro Mainly just the flute section with carben, or was it another one.

    • @superslobro
      @superslobro 5 лет назад +6

      @@MrMoon-hy6pn all of them. My DS didn't register me doing the flute section for like 10 tries

    • @lpfan4491
      @lpfan4491 5 лет назад

      did you play using a ds or ds lite or using a 3ds? the 3ds microphone is in a really weird spot where one would never find it. otherwise,i would have no idea why it would not register aside from you maybe having a broken ds

    • @superslobro
      @superslobro 5 лет назад

      @@lpfan4491 i used a 3ds, but I don't remember the ds version being better.

  • @osmanika8741
    @osmanika8741 5 лет назад +19

    the clips of you just straight up jumping off ledges were a real treat

  • @Malovus
    @Malovus 5 лет назад +95

    The puzzle that involved closing the DS to copy the map took me ages. I only managed to solve it when I ragequit and closed the DS to do something else.

    • @asic3468
      @asic3468 5 лет назад +28

      That's how everyone I know who played the game found that out, so you're not alone.

    • @trackernivrig
      @trackernivrig 5 лет назад +2

      Ha. Man now I wish I finished it.

    • @EliteBladesGaming
      @EliteBladesGaming 5 лет назад +16

      I did literally the same thing. Had a proper fml moment immediately afterwards

    • @zerarch77
      @zerarch77 5 лет назад +20

      Such a clever puzzle. It literally solves itself for you when you give up.

    • @succmeister7808
      @succmeister7808 5 лет назад +6

      That took me months cos I had a habit of just turning the DS off whenever I went to do something else.

  • @bouncycreepy
    @bouncycreepy 5 лет назад +96

    OG groose?
    Linebeck is practically the best Zelda character lol

    • @jacobjenkins7362
      @jacobjenkins7362 4 года назад

      OG groose

    • @jacobjenkins7362
      @jacobjenkins7362 4 года назад

      @@bouncycreepy OG groose

    • @bouncycreepy
      @bouncycreepy 4 года назад +2

      @@jacobjenkins7362 just rewatched the video
      Yeah linebecks the best character. Groose has nothing on him.

  • @Rumassassin
    @Rumassassin 3 года назад +15

    “The chancellor is evil”
    Man where have I heard that before?

    • @matthewmuir8884
      @matthewmuir8884 Год назад

      Chancellor Cole actually lampshades that when he reveals himself to be evil and non-human; he explains that he hoped becoming chancellor would give him the kind of influence over the kingdom that evil chancellors normally have in fiction, only to be disappointed that Zelda is a very active ruler despite her young age and that being chancellor basically just meant being "royal babysitter", as he puts it.

  • @WaysToCope
    @WaysToCope 5 лет назад +36

    Ahh you know sometimes I just put your Zelda retrospectives on my other monitor and listen to them while I'm playing a game or something, even if I've already rewatched them so many times. It's just nice to have an hour of Zelda talk and the good points made about the games in the background. They're definitely better than watching most of the stuff on here. Loved this one Btw you're great!

    • @trackernivrig
      @trackernivrig 5 лет назад +5

      You know, that's a great idea. Good thinking.

    • @WaysToCope
      @WaysToCope 5 лет назад

      Tracker Nivrig Glad I could help haha

    • @samuelhatlestad6676
      @samuelhatlestad6676 5 лет назад

      Professor Lankto I do that too. His voice kind of relaxing tbh

  • @trackernivrig
    @trackernivrig 5 лет назад +41

    59:33 and onward.
    Wow. This is why I watch this channel. I love the fact that the credits at the end had no music, it really fit with the tone of this section. You seem much more serious than many other reviewers, and touch on games I never would have thought were great. I played Spirit Tracks for a while, and touched a little on Phantom Hourglass. I enjoyed them, but never thought about them this in depth. Your retrospective has really changed my mind on these two games. While I disagree with some of your points, I wholeheartedly agree with what you said in this last section. Very good work. I can't believe that you aren't a bigger RUclipsr than you are. You really deserve to be watched more often. Keep up the good work, I look forward to more analysis.

    • @lordtullus9942
      @lordtullus9942 5 лет назад

      Yeah but he was being selfish and pretentious. That's HIS best zelda game that fits HIS niche. Not mine or everyone's collectively.

    • @trackernivrig
      @trackernivrig 5 лет назад +4

      @@lordtullus9942 I do not believe he was being selfish. This entire video was his experiences with the games, and his opinion on how they relate to each other, and at the end, other games. It can be inferred that he assumed that people would realize that everything he says is his opinion, and his thoughts. You can agree to it, or not. It is up to you. That being said, I do understand the point you are coming from though, and I will respect that.

    • @lordtullus9942
      @lordtullus9942 5 лет назад +2

      @@trackernivrig And I respect you for being kind and considerate. I apologize for being brash and rude.

    • @trackernivrig
      @trackernivrig 5 лет назад +1

      @@lordtullus9942 Thank you very much. Apology accepted.

    • @apollyanna
      @apollyanna 4 года назад +1

      This comment thread reminds me that people on the internet can be considerate.

  • @setteplays
    @setteplays 5 лет назад +31

    Thank you for your take on both, but specially Phantom Hourglass.
    The exploration and customization of that game is so underrated and it's so fun to me. And character wise, it's one of the best written zelda games, Linebeck is just too good.
    Even with so many flaws, even after playing almost every game, Phantom Hourglass is the one I revisit the most.
    And my first (and most finished) Zelda was A Link to the Past so it's not that much of nostalgia...

  • @c5ys543
    @c5ys543 5 лет назад +17

    This brings “You complete me” to a whole new level.

  • @An1mat0rz
    @An1mat0rz 2 года назад +4

    I have never been able to find the words or any way to explain my love for both of these games along with their flaws, this was *THE* best summary and comparison to both I have seen in ages. It was definitely worth the hour of my time, and I'd happily watch it again.

  • @Valoe7
    @Valoe7 5 лет назад +27

    People really be sleeping on Zelda from Spirit Tracks. She's such a great character, and actually plays a major role in a game that's titled after her.
    I wish BotW Zelda had as much presence as Spirit Tracks Zelda had.

  • @FletcherReedsRandomness
    @FletcherReedsRandomness 5 лет назад +108

    Oh yeah, the one with the train stage in Smash
    ~Most people who don't really know Zelda that well

    • @trackernivrig
      @trackernivrig 5 лет назад +4

      Ha, when I saw that I thought, "Wow, I didn't even think of putting that in there."

  • @Awecyan32
    @Awecyan32 5 лет назад +18

    I actually really liked phantom hourglass, I even 100%-ed it. The movement actually kinda works, I forgot that I used the touchscreen to play it even!

  • @Reynpear
    @Reynpear 5 лет назад +9

    I remember playing my Ds with phantom hourglass and then going on RUclips to see people hating on but it this the first video actual highlighting its good qualities and what I liked about it. Good Job KingK :-).

  • @JourneyTo20XX
    @JourneyTo20XX 3 года назад +13

    I played this with the D-pad mod and it was amazing. I couldn't choose between Spirit Track's Zelda or the character growth of Phantom Hourglass' Linebeck

  • @grfrjiglstan
    @grfrjiglstan 5 лет назад +17

    Great video. I loved both of these games, but I agree with all of your points. These were actually the first Zelda games I ever played.
    The next one I played was Twilight Princess, so you can imagine how much THAT blew my mind.

  • @IkanaCanyon7
    @IkanaCanyon7 5 лет назад +16

    Both of these Zelda games have a very special place in my heart, despite their flaws. That being said, even though I love PH, I do think it has way less redeeming qualities than ST does. However, I must admit I really appreciate that you reminded me of some of the reasons I still loved PH back in the day when I first played it.
    Linebeck will always be my favourite Zelda character, he has a great story arc and such a memorable presence through the entire game and his personality is a blast to boot (something which is a rare sight in this series if we're honest, for main characters that is). Likewise ST Zelda is the best Zelda in the franchize imo, outside of Skyward Sword I feel its the only other game where Link's and Zelda's relationship feels beleiveable, charming and just great to see develop.
    Finally I must say that, while I do get where you come from and I enjoyed seeing your positive perspective on the Temple of the Ocean King, I just loathed that place far too much, I still do, it started out fun but quickly became a chore. The timer felt like nothing but a stress factor, and not in a good way; and the fact that you revisit and re-do its levels through the entire game really diminished a big part of the experience for me in the long run, because the Temple became this constant feeling in the back of my head of having an upcoming deadline I have no way to avoid doing and that I REALLY dont want to do. On the other hand I just straight up adored the Tower of Spirits from beggining to end, it fixed all of my problems with the Temple of the Ocean King, and due to not having the Time Limit AND the constant Revisiting factor, it allowed the level design to be a lot more complex and challlenging... it was just so much more fun to me.
    Either way, awesome retrospective man! Loved the video, cant wait for the next one!

  • @rex_yaldabaoth
    @rex_yaldabaoth 5 лет назад +78

    Thank you for understanding what makes the temple of the ocean king great, and why the tower of spirits missed the mark on making a successor to that dungeon's ideas. So many people hate the temple for the backtracking, and that always disheartens me

    • @rex_yaldabaoth
      @rex_yaldabaoth 5 лет назад +10

      @@lordtullus9942 I mean, dude, they're his opinions on the games. Of course it's not the same for everyone. He's not suggesting his thoughts are objectively right and anyone that disagrees is objectively wrong. You can disagree all you want, but I don't think it's fair to call it egotistical and arrogant just because that's what he wants from Zelda dungeons. He's not obligated to present all possible perspectives in his videos.

    • @lordtullus9942
      @lordtullus9942 5 лет назад

      @@rex_yaldabaoth ok

    • @MidoriMushrooms
      @MidoriMushrooms 5 лет назад +6

      not just the backtracking, but being TIMED. That dungeon stressed me out so much that I've never gone back to PH just to avoid getting frustrated with a god damn video game.

    • @rex_yaldabaoth
      @rex_yaldabaoth 5 лет назад +5

      @@MidoriMushrooms Yeah, that's fair enough, I felt similar the first time I played the game. However, I did get over that once I found that the timer is very lenient. I don't think i've ever ran out of time, or even come that close to running out, even the first time I played the game.

    • @redkite1908
      @redkite1908 5 лет назад +2

      @@rex_yaldabaoth Agreed. Honestly, The timer is Extremely lenient.
      Frankly, the only reason I ever had any timer troubles at all is I missed the point of the Dungeon, and kept trying the same solutions to puzzles every time I returned.

  • @christopherjobin-official7440
    @christopherjobin-official7440 2 года назад +13

    I love Spirit Tracks to such an infinite level I cant put it into sheer words. The music and character... so much good stuff... why do people dislike it so much (be quiet I know why, but I still love it anyway)

    • @justinwright1721
      @justinwright1721 Год назад

      I DONT KNOW WHY!!!! Tell me please the game is too good to hate

    • @christopherjobin-official7440
      @christopherjobin-official7440 Год назад

      @@justinwright1721 The train isn't inherently bad, but the travel gameplay can get really boring and monotonous super quickly. It can feel like padding and does for most people. The touch screen controls are used very well, but more utility honestly could've been drawn from it. The DS mic socks when it comes to the Spirit Flute. The dungeons are very linear.
      The music is perfect, however. The story is immaculate in so many ways. Zelda is the best she's ever been, honestly. And there is still tons of fun gameplay to be found. And there was multiplayer!!! It was good game, despite its flaws.

  • @genericbushfire3055
    @genericbushfire3055 2 года назад +4

    Spirit Zelda and Linebeck are singlehandedly my two favourite characters in any Zelda game I have played so far. The absolutely ooze personality and reading their dialogue is an absolute joy
    Thank you spirit tracks and phantom hourglass.

  • @dannykazari
    @dannykazari 5 лет назад +45

    If you really like the map-making a whole lot, Etrian Odyssey sounds like the series for you

  • @bisalwayswright88
    @bisalwayswright88 5 лет назад +14

    God it's been a while
    This is a great suprise to find in my feed tonight, gonna savour every minute of this

  • @A_Dad
    @A_Dad 5 лет назад +28

    Perfect timing. I just beat spirit tracks a few days ago.

  • @frankthecanofice883
    @frankthecanofice883 3 года назад +4

    Ik this a 2 year old video but the idea of the spirit train making its own tracks is litterally the best thing I've ever heard ever

  • @kalejuice5701
    @kalejuice5701 4 года назад +6

    "Tetra being Princess Zelda is never brought up"
    Apart from the intro where Nico is holding the very paper slideshow apparatus that makes mention of this, as inconsequential as it is.

  • @ZGuy0fSci
    @ZGuy0fSci 5 лет назад +17

    I will agree that the 2 DS games do very much feel like continuations of eachother.
    (with some things in the second that feel like the game was pushed out a bit soon)

  • @ihatemyselfandiwannadie6655
    @ihatemyselfandiwannadie6655 5 лет назад +32

    lineback did steal something, he stole her heart

    • @Reoko77
      @Reoko77 5 лет назад +1

      Omfg it makes perfect sense. It meant nothing to him, but everything to her.
      Fuuuuuck.

  • @josephcross8464
    @josephcross8464 5 лет назад +62

    Well, that ending was depressing.

    • @trackernivrig
      @trackernivrig 5 лет назад +10

      Yeah. That's kind of why I watch his stuff. They're pretty powerful.

    • @vanilla8956
      @vanilla8956 5 лет назад +4

      not the biggest fan of A Link to the Past are you?

    • @SeñorFajita
      @SeñorFajita 5 лет назад +1

      Until I saw a link between worlds and a link to the past.

    • @vanilla8956
      @vanilla8956 5 лет назад

      @@SeñorFajita lol

  • @NocturnusGame
    @NocturnusGame 3 года назад +19

    Spirit Tracks was my first Zelda game ever. Glad I started with the “Weakest Link” 😂

  • @Lilzster
    @Lilzster 3 года назад +3

    Phantom Hourglass was my first Zelda game ever! I’ll never forget it. It started a great journey and love for the Zelda franchise. I know these two games aren’t masterpieces, but they’re dear to my heart for me. Hopefully they are for others too!

  • @ronblair3754
    @ronblair3754 5 лет назад +5

    I love you and love your content. I watch each video and rewatch my favorites often. You are truly one of my favorite tubers kingk but if you try to say there is no timeline continuity I will fight you. Keep up the great work bud!

  • @fondajames
    @fondajames 5 лет назад +20

    People may criticize the touch screen only stylus controls but they work beautifully on my Note 8. It also has a built in stylus (SPen) and makes the games feel perfect for this device.

    • @kazoorion7993
      @kazoorion7993 5 лет назад +2

      @@Chad_Eldridge >new ways of doing things.
      That's absolutely false. If something ain't broke, then don't fix it.

  • @meaninglez100
    @meaninglez100 5 лет назад +47

    I still consider Skyward Sword as the spiritual 3rd part of the "Land Sea Sky" trilogy. It has a lot of the same concepts and approaches as the other two.

    • @stur5170
      @stur5170 5 лет назад +1

      This

    • @Sakirth
      @Sakirth 5 лет назад +13

      I think you're right. Although I wouldn't have minded a Hot Air Balloon/Zeppelin Zelda game, it would allow for more exploration like PH. Also, personally I think the 'Sky' is even more lacklustre than Wind Waker's overworld.

    • @lulucanpy3513
      @lulucanpy3513 5 лет назад +1

      @@Sakirth Agreed, I LOVED flying my Loftwing and wished I had something more interesting to do while doing it.

    • @weregretohio7728
      @weregretohio7728 5 лет назад +2

      That must be why it's so shite.

    • @PurpleColonel
      @PurpleColonel 4 года назад +1

      And it's riddled with gimmicks that kill the game.

  • @5107-j4j
    @5107-j4j 5 лет назад +17

    this is going to hurt, i think. I love those games, they are a part of my childhood, i know they are casual but that is part of why i love them, cause i am a harcore casual. I know about the flaws, i know they are hated, but man I had a great time playing these

  • @remuskane8684
    @remuskane8684 5 лет назад +37

    About the "backtrack" sections of the dungeon, where you open up easier ways to "backtrack", it actually serves a different purpose. Due to the nature of the game being a mobile game, it is meant to be played when one has time to play. As such, opening the new paths are not there for backtracking, but to assist one in returning to the spot where they left off. Just felt that I had to correct that. Great video otherwise.

  • @babythorgaming2166
    @babythorgaming2166 5 лет назад +4

    Yessss, gotta love all of this Phantom Hourglass content I've been seeing around recently

  • @CherriNGT
    @CherriNGT 5 лет назад +97

    I get the feeling that i'm the only one that LOVES Spirit Tracks.

    • @vanilla8956
      @vanilla8956 5 лет назад +10

      nope. I'm here

    • @JackieKog
      @JackieKog 5 лет назад +6

      I'm here too

    • @CrashDunning
      @CrashDunning 5 лет назад +6

      It's my second or third favorite.

    • @Mom-cf2je
      @Mom-cf2je 5 лет назад +3

      Nah I love it too

    • @adamsmith2122
      @adamsmith2122 5 лет назад +6

      Spirit Tracks is the Brawl of Zelda. Everyone hates it, except most actually really like it. It's just one loud sub-community that gives it the bad reputation. I will say though, the ST hating community is larger than the Brawl hating community.

  • @derpybubblez7746
    @derpybubblez7746 5 лет назад +9

    Nintendo is secretly working on the TS, "Tri-Screen." It opens up like a brochure.

  • @Isaax
    @Isaax 3 года назад +3

    You've got no idea what a childhood crush I had on Spirit Track's Zelda

  • @infiniteplanes7
    @infiniteplanes7 5 лет назад +1

    Great video clicked on it because the Phantom hourglass and Spirit tracks are my two favourite games ever I didn't realise the video was 1hour long but I was hooked all the way through felt like 17 mins then I was shocked to learn it was 1 hour long great video

  • @theretroprowler6740
    @theretroprowler6740 2 года назад +9

    Unpopular opinion that I share with probably two other people, but I actually like spirit tracks as my favorite Zelda game. Music, puzzles, combat, all so good

    • @matthewmuir8884
      @matthewmuir8884 2 года назад

      I'm one of those two people. I recognize that it's not the best Zelda game and it does have problems (I could not play any of the plot-mandatory duets on the spirit flute), but the good stuff about the game is fantastic. Princess Zelda and her dynamic with Link is easily the best thing about the game.

  • @armchairrocketscientist4934
    @armchairrocketscientist4934 4 года назад +9

    A very level headed, honest review. You highlighted some of the things I loved, and some things I hated. You mentioned some things I never even thought of.
    I'm glad you didn't immediately dismiss the games because of the stylus controls. I felt the same thing about them. I felt that compared to GBA games I'd played before, combat for the first time was fluid.
    Phantom Hourglass was my first Zelda game, and my love of the series has led me to pursuing a game dev career.
    Thanks for a fair review of these games. They barely get a mention of what they do right.
    I doubt we'll ever see them remade - officially or by Zelda fans.

  • @mattyluvspokemon08
    @mattyluvspokemon08 5 лет назад +5

    Always love seeing your retrospective, it never feels like other reviews of games that I've seen, it's more an interesting insight into experience and personal interests for how a series or a game could be pushed further. I always loved phantom hourglass for the fun though simple overworld and island puzzles and spirit tracks for its dungeons and bosses, but I never beat spirit tracks; I got as far as the final trip back with the sand rod to the tower of spirits but left it because I was just drained from how boring it became travelling the overworld, meanwhile even though I've only beaten phantom hourglass fully once, it was the first zelda game I ever beat and solving the puzzles really felt satisfying for me, especially the shovel secret early in the game where you have to dig in a X on the map that puzzle stumped me
    For ages. But yeah love these videos and regardless what my opinion is I always look forward to hearing yours 😄👍

  • @asfdasdful
    @asfdasdful 2 года назад

    the fact you gave that clarification in the beginning shows how much you care abut the subject . im now a forever sub. these where big childhood games. Thank you so much for your hard work.

  • @PorkShark
    @PorkShark 9 месяцев назад +2

    Having never played Wind Waker, Phantom Hourglass' sea features were definitely a lot more original and interesting for me

  • @auron1987
    @auron1987 5 лет назад +111

    Spirit Tracks >>>>> Phantom Hourglass for me. I really disliked the repetitive dungeon of phantom hourglass and weirdly loved the trains.

    • @LinkTWrglr
      @LinkTWrglr 5 лет назад +4

      paula honestly I’m with you I think that phantom hourglass gets way to much hate for basically no reason I only played spirit tracks once and even so it kind of bored me, where as phantom hourglass actually had me focused and at certain times confused which is what I want from a Zelda game

    • @snake4322
      @snake4322 5 лет назад +3

      PH was my first Zelda, so I'm probably wearing the rose tinted glasses, but god do I love that game.

    • @andreibors7930
      @andreibors7930 5 лет назад +2

      _i like trains_

    • @okagron
      @okagron 5 лет назад +1

      @@LinkTWrglr It doesn't get hate for no reason, there's plenty to dislike in Phantom Hourglass. All the people who think people just dislike a game for no reason are kind of idiots.

    • @LinkTWrglr
      @LinkTWrglr 5 лет назад

      okagron like yourself. shut up it’s my opinion

  • @Thatdeadpenguy
    @Thatdeadpenguy 5 лет назад +17

    This video makes me want to go back and give Phantom Hourglass another shot.
    Good stuff man.

    • @Thatdeadpenguy
      @Thatdeadpenguy 5 лет назад

      paula I've always heard the inverse actually. It's only very recently people started hammering down on Phantom Hourglass and talking about Spirit Tracks.
      Personally I hated PH and loved ST, so I enjoy how this video had me second guessing a bit on the former game.

    • @thesquishedelf1301
      @thesquishedelf1301 5 лет назад

      Matthew Young If recently is over the last 3-4 years, sure.
      The first Zelda review/retrospective I ever watched was actually on PH, from PeanutButterGamer when he was introducing Zelda month. He never really made a solid statement, but the comments were aflame with hatred for the Temple of the Ocean King already.
      Personally, I loved PH for the reasons mentioned in the video - the overworld exploration is pretty engaging. I never even tried spirit tracks because I thought the train mechanic looked lame (also because I live in a backwater and it never showed up on store shelves, lol).

    • @Thatdeadpenguy
      @Thatdeadpenguy 5 лет назад +1

      The Squished That's fair, there has been some time since PH came out, so I imagine it's had naysayers for years now.
      Though I definitely think Spirit Tracks has gone vastly overlooked until recently. If only because the time it was released and the console it was released on.
      Both games have their fair share of problems, despite that, I would call Spirit Tracks one of my favorite games in the series (at least more favorable). So maybe it might be a good idea to revisit Phantom Hourglass...
      I also love Zelda II, so I might just be nuts.

  • @baritonetenor
    @baritonetenor 5 лет назад +26

    "They are on the same timeline or so the fans insist"
    Bruh you are showing the official timeline from Nintendo.
    That wasn't a fan creation.

    • @Mayeur000Donz
      @Mayeur000Donz 5 лет назад +10

      I think he meant it as in some fans still hold true to that as the one truth to Zelda lore, when it's clear Nintendo didn't put much thought into it themselves.

    • @trackernivrig
      @trackernivrig 5 лет назад +5

      I see what you are saying, but most people who play Zelda casually don't understand the timeline. That is why he said that the fans are insisting that the timeline makes sense. They don't realize that the timeline actually shows multiple different timelines.

    • @SonofSethoitae
      @SonofSethoitae 4 года назад

      The timeline Nintendo released is more or less what fans had been saying for years

  • @Bandikit
    @Bandikit 2 месяца назад +1

    9:50 I love how the most replayed part of this video is link getting smacked 20 feet to the side

  • @captainrex6484
    @captainrex6484 Год назад +1

    Spirit Tracks will always be my favorite Zelda game. It was my first Zelda game ever and I adore it with all my heart. Sure, it's not as grand as something as Twilight Princess, but it has a charm that will never be forgotten