CS:GO 2055 - Maps in the Future
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- Опубликовано: 3 окт 2024
- BARS has remade classic CS:GO maps, reenvisioned 30 years in the future ...and then some.
Download the maps here - steamcommunity...
Connect to my servers hosting these maps below:
EU server - 173.199.107.169:27035
NA server - 108.61.232.74:27015
Useful console commands to prevent fade / pop in of props:
r_disable_distance_fade_on_big_props 1;r_disable_distance_fade_on_big_props_thresh 0;r_portalsopenall 1
Thank you, Philip! There are some problems on some maps, I will fix them! Have a good game🙂
Gj!
Amazing work, dude! Well done, keep going and good luck with your studies (fellow student here)!
nice work man, these are some cool maps
and all this for an year?You are doing awesome man keep up the good work!
Lol its a you
"He figured players would finally be bored of by then..."
Ah, so that's why there's no Dust II
He was born with with immortality
No one will ever get bored of dust2
@@SanSanFu nahhh it’s the most boring, bland map on CS. Keep the layout and give the look a complete overhaul
Because Dust2 never age
dust2 probably just..
sands
The hostages in Office are the strongest human to exist, surviving around 45 years on their knees, wounded
45 years?
@Yash Paritkar yeah, hostages in the early days of CSGO were like in CSS and CS1.6. They could run by their own and needed to escorted to the rescue zone. I miss such mechanic.
@@Petar321_GT 2055(current year) - 2012(csgo release) = 43 but okay
Man they can survive 450 bullets of negev...
@@baothachtruong9118 while emptying your bank account
4:20 "This is a rather old map of his, having been made only two months ago now"
That... really puts into perspective how fast he is.
420
Nice, reminds me as well of the older times of CS, when people made huge detailed maps without ever expecting to be paid for it
and you only found them out as pleasant surprises when inside community servers
Why not 2025??
Is there something wrong with wanting to be compensated for your hard work?
@@ChrisD__ no but with the incentive of pay map creators often fast forward projects and spit out maps before they are ready to get money. Projects like these where there's no expectations are made from the heart and contain special Easter eggs and well thought out layouts
@@ChrisD__ There’s a difference between someone making a map solely out of passion, maybe putting a donation link in the description, and slapping together an aim map with gambling ads on it to get a quick buck
Strange, this video didn't turn up in my sub-box, only found it as it was recommended on the home page.
Same with me
Same
Same
Same here. Disappointing!
Same wtf?
This video has the perfect length for me to take a dump in the toilet.
Thank you for this
Ayo same
You shit that fast? Damn. I need a whole playlist of vids
@@RunningPieBOOM If you don't bring your phone, you will cut all poop times by 95%.
Perfect length for a smoke break 👌
Ditto, just wrapped up now at the end of the video :D
“Him being Russian, there was a language barrier when we talk to each other”
Thought he was talking about the crocodile
You can talk to crocodiles if youre drunk and Russian enough to do it 🤔
One way or the other, you might be able to talk to that crocodile.. but once the russian kid starts screaming in voice chat, it s over
thank you, this gave me a good laugh
In 2055 we will still be on Source 1 :(
Fact
Its the same Problem as with GTA V. It still generates recurring revenue. So there is no incent to change the way it works. A sentence comes to mind that you might already have heard: "Never change a running system." They might already have ported CS:GO to Source 2. But they will not release it as long as CS:GO in its current state works. It will take a great effort by the playerbase to stop playing the current CS:GO to get innovation. In these times money is everything.
@@Lino1259 Tbh I think someone shouldn't compare those 2 systems. Both have huge revenues - totally agree there. That slows down development for a new title or updates. Personally I think Valve rests more on that fact though. But other than that they have different huge problems to face imo. GTA 6 has to be a giant game. GTA 5 is so good, it's gonna be really tough to top it. Especially online. So I'm pretty sure they will polish the hell out of it before it releases in a few years. CS:GO on the other hand has a bigger problem imo. Recreating the exact/almost exact feeling in a totally revamped engine sounds like a horror task to me as a dev, even though I'm not a game dev. It's super difficult to nail the same physics and feel in a different engine. They might be better off releasing a new CS in the future imo.
aww :(
Panorama: am i a joke to you?
Valve said some times over reddit that full port wont be suitable but rather including feature from source2 to csgo (like panorama)
And new engine means new bugs (happened with dota) and It d not be a good idea to have the game Broken when its alredy polished
And well, the low spec users are a thing , source2 wont rly help them
But who knows what hardware ppl ll have in 2055... Will low spec users still be a thing in 2055? Thats the important question
It seems the Ts have succeded in every bombing, causing the civilians that lived there to evacuate those places for the last 50 years, that's my theory.
yeah fucking nuclear bombing? lmao
Or the ts and cts got bored, lived good lives, and the maps remained as they were. Doesn’t rally explain the problem with civilians...
@@grqfes maybe in the CSGO universe a tiny brick of C4 can actually decimate the entire area lmao
I Think freemason did i-
*get shot in the head*
@@TepidBlack It was a dirty cobalt bomb the entire time
Never thought I need post apocalyptic csgo maps!
They look sick though might as well try them out
Mapping for fun is so underrated.
++
+++
Steam workshop is one of the reasons why CS:GO still feels fresh. Genuinely passionate people, contributing to this game more than Valve themselves.
Same with l4d2's workshop and tf2's community trying to make community updates.
Modding is why PC is still my primary gaming platform.
Call me crazy but valve could use that for some nice event. Either just a random 2055 event (perhaps when the player numbers will drop? they could do such event for NA right now xD) or as promotional event of some post apocalyptic game releasing on steam. This is so creative it deserves to be in matchmaking for a few days...
They could do an April fools thing with these maps
They could just release the 2055 operation. Where literally every map that has this version, gets changed into 2055. It would be so awesome
Ppl wont play them ,the fps ll be garbage unless lot of detail is removed
@@Ultra289 Correction, people with absolute dogshit PCs and laptops wouldn't play them because of low fps. If you have low end setup you need 60-100fps, if you have high end setup you need 150-300; nobody has 144Hz monitor on a bad setup. CS runs on a potato so if those maps would be optimised I don't see why would they run worse than the already existing maps. Cache is a technically complex map and it was running just fine after one optimisation update.
Say what you will but the people that can barely run cs on 60fps on lowest settings are like consoles in the gaming industry, constantly slowing every advancement down because you want to consider them. The truth is you can't hold a game stagnant because some 5% of your player base can't run your game if you do anything new; the other 95% will be happy to try new things and maybe bring in new players. Sad reality but I'm tired of people crying about low fps on new maps in cs. My old PC (which would be now 9ish years old? and was not by far any good) can run CS on unstable 100fps, give or take, on medium settings. That PC was like the bottom of the barrel when I had it and it was dirt cheap. Some shitty i3 and radeon gpu with 512mb vram... 512mb! You laugh at such amounts today. And yet it's enough to enjoy CS on at least 60fps today in 1080p. Game has to move forward whether you like it or not; there's CS source and 1.6 for those who don't feel that way. I'm sure majority of playerbase would play the 2055 maps if they were introduced in an operation or an event of some sorts because majority of players don't have PCs from 15 years ago.
@@tropicalfruit4571 but in order to optimize it ,lot of details have to be gone... This map has more detail than cache and ancient combined.... If not even with removing props at a close distance is enough ,then it ll be almost impossible to make this map that optimize to the point most of the ppl d actually play It, also that these maps are identical to the current maps ,knowing that there is the exact same maps but with more fps why would anyone go and play these overdetailed maps ,these 2055 Maps are just not made for competitive play, thats a fact ,just knowing this fact ll make most of the ppl to not even touch them
You mentioned cache here and thats what fmpone did ,making over 5 aggresive optimizations to the map by removing all the green thingy and lots of details, but these 2055 have too many details that in order to make It playable lot of its beauty has to be removed ,but then if you remove It then there is no point on playing them since there is the other current versión of the map that is exactly the same but with more fps
This just d not work, when ppl want a new operation they want new maps that are at least competitively viable and playable, non competitively viable just wont take off and they wont be played (like dust or aztec....) And specially if you add lot of pointless details like these 2055 Maps, It ll just be more reasons to not touch it
Game has to move forward... Ahmm you forget that is counter strike , a classic game with a classic formula that never changes.... And now that the game is more competitive than ever ,maps Witt such details wont take off...
You are wrong on that ,1.6 and CSS are for those who doesnt want a competitive experience and no toxicity... And well hehe the nostalgits
Video wasn’t in my sub box but was in my recommended
Good video
Same
"Fifty thousand people used to live in this city, now it's a ghost town. I've never seen anything like it." -MacMillan
looks Great! You can see the creator loves to make these maps and has a Lot of creativitiy.
Weird, this video didn't appear in my feed.
Anyways, great project, retheming maps is always an interesting aspect, and a personal favorite for me.
Kinda reminds me of Portal 2 and Portal Stories Mel. The overgrown parts of Aperture Science. Def dig those maps!
Portal Reloaded as well
Awesome work in the designs - they look fantastic. Thanks for highlighting stuff like this Philip - makes me incredibly happy to be part of the community, that there are people as dedicated as this.
These are insanely detailed maps! Now I want to hop on a community server and play on them. It's a simple vision taken to beautiful lengths.
Aww, what a wholesome shoutout! And great work, Bars! I wish I had even half the talent to do something like this in four times the time you need for such projects!
I love how you’ve been helping people by giving them some spotlight and by putting their maps on your server.
Hey Philip, the part where you talked about the language barrier gave me an idea. I could help you during the interviews. I speak fluent russian and english and i can translate whatever is said. This is my future profession, so i guess apart from helping you i’ll gain some experience too.
yep
Phillip, pls see this
He wont read this ,dont even bother
Everyone like this so Philip sees this
Do u play dust II casual everyday to achieve fluent russian?
BEFORE you comment on how the video didn't appear in your sub box! Philip tweeted that he made it not show up in the sub box on purpose.
it's either a test to see how many people check his RUclips page, or a deliberate attempt to get everyone to comment "why was this not in my sub box?" and boost interactions. Either way, clever Phil
Well, he forgot RUclips recommendations are a thing and he clearly failed since It appeared on my sub box as well...
Just from the opening few seconds I screamed out in awe of these creations!
Thanks Philip those pop in commands will be useful!
WOW this guy has insane focus with all that output! Keep it up BARS!
hi, Philip! I used to be an interpreter and happen to speak perfect English (my native language is Russian). If you'll face any language barriers in the future, I'll be happy to help you through)
stellar content, as always
Putting parts of the interview between your coverage of the maps was a good choice, I liked the video a lot
And those maps are amazing! BARS has done some really great work
No clue why this isn't showing up in my subscription feed
These look incredible. I love the idea of our favourite maps in a long forgotten setting.
each map must've taken so long to make, hats off
i love various interpretations of existing things. The Crossfire competition for Half-Life 2 was amazing in this regard. This here was a cool comparison of maps too.
After all those years the ceiling fan in inferno apartment is still working
Thank you BARS, You have put in so much time Best of luck on map making I certainly loved the idea put into making them possible it's amazing!!!
Strange, didn't saw this video in feed
wtf this isn't in my sub feed, found on recommended
Oh my, what a genius idea!
What an nice idea. Probs to the person making those, keep up the good work, they are so cool!
this video didnt get in my subscription feed wtf
2055, when grass learned to mysteriously grow out of the second story floors of buildings.
in office close to conference xD
1:08 hey someone is still keeping that building in the background up to date!
wow these are great. It makes me want to see a mini operation with an apocalypse future type theme, and these maps being used.
I really hope you continue to make more mapping related videos like this one and the Insertion 2 video in the future :)
Приятно видеть русских мапмейкеров у Филипа!
ye
No
@@cy3nxe762 почему?
@@k3ron hey your profile it's alex mercer :)
@@alexmercer7687 hello brother 🥺
philip is the ultimate map hype man, he makes me want to check out any map
That is amazing, it would be cool to see him try to make half life 2 inspired maps, like if dust 2 were invaded by the combine
Yay so many Philip videos!! I think somebody had a golden star day
"i suppose with the cache remake that's already done" LMFAOOOOOOO
applause for philip giving love to so many of these maps and creators
Imagine overgrown Ancient...
20 fps here i come!
20 fps? You're lucky mate, try 7
@@Dimitri-tq8ti nope, 1 fps.
@@c0mbine536 "Sad craptop noises"
you guess your way through grass lmao
seriously this is some amazing handcraft work
2:44 Apparently, palms evolve into trees after 50 years or so.
quick maths
Great video man, you always make my day better.
Is there a CS:GO 2077 with old maps with Cyberpunk theme?
that would be cool too haha
There are 2077 maps in cyberpunk theme but the are just wasted potential
yeah there's overpass 2077
@@semick4729 oh
@@Kubader i'll check that thanks
Impressive dedication to the craft.
Wtf, YT didn't put this video into subscription feed.
Much love to this guy, I hope he keeps it going!
1:11 Stuff that he didn't have to do, but makes all the difference in the world. (le possible funny hl2 reference)
Exactly. Thx Philip!
So wake up Mr. Kliks. Wake up and smell the ashheess... *train sounds*
Random guy: I didn't see you get on
Uploaded on my birthday, thanks phil
I was expecting some maps in source 2 lol
Major The Last of Us vibes. Absolutely stunning concept!
why does he assume everything will be a jungle?
more global warming leads to more downpours which leads to a tropical climate in these maps?
Don't know why your video didn't appear in my sub feed, only discovered it through recommended page
csgo 2077
oh wait a minute this reminded me between the transition of portal to portal 2, he might be on to something you know
I always loved adding shrubberies and rocks in games with level editor, im a fan of this aestethic :D
Honestly
It looks really sick and well done
Love how Philip gives mappers like these special attention
When I see the remade maps, I get nostalgia from the old ones. I cannot change that.
The rate at which this dude makes maps.. this man is a machine
We didn't get notified this video was uploaded, just letting you know
Watching this 50 minutes after uploading, couldn’t have waited 5 more
Regarding affect with no assumptions about your mood, you sounded exceptionally happy during this video. You being a mapper, it would make sense this is a joy to talk about. I don't know why you sounded so delighted, and I can't know. I can only hope you're doing what you love and your demeanor is simply expressing that love. Cheers :)
I love this theme. Thank god for Bars.
I'm getting Portal 2 vibes from these maps.
Love this energy!
01:01 We need to hire the guy who made this gazebo. A large tree has grown up and the gazebo still up 👏👏👏.
OMG now that this was re-recommened to me the style reminds me of all of the abandoned buildings in Half-Life which would make sense due to the Valve-verse
Office and Mirage are just beautiful like that !!!!! Amazing work and thx u 3Kliks for showing and sharing those maps
that's impressive, I love them, great video.
This didn't show up in my subscription feed even though I'm subscribed.
Thanks, youtube.
There is a cool indie game in which the main theme is overgrown landscapes, it's called Cloud Gardens.
I used to make maps for cs1.6 and csgo. Miss those old times 😁
"It makes all the difference in the world" I see what you did there
Thanks youtube for not showing this in my sub list, had to find it manually.
i wish i live on these types on areas, ahhh i love these themes so much
Wow this guys has some amazing skills at making maps
When I saw the title(s), I thought the premise would be: What will the maps look like that we play CSGO on in the year 2055? Will Dust 2 still be around? Will we have more destructible environments and physics elements? Will everything be raytraced and super sampled? What crazy optimisations will the Source 2: Episode 1 engine support? Dear Philip, please consider making this video which I now crave. Thanks, an adoring fan.
If CS:GO is an award winning cinematic post-apocalyptic team shooter...
This isn't in my subscription feed... nice one RUclips
Wow, incredible work. GJ.
Looks amazingly beautifull.
welcome, welcome to city 17
2055 vertigo, will be a complete building like office LOL
2:54 Poor hostages captured for decades (maybe centuries).
Office looks so awesome.
that custom wingman map was gorgeous
Would love to see WarOwl play Competitive CS:GO but its 2055