Absolutely amazing and well put ranking. Totally agree with most of your takes. I wish more people were like this and could elaborate on their way of assessing the games. Often times people just like to say things like "I hate this game, therefore it's bad", "DS3 grey = bad", "Sekiro and ER bosses hurt my ego = dogshit games", "Bloodborne 30 FPS = unforgivable", etc. SoulsBorne community needs less brainrot and toxicity, and more people who can support the discussion while also being respectful
Some people always oversimplify the opinions so much that they starts to sound like strawmans. I could blame the algortythm as well, rewarding short and concise comment like "The problem is that DS3 is rolling simulator" instead of more fleshed out, understandable comments.
Maybe you should also accept that these games no matter how good they are also have flaws which they absolutely do like any other game , no game is perfect . I love FS games to death , played all of them since Demon's Souls multiple times but there are legitimate criticism with each one , some more some less . The more you play these games or any game for that matter the more you see the flaws and the chinks in the armor because you are not in that ,, honeymoon phase ,, anymore . Its great to love something but glazing over something too much is an issue if you are trying to be fair and as objective as possible . Constructive criticism is great for the gaming industry and it will make great games even better if applied properly . Those things you wrote are oversimplifications from some disgruntled people which there always will be a portion of any playerbase especially those that are as large as the ones that FS has which are millions of people .
For me Elden Ring is the definite best. It's artstyle & environment design is 2nd to none and the fact it is open world and allows you to travel to anywhere your eyes can see makes the scale and beauty of the Environment/World Design _that_ much better And Elden Rings combat is 2nd best & almost tied with Sekiro. Sekiro has better boss combat but Elden Ring has better mob battles and variety since Sekiro's combat isn't well designed to fight multiple enemies. BB combat is awesome too but ER still comes out on top between them And ER definitely has the most memorable ost/music imo (maybe except for 1 or 2 classics from the DS Trilogy) All in all these are amazing games but ER is the magnum opus of Fromsoft
i disagree about the open world, i think it's to the detrement of the game. and the ost most memorable? it's my least favourite in souls. none of the boss osts sound climactic and they feel generic for me
@@Yive. Personally I love the OST, very underrated in my eyes, specially on the DLC. The one who surprised me the most was Putrescent Knight, the music starts weak, but then it becomes very beautiful. Very Maiden Astraea esque.
I have the opposite opinion, think Elden ring the the worst souls game because it’s just boring and unenjoyable after a while, it just has no replay value. The combat is the worst in the series because it can pretty much be summed up by this: spam l2 till boss die. There’s no rythem to the bosses, most of the time a boss will have a 7 second combo and than as soon as you try to do anything afterwards (like a heal or a counter) they immediately start another long combo. The ost is the worst in the series, the aesthetic and atmosphere is really lackluster compared to bloodborne or the ds trilogy, the level design is terrible compared to ds1, and the hub world is the second worst in the series next to hunters dream. I just don’t understand what makes people think Elden ring is the best.
Impressive! The grading used in this video would lead to a more debatable environment were the games being judged by a group rather than an individual. Thankfully the only way that could occur here would be in the comments. Once again, the higher grading games are the usual ones: Sekiro, Elden Ring and tied for 3rd place, Bloodborne and Dark Souls III.
My top is similar, I would only put bb as second. In the end, all of From Software's games are amazing and we should all enjoy them without silly discussions about which game is better. Objectively, each new FS game improves and creates new mechanics, making better games, but they are all so good that any of them can be your favorite and let's hope that FS continues like this for a long time, giving us unforgettable experiences.
If it wasn't for bad enemy placement, I'd argue ds2 has some of the best level/world design. Couldn't care less about the iron keep being at the top of a windmill, the hate for that feels so forced
I think we should differentiate level visuals and level design. The levels were cool looking on the surface but just didn’t really make sense functionally. Tons of empty uninspired rooms, with doors that couldn’t even fit the enemies inside the rooms. No interconnectivity either.
7/10 for bosses in BB is crazy and then on top of that saying most bosses in the main game is average on top of that. Bro is just trying to make BB fans angry at that point it should at least have a 8/10 for bosses if not a 9/10
Is that such a strong opinion tho? Rom the vacuous spider, the one reborn, micolash, you could even argue Shadows of Yharnam are pretty weak bosses especially compared to Gascoigne, Amelia, Gherman
Elden ring is an ok game, just the base game was empty for me in terms of enemies, the game could be finished without the enemies noticing, which wouldn't happen in Dark souls, but the Fire golem DLC fixed that which I liked.
brother, I have never played a souls game, and want to play them now. I have enough money to buy dark souls 1 remastered or dark souls 2 sofs. Which one would you recommend.??
No. DS2 does NOT have omni directional rolling. It has EIGHT directional rolling AND movement which is why most of the combat felt wonky as fck and why hit boxes (even at high agility) felt bad.
@@shortsamurai1213 exactly my point. The grotesque level design and style get boring after couple of hours. The bosses are ok, but not better than most of DS3 bosses. Almost zero souls fashion options. Not so many builds available. Farming and long paths to bosses arenas are annoying as hell too.
@@vadimyakus i think the areas are very well done and there’s a really good amount of inter connectivity in the world also the lore is very good and weapons are good as well but bosses, loading screens, 30fps, annoying enemies, frenzy, chalice dungeons all bring it down by a lot. DS3 has good areas idk why people hate on them so much they literally js want something bad to say about the game. easily the best boss roster in the franchise, cool weapons while being the first game to have weapon arts, and the BEST boss lore in the series as well(gael,soul of cinder) it’s EASILY top 3 if not 2 above sekiro
ER definitly a 10 out a 10. But not number one for me cause the bosses. It have like 500 bosses and only 3 are 10 out of 10. Two of this 3 came in the dlc.
I'm glad you pointed out how linear Bloodborne feels, despite the fact that only Dark Souls 3 gets dunked on for it. Frankly, I think Dark Souls 3 is less linear than Bloodborne, and definitely a lot longer, which makes rushing through it much harder.
DS3 is definitely more linear. The world design is practically a straight line with one or two branches in cathedral of the deep and smoldering lake. Bloodborne becomes a lot more open once you reach cathedral ward, with multiple paths opening up such as old yharnam, Hemwick charnel lane (which also leads to cainhurst), forbidden woods, upper cathedral ward, and lecture hall which leads to nightmare frontier.
@@zaynthemane i agree. And i think we forgot to talk about level design inside the areas. Bloodborne has more labyrinth-y and interesting areas (the first area itself make that bloodborne deserve more), with side paths than DS3 (like... take a look at Irithyll, and when it isn't one straight road, it's demon ruins with unrecognizable walls) Btw : i love DS3, i discovered From software with this game haha
@@zaynthemane I disagree. You've listed what you can do after cathedral ward, but in DS3, you can fight Dancer early to get into Lothric Castle, fight Oceiros, go to Unkindled Graves and kill the Dragonslayer Armor. Then, after killing Vordt, you can choose to tackle Cathedral of the Deep first, venture into the DLC early or head all the way to Catcacombs of Carthus and into Smoldering Lake, then double back for the doll, after which you can choose to take on Pontiff and Aldrich or descend into Irythill Dungeon and Profaned Capital. If you've gotten the gesture after beating Oceiros, you can even go to Archdragon Peak early. After that, you can choose to finish up the rest of Lothric Castle or the DLC, both of which contain multiple optional areas. In Bloodborne, the game usually goes Yharnam into Cathedral Ward into Forbidden Woods into Byrgenworth into Yhar'gul into Nightmare of Mergo, and it's all just one straight line. Dark Souls 3 at least forces you to double back if you want to complete earlier areas, but also gives you the freedom to explore the late-game areas much earlier. The closest Bloodborne gets to this is with the DLC, but Dark Souls 3 does the same thing with Ashes of Ariandel, while still maintaing the freedom to explore further into late game areas and challenge yourself. In Bloodborne, Cainhurst is locked until you break into Iosefka's clinic, well into the middlegame, and upper cathedral ward requires a specific key that you won't get Byrgenworth (if I remember correctly), meaning that you'll almost be done with the middlegame by the time you can access it. So honestly, for the freedom that Dark Souls 3 gives you in choosing your own path, I feel like it's just much less linear than Bloodborne. However, I will say that the actual levels themselves aren't as open as Bloodborne's, even though there are a few clever standouts that revolve around a single bonfire (like Lothric Castle) and shortcuts to signficantly shorten runbacks and reward exploration (like with Irythill).
I feel like you’re missing a few categories such as OST, and world design and level design are two completely different things imo. Also, DS3 is definitely not equal to DS1 in atmosphere or better than it in lore. Imo at least.
Agreed. Ds1 is unmached in world building and lore. It goes so deep most people that call themselves lore enthusiasts don’t know the full depth of it. They watch a couple of Vaati videos and think thats the end of it.😂
@@reixx-_- idk man 7 out of 10 for bosses is kinda crazy i js don’t see how bloodborne is better then sekiro or elden ring which are objectively their 2 best games i can kind of get putting it above ds3 but even that might be pushing it
I will say Demon's Souls atmosphere is a lot better if you play the original, the remake was nice for graphics but they butchered the atmosphere. Why they chose to change the best thing in the original while leaving the combat and bosses untouched is beyond me.
i agree with almost everything, i disagree with the lack of inter connectivity in bloodborne, , it has a lot of it, for me the level design is a 10 wereas Elden ring only get a 9 because of all the empty spaces in the dlc. for me bloodborne and ER both get 46/50.
The only real interconnectivity is the poison lake int iosefka’s clinic, the only other kind is when you get shortcuts but every game does that tho. But yeah ER isn’t too interconnected but again it’s a open world so…
@@Eldenpro469 you also have the hypogean gaol with yahar'gul and old yarnham. A lot of zones are connected to cathedral ward, and cathedral ward itself is composed of a few loops. I just love the world building and level design of the individual zones, for me it's a bit less good than the first half of ds1 but if you take the 2nd half, then for me bloodborne has the best level design of any fromsoft. But again, that is just my opinion. 😊
More like first grade math! Let me introduce you to the term “Margin of Utility”. If John Doe has 2 hours of play in 1 day. Should he complete DS3 on its entirety in 2? Hours? Or will he ride torrent for 2 hours without fighting anything because the AI generated slop map is so inconsequential you could listen to a podcast and be half drunk without any major consequences on your gameplay. Both when opening the open world and also once you build that +5 somber weapon that can carry you to the final boss… or spend 15 minutes exploring Volcano Manor to get that +7 combined with Caelid to get a +10 without killing a single Demigod! But this comment is meant to insult a child brain. So let’s add more math. Jimmy “Mr Beats” is a no life. He hates fast games and likes to waste his life playing games. By this logic, it is clear he hates Sekiro and loves Elden Ring. But what about DS2? The second most quantity over quality game? And which game is more time consuming (aka Mr Beats favorite), DS1 or DS3? Cause DS1 is actually super fast to finish thanks to Mater key + early max level weapons. However does Jimmy like to break games? What would Jimmy’s X and Y Function be? Actually how many factores are there for Jimmy. And one final destruction. If we recognize the factors of important stuff of souls into 10. Stuff like, Gameplay, Graphics, Story, Replayability, Mastery/player expression, soundtrack, etc. Would these factors be valued equally like a first grader? Or should we give multiplayers? And said multiplayers should be absolute or should they be valued by the independent reviewer? Cause if we talk about low IQ NPC’s. Replay ability has a value close to 0, cause these games are played 1 time and then forgotten. Then we have the Redditors. They act like they love the games, but everyone has skill issue there, so they value the quality of the exploration a lot more than bosses which they hate but can’t admit!
This reminds me of the HxH meme panel where the guy is debating on whether the cereal or milk should be poured first, only to finally decide that cereal should be eaten with water instead.
@@zaynthemanefair 😂 Still, if one reads certain parts of the comment, there is truth there. This comment wasn’t completely serious (obviously). But you can’t clickbait me with “using math” and staying on level 1. Bruh really went “9+10=21”
I find the lore in elden ring excessive and cluttered. Hot take, I know, but it makes the overall world feel small when you know everything about it as opposed to Dark Souls where you hear about certain places like Mirrah or Carim, but never see them. There's two types of high density lore: Cluttered and Detailed. I feel like Elden ring is leaning towards cluttered due to just how much there is. This wouldn't be a bad thing if it weren't presented like, "oh, hey! look! look! there's story and substance here! see? see?" This is coming from a guy who loves the lore of stuff and figuring it out a story, but Elden ring felt like an alphabet soup of random stuff that was all kinda cool, but nothing really stood out. It had all the classic, "Has-been hero did a crazy thing but is now aggressive towards you for one reason or another" and it just felt... bleh. before you comment a reply, I know, my opinion is wrong and Elden Ring is perfect. I'm glad you enjoy it, but for me, it was alright.
Ain’t even gonna lie Bloodborne anywhere but 1 is bias, I just can’t see it being anywhere else for any reason. Better combat than even Sekiro, best area design, best dlc, best lore of ANY game never mind fromsoft games
The bosses bro, majority of them are just mid. And the points you mentioned are usually lost on subsequent play throughs. I do like BB but saying it’s the best of one, let alone top 3, is just that is a bit far fetched😅
Absolutely amazing and well put ranking. Totally agree with most of your takes. I wish more people were like this and could elaborate on their way of assessing the games. Often times people just like to say things like "I hate this game, therefore it's bad", "DS3 grey = bad", "Sekiro and ER bosses hurt my ego = dogshit games", "Bloodborne 30 FPS = unforgivable", etc.
SoulsBorne community needs less brainrot and toxicity, and more people who can support the discussion while also being respectful
Some people always oversimplify the opinions so much that they starts to sound like strawmans.
I could blame the algortythm as well, rewarding short and concise comment like "The problem is that DS3 is rolling simulator" instead of more fleshed out, understandable comments.
Maybe you should also accept that these games no matter how good they are also have flaws which they absolutely do like any other game , no game is perfect .
I love FS games to death , played all of them since Demon's Souls multiple times but there are legitimate criticism with each one , some more some less . The more you play these games or any game for that matter the more you see the flaws and the chinks in the armor because you are not in that ,, honeymoon phase ,, anymore . Its great to love something but glazing over something too much is an issue if you are trying to be fair and as objective as possible . Constructive criticism is great for the gaming industry and it will make great games even better if applied properly . Those things you wrote are oversimplifications from some disgruntled people which there always will be a portion of any playerbase especially those that are as large as the ones that FS has which are millions of people .
when i tell you you're everywhere
@@olivenot6186 Great minds think alike, my friend 🗿
@@Vengeance_I_m in every comment of yours I've read, you always speak the truth and this one is no different 𒉭𒉭𒉭
Who has ever said Anor Londo is bad lol
Anor Londo is where the game peaked
DS1 up to Anor Londo is the best souls experience ever
@@magicalonso3243 Too bad the second half of the game sucks
@@Vengeance_I_m except it doesn't!
Spear demons terrible ceiling Parkour archers one of the worst run backs in the game yeah it's trash
For me Elden Ring is the definite best.
It's artstyle & environment design is 2nd to none and the fact it is open world and allows you to travel to anywhere your eyes can see makes the scale and beauty of the Environment/World Design _that_ much better
And Elden Rings combat is 2nd best & almost tied with Sekiro. Sekiro has better boss combat but Elden Ring has better mob battles and variety since Sekiro's combat isn't well designed to fight multiple enemies. BB combat is awesome too but ER still comes out on top between them
And ER definitely has the most memorable ost/music imo (maybe except for 1 or 2 classics from the DS Trilogy)
All in all these are amazing games but ER is the magnum opus of Fromsoft
i disagree about the open world, i think it's to the detrement of the game. and the ost most memorable? it's my least favourite in souls. none of the boss osts sound climactic and they feel generic for me
@@Yive. Personally I love the OST, very underrated in my eyes, specially on the DLC.
The one who surprised me the most was Putrescent Knight, the music starts weak, but then it becomes very beautiful. Very Maiden Astraea esque.
I have the opposite opinion, think Elden ring the the worst souls game because it’s just boring and unenjoyable after a while, it just has no replay value. The combat is the worst in the series because it can pretty much be summed up by this: spam l2 till boss die. There’s no rythem to the bosses, most of the time a boss will have a 7 second combo and than as soon as you try to do anything afterwards (like a heal or a counter) they immediately start another long combo. The ost is the worst in the series, the aesthetic and atmosphere is really lackluster compared to bloodborne or the ds trilogy, the level design is terrible compared to ds1, and the hub world is the second worst in the series next to hunters dream. I just don’t understand what makes people think Elden ring is the best.
@@upsideproductions2U just wanna be different bro
@@BeastBoy557 it’s not that, I just genuinely don’t like Elden ring.(In comparison to the other souls games atleast.
Impressive! The grading used in this video would lead to a more debatable environment were the games being judged by a group rather than an individual. Thankfully the only way that could occur here would be in the comments.
Once again, the higher grading games are the usual ones: Sekiro, Elden Ring and tied for 3rd place, Bloodborne and Dark Souls III.
Elden ring the GOAT!
My top is similar, I would only put bb as second. In the end, all of From Software's games are amazing and we should all enjoy them without silly discussions about which game is better. Objectively, each new FS game improves and creates new mechanics, making better games, but they are all so good that any of them can be your favorite and let's hope that FS continues like this for a long time, giving us unforgettable experiences.
If it wasn't for bad enemy placement, I'd argue ds2 has some of the best level/world design. Couldn't care less about the iron keep being at the top of a windmill, the hate for that feels so forced
I think we should differentiate level visuals and level design. The levels were cool looking on the surface but just didn’t really make sense functionally. Tons of empty uninspired rooms, with doors that couldn’t even fit the enemies inside the rooms. No interconnectivity either.
@@PegasiJayexactly, perfectly said
bro said sekiro isnt a 10 for bosses
folding screen monkeys
It’s called an opinion
I Hate That Bull & That Headless Before Mist Noble 😂
@@Female33those are minibosses my guy, one of them being skippable
@@johnny3323-n7g yeah, so?
7/10 for bosses in BB is crazy and then on top of that saying most bosses in the main game is average on top of that. Bro is just trying to make BB fans angry at that point it should at least have a 8/10 for bosses if not a 9/10
Is that such a strong opinion tho? Rom the vacuous spider, the one reborn, micolash, you could even argue Shadows of Yharnam are pretty weak bosses especially compared to Gascoigne, Amelia, Gherman
Wtf? Bloodborne main bosses are total ass
Father Gasoline, Gherman and that cool beast are the only good ones
@@apotato4939micolash is one of my favourite from soft bosses 😂
Yeah idk man I love bloodborne but the main game bosses are not the best lol
the main game bosses are fucking dogshit😂 there’s 3 good main game bosses ds3 washes
The best way i could compare ds1 and ds2 is saying that ds1 is an older game that still feels new but ds2 just feels old
Its the remaster
ds3 should win because it's just grey, i love grey, grey is so good.
@@AtreyusNinja 😂
@@AtreyusNinja DS3 fans probably enjoy watching 50 shades of grey
The 4 horsemen of fake staggering
Dragonslayer Armour
Great Shinobi, Owl
Godrick, the Grafted
Morgott, the Omen King
1- Sekiro
2- Dark Souls
3- Bloodborne
4- Dark Souls 3
5- Elden Ring
6- Dark Souls 2
7- Demons Souls
Elden ring is an ok game, just the base game was empty for me in terms of enemies, the game could be finished without the enemies noticing, which wouldn't happen in Dark souls, but the Fire golem DLC fixed that which I liked.
brother, I have never played a souls game, and want to play them now. I have enough money to buy dark souls 1 remastered or dark souls 2 sofs. Which one would you recommend.??
Dark souls 1 but I would recommend saving up a bit more and getting the dark souls trilogy comes with all 3 with all the dlc
@@ggscoped2840 is the trilogy on pc? I checked steam but couldn't find it.
I would say start with sekiro because then you can't complain it's the hardest xD
giving DeS a 7/10 for the visuals is probably because you played the remake, the original actually has better art direction
Ah yes. Demon’s Souls downplay. “Just grey corridors”. I like how 4/5th of the entire game is not what he said.
I recommend speeding up video by 1.25x since he talks quite slow. Though good video
No. DS2 does NOT have omni directional rolling. It has EIGHT directional rolling AND movement which is why most of the combat felt wonky as fck and why hit boxes (even at high agility) felt bad.
My list is almost the same, but I would put DS3 above Bloodborn
fr idk how people think bb is better it’s js not
@@shortsamurai1213 exactly my point. The grotesque level design and style get boring after couple of hours. The bosses are ok, but not better than most of DS3 bosses. Almost zero souls fashion options. Not so many builds available. Farming and long paths to bosses arenas are annoying as hell too.
@@vadimyakus i think the areas are very well done and there’s a really good amount of inter connectivity in the world also the lore is very good and weapons are good as well but bosses, loading screens, 30fps, annoying enemies, frenzy, chalice dungeons all bring it down by a lot.
DS3 has good areas idk why people hate on them so much they literally js want something bad to say about the game. easily the best boss roster in the franchise, cool weapons while being the first game to have weapon arts, and the BEST boss lore in the series as well(gael,soul of cinder) it’s EASILY top 3 if not 2 above sekiro
DS2 is underrated
ER definitly a 10 out a 10. But not number one for me cause the bosses. It have like 500 bosses and only 3 are 10 out of 10. Two of this 3 came in the dlc.
I didn’t even know this was brand new
I'm glad you pointed out how linear Bloodborne feels, despite the fact that only Dark Souls 3 gets dunked on for it. Frankly, I think Dark Souls 3 is less linear than Bloodborne, and definitely a lot longer, which makes rushing through it much harder.
DS3 is definitely more linear. The world design is practically a straight line with one or two branches in cathedral of the deep and smoldering lake.
Bloodborne becomes a lot more open once you reach cathedral ward, with multiple paths opening up such as old yharnam, Hemwick charnel lane (which also leads to cainhurst), forbidden woods, upper cathedral ward, and lecture hall which leads to nightmare frontier.
@@zaynthemane i agree. And i think we forgot to talk about level design inside the areas. Bloodborne has more labyrinth-y and interesting areas (the first area itself make that bloodborne deserve more), with side paths than DS3 (like... take a look at Irithyll, and when it isn't one straight road, it's demon ruins with unrecognizable walls)
Btw : i love DS3, i discovered From software with this game haha
@@zaynthemane I disagree. You've listed what you can do after cathedral ward, but in DS3, you can fight Dancer early to get into Lothric Castle, fight Oceiros, go to Unkindled Graves and kill the Dragonslayer Armor.
Then, after killing Vordt, you can choose to tackle Cathedral of the Deep first, venture into the DLC early or head all the way to Catcacombs of Carthus and into Smoldering Lake, then double back for the doll, after which you can choose to take on Pontiff and Aldrich or descend into Irythill Dungeon and Profaned Capital.
If you've gotten the gesture after beating Oceiros, you can even go to Archdragon Peak early. After that, you can choose to finish up the rest of Lothric Castle or the DLC, both of which contain multiple optional areas.
In Bloodborne, the game usually goes Yharnam into Cathedral Ward into Forbidden Woods into Byrgenworth into Yhar'gul into Nightmare of Mergo, and it's all just one straight line.
Dark Souls 3 at least forces you to double back if you want to complete earlier areas, but also gives you the freedom to explore the late-game areas much earlier. The closest Bloodborne gets to this is with the DLC, but Dark Souls 3 does the same thing with Ashes of Ariandel, while still maintaing the freedom to explore further into late game areas and challenge yourself.
In Bloodborne, Cainhurst is locked until you break into Iosefka's clinic, well into the middlegame, and upper cathedral ward requires a specific key that you won't get Byrgenworth (if I remember correctly), meaning that you'll almost be done with the middlegame by the time you can access it. So honestly, for the freedom that Dark Souls 3 gives you in choosing your own path, I feel like it's just much less linear than Bloodborne.
However, I will say that the actual levels themselves aren't as open as Bloodborne's, even though there are a few clever standouts that revolve around a single bonfire (like Lothric Castle) and shortcuts to signficantly shorten runbacks and reward exploration (like with Irythill).
You don’t know what you are talking about. Just take a look at the visualised map of dark souls 3 and bloodborne. You’ll notice the difference
@@Nsscll Again, the areas themselves are more open, yeah. But Dark Souls 3 gives you more freedom to choose your own path, which I value much more.
I feel like you’re missing a few categories such as OST, and world design and level design are two completely different things imo.
Also, DS3 is definitely not equal to DS1 in atmosphere or better than it in lore. Imo at least.
Agreed. Ds1 is unmached in world building and lore. It goes so deep most people that call themselves lore enthusiasts don’t know the full depth of it. They watch a couple of Vaati videos and think thats the end of it.😂
My ranking:
1- Bloodborne (46p)
2- DS3 and Elden Ring (Both 44p)
3- Sekiro (42p)
4- DS1 (39p)
5- Demon's Souls (28p)
6- DS2 (17p)
how is bloodborne getting 46 out of 50 like how
@@shortsamurai1213 artstyle/atms: 10 combat: 9 Lvl Design: 10 Bosses: 7 Story/Lore: 10 I think it's pretty fair.
@@reixx-_- idk man 7 out of 10 for bosses is kinda crazy i js don’t see how bloodborne is better then sekiro or elden ring which are objectively their 2 best games i can kind of get putting it above ds3 but even that might be pushing it
I will say Demon's Souls atmosphere is a lot better if you play the original, the remake was nice for graphics but they butchered the atmosphere. Why they chose to change the best thing in the original while leaving the combat and bosses untouched is beyond me.
Kinda miss having opinions on the original releases of the game but its whatever
bloodborne at top 3 is crazy ngl
Is it just me or do you rank the games exact same regardless of what quality you are talking about in them
He probably just wanted to have an excuse to make another ranking (no hate I’m all for it lol)
Sekiro is the best game of the 2010s
W list bro
Could you rank the best furries from each souks game? (Vicar Amelia fir example)
Blaidd and Priscilla 🔝
i agree with almost everything, i disagree with the lack of inter connectivity in bloodborne, , it has a lot of it, for me the level design is a 10 wereas Elden ring only get a 9 because of all the empty spaces in the dlc. for me bloodborne and ER both get 46/50.
The only real interconnectivity is the poison lake int iosefka’s clinic, the only other kind is when you get shortcuts but every game does that tho. But yeah ER isn’t too interconnected but again it’s a open world so…
@@Eldenpro469 you also have the hypogean gaol with yahar'gul and old yarnham. A lot of zones are connected to cathedral ward, and cathedral ward itself is composed of a few loops. I just love the world building and level design of the individual zones, for me it's a bit less good than the first half of ds1 but if you take the 2nd half, then for me bloodborne has the best level design of any fromsoft. But again, that is just my opinion. 😊
I was about to lose my isht if you didn't give Bloodborne a 10 for lore. Ha ha. 👍
Another good video. For me I’d say:
Demon’s Souls
Art design & atmosphere: 7
Combat: 5
Level design: 6
Bosses: 5
Story & lore: 7
Overall: 30/50
Dark Souls 2
Art design & atmosphere: 8
Combat: 7
Level design: 7
Bosses: 6
Story & lore: 8
Overall: 36/50
Dark Souls 1
Art design & atmosphere: 8
Combat: 6
Level design: 9
Bosses: 7
Story & lore: 9
Overall: 39/50
Bloodborne
Art design & atmosphere: 8
Combat: 8
Level design: 9
Bosses: 8
Story & lore: 8
Overall: 41/50
Sekiro
Art design & atmosphere: 9
Combat: 10
Level design: 8
Bossss: 9
Story & lore: 8
Overall: 44/50
Elden Ring
Art design & atmosphere: 10
Combat: 9
Level design: 9
Bosses: 9
Story & lore: 8
Overall: 45/50
Dark Souls 3
Art design & atmosphere: 10
Combat: 8
Level design: 9
Bosses: 10
Story & lore: 10
Overall: 47/50
Next vid. Top 10 bosses who would absolutely say the N word if need be
lost me on DS2 rant, will watch layer
whos layer
@@JoseViktor4099 *later
More like first grade math!
Let me introduce you to the term “Margin of Utility”.
If John Doe has 2 hours of play in 1 day.
Should he complete DS3 on its entirety in 2? Hours? Or will he ride torrent for 2 hours without fighting anything because the AI generated slop map is so inconsequential you could listen to a podcast and be half drunk without any major consequences on your gameplay. Both when opening the open world and also once you build that +5 somber weapon that can carry you to the final boss… or spend 15 minutes exploring Volcano Manor to get that +7 combined with Caelid to get a +10 without killing a single Demigod!
But this comment is meant to insult a child brain.
So let’s add more math.
Jimmy “Mr Beats” is a no life. He hates fast games and likes to waste his life playing games.
By this logic, it is clear he hates Sekiro and loves Elden Ring.
But what about DS2? The second most quantity over quality game?
And which game is more time consuming (aka Mr Beats favorite), DS1 or DS3?
Cause DS1 is actually super fast to finish thanks to Mater key + early max level weapons. However does Jimmy like to break games?
What would Jimmy’s X and Y Function be? Actually how many factores are there for Jimmy.
And one final destruction.
If we recognize the factors of important stuff of souls into 10.
Stuff like, Gameplay, Graphics, Story, Replayability, Mastery/player expression, soundtrack, etc.
Would these factors be valued equally like a first grader? Or should we give multiplayers?
And said multiplayers should be absolute or should they be valued by the independent reviewer?
Cause if we talk about low IQ NPC’s. Replay ability has a value close to 0, cause these games are played 1 time and then forgotten.
Then we have the Redditors. They act like they love the games, but everyone has skill issue there, so they value the quality of the exploration a lot more than bosses which they hate but can’t admit!
This reminds me of the HxH meme panel where the guy is debating on whether the cereal or milk should be poured first, only to finally decide that cereal should be eaten with water instead.
@@zaynthemanefair 😂
Still, if one reads certain parts of the comment, there is truth there.
This comment wasn’t completely serious (obviously). But you can’t clickbait me with “using math” and staying on level 1.
Bruh really went “9+10=21”
I want to know more about Jimmy "Mr Beats" Lore.
So bloodborne or ds3?
In Demon souls boss weapons have special attacks
hi
go play armored core 6
I find the lore in elden ring excessive and cluttered. Hot take, I know, but it makes the overall world feel small when you know everything about it as opposed to Dark Souls where you hear about certain places like Mirrah or Carim, but never see them. There's two types of high density lore: Cluttered and Detailed. I feel like Elden ring is leaning towards cluttered due to just how much there is. This wouldn't be a bad thing if it weren't presented like, "oh, hey! look! look! there's story and substance here! see? see?" This is coming from a guy who loves the lore of stuff and figuring it out a story, but Elden ring felt like an alphabet soup of random stuff that was all kinda cool, but nothing really stood out. It had all the classic, "Has-been hero did a crazy thing but is now aggressive towards you for one reason or another" and it just felt... bleh. before you comment a reply, I know, my opinion is wrong and Elden Ring is perfect. I'm glad you enjoy it, but for me, it was alright.
More proof Elden ring is overrated
Damn still milking ts dry
Touch some females, why are you even here?
another clasic
Noob list
Bloodborne is so much better than all other souls games
for me personally, it's 1. ds3 2. elden ring 3. ds1 4. bb 5. ds2 6. sekiro
Ain’t even gonna lie Bloodborne anywhere but 1 is bias, I just can’t see it being anywhere else for any reason. Better combat than even Sekiro, best area design, best dlc, best lore of ANY game never mind fromsoft games
The glaze is crazy
@@SolidSnake_927 Glaze is deserved
The bosses bro, majority of them are just mid. And the points you mentioned are usually lost on subsequent play throughs.
I do like BB but saying it’s the best of one, let alone top 3, is just that is a bit far fetched😅
@@Eldenpro469 Okay so your trolling lol
@@Megidolaon999 4th best Fromsoftware game.
Elden ring open world is boring