As always I am amazed at your ability to see things as 3D objects and even more understand how to use the software to produce them. If you have the time it would be of great value to your viewers if you could redo some of your videos with voice-over to explain some of the lesser know details I am sure many people like myself miss. Thanks for showing your work.
love these! As an Industrial design student that struggles with solidworks from time to time, even from watching these videos there is so much to learn. It something I play in the background when im working on my school projects.
Oh, COOL- a new one! Just in time- it's a rainy day today, and I'm bored. Perfect timing!! This one looks way cool, too, so, here I go... This thing looks so damn cool! What amazes me is that it's actually conceptually fairly simple, yet the result looks rather mind-boggling. It shows off SolidWorks' impressive ability to produce difficult solid geometry. - Something that's sort of interesting to note- at 6:47 of your video, where you Move/copy Body, you chose the X axis to flip a copy 180 deg to complete the mobius shape. In this case, you could have chosen the Y axis, and would have essentially gotten the same end result. I did it that way on mine because it seemed more intuitive (to me) that way.
Nishant bhai bohat khobsorat desiging ki hay app ne . Sach maien meray jaisay ke liay yeh video aik gift he to hay. Boahat acha laga aaj ka tutorial . Like it very much hamaisha hanstay muskratay rahiay aor haan surface per video ka maien bhi intezar ker raha hon mold maker jo hon 😉. 🤲🤲🤲🤲🤲🤲🤲🤲🤲🤲🤲🤲🤲🤲 👌👌👌👌👌👌👌👌👌👌👌👌👌👌👌
In the ending u used combine command to make it a single object.. but how to chech if the body is combined or not when there are more than one body or surface?
In this case you get two bodies One is the extruded body which I hide it after making the cross section and one is the Combined body. You can check it on the top of the feature tree > Solid Bodies When you expand it you will be able to check which is which just by clicking on it and it will get highlight in blue in the graphic area
I am an engineering student and I want to know if my vega integrated graphics card is enough to run this model with solidworks software, can it be run smoothly with just an integrated graphics?
At the end. Move and copy an half of this part. I thought we rotate on "Y" direction, base on the coordinates. I enter 180 on Y. Still gives me the same result. But you enter 180 X direction. Why is X, Y direction still gives us the same result?. But the correct direction is Y.
Again, your freaking complicated models make me feel myself so stupid. Always have no idea about modeling such things even when I've watched most of your exercises before😂 Btw, you're doing great job and I adore it ^^
You know, as stupid as this sounds, for over 7 yrs I've used SolidWorks professionally (meaning "at work, for a boss"), and I NEVER knew about the selection modifiers like (with Fillet) "connected to start face, 143 edges". This is why being completely self-taught can sometimes trip you up- you might miss something valuable like this, because you'd have no reason to know of that capability's existence, so you wouldn't look it up and learn about it. Back when I was using SW professionally, I would have gone around the thing, manually selecting every damn one of those 143 edges like a clueless clown. Too bad you were probably just a little kid back then, and didn't have your Easy Cad Solutions thing going yet.
As always I am amazed at your ability to see things as 3D objects and even more understand how to use the software to produce them. If you have the time it would be of great value to your viewers if you could redo some of your videos with voice-over to explain some of the lesser know details I am sure many people like myself miss. Thanks for showing your work.
I am glad to hear this
I will remake some of my videos with voice over or maybe make some simple videos
Happy Modelling 🤗
love these! As an Industrial design student that struggles with solidworks from time to time, even from watching these videos there is so much to learn. It something I play in the background when im working on my school projects.
Thanks 🙏
Awesome videos. More power to you and God bless
Thank you 🙏 for watching my Tutorial videos
Keep Supporting and Keep learning
Outstanding 🙏🤓
Thanks Sanjeev 👍
The cross section can be obtained by using the circular array-conform to change, and then converting the entity reference
What do you want to say?
Please elaborate more
For more questions and queries contact me via WhatsApp +919793662583
@@EasyCADSolutions No regret, I don't have whatsapp, but I sent you an email.
Oh, COOL- a new one! Just in time- it's a rainy day today, and I'm bored. Perfect timing!! This one looks way cool, too, so, here I go...
This thing looks so damn cool! What amazes me is that it's actually conceptually fairly simple, yet the result looks rather mind-boggling. It shows off SolidWorks' impressive ability to produce difficult solid geometry.
- Something that's sort of interesting to note- at 6:47 of your video, where you Move/copy Body, you chose the X axis to flip a copy 180 deg to complete the mobius shape. In this case, you could have chosen the Y axis, and would have essentially gotten the same end result. I did it that way on mine because it seemed more intuitive (to me) that way.
Hey, Thanks For Pointing it🙏
I will correct it
@@EasyCADSolutions 👍
Nishant bhai bohat khobsorat desiging ki hay app ne .
Sach maien meray jaisay ke liay yeh video aik gift he to hay. Boahat acha laga aaj ka tutorial . Like it very much hamaisha hanstay muskratay rahiay aor haan surface per video ka maien bhi intezar ker raha hon mold maker jo hon 😉.
🤲🤲🤲🤲🤲🤲🤲🤲🤲🤲🤲🤲🤲🤲
👌👌👌👌👌👌👌👌👌👌👌👌👌👌👌
Thank you Saqib Bhai🙏🙏
Meri agli video surfacing par hi hai
Jald hi poori ho jaye gi
Bro.. surface design per bhi banao video..
Agli video surface design pe hi hai
Don't Worry 👍
@@EasyCADSolutions Tumhare design unique 😍 rahate hai.. that's why i was asking.
Nice one 😍
Thanks 🙏
Hi,
Your videos are really extraordinary. May i know your profession. Where do you get these ideas from ? Thanks for uploading awesome videos.
Thank you 🙏
I am a freelance CAD Designer
In the ending u used combine command to make it a single object.. but how to chech if the body is combined or not when there are more than one body or surface?
In this case you get two bodies
One is the extruded body which I hide it after making the cross section and one is the Combined body. You can check it on the top of the feature tree > Solid Bodies
When you expand it you will be able to check which is which just by clicking on it and it will get highlight in blue in the graphic area
@@EasyCADSolutions thanks
I am an engineering student and I want to know if my vega integrated graphics card is enough to run this model with solidworks software, can it be run smoothly with just an integrated graphics?
It's runs but not smoothly and also it takes more time during Swept and combine command. But you can do it easily by skipping the Fillet2
👍🏻
At the end. Move and copy an half of this part. I thought we rotate on "Y" direction, base on the coordinates. I enter 180 on Y. Still gives me the same result. But you enter 180 X direction. Why is X, Y direction still gives us the same result?. But the correct direction is Y.
If you started with the front plane then the correct rotation is Y
And, if you started with the right plane then the correct rotation is X
Again, your freaking complicated models make me feel myself so stupid. Always have no idea about modeling such things even when I've watched most of your exercises before😂 Btw, you're doing great job and I adore it ^^
Thank you so much 🙏
Keep Supporting
You Guys are my biggest motivation
voice please voice
Okay, But I have add the written dialogues which helps you to understand it
And, Thanks 🙏 for watching
@@EasyCADSolutions dont get me wrong ı respect to your afford
No, I it's Okay 👍
You know, as stupid as this sounds, for over 7 yrs I've used SolidWorks professionally (meaning "at work, for a boss"), and I NEVER knew about the selection modifiers like (with Fillet) "connected to start face, 143 edges". This is why being completely self-taught can sometimes trip you up- you might miss something valuable like this, because you'd have no reason to know of that capability's existence, so you wouldn't look it up and learn about it. Back when I was using SW professionally, I would have gone around the thing, manually selecting every damn one of those 143 edges like a clueless clown. Too bad you were probably just a little kid back then, and didn't have your Easy Cad Solutions thing going yet.
Sometimes we find something unexpectedly and it works like a pro😅