MHR Sunbreak: A3 Afflicted Rathian Vs. Courage Elemental Hammer
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- Опубликовано: 24 авг 2024
- Despite the constant beating Rathian can take from Courage Hammer, Afflicted Rathian simply has way too much HP.
This was a little frustrating to speedrun and it took me a day to get this result. She's very fast and can sometimes waste a lot of time with her triple charge, which is one of the few if not the only "instant charge" in this game.
I stopped mid big bang combo near the end because I thought I was gonna get hit by the Wroggi, which for some reason didn't hit me. That was probably a 2~3 seconds waste.
I can't imagine sub 5 possible so I'm very content with sub 6!
#monsterhunter #monsterhunterrise #monsterhunterrisesunbreak #rathian #hammer
Mained hammer back in 4u, and was really not liking impact crater spam
in rise. You are inspiring me to pick it back up again. Watched this and the tigrex vid and really appreciate your play style. Thanks.
I came for the exact same comment. My favourite weapon in İceborne and didnt even make a build in Sunbreak cause i dont want to spam impact crater again and again. So your playstyle give me the will to try my mighty hammer again, thanks.
Elemental and status hammer seems super good now its a shame that the new shockwave skilkbind skill whatever its called only benefits from raw
4U hammer is as classic as it gets, you can go back to games like FU and any 3rd gen game and still have the same experience, which made me feel really comfortable with it through the years
I played Hammer for the first little bit of Sunbreak, but after grinding the main game with it I got pretty bored of it and MR monsters weren't kind to the "hold charge and wait for an opening" playstyle I prefer, so I switch to Dual Blades. Little did I know you unlock Impact Burst and Keeping Sway, lmao. Why they didn't give us those earlier instead of Spinning Bludgeon: Charge, I'll never know.
@@LtSMASH324 honestly i still think the hold charge for opening playstye is still viable just your timing is a whole lot more important than previous games
The biggest takeaway is really just how insane the health pools are for afflicted
I just started playing Hammer with Sunbreak and just yesterday found your content; great player and enjoyable to watch, thanks for teaching me a little about Strength in some other videos! :)
Thank you very much that's what I love to hear! I heard there's not many Hammer speedrunners out here so I hope to bring some of that content.
Amazing run! Glad those Wroggis didn't cause you too much trouble.
Wow. So many incredible moments! Love the flashy style of courage hammer, hope to see more!
Found my new favorite speed runner. Finally some1 using a legit obtained talisman.
Seeing this playstyle is making me considering picking the weapon up.
man after sunbreak killed my hope for hunting horn to become interesting again i've been trying out courage hammer to get my bonk fix and i gotta say, watching this run taught me more than any guide could lmao. nicely done!
Thank you very much! I'm in the same boat as you. I find Hunting Horn very boring in this game. For me peak Hunting Horn was Valor Horn and Iceborne's Hunting Horn.
@@dynamo_lynn I FEEL THE EXACT SAME WAY. Idk why they didn’t just basically port valor HH into rise/Sunbreak. They already gave use the valor/adept recital, why not just use the GU double note song system instead of dumbing it down so severely?
@@fistybaby9489 hopefully Rise HH will just be a one time thing and Capcom models MH6 HH like Icebourne. If they really want to please everybody they could split the two styles, like Hunting Horn and Hunting Guitar or something.
@@devv197 rise will definitely not be a 1 time thing. Also they already showed over and over they want hunting horn to be some support crap.
@@HaosOnline idk. I think the Capcom console team has looked at the feedback of past HH mains who don’t use it in Rise because of the changes. I’ve got hope that they return it to how it was just buffed up.
Hammer main ❤️ love to see the hammer being appreciated. Subscribed! Sick video
Thank you so much I really appreciate it!
amazing run, this playstyle looks so fun, i’ve got to try this
That damage is nuts, sick build, amazing hammer gameplay. 10/10 great job champ
I picked up Hammer in Sunbreak because i wanted to try something new and fell in love with Courage Hammer, its just so much fun!
Also looks like im using the hammer properly haha
Nice run!
Great run!!! Love to see courage hammer :)
I love those Speedrun videos.
I always try to do one myself but eh I can't do it
I love how one of the only hud things on is sharpness like he isn't using a valtrax weapon
And it's a hammer which logistically makes no sense that it needs to be sharpened
Great run! Wish I had a talisman good enough to have that much crit eye and attack lmao, it's killing me and I'm this close to modding one in
Amazing run. Great water strikes.
Amazing run! Really like your hammer playstyle, it's way more interesting to watch than impact crater spam. Also, idk if it's through filters or a mod but the game looks splendid! Great content
I'm using the "Classic" ingame filter from the Advanced Display Settings ;)
@@dynamo_lynn thanks, it looks sweet!
awesome job as always
this playstyle looks hella fun
Is just doing Big Bang on a KO better than the charge switch to yellow -> Spinning Bludgeon -> Big Bang Finisher combo? Or is it a timing issue with the length of the downs? It feels like the Spinning Bludgeon combo would be a lot more damage, especially since you're keeping Impact Burst up, but I haven't looked at the actual numbers at all so I could be way off base (and it's a moot point if the windows are too small).
Thank you very much for bringing this up. I would've never thought about it. I'll do some testings and, if it is good, it'll probably featured in one of my future runs!
@@dynamo_lynn Did it work out?
Hello congratulations for this run ! I have a question? How do you conserve your charge level after a roll dodge please? 4:55 ? ! Thanks for your content I just followed your channel !
When transitioning from one charge to the next buffer a roll input during the animation and you'll roll without losing your charge, very useful if you use evade extender 2 as you can cross an entire area while also leveling your charge fairly quick.
As said by Bee. Its a neat little trick that Valor Hammer had back in MHGU as well. You can buffer a quick roll upon reaching a level 2 or level 3 Charge, but only once. If you roll too late, or roll twice, you'll lose the charge!
A speedrun with a Valstrax weapon! Valstrax is love
GG nice run 🍻
It's honestly wild to me that you can dominate her fight this well with rng this good and still have Afflicted Rathian take nearly 6 minutes. Afflicted monsters just have too much health, man.
Thats part of the difficulty. You want 2 minute end game hunts? Just look at the sub 2 minute regular monster hunts now. Thats boring AF. You never even get to see their moves because speed runners can script them and never let them do an attack.
@@meowarfmoo The problem is that the fights AREN'T difficult. If they were I'd be all for them. You're basically beating a sandbag for 5-20 minutes depending on your gear and skill level. The only real exceptions I've been seeing is from elemental pierce guns and bows abusing dereliction/resentment/heroics amps to just straight up nuke monsters
@@meowsquared thats relative to your playstyle and weapon tho? Are you just hiding behind safe low damage moves? If the monsters are really ez you would be burning the times like these speedrunners right?
@@meowarfmoo My fastest time for afflicted Rathian is currently 5:52 with Light bowgun, using dango adrenaline. Nowhere near the fastest times I've seen and nothing particularly impressive compared to this run, which clears it at comparable speeds with a much weaker weapon class. Certainly decent enough though to say with confidence that the difficulty isn't the issue. Afflicted Rathian has like 83k health dude. That's 17k more than Iceborne's Fatalis at 66k. You know, the literal FINAL BOSS of World's Master rank expansion?
If a runner FAR more skilled than I'll likely ever be is just on the cusp of 6 minutes with near-perfect rng after beating on this damn sandbag of a monster for the entire duration then the monsters' hp is bloated and that's a problem.
You can kill monsters like Gais, Valstrax, Scorned, and maybe even Allmother faster than Afflicted Rath and they're FAR more challenging hunts
@@meowsquared You are basing the difficulty of the game based on you using a range weapon basically easy mode of the game and saying its only HP? how about using a weapon with high commitment and dps loss if you fuckup a move? cheesers really out here complaining about difficulty omfg. Ahahaha
Nice video. My main weapon since 3U, 4G, X, XX, G, GU, MHW, IB, R and SB now :). Not a top tier weapon, but i really like the bonk
重ね着なんだろうかっこいい……
Awesome run! Looking at your set, how would it fare if you had Crit Eye 7 and Attack Boost 6?
I did not need CE7 because I had Bloodlust 1 which grants a huge 20% affinity buff for one minute upon hitting the monster a high number of times. So I had 100% affinity for pretty much the whole hunt if you count the Cutterfly at the start. ;)
Probably the most talented hammer user I have ever seen.
Oooh that's a long shot but thank you very much!
@@dynamo_lynn Im just stating the truth :D
Dude those water strike counters. I miss mine half the time ..
I believe it got more generous with sunbreak thankfully.
I AODRE some hammer rep, and i love ALL playstyles of it
Seeing elemental hammer work is like a dream come true for me since mh1,I tried making a elemental dragon hammer set using valstax
Only to realize dragon heart is borderline useless against afflicted due to the bloodblight heal
What's the set you are running cause I'm currently in shambles lmao
The set is shown at the end of the video.
@@dynamo_lynn That's what I get for being so hyped at watching a video I forget to check the end
Still keep up the work and bring the good name to all us hammer bros!
Bro I'm an IG main and I'm gonna start playing hammer because ur a G
Are you using a texture mod or some specific visual setting? The image looks a bit different and seemingly more crisp! Great run!
I wasn't using reshade yet when I recorded this hunt, I was only using the "Classic" filter from the ingame display settings (PC only)
love the video
Hammer is looking good in sunbreak jeeez.
pure magic with a hammer
2:10 nice
This looks so fing satisying
Are you using Valstrax because of the sharpness as well as the other good stats? Saw on the meta subreddit album they have the "Deathstench" one listed as well as Valstrax but they recommend the other one more for some reason.
The best Dragon option of Hammer is a tie between Valstrax and Death Stench. Because of Afflicted Rathian's insane HP pool I decided to go Valstrax so I could have White Sharpness for the entire first phase of the fight.
Jesus christ how do yall get such good talismans. I keep getting junk with item prolonger or speed eating ;-;-;-;
I've got about 75 hunts on hammer in this game, and all I ever see people say is courage is inferior. I have yet to try it, but it always seemed obvious to me that the style was meant for elemental hammer builds.
That said, haven't tried it because I don't see the point of doing elemental hammer. I just want big bonks and KO's but judging by the title, my assumption was correct.
I wonder how elemental hammer compares to elemental dual blades.
There is no stronger Hammer between Strength and Courage. They are equal. I know it because I fought monsters with both and the completion times were similar.
Each one has matchups it will shine more in though. It depends on the monster. Strength is also better against monsters who take lots of raw damage to their weakpoint, while Courage is better against those who take less but also take more elemental damage.
IIIIIIIITS HAMMER TIME!!!
This is my dream playstyle with hammer but I'm nowhere near this good
質感がワールド
Ive been doing a bunch of the charge bludgeon and courage hammer, is that not as efficient as doing the standard courage combo? Also awesome speedrun!
The new Charge Bludgeon move has a small niche in allowing you to hit monsters after a first KO, knowing they will stagger, and then switch to courage/strength to get another attack in. I haven't learned this yet but as you can see in this run, I didn't really need it. The Courage combos are very fast and have great mobility, monsters staggering isn't as big of an issue as for Strength hammer
@@dynamo_lynn Ah okay, I see. Thanks for the reply!
Nice run! Might as well go with heroics, did you even got hit onca in this?
Rathian bit me a few times but I tanked through, heroics is not authorised by TA Rules and I'm not using a dereliction set
nice
I love how theres people that make this game look fucking easy.. then you have me... I would used half my pots 4 mins in
Hey can you link the build you are using and really Nice gameplay i have been thining about trying courge hammer for some time now
The equipment is shown at the end of the video.
@@dynamo_lynn oh srry must have missed it thanks
Honestly i don't like afflicted monsters. The hp pools make them so tedious and boring to fight. Worse part is i need them for unique parts, worse type of grind bro. At least rampage quests gave tons of exp. (seriously the mr100 grind is a problem, i hate needing to spam one quad monster quest for hours on end because everything else isnt adequate enough). REGARDLESS.
Courage hammer is really nice. And so was this run, gg my guy.
@5:42 you put the rathian into a mountable state, but continue attacking it without triggering the wyvern riding with an attack. How did you manage this? Or was that a different state?
You can change it in settings to no auto ride in sunbreak
In Control settings, Wyvern Riding, -> set to B (Weapon Sheathed)
@@dynamo_lynn thank you. Never knew that option existed
@@petercottantail7850 thank you. Never knew that option existed
I think you should conssider getting defense boost 7 atleast for your build. You don't seem very tanky and I would recommend it because if you get hit at all you might die really easily (one hit)
I would also recommend recovery rate so that if you get hit you recover faster :)
Otherwise not bad!
Did you know that you can use charge att follow up after first level charge then still go into charge level two with courage hammer?
Yes, but the transition is much slower. And reaching level 2, or level 3 as fast as possible is very important
フロギィ…
Why don't you use the Rhopessa chest? It's got a bunch of valuable skills for Dragon element.
Looks interesting, I'll try to make something with it
What jewels are you using?
The only reason this video isn’t perfect is because there aren’t any rocket jets igniting on the back of the hammer.
What a surprisingly missed opportunity.
桜火竜
彼女はその色でとてもよく似合う。リオレイア 亜種?
@@dynamo_lynn リオレイア亜種
How can I change the visual effects to what they have? I can't find it in the options
I used the "Classic" filter from the ingame display settings when I recorded this, nothing else.
@@dynamo_lynn ok. Appreciate it and I love the content man. You made me wanna try Sunbreak Hammer
This was really cool to watch, making that hammer as soon as I’m mr 70. Is there a reason you didn’t have slugger? Does impact burst max something behind the scenes?
You don't need slugger with Courage Hammer and especially against non-afflicted mons. Impact Burst adds follow-up hits to your charge attacks which deal more damage, more exhaust and more stun
I thought impact burst doesn't work with element
While the follow-up hits obtained with Impact Burst do not proc element (unlike Hunting Horn's Silkbind Shockwave) Courage hammer has received buffs to its elemental values, that and there being very good elemental hammers in the game (some having 70+ element) has made elemental hammer a viable playstyle ;)
@@dynamo_lynn naruhodo
i've also seen some *greatswords* of all things also running some elemental, you know, as a treat
i'm so happy elemental is actually viable now
plus those elements as you said are ridiculous unlike how it was in base rise and world/iceborne and most older titles
Nice run, but why is your game so gray/desaturated
I use the "Classic" ingame filter from the display settings.
4:56 とかで回避してるのに溜め維持されてるように見えるんだけどどうゆう?
すぐに転がすとチャージを維持できます
マジで知りませんでした。ありがとうございます!
レイヤ、レウスはカモだからな。そんなに凄いって訳でもないな。
Good run and no miracle charm.
I had this one since the Switch version ;) I know a lot of PC speedrunners mod their charms to minimise to a max the RNG factors, but I have a lot of great charms already so I really don't want to fall into that
@@dynamo_lynn you've gotta be one of the most legit speed runners out there. Thanks for not cheating charms in. You seem like a humble person. Subbed.
@@CensorShtTube Thanks a lot I really appreciate it!
So you're telling me.. elemental hammer is meta now?
It's very good with Courage that's for sure! Courage has had its elemental values buffed in Sunbreak, along with new tricks like the instant level 3 charge after a golf swing. There are also excellent elemental hammers in the game with very high elemental numbers ; some of them reaching 90+ with a good set.
Elemental everything is meta, elemental damage is just nuts right now
does focus even do anything for courage?
Focus 2 makes the level 2 Charge reach maximum a little faster which deals more damage, but it's not necessary. I can't really make a different set right now until new decorations drop, so I'm using the Golm arms for Focus 2, Charge Master 1 and its great amount of slots.
I use the same build against her
You could try a scroll switch if you knouck her out and use a normal tripple combo + a yellow impact crater, its just timing but works better if you know when you can swich scrolls back to impact burst the right timing with it save you around 20sec on a run depends on how big or small the rathian is so sometimes its just 10sec because she is to big...
But same for me if i dont eat hero for her a 4min time is WAAAY to hard with hammer, meanwhile if i use CB or lance im just faster as with hammer the balancing in rise and sunbreak is not realy on point and that sucks for someone who can play all weapons
It just feals wrong sometimes to use some weapons agianst some monsters if you can just use something else
e.g.
a friend literally could cry using a GS on gold rajang like he always do since mhfu but in my case i just beat the c*** out of him with GS
I mean yes i can kill him with GS but that doesnt mean i like what capcom is doing i hate it if they change monsters too much
I play mh since 2004 and also play frontier since ever until the server "die" and from all monster hunter i play rise and sunbbreak are a pain to play somedays with that much changes e.g. the new tail move barioth got, what im a fighting a barioth or narga ?
afflicted monsters are such a bad design. It's just the monster with 3x the health. Just made every hunt take way more time. There was barely a difficulty crank. Showcases like this really prove that.
What is TA wiki rules?
Similar to the Smogon rulesets for Pokemon. Community members gather to create a unique ruleset for MH runs. Usually TA Wiki rules, as demonstrated here, is only you vs the monster ; no pets, no traps, no Endemic life that can be gathered as an item, etc.
Skills?
The set and skills are shown at the end of the hunt.
What reshade/enb you used here? Can you share?
I don't use reshade, only the "Classic" filter from the ingame display settings