I really don't get why the whole limitation on favour interactions being universal. Sure per ally maybe a limit but just for all allies is dumb. I think it should be more like 3 per ally and then theres the artificial limit or the favour cost increases / they are less likely to accept it etc.
@@terredomini7703 I mean yeah I guess, but I can't see many cases really where you want to break all your alliances at once - and it's also unlikely that all of those allies would have the money or manpower on hand to use up the favours. Maybe some sort of modifier for acceptance that was like "received direct help from an ally" would make more sense, kinda simulating that they think you should be able to be strong alone as a power not constantly reliant on material support from allies.
It's EU4's design philosophy. You get a lot of unrealistic modifiers from things like wonders or "national ideas", it's only natural you get unrealistic restrictions on diplomacy as well. I don't like it, mind you. I would rather Paradox have kept with Pre-Common Sense EU4 or even EU3's more "simulationist" design direction. But that's just me.
I find it pretty funny that to get a "comparble army" according to the final mission, it's already had you beat 3 major powers. Like at that point unless you're vsing players the AI can't compete lol
About what you said in 10:18 the thing with warfare at the time is that guns sucked ass, they were horribly inaccurate and it took like a minute to reload so they usually fought alongside pikemen like in the spanish tercios
Yeah, the square was actually invented *because* of the guns. Pikemen and riflemen are the soldiers that require the least amount of training, and a square with pikes on the outside and riflemen on the inside is unassailable by cavalry.
In my Livonian Order game Lithuania remained independent and got a coalition to form against them, led by the Ottomans. They were forced to release all the countries that start inside them and I was quickly able to annex all those little orthodox minors given that they were orthodox and as such no one cared
In my recent campaign as a nation in the Levant, as soon as I looked away for a few years, Livonia order managed to conquer most of novgorod and decent chunk of Lithuania. They weren't even allied to any great power. Also Poland allied muscovy. Then Lithuania became independent from Poland. Then Poland broke off their alliance with muscovy. All of this happened by 1470.
"It makes my name big, it means I'm winning"
16:40 The 25% warscore cost vs other religions actually applies based on the religion of the province, not the religion of the owner of the province.
that explains how I devoured Muscovy in that last war then
I didn’t know this after 5000 hours lol
@@sergeantmajor_gross Yeah, me too 😀
Learning something new everyday
sick tip, thanks
I really liked that one part in the video. It starts at 00:00 and ends at 25:35
IIRC neighboring countries get holy war CB on crusade target, so that's why you have it.
Yeah that would make a lot of sense actually
@@Quarbit and Burgundy has a mission where all catholic nations get a religious war cb against the ottomans aswell
I really don't get why the whole limitation on favour interactions being universal. Sure per ally maybe a limit but just for all allies is dumb. I think it should be more like 3 per ally and then theres the artificial limit or the favour cost increases / they are less likely to accept it etc.
Probably true for some interactions, but breaking three+ alliances at once seems kinda broken (with three different accumulated favours/nations), idk
@@terredomini7703 I mean yeah I guess, but I can't see many cases really where you want to break all your alliances at once - and it's also unlikely that all of those allies would have the money or manpower on hand to use up the favours.
Maybe some sort of modifier for acceptance that was like "received direct help from an ally" would make more sense, kinda simulating that they think you should be able to be strong alone as a power not constantly reliant on material support from allies.
It's EU4's design philosophy. You get a lot of unrealistic modifiers from things like wonders or "national ideas", it's only natural you get unrealistic restrictions on diplomacy as well.
I don't like it, mind you. I would rather Paradox have kept with Pre-Common Sense EU4 or even EU3's more "simulationist" design direction. But that's just me.
"How did we pick you if you are a sinner?"
She gave it away to all the voters.
It’s really hard not to crash my game on the second awful heir
especially when you can't disinherit it was really painful
I find it pretty funny that to get a "comparble army" according to the final mission, it's already had you beat 3 major powers. Like at that point unless you're vsing players the AI can't compete lol
Yeah... it's silly, the mission trees have honestly gotten way out of hand and hardly make any sense now.
Either you got the Holy War CB from Ottomans being crusade target, or Burgundy did the Feast of Pheasants mission which gives a bunch of people the CB
About what you said in 10:18 the thing with warfare at the time is that guns sucked ass, they were horribly inaccurate and it took like a minute to reload so they usually fought alongside pikemen like in the spanish tercios
Yeah, the square was actually invented *because* of the guns. Pikemen and riflemen are the soldiers that require the least amount of training, and a square with pikes on the outside and riflemen on the inside is unassailable by cavalry.
In this episode of Quarbit Gaming.
The Livonian Order devolves into Livonian Chaos!
I bet the Ottomans are the crusade target that's why you have the holy war CB
In my Livonian Order game Lithuania remained independent and got a coalition to form against them, led by the Ottomans. They were forced to release all the countries that start inside them and I was quickly able to annex all those little orthodox minors given that they were orthodox and as such no one cared
In my recent campaign as a nation in the Levant, as soon as I looked away for a few years, Livonia order managed to conquer most of novgorod and decent chunk of Lithuania. They weren't even allied to any great power. Also Poland allied muscovy. Then Lithuania became independent from Poland. Then Poland broke off their alliance with muscovy. All of this happened by 1470.
Deus Vult!
Great video
How about making the Teutons a march? and hope that they become Prussia?
They would have to be protestant, which didn't seem likely to happen given their crusader empire overlord
@@nevets2371 can the livonian switch to proto and then force it on the teutons?
@@nevets2371 they don't have to be, teutons are the only country where this applies
Can't. Teutons took the holey horde path meaning they can't form prussia.
Now if only you could make them into the Mongol Empire.
If you did a Knights of the Caribbean fun video I'll name you in my Will
11:10 How did i end up in a Black Cat?
???
@@Quarbit The Track is the background music from the black cat in vrchat, nothing else ;P
ja