The Fox 3's Experience

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  • Опубликовано: 20 июн 2024
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Комментарии • 30

  • @Rexmandell
    @Rexmandell 17 дней назад +2

    "You've got mail"
    The Mail:

  • @acdfg3
    @acdfg3 Месяц назад +25

    why you fired a MICA-EM at 35/50km on the deck? AMRAAMs barely hit anything at 40km at 10,000m a MICA is not even going to reach the target at 35 or 50km considering it bleeds energy quickly and you aren't guiding the missile through TWS

    • @glitchhacker300
      @glitchhacker300 Месяц назад

      Why does TWS have anything to do with it?

    • @acdfg3
      @acdfg3 Месяц назад +12

      @@glitchhacker300 he didn't use TWS to guide the missile

    • @giovannijr.tortia7594
      @giovannijr.tortia7594 Месяц назад +1

      I consistenly hit with amraams from like 50km at 10000m, and even when i don't hit i still force the opponent to go defensive

    • @TheAndyboy888
      @TheAndyboy888 15 дней назад

      I don‘t know about MICA, but AIM-120 are consistently clapping enemies at ~50km range. Even a fucking AIM-7F launched from 20km range and ~10k meters altitude is mostly a kill😂

  • @corybrown2197
    @corybrown2197 Месяц назад +15

    Super interesting seeing the mica gameplay.
    I’ve been grinding and using the aim-120 on the F-16, F-15, and harrier. And the missile performs more like a spear that throws itself straight, fast, and long.
    The Mica seems to perform more like a boomerang. Short range, wobbly, but holy shit does it turn hard.

    • @zacharymarino8926
      @zacharymarino8926 25 дней назад

      From my understanding, the MICA is most effective when you pretend it's an AIM-9X, but at longer ranges it's rather lackluster. With this in mind, I'll take an AMRAAM over a MICA any day of the week

    • @kajmak64bit76
      @kajmak64bit76 9 дней назад

      ​@@zacharymarino8926thing is without MICA you're stuck on like 4 missiles on the Mirage 2000
      MICA gave it extra like 4 missiles since it can carry them on places it can't carry other missiles

  • @zacharymarino8926
    @zacharymarino8926 27 дней назад +3

    First two missiles literally fired outside the max range, they would literally never hit even if the target didn't maneuver

    • @Alextz_Gr
      @Alextz_Gr 25 дней назад

      and he is holding the lock on many of the other targets like its a SARh missile instead of firing and quickly notching.

  • @SandersonRicl
    @SandersonRicl 28 дней назад +2

    BRAZIL MENTIONED 🇧🇷🇧🇷🇧🇷

  • @desmonetizacao777
    @desmonetizacao777 29 дней назад +3

    This is Brazil 🇧🇷🇧🇷🇧🇷

  • @TGthepro728
    @TGthepro728 29 дней назад +1

    I reckon on the deck micas max range would be about 25km 40 to 50 is way too far

  • @Eve.0.
    @Eve.0. 27 дней назад +1

    Can someone buy me a pack 50% off?

  • @T95man
    @T95man 28 дней назад

    Russia has something similar. The r77

  • @rozby
    @rozby 14 дней назад

    why are you using afterburner when countering against IRCCM missiles? those flares ain't doing shit lil bro

    • @lsq7833
      @lsq7833 13 дней назад +2

      With the way aim9m's work, it doesn't matter as long as you maneuver while flaring.

    • @rozby
      @rozby 12 дней назад

      @@lsq7833 doesn't seem to work in the video

  • @arend463
    @arend463 Месяц назад +7

    god straight up the worst thing theyve ever added to the game

    • @notmyrealaccount5245
      @notmyrealaccount5245 Месяц назад

      The same stale gameplay with new killing weapons which basically could make us kill from kilometers away.... they really should get new game mission designer

    • @arend463
      @arend463 Месяц назад

      @@notmyrealaccount5245 changed from launching missiles from

    • @notmyrealaccount5245
      @notmyrealaccount5245 Месяц назад +1

      @@arend463 don't get me wrong... new addition is good to the game as warthunder centered around realistic military vehicles simulation and more modern vehicles added is crucial for the game continuation. The objectives is lackluster I mean gaijin basically using the same objectives and the same gameplay for ARB since 1.0. As one of warthunder veteran it's damn stale and now they're adding ARH which makes the player have no chance to complete their objectives especially when bombing bases, killing ai etc.... adding more objectives than 4 bases could potentially solve that. I mean now it's 16v16 and more bases could be a good QoL update and also with multipathing lowered, the stock grind gonna be hell for stock top tier. Seriously, what the hell gaijin game mission designer is cooking. The arb gameplay should be different for low, middle and top tier

    • @arend463
      @arend463 Месяц назад +1

      @@notmyrealaccount5245 ahh yes realistic militaries send 16 aircraft to fight 16 enemy aircraft with so electronic warfare. They also send their tanks to dual other tanks from

    • @arend463
      @arend463 Месяц назад

      @@notmyrealaccount5245 but yeah i do agree that the game designer needs to be fired.

  • @y9derniy86
    @y9derniy86 27 дней назад

    Skill issue