The Fox 3's Experience
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- Опубликовано: 20 июн 2024
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#warthunder #warthundergameplay #warthundernews #warthundertanks #warthundermoments #gaming Игры
"You've got mail"
The Mail:
why you fired a MICA-EM at 35/50km on the deck? AMRAAMs barely hit anything at 40km at 10,000m a MICA is not even going to reach the target at 35 or 50km considering it bleeds energy quickly and you aren't guiding the missile through TWS
Why does TWS have anything to do with it?
@@glitchhacker300 he didn't use TWS to guide the missile
I consistenly hit with amraams from like 50km at 10000m, and even when i don't hit i still force the opponent to go defensive
I don‘t know about MICA, but AIM-120 are consistently clapping enemies at ~50km range. Even a fucking AIM-7F launched from 20km range and ~10k meters altitude is mostly a kill😂
Super interesting seeing the mica gameplay.
I’ve been grinding and using the aim-120 on the F-16, F-15, and harrier. And the missile performs more like a spear that throws itself straight, fast, and long.
The Mica seems to perform more like a boomerang. Short range, wobbly, but holy shit does it turn hard.
From my understanding, the MICA is most effective when you pretend it's an AIM-9X, but at longer ranges it's rather lackluster. With this in mind, I'll take an AMRAAM over a MICA any day of the week
@@zacharymarino8926thing is without MICA you're stuck on like 4 missiles on the Mirage 2000
MICA gave it extra like 4 missiles since it can carry them on places it can't carry other missiles
First two missiles literally fired outside the max range, they would literally never hit even if the target didn't maneuver
and he is holding the lock on many of the other targets like its a SARh missile instead of firing and quickly notching.
BRAZIL MENTIONED 🇧🇷🇧🇷🇧🇷
This is Brazil 🇧🇷🇧🇷🇧🇷
I reckon on the deck micas max range would be about 25km 40 to 50 is way too far
Can someone buy me a pack 50% off?
Russia has something similar. The r77
why are you using afterburner when countering against IRCCM missiles? those flares ain't doing shit lil bro
With the way aim9m's work, it doesn't matter as long as you maneuver while flaring.
@@lsq7833 doesn't seem to work in the video
god straight up the worst thing theyve ever added to the game
The same stale gameplay with new killing weapons which basically could make us kill from kilometers away.... they really should get new game mission designer
@@notmyrealaccount5245 changed from launching missiles from
@@arend463 don't get me wrong... new addition is good to the game as warthunder centered around realistic military vehicles simulation and more modern vehicles added is crucial for the game continuation. The objectives is lackluster I mean gaijin basically using the same objectives and the same gameplay for ARB since 1.0. As one of warthunder veteran it's damn stale and now they're adding ARH which makes the player have no chance to complete their objectives especially when bombing bases, killing ai etc.... adding more objectives than 4 bases could potentially solve that. I mean now it's 16v16 and more bases could be a good QoL update and also with multipathing lowered, the stock grind gonna be hell for stock top tier. Seriously, what the hell gaijin game mission designer is cooking. The arb gameplay should be different for low, middle and top tier
@@notmyrealaccount5245 ahh yes realistic militaries send 16 aircraft to fight 16 enemy aircraft with so electronic warfare. They also send their tanks to dual other tanks from
@@notmyrealaccount5245 but yeah i do agree that the game designer needs to be fired.
Skill issue