Precursor - Destruction Tech (Dev Interview Excerpt)
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- Опубликовано: 23 фев 2024
- A showcase of the tech behind the building destruction in Precursor (alien invasion simulator) with the developer Jan Orszulik, for a light on performance destruction system in a pixel art game. Quite useful for game developers or for anyone interested in the "behind the scenes" of such effects.
You can follow Jan here:
/ janorszulik
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Intro music:
• Valentin The Mad - Dev...
End screen music:
• Valentin The Mad - Dea...
The playlist with all of the channel's music:
• Random Madness Music
Spotify playlist with the channel's music:
open.spotify.com/playlist/4C2...
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Art store:
belokonenkoartworks.etsy.com
www.ebay.com/usr/belokonenkoa...
Patreon:
/ randommadness
Discord:
/ discord
Twitter
/ valentinthemad
Steam Curator:
store.steampowered.com/curato... - Игры
The full interview is now live:
ruclips.net/video/5nwoS_NUsiY/видео.html
I like how the UFO looks at you with dissappointment. Good work.
Noita with ufos and "realistic" setting? I'm in.
comparating it to noita is a bit of a stretch lmao
@@the.true.Ahe's got a point that you seemed to miss though.
the simulation of physics based systems.
@@En7my No I didn't miss that point lol, with that mindset any 2d game with any kind of physics ever is like noita. The physics between these two games arent even similar, noita has a very special physics system called "everything falling" which simulates everything in the game, the gas, the liquids, the solids. On the other hand this game has a much simpler and preset style of physics with rigged joints calculating everything, and the fact that only buildings/trees have real physics also matters
@@the.true.A I know about all that, it's precisely the reason for such a specific comparison..
You're no better or wiser than anyone, bud, so it'd be best for you to go your own separate way and leave the conversation. Cheers.
@@En7my I never said im better than anyone lol? Sorry you just ignored all my arguments and said "yea i know allat but you wrong", truly outstanding behaviour, cheers
Honestly I can't wait to play this game, love the art and destruction. I loved noita destruction, so I'd definitely love this!
check out cortex command
Wow! Looks awesome🎉
pretty nice!
verlet integration is really fast to calculate :D
the original Hitman 2 Silent assassin used it for its ragdolls :]
not super realistic but very very satisfying
This looks neat!
Cool
Grabatron 2