Chillout 3D Modeling: Axe

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  • Опубликовано: 20 дек 2024

Комментарии • 11

  • @erictheblock
    @erictheblock  4 месяца назад +3

    wow thank you to all the new subscribers, I am so confused why this video got all of the views as it is the one I spent the least effort on😅. Thanks again to all of you!

    • @personforpeople4109
      @personforpeople4109 4 месяца назад

      Hii, I've just been playing your video in the background for about...2..maybe 3 seconds..?
      YOUR SO GOOD AT BEING A RUclipsR I HOPE YOU GET 20millon SUBS! ^^

    • @personforpeople4109
      @personforpeople4109 4 месяца назад

      I like the way you explain what method of modeling your using while you make the axe veeery verry much.

    • @erictheblock
      @erictheblock  4 месяца назад

      @@personforpeople4109 thanks mate ❤️

  • @nicodt6470
    @nicodt6470 4 месяца назад

    very cool, would be interested in seeing more chillout 3d modeling :)

    • @erictheblock
      @erictheblock  4 месяца назад

      I will try to keep it coming!

  • @aryankibichi
    @aryankibichi 4 месяца назад +1

    eric would you mind making like a stylised battle axe but a bit slower? , also adding in the buttins that you press for each key so its very clear of my instructions on what to do please i really need this for a game im making

    • @erictheblock
      @erictheblock  4 месяца назад +1

      I will try my best to do that for you! Also feel free to download anything I make from my Sketchfab if you need it I hope your game goes well!

    • @aryankibichi
      @aryankibichi 4 месяца назад +1

      @@erictheblock thank you so much bro

  • @jamesooi3269
    @jamesooi3269 4 месяца назад +1

    Hello Eric The Block, try changing the colour space from sRGB to non-colour for your metallic, roughness and normal map.
    Another way of doing this easily is to use node wrangler add-on.

    • @erictheblock
      @erictheblock  4 месяца назад +1

      thanks for the suggestion James, I have tried that however this seems to be an engine problem with the new Eevee raytracing as with both the raytracing disabled and in cycles the rendering is fine.