Water breathing potion works by your stomach absorbing it and it fuses into your lungs through the lining and then causes the cells to absorb the oxygen in the water. Then, when its over, you naturally vomit water for the next 20min or so. :D Imagine though. Drink a water breathing potion once and youre ad addict for life or you asphixiate. xD "h-h-hey man *twitch* you got any of that good wateh?"
can you beat morrowind as vash the stampede.... i dont know how you could possibly do this idea but when i was playing this back on the original xbox i wanted to see if how high of a bounty i could get on my head cause you know his was 60billion and all... i dont know. i like the channel. :D
If you've got sensitive skin (like me) maybeeeee don't use a silicone scrubber like this on your whole body at once. Try a forearm or shin first so you don't walk around feeling like your clothes are made of sandpaper 😅
Regenerating your dying brain cells while still drowning is an incredibly terrifying thought. That's just a way more horrific version of waterboarding...
So from what I understand, Corprus is a selective proccess to ascending with Dagoth Ur. The "Unworthy" just get zombified and enslaved and the "worthy" join Dagoth Ur in a hivemind of his dreams (the sixth house priests and ash vampires are that). So this is probably exactly what was meant to happen, although some more squids and living brass instruments should be controlling the zombies. Or that's what I understand at least. I know it was probably just a joke, I just felt like typing all this
Chitin sounds like shit-inn. Say it right ya goober. It's not kite-inn You speak American English right! You say Chedder Cheese not Kedder Keese. I feel like I'm taking fuckin crazy pills
Wielding a magic sword, wielding a shapeshifting master of darkness wielding a magic sword, wielding a foolish samurai warrior, wielding an UNSPEAKABLE EVIL wielding a shapeshifting master of darkness, wielding a foolish samurai warrior wielding a magic sword wielding an UNSPEAKABLE... COCONUT...
@stylesrj I haven't seen this speech in a long time. I'm glad to see I still know it word for word I'm fairly sure it keeps going but I'm too lazy to write the entire thing
As the creator(Or more aptly thief and editor of More Trouble) of the More Zombie submod; Yeah it'll do that to Balmora. :P And I wasn't even using OpenMW, which from the brief snippet showed by you does fix base MW's issue of only being able to have a certain number of enemies aggro'd at one time because only like 8-10 or so would attack while the rest just chill out. No doubt this made it even MORE laggy for you. Great vid!
@@Marcara081 I think the main issue is that NPC rendering in Morrowind is very expensive because of how the models are built. It's one of the reasons later Bethesda games cut down on the number of equipable slots. Morrowind can make more raw draw calls in a scene than a game like Cyberpunk 2077 does. OpenMW improves things for static meshes via object paging significantly (which is why you can get Distant Land for nearly free in it) but there's not as easy a solution for NPCs.
The underwater healing to keep from dying thing reminded me of this manga called Cleavatess One of the main characters is a woman hero who got forcibly resurrected after being killed by a demon to help raise (or at least keep alive) the last heir of a kingdom the demon destroyed. She’s still technically dead, but is kept “alive” through the demon’s blood that it used to resurrect her. Thing is, the blood won’t let her die as long as the demon wills it and in one part, she needs to retrieve a sword from the bottom of a flooded mine, so she hides in a barrel to sink to the bottom to avoid the things in the water that killed the sword’s original owner. However, she’s constantly feeling the agony of drowning and has to force herself to ignore the involuntary panic from the lack of air, the feeling of drowning and self preservation drive to get back to the surface as she sinks to the bottom. Pretty wild
33:26 I think adding railings to the walkway and bridge so you actually have to fight Dagoth Ur for a minute instead of just jumping off and going straight for the heart, or convincing him to jump off into the lava would go a long way towards making the fight actually challenging. Though, as is the way in Morrowind, there's only so much you can do to make it more difficult without just making it frustrating due to the limitations of the game engine.
I'd do a lattice wall to the pathway down, and safety rails for the bridge, this is Morrowind, anything short of a straight up wall will not stop people from jumping down
Re 5:58: The irony about the 'Gold (and Silver) are the only real currency and paper money is worthless' cult is that they completely misunderstand why Gold was used as a currency in the first place. It had no inherent value other than looking nice. What made it good for coinage though, was that it's a very distinctive metal that is easy to cold-forge and can easily be melted, it's not very reactive and doesn't tarnish, has a very distinct weight difference to anything that looks similar and is thus easily verified according to pre-weighted scales, is rare enough to have an easily controlled supply of and very importantly, *doesn't actually have much use out of luxury goods and currency*, making it a good exchange medium for the things that do find use. It also lead to Gold being useful for high value and international trade, and the value fluctuations were mitigated by it's use as a luxury. The entire point of Gold as a currency was it's *perceived* value in combination with it's uniqueness as a social construct, the very thing people criticize about modern fiat currency. But it was also a fairly volatile currency. There is a reason why the Gold standard only really existed for around 100 years. The main currency throughout history was actually Silver. Silver was used for a similar but slightly different reason. Silver is very abundant, making it something that can be easily accessed anywhere and thus facilitating trade across borders and distances as well as making it a stable domestic currency able to facilitate small denomination trade. Just like Gold, it's easy to cold forge and stamp. It is also fairly distinctive, so again, just like Gold, you can set a good standardized weight measure of value and it's hard to fake. Meanwhile, what was the price of silver often backed against? Grains and tool-metal. Because throughout history and throughout the world, various grains were where the 'real' value that many proponents of Gold espouse lies. Because you can't use Gold or Silver to eat. You can't make a hoe or a scythe out of it. You can't build with it. You can't use it as seedstock to sow a field. You can't use it to maintain livestock in the Winter. More importantly, controlling the food supply was an important part of feudal and pre-feudal governance, because it allows for solid seasonal planning and insurance against natural disasters. So you take the grain, and you give out the metal in exchange. So what happens in the apocalypse where you don't have a use for these metals anymore? They become useless. I think the Metro games showcased a good example of what a post-collapse currency would look like. They trade in Bullets. Because Bullets keep you alive. The funny thing is that in modern times, Gold has actually gained real material value due to it's use in electronics. So it has more 'real' value today than it ever had when it was a currency. Disclaimer: I'm just some guy on the internet. If this topic interests you, do your own research.
Man, honestly, your "head-canon lore" adds a lot of depth to miscellaneous mechanics and other oddities, truly amazing, and sometimes they make more sense than "real" lore.
Has anyone pointed out yet that JBN has an item called, 'Open Skirt'? 'Here, I got you this: the Open Skirt!' 'What does it do?' 'It opens doors!' 'I bet it does...'
34:02 I think it's very much feasible. Add global value for a counter which tell how many "hits" you have to do, aka how many times you have to kill "Daggoth Ur" in total before you can finally destroy it. You hide the real heart, "tick the hidden by default -flag", add a "fake heart" on top of it, and add a script to it, that when hit, it creates a visual like fire shield around it, which only goes away when you kill "Daggoth Ur" (e.g. magic with constant effect that gets added/removed), and reduce the counter by one and resurrect Daggoth Ur, it keeps doing that until the counter hits zero, upon which point it replaces the fake heart with the real one. As for the bringing the other Daggoth's back to life, you can just add copies to the heart chamber that are disabled by default, and then have them be enabled, when ever their counter part is killed, or you enable them between the heart strikes or something. You could even add functionality that killing the other Daggoths reduces the strike counter before the fight. Morrowind's scripting is VERY limited in functionality, e.g. it's near impossible to create an NPC that would protect you specifically against the dark brotherhood assassins, and nothing else (like a house guard), but that specific one is very much doable.
22:24 Something about hearing the Lion's Pride Inn playing in the background while you sail through the air in a zombie apocalypse is hilarious and somehow fitting.
@@JustBackgroundNoise I agree. Brill's Tavern music is great ambiance, but it's not exactly great to listen to on its own. Besides, Lion's Pride Inn sounds vaguely Benny Hill-ish in areas outside of its context--naked night elves giving out lap dances.
I miss Micky D... The first video of his I watched was about this mod, it was so intriguing, especially because he ended up killing Divayth Fyr, the only man who could potentially stop the Corprus plague, I had no idea at the time, but the comments blasted his ass over it. it was so cool I actually played Morrowind for the first time because of it, just to find out why people were upset about him killing Divayth Fyr in that mod.
you dont wanna go to the mall or hospital for zombie apocalypse, those places are usually the worst. Best solution would be a big store with gardening equipment and building tools, usually not something people think of first, you get plenty of makeshift weapons, generally have multiple water sorces and before water systems are cut off you have "infinite" number of water containers around. The only downside is not having a ton of food (before you attempt on growing some) but at the end of the day it's an issue with most places.
I honestly think modern day a mall would be a good idea just because of how few people actually go to malls nowadays and how they are slowly shutting down.
No, I don’t agree. Although a garden center would make a good place in a zombie apocalypse the best possible location is an old folks home This place will have off grid power Medical facilities Multiple cafeteria Medication dispensary A high gate around it And the best part All the staff ran off to be with their families Zombies without teeth are ineffective. The residents of the home will be inert. You could even leave them on the ground floor. This will give the other undead no reason to even try to get in The one across the street from me is like 12 stories tall.
I remember MickyD tried this a few years ago. It seemed like an awesome mod. Miss that guy but other awesome Elder Scrolls channels still exist like this one.
21:50 I had a cat that looked just like yours until December of I think 2020 when he passed away. He was the sweetest, most friendly, cat I ever had the privilege of knowing. He loved absolutely everyone. Family and strangers alike. Aside from when he temporarily moved house and regressed to instinctual impulses like bullying the oldest cat of that household who he had known for years before going to live alone in another home. He'd obviously forgotten or was just so stressed out that he couldn't properly perceive him as friend rather than foe. I don't blame him for that. That's a dumb wild instinct thing. Keep that in mind if you ever move your cat into another house already occupied by other cats.
The Paralysis against the player at 26:54 was SO Well Timed too, atleast the jinkblade hits like a limp noodle, also, her weapon just...Freed JBN due to a Willpower Resistance check, lol
If you want the final part of morrowind to be an actual dungeon, please try Darknut's Greater Dwemer Ruins, you can find it at the Nexus, and it is grand. Try it one time. You won't regret it.
First a 4 hour Garry's Mod compilation from The Librarian, a new Dean of Doom episode, that Symphony of the Night review from Civvie 11, and now this. What a red-letter Halloween!
13:07 I don't think that's true though, in fact it's the opposite. Premade spells provided by the game always cost less magicka then the same spell made in the spellcrafting system, and this severely hamstrings creativity since the mana efficiency is too big of a deal to pass up unless you're the kind of person who fights 3 enemies then goes to sleep for 17 hours which is something I always found to be super weird and uncomfortable from a game logic perspective, so I would largely only rest in towns unless I absolutely needed to and have to make magicka reserves last as long as possible.
Love your content, was also super confused when I saw the manscaped link in the description, and that was hands-down the best "please subscribe" message I've ever seen. 10/10 as always JBN
One of my favourite things about these videos is just hearing all the proper nouns and how you say them so casually, yet it sounds like absolute gibberish. It's very silly and I love it.
it honestly keeps surprising me that you only havee 97k subs - the quality of your videos always makes me think at least 300k and personally you have filled that void of can you beat videos that the late mitten squad once did for me
The duality of a disaster. People loot guns, weapons, ,most foods and medical supplies... so in the case of zombies, it means the highest concentrations are near publicly known useful supplies... so the question is it worth risking everything for something someone may have already looted?
kinda amazed the mudan grotto still has air in it, from all the other diver adventurers who arent antique farming equipment using all the free oxygen in a closed system
I forget sometimes that this used to be a more RuneScape focused channel but then the background noise kicks in. You are a magnificent artist and person. Thank you.
also, 7:37 - it still upsets me that Bethesda removed pretty much all forms of Swim-Fighting by the time Skyrim came out...no melee, no archery, not even magic besides 'lingering' effects like the Elemental Cloaks...thankfully, theyve also cut down on the sheer number of aquatic threats (like Slaughterfish), but its still annoying having to find a shallow-enough spot to stand in order to defend yourself...
@vinceb8123 i understand that you may not be able to swing a sword as easily (this isnt Zelda:TP) but that sword would still be just as sharp...itd be nice to at least Keep your weapon out, and maybe do 'minor damage' against enemies you swim into...kinda like the Shield Charge perk or whatever its called...or at least make Unarmed Combat available to Argonians or something...
Do you not understand that the cruel part of making animal products isn’t when somebody eats them? Tons of non-food items are made with animal parts, including shampoo etc. I’m not even a vegan, but I understand that it’s not just a diet lmao, it’s about reducing harm to animals and not just the ones we eat. Weird comment.
@@GuntWastelander Do you not understand the cruel part of making jokes isn't when people laugh? Tons of jokes are made with love, including youtube comments. I am not even a comedian, but I understand that it's not just laughter lmao, it's also about people who get upset because they can't handle a joke. Weird Comment. Heh. You make a good crappy pasta format.
The nickname FalloutWind makes me think of the story "Where the wind blows" a very sad story about a nuclear bomb being dropped on England and the effects it has on a lowly couple of folks. It's beautifully done in both visual novel and movie style and is free to watch on RUclips due to its age. I wrote a short story inspired by it of the same name.
I had no idea that this game had basically officially produced mods from Bethesda uploaded for free for anyone to add to their game. This game came out in 2002 and the "plugins" were released in 2013. I can't believe these are real.
I love your wit, humor, and professional quality, it's been nice watching your videos as I've been going through really hard times. Never stop creating my friend. Godspeed.
12:16 I think it's art because it's a performance, all the worlds a stage and such. That's the reason why I like how Karl Jobst calls his viewers, "absolute legends"
I freaking love your videos man. I love your attention to detail and I love when you make asides to talk about the deeper elder scrolls lore. It really scratches a special itch in my brain.
I dunno how fun it would be, but your comment about the spelltomes made me realize that there's definitely room for a Mage Playthrough that only uses the spells sold by vendors, no spellmaking. Just a thought. Enjoying the content as always!
I don't know what it is about old-school video game zombies, whether it be the chunkier models, stiffer animations, the ai, idk what, but they creep me out so much more than zombies in modern games.
I forgot to say before but you are a dorky dude and your sponsorship and cadence/mannerisms are really fun. I really like your content. I think if i was making yt i would have a similar vibe. your content resonates with me and I appreciate you for it. Thanks man.
One thing I think the mod creator could have done better is adding more Sixth House enemies to the mix. Corprus only turned non-Dunmer into bloated zombies, the Dunmer got to slowly turn into noodlesnoots.
The definition of art is actually just "Anything created by human ingenuity or ability". So even a table created purely for functional reasons is still 'art'. People just need to expand their conception of art to not be so narrow minded in general.
I want to say thank you mister Background Noise. Because of yours videos I finally beat Morrowind, after many unsuccessful tries. Keep it up and good luck
Fun fact about Restore Magicka, it works the exact same way in Oblivion, except it increases your base regeneration by the amount the enchant/spell does. The only downside, the Magic Effect isnt flagged for player use and mainly there for Restore Magicka Potions. With the Construction Set or xEdit, you can change that though. It's busted as hell though since oblivion *does* have auto restoring magicka. Another fun fact about Oblivions magicka regeneration, despite being based on Willpower it's not the only factor. So even getting your Willpower reduced to 0 *won't* make Magicka stop regenerating. It just takes 133 Seconds to do so. Its a whole thing and the exact formulas for the Willpower vs Intelligence (Regeneration Rate vs larger Pool) is on the UESP; But with maximized fortify magicka enchantments on all gear, an Apprentice (birthsign) High Elf (race) not only takes ~250% elemental magic damage (doesnt really matter once you have 100% spell absorption either through gear or spells), they do get the benefit of 23.4 points/second Magicka Regen in a 850 Magicka Pool with maxed out Stats and fortify magicka enchantments. This is about 36 seconds to full magicka which does coincide with.... Fun Fact #3 about Oblivion Magicka Regeneration: 100 Willpower makes it so *any* magicka pool will regenerate in 36 seconds, regardless of how large the pool is. Can be 100, 1000, probably even 50000 total magicka, it'll always take 36 seconds at 100 Willpower. Fortifications beyond 100 *do* increase the rate and subsequently reduce the time needed to regenerate, of course. But most Fortify Magicka *enchantments* (sigil stones) are stronger in comparison. Lore accurate as to why High Elves are actually feared the way they are? In my Bethesda Software game? Impossible. That's why they shrunk High Elves down in Skyrim. To make them more approachable? Either way, play a High Elf Female in Oblivion and the only way people look down on you is if they are standing on a stepping stool or staircase, you actively look down on guards who reach barely your shoulder height. A full grown tall man. Even Nords only reach roughly to or below your chin. No wonder Altmer have a superiority complex. If we take spellmaking into account.... well... there's spells that you can make that cost nothing and restore + regenerate your magicka faster. (Some spell chain/loop with Drain Intelligence, Drain magicka, Fortify Intelligence, Fortify Magicka & Fortify Willpower) Spend magic to make stronger and more plentiful magic faster? Yeah, that's why they took spellmaking out of Skyrim, isnt it? :p You dont just start out by drinking vegetable soup and become *Death, Destroyer of Broadspectrum Marketable Game Design*. I love Morrowind and Oblivion. So so broken in so so many ways. Yet oddly balanced in other respects. I love Skyrim, too. Just not as much, since I know the intricacies of the older games and their drawbacks
21:33 im glad my tip made it in the video there was a funny moment in the stream because he was looking for a glass axe and was mid jump to the ghost gate when he saw my message and he instantly reloaded and started walking to the hlaalu canton p.s anyone who reads this should check out the streams :)
7:00(ish) - would a Graveyard actually be a safe bet during a Zombie outbreak? sure, zombies might not want to "go to" a graveyard, if theyre looking for Living flesh, but if you are alive and go to a graveyard, then youve saved the zombies a bunch of money by Delivering their food to their place...no -Door- DeadDash needed-- no driver begging for tips, AND it arrives fresh...
I guess it depends what kind of zombies we're working with. Can long-dead corpses come back to life or is it only people who die after being infected? Return of the Living Dead or Dawn of the Dead?
If I had the modding powers of Akatosh himself I would make that giant brass titan the final boss. Like a Metal Gear, but with an even more obvious weak point!
I didn't know about this mod and am now very interested in finally getting a second install of OpenMW to run it! Thanks for covering it! On a side note because I love being pedantic on the internet, the Marxist LToV doesn't stipulate that all value (use or exchange) comes from labor or labor power. Gifts of nature (natural resources) do absolutely have value on their own, but labor almost always adds to it - seeds of edible plants have value all on their own (although of course the exchange value is increased by the labor in collecting those seeds), but it is much lower than a grown and possibly refined crop that had to be planted, watered, harvested, etc via labor. The only utility in reading this mess of a RUclips comment is knowing that when an anti-communist (often academic) cites the Labor Theory of Value as nonsensical for this or that reason, usually they haven't even read the first few chapters of Capital and have no clue what Marxists actually claim
I love your videos so much dude, you’re my fave RUclipsr and I hope you keep making Morrowind videos for a long time! I know Tamriel Rebuilt isn’t finished, but I’d love to see you make a video with anything from that overhaul mod!
14:02 Malven Romori has Recall in her spell list there, too. But I agree, getting to and ransacking Verrick's shop for the amulet is much less of a hassle.
These videos got me to finally give Morrowind a proper shot, and I have loved it so far. Before this, I played and loved both Skyrim and Oblivion, and Morrowind is just as good. Each one has certain things they do better and worse. Morrowind definitely has my favorite main quest and enchanting system, and Wraithguard just generally being an amazing item is so nice, since usually quest-required items can be downgrades to what you already have. I do think it's still a bit silly to end up as the Arch-Mage at the end of the Mages Guild quest (though it makes a lot more sense here because Trebonius's incompetence is made painfully clear), but I appreciate that they didn't feel the need to write a whole dramatic story for the questline, and instead made it a simple matter of rising through the ranks and doing duties. It is a bit of a bummer that a lot of the quest rewards are just potions, though. I've yet to properly start Tribunal or Blood Moon, I just traveled to Skaal Village to try and get a Fortify Skill effect, then realized they were too mean to sell to me, so I went to Mournhold to get it instead. I saw the Mantle of Woe in your Summons Only video, and was blown away when I saw that it fortified magicka by 5x your Int. It almost doubles your magicka pool. I probably won't end up using it, since I'm wearing Drake's Pride for the additional effects (and I don't want to deal with the Sun Damage), but I can only imagine of what other powerful gear the expansions have hidden.
I knew it, lifting weights is art confirmed. The barbell is my brush, the program is my canvas, I will paint a masterpiece of bodily form and function.
I remember this one. I had it with Sixth House overhaul, 0 stats, hardcore, and Ashfall. It was fucking BRUTAL! Getting a conjured weapon of any variety is absolutely essential so you can actually hit anything. Thus beginneth the grind...
You know I have always wondered if Dagoth Ur won how would he have coped with the Oblivion crisis? Would Dagoth even later be able to take down Alduin when he returns?
The Mythic Dawn probably wouldn't hold out too long against the blight. Dagoth Ur would probably infect the emperor before they could get to him. I wonder if a Corprus-Emperor could relight the dragonfires.
@@JustBackgroundNoise wasn't there something in lore that mentioned that the ash storms summoned by dagoth ur couldn't reach the mainland? if thats the case im not sure how much the blight would spread past vardenfell
If Dagoth Ur won it's implied (by some of the metaphysics stuff partially in the lore and partially in the crazy mind of Kirkbride) his interpretation of negative CHIM or warped zero sum would infect all of reality and cause it to warp colossally or even cease to exist altogether
@@cranberrysauce61 Maybe. Since the Blight's starting point is Akulakhan, I imagine if it was finished and could leave Red Mountain the Blight would spread much farther.
So about that spelltome bug - I think it's inherent to Morrowind's engine. Some mods add books that teach spells, and I did have a game crash on me once when trying to read such a book from the inventory (basegame, not OpenMW)
Hey JBN, im just dropping by to say that i found you through a recommendation after watching Joov, and I've quickly become a big fan, and you actually got me interested in finally giving Morrowind a proper try
For the random loot (that restore magicka 1pt chest) I found that the standard zombies from beginning drop quite a bit of those items. There seems to not be any level or value restrictions. Personally done fireball with massive aoe killing those weaker guys in 1 shot. Also those items are often in chests and barrels etc. Also some armor vendors seem to now have adamantite armor set hidden in shops Maybe a bit immersion breaking but fun nonetheless
It might seem silly but I listen to your channel when I am doing laundry and cleaning at home and my place is way more wholesome as a result. Cheers man.
I wanna say how cool it is for manscaped to do this sponsor like this. Theyre still happy to sponsor someone who cant use the majority of the products , they just take the chance to push forward their other products. Idk just seems nice of them.
I just discovered your channel and have been binge watching your content. You're a GREAT content creator and I love everything you put out! Thanks for showing Morrowind some love, brings back memories from when I saved my allowance and bought an Xbox and would go back and forth with my friends at school as to whose Nerevarine was the strongest.
My nerevarine could beat yours!!! No joke though, I feel that Bong Water the Redguard could squeeze a person's brain out of their skull like a fucking pimple with the amount of super steroids made with alchemy and the old OG morrowind soul trap + increase attribute spell exploit he did in his life.
This was really neat to see. I remember seeing some one-off streams of this mod years and years ago and totally forgot about it until now. Kinda reminds me of Fallout Dust for FNV, which I also played pretty recently on a whim. There's something about total conversion mods like these that I really like, when the whole game is re-contextualized. Dust or Frost for FO4 would be neat to see on the channel if you ever decided to crack those content barrels open.
Get 20% OFF + Free International Shipping @Manscaped with promo code JBN at manscaped.com/jbn! #manscapedpartner
I haven't shaved in 20 years and I'm not about to now. I tie my pubes to my beard in a mobius strip of dreadlocks.
Water breathing potion works by your stomach absorbing it and it fuses into your lungs through the lining and then causes the cells to absorb the oxygen in the water.
Then, when its over, you naturally vomit water for the next 20min or so. :D
Imagine though. Drink a water breathing potion once and youre ad addict for life or you asphixiate. xD
"h-h-hey man *twitch* you got any of that good wateh?"
can you beat morrowind as vash the stampede.... i dont know how you could possibly do this idea but when i was playing this back on the original xbox i wanted to see if how high of a bounty i could get on my head cause you know his was 60billion and all... i dont know. i like the channel. :D
maybe how high of a bounty you could get without killing? dont know just dont want you runnin out of ideas like other youtubers.
If you've got sensitive skin (like me) maybeeeee don't use a silicone scrubber like this on your whole body at once. Try a forearm or shin first so you don't walk around feeling like your clothes are made of sandpaper 😅
Regenerating your dying brain cells while still drowning is an incredibly terrifying thought. That's just a way more horrific version of waterboarding...
Dagoths Wacky Adventure in figuring out "Hey wait a sec, Corprus doesn't actually help anything!"
isn't the plan that after everyone in the world is corprus, the neverine has to be his friend, because no one is left
Useless, useless, useless!
So from what I understand, Corprus is a selective proccess to ascending with Dagoth Ur. The "Unworthy" just get zombified and enslaved and the "worthy" join Dagoth Ur in a hivemind of his dreams (the sixth house priests and ash vampires are that). So this is probably exactly what was meant to happen, although some more squids and living brass instruments should be controlling the zombies. Or that's what I understand at least.
I know it was probably just a joke, I just felt like typing all this
What if early elder scrolls was Halo Precursor?
Chitin sounds like shit-inn. Say it right ya goober. It's not kite-inn You speak American English right! You say Chedder Cheese not Kedder Keese. I feel like I'm taking fuckin crazy pills
24:49
"Restore fatigue AND fortify fatigue. Nice."
QUICK CUT TO:
fighting corprus beast with zero fatigue
Glad i wasn't the only one thinking that lmfao
Can you beat morrowind as Dagoth Ur?
Of course you can. What a grand and intoxicating innocence.
How can you kill a god?
@@GiantcrabzShame on you, sweet Nerevar.
What a fool you are. WHATTYA DOIN
@@durandol *funky synth music* Oo Oo Oo Oh!
Does Dagoth Ur welcome me?
"We don't even know if oxygen is real" - this is the deep showerthoughts I come for. Morrowind is just a bonus.
0:30 "BUT A FOOLISH SAMURAI WARRIOR WIELDING A MAGIC SWORD, STEPPED FORTH TO OPPOSE ME..."
Wielding a magic sword, wielding a shapeshifting master of darkness wielding a magic sword, wielding a foolish samurai warrior, wielding an UNSPEAKABLE EVIL wielding a shapeshifting master of darkness, wielding a foolish samurai warrior wielding a magic sword wielding an UNSPEAKABLE... COCONUT...
@stylesrj I haven't seen this speech in a long time. I'm glad to see I still know it word for word I'm fairly sure it keeps going but I'm too lazy to write the entire thing
@@stylesrj "they are wielding the swords, they are.. they are shapeshifting master of darkness!"
Yooo my mod!
Here i thought my legacy died with MickyD's 🤣
Cheers for checking out my mod bro
5:51 The corprus stalkers on the bridge look like they're doing a Conga line, and it's hilarious. XD
As the creator(Or more aptly thief and editor of More Trouble) of the More Zombie submod; Yeah it'll do that to Balmora. :P
And I wasn't even using OpenMW, which from the brief snippet showed by you does fix base MW's issue of only being able to have a certain number of enemies aggro'd at one time because only like 8-10 or so would attack while the rest just chill out. No doubt this made it even MORE laggy for you. Great vid!
Hey bro! Good to see you lurking around too!
Always loved your playthrough of this mod
I've often wondered if there's a way to fuse AIs in the presence of multiple NPCs to cut down on the processing.
@@Marcara081 IV thought about it, but I sincerely doubt that's within the capacity of Morrowind unfortunately
@@Marcara081 I think the main issue is that NPC rendering in Morrowind is very expensive because of how the models are built. It's one of the reasons later Bethesda games cut down on the number of equipable slots. Morrowind can make more raw draw calls in a scene than a game like Cyberpunk 2077 does. OpenMW improves things for static meshes via object paging significantly (which is why you can get Distant Land for nearly free in it) but there's not as easy a solution for NPCs.
11:25 What do you mean "Even Fargoth and Arrille survived"?! It's only thanks to the mighty Fargoth that Seyda Neen wasn't overrun!
all thanks to his ring
@@anonopossum One ring to rule them all
The underwater healing to keep from dying thing reminded me of this manga called Cleavatess
One of the main characters is a woman hero who got forcibly resurrected after being killed by a demon to help raise (or at least keep alive) the last heir of a kingdom the demon destroyed. She’s still technically dead, but is kept “alive” through the demon’s blood that it used to resurrect her.
Thing is, the blood won’t let her die as long as the demon wills it and in one part, she needs to retrieve a sword from the bottom of a flooded mine, so she hides in a barrel to sink to the bottom to avoid the things in the water that killed the sword’s original owner. However, she’s constantly feeling the agony of drowning and has to force herself to ignore the involuntary panic from the lack of air, the feeling of drowning and self preservation drive to get back to the surface as she sinks to the bottom.
Pretty wild
33:26 I think adding railings to the walkway and bridge so you actually have to fight Dagoth Ur for a minute instead of just jumping off and going straight for the heart, or convincing him to jump off into the lava would go a long way towards making the fight actually challenging. Though, as is the way in Morrowind, there's only so much you can do to make it more difficult without just making it frustrating due to the limitations of the game engine.
I'd do a lattice wall to the pathway down, and safety rails for the bridge, this is Morrowind, anything short of a straight up wall will not stop people from jumping down
@@syrelian Haha, true, even a full blown wall can be little more than a suggestion depending on just how broken the character in question is 😆
"Beware the Sixth House" is compatible with this mod, it's actually even listed as a recommendation for anyone who wants a truly hardcore experience.
Re 5:58:
The irony about the 'Gold (and Silver) are the only real currency and paper money is worthless' cult is that they completely misunderstand why Gold was used as a currency in the first place. It had no inherent value other than looking nice. What made it good for coinage though, was that it's a very distinctive metal that is easy to cold-forge and can easily be melted, it's not very reactive and doesn't tarnish, has a very distinct weight difference to anything that looks similar and is thus easily verified according to pre-weighted scales, is rare enough to have an easily controlled supply of and very importantly, *doesn't actually have much use out of luxury goods and currency*, making it a good exchange medium for the things that do find use. It also lead to Gold being useful for high value and international trade, and the value fluctuations were mitigated by it's use as a luxury.
The entire point of Gold as a currency was it's *perceived* value in combination with it's uniqueness as a social construct, the very thing people criticize about modern fiat currency. But it was also a fairly volatile currency. There is a reason why the Gold standard only really existed for around 100 years.
The main currency throughout history was actually Silver. Silver was used for a similar but slightly different reason. Silver is very abundant, making it something that can be easily accessed anywhere and thus facilitating trade across borders and distances as well as making it a stable domestic currency able to facilitate small denomination trade. Just like Gold, it's easy to cold forge and stamp. It is also fairly distinctive, so again, just like Gold, you can set a good standardized weight measure of value and it's hard to fake.
Meanwhile, what was the price of silver often backed against? Grains and tool-metal. Because throughout history and throughout the world, various grains were where the 'real' value that many proponents of Gold espouse lies. Because you can't use Gold or Silver to eat. You can't make a hoe or a scythe out of it. You can't build with it. You can't use it as seedstock to sow a field. You can't use it to maintain livestock in the Winter. More importantly, controlling the food supply was an important part of feudal and pre-feudal governance, because it allows for solid seasonal planning and insurance against natural disasters. So you take the grain, and you give out the metal in exchange.
So what happens in the apocalypse where you don't have a use for these metals anymore? They become useless. I think the Metro games showcased a good example of what a post-collapse currency would look like. They trade in Bullets. Because Bullets keep you alive.
The funny thing is that in modern times, Gold has actually gained real material value due to it's use in electronics. So it has more 'real' value today than it ever had when it was a currency.
Disclaimer: I'm just some guy on the internet. If this topic interests you, do your own research.
It also helps that Gold does not rust, unlike other metals, further increasing it's value.
Man, honestly, your "head-canon lore" adds a lot of depth to miscellaneous mechanics and other oddities, truly amazing, and sometimes they make more sense than "real" lore.
Has anyone pointed out yet that JBN has an item called, 'Open Skirt'?
'Here, I got you this: the Open Skirt!'
'What does it do?'
'It opens doors!'
'I bet it does...'
34:02 I think it's very much feasible.
Add global value for a counter which tell how many "hits" you have to do, aka how many times you have to kill "Daggoth Ur" in total before you can finally destroy it. You hide the real heart, "tick the hidden by default -flag", add a "fake heart" on top of it, and add a script to it, that when hit, it creates a visual like fire shield around it, which only goes away when you kill "Daggoth Ur" (e.g. magic with constant effect that gets added/removed), and reduce the counter by one and resurrect Daggoth Ur, it keeps doing that until the counter hits zero, upon which point it replaces the fake heart with the real one.
As for the bringing the other Daggoth's back to life, you can just add copies to the heart chamber that are disabled by default, and then have them be enabled, when ever their counter part is killed, or you enable them between the heart strikes or something. You could even add functionality that killing the other Daggoths reduces the strike counter before the fight.
Morrowind's scripting is VERY limited in functionality, e.g. it's near impossible to create an NPC that would protect you specifically against the dark brotherhood assassins, and nothing else (like a house guard), but that specific one is very much doable.
22:24 Something about hearing the Lion's Pride Inn playing in the background while you sail through the air in a zombie apocalypse is hilarious and somehow fitting.
I was gonna use the Brill Tavern track, but it was a bit _too_ shrill for background music.
@@JustBackgroundNoise I agree. Brill's Tavern music is great ambiance, but it's not exactly great to listen to on its own. Besides, Lion's Pride Inn sounds vaguely Benny Hill-ish in areas outside of its context--naked night elves giving out lap dances.
"He died how he lived...
Falling"
This made me ugly laugh at 1:30 AM and wake up my dog
I miss Micky D... The first video of his I watched was about this mod, it was so intriguing, especially because he ended up killing Divayth Fyr, the only man who could potentially stop the Corprus plague, I had no idea at the time, but the comments blasted his ass over it. it was so cool I actually played Morrowind for the first time because of it, just to find out why people were upset about him killing Divayth Fyr in that mod.
I watched plenty of his videos, did Micky leave youtube? I feel like a video came out not too long ago, unless that christian mod vid was an old one
@@kilowhiskyforge4337 He's still active on Twitter, from what I remember he's had some serious health issues over the past couple of years.
@kilowhiskyforge4337 hes on an indefinite hiatus due to an illness. He's Alive but not making videos For now.
@@Zenriesz what a shame. I hope our Irish Morrowind boy recovers soon enough
Hes a weak cuck. Cant think creatively, cheats all the time
I think my favorite bit of fanfiction is that the Nerevarine is an Argonian in a Colovian fur helm.
you dont wanna go to the mall or hospital for zombie apocalypse, those places are usually the worst. Best solution would be a big store with gardening equipment and building tools, usually not something people think of first, you get plenty of makeshift weapons, generally have multiple water sorces and before water systems are cut off you have "infinite" number of water containers around. The only downside is not having a ton of food (before you attempt on growing some) but at the end of the day it's an issue with most places.
I honestly think modern day a mall would be a good idea just because of how few people actually go to malls nowadays and how they are slowly shutting down.
A home depot would be perfect
@@AbstractTraitorHeroman that's kind of sad
@@valance10 I mean its not that sad, malls were just mindless things of consumerism and capitalism.
No, I don’t agree. Although a garden center would make a good place in a zombie apocalypse the best possible location is an old folks home
This place will have off grid power
Medical facilities
Multiple cafeteria
Medication dispensary
A high gate around it
And the best part
All the staff ran off to be with their families
Zombies without teeth are ineffective.
The residents of the home will be inert.
You could even leave them on the ground floor.
This will give the other undead no reason to even try to get in
The one across the street from me is like 12 stories tall.
Making all the normally interesting NPCs also unique in the mod is crazy.
I can feel the love for Morrowind from the mod.
I remember MickyD tried this a few years ago. It seemed like an awesome mod. Miss that guy but other awesome Elder Scrolls channels still exist like this one.
he’s not dead man
@gustavusadolphus2436 Sometimes I can still hear his voice.
@@lebastion7812 hello basement dwellers
mer and womer, that cracked me up
21:50 I had a cat that looked just like yours until December of I think 2020 when he passed away. He was the sweetest, most friendly, cat I ever had the privilege of knowing. He loved absolutely everyone. Family and strangers alike.
Aside from when he temporarily moved house and regressed to instinctual impulses like bullying the oldest cat of that household who he had known for years before going to live alone in another home. He'd obviously forgotten or was just so stressed out that he couldn't properly perceive him as friend rather than foe. I don't blame him for that. That's a dumb wild instinct thing. Keep that in mind if you ever move your cat into another house already occupied by other cats.
The Paralysis against the player at 26:54 was SO Well Timed too, atleast the jinkblade hits like a limp noodle, also, her weapon just...Freed JBN due to a Willpower Resistance check, lol
If you want the final part of morrowind to be an actual dungeon, please try Darknut's Greater Dwemer Ruins, you can find it at the Nexus, and it is grand. Try it one time. You won't regret it.
First a 4 hour Garry's Mod compilation from The Librarian, a new Dean of Doom episode, that Symphony of the Night review from Civvie 11, and now this. What a red-letter Halloween!
no one knows who that is bro. Actually talking into the void
@@morganfreeman5260well, I know what Dean of Doom is, so you’ve got that bit wrong at least
@@morganfreeman5260ignorance is never impressive bro
@@thrdai What is the time, CV-11?
@durandol IT'S JANK O'CLOCK
13:07 I don't think that's true though, in fact it's the opposite. Premade spells provided by the game always cost less magicka then the same spell made in the spellcrafting system, and this severely hamstrings creativity since the mana efficiency is too big of a deal to pass up unless you're the kind of person who fights 3 enemies then goes to sleep for 17 hours which is something I always found to be super weird and uncomfortable from a game logic perspective, so I would largely only rest in towns unless I absolutely needed to and have to make magicka reserves last as long as possible.
Love your content, was also super confused when I saw the manscaped link in the description, and that was hands-down the best "please subscribe" message I've ever seen. 10/10 as always JBN
14:09 the merchant does sell recall :)
One of my favourite things about these videos is just hearing all the proper nouns and how you say them so casually, yet it sounds like absolute gibberish. It's very silly and I love it.
it honestly keeps surprising me that you only havee 97k subs - the quality of your videos always makes me think at least 300k and personally you have filled that void of can you beat videos that the late mitten squad once did for me
Left 4 Dead has taught me all my zombie survival instincts, and the first places to avoid are hospitals and malls.
Thats where all the good shit is DayZ. The most heavily infested and dangerous places.
The duality of a disaster. People loot guns, weapons, ,most foods and medical supplies... so in the case of zombies, it means the highest concentrations are near publicly known useful supplies... so the question is it worth risking everything for something someone may have already looted?
@@hossdelgado626 yes, because easy places are already looted
and the bayou
And airports, military checkpoints, etc
kinda amazed the mudan grotto still has air in it, from all the other diver adventurers who arent antique farming equipment using all the free oxygen in a closed system
I forget sometimes that this used to be a more RuneScape focused channel but then the background noise kicks in.
You are a magnificent artist and person. Thank you.
also, 7:37 - it still upsets me that Bethesda removed pretty much all forms of Swim-Fighting by the time Skyrim came out...no melee, no archery, not even magic besides 'lingering' effects like the Elemental Cloaks...thankfully, theyve also cut down on the sheer number of aquatic threats (like Slaughterfish), but its still annoying having to find a shallow-enough spot to stand in order to defend yourself...
Well, fighting underwater realistically makes no sense, for the spells just pretend they have vocal components that can't be uttered underwater 😂
@vinceb8123 i understand that you may not be able to swing a sword as easily (this isnt Zelda:TP) but that sword would still be just as sharp...itd be nice to at least Keep your weapon out, and maybe do 'minor damage' against enemies you swim into...kinda like the Shield Charge perk or whatever its called...or at least make Unarmed Combat available to Argonians or something...
4:58 Finally, a body wash I can eat without guilt!
yummy
Do you not understand that the cruel part of making animal products isn’t when somebody eats them? Tons of non-food items are made with animal parts, including shampoo etc. I’m not even a vegan, but I understand that it’s not just a diet lmao, it’s about reducing harm to animals and not just the ones we eat. Weird comment.
@@GuntWastelander Do you not understand the cruel part of making jokes isn't when people laugh? Tons of jokes are made with love, including youtube comments. I am not even a comedian, but I understand that it's not just laughter lmao, it's also about people who get upset because they can't handle a joke. Weird Comment.
Heh. You make a good crappy pasta format.
The nickname FalloutWind makes me think of the story "Where the wind blows" a very sad story about a nuclear bomb being dropped on England and the effects it has on a lowly couple of folks. It's beautifully done in both visual novel and movie style and is free to watch on RUclips due to its age. I wrote a short story inspired by it of the same name.
oughh jesus christ that movie is so sad
Ah, but the real one was brown... RIP London. Can't wait for the Boomers to be over so real action can happen.
I had no idea that this game had basically officially produced mods from Bethesda uploaded for free for anyone to add to their game. This game came out in 2002 and the "plugins" were released in 2013. I can't believe these are real.
I love your wit, humor, and professional quality, it's been nice watching your videos as I've been going through really hard times. Never stop creating my friend. Godspeed.
12:16 I think it's art because it's a performance, all the worlds a stage and such. That's the reason why I like how Karl Jobst calls his viewers, "absolute legends"
I freaking love your videos man. I love your attention to detail and I love when you make asides to talk about the deeper elder scrolls lore. It really scratches a special itch in my brain.
I dunno how fun it would be, but your comment about the spelltomes made me realize that there's definitely room for a Mage Playthrough that only uses the spells sold by vendors, no spellmaking.
Just a thought. Enjoying the content as always!
Uncreative Mode
I don't know what it is about old-school video game zombies, whether it be the chunkier models, stiffer animations, the ai, idk what, but they creep me out so much more than zombies in modern games.
I forgot to say before but you are a dorky dude and your sponsorship and cadence/mannerisms are really fun. I really like your content. I think if i was making yt i would have a similar vibe. your content resonates with me and I appreciate you for it. Thanks man.
One thing I think the mod creator could have done better is adding more Sixth House enemies to the mix. Corprus only turned non-Dunmer into bloated zombies, the Dunmer got to slowly turn into noodlesnoots.
The definition of art is actually just "Anything created by human ingenuity or ability". So even a table created purely for functional reasons is still 'art'. People just need to expand their conception of art to not be so narrow minded in general.
wouldn't that make babies art
@@Giantcrabz Babies are made through human biology, not ingenuity.
@@bacaestrife3615 my ingenuity made me cook myself some food and eat it does that make my shit art?
@@Jelkitosix666 No it makes the food art. Biology makes shit, which you seem to be full of.
@@bacaestrife3615 art is cringe nothing its art
Really neat mod and concept, reminds me a little of fallout DUST with the post bad-ending setting
2:00
Missed opportunity to say "in-corprus-inating it into their flesh"!
I want to say thank you mister Background Noise. Because of yours videos I finally beat Morrowind, after many unsuccessful tries. Keep it up and good luck
I have hundreds of hours in Morrowind and have never completed the main quest 😅
@@GiantcrabzWhy?
@guerillagorilla4423 I just get sidetracked every time with other stuff and modding idk lol
Fun fact about Restore Magicka, it works the exact same way in Oblivion, except it increases your base regeneration by the amount the enchant/spell does.
The only downside, the Magic Effect isnt flagged for player use and mainly there for Restore Magicka Potions.
With the Construction Set or xEdit, you can change that though.
It's busted as hell though since oblivion *does* have auto restoring magicka.
Another fun fact about Oblivions magicka regeneration, despite being based on Willpower it's not the only factor. So even getting your Willpower reduced to 0 *won't* make Magicka stop regenerating. It just takes 133 Seconds to do so.
Its a whole thing and the exact formulas for the Willpower vs Intelligence (Regeneration Rate vs larger Pool) is on the UESP;
But with maximized fortify magicka enchantments on all gear, an Apprentice (birthsign) High Elf (race) not only takes ~250% elemental magic damage (doesnt really matter once you have 100% spell absorption either through gear or spells), they do get the benefit of 23.4 points/second Magicka Regen in a 850 Magicka Pool with maxed out Stats and fortify magicka enchantments.
This is about 36 seconds to full magicka which does coincide with....
Fun Fact #3 about Oblivion Magicka Regeneration: 100 Willpower makes it so *any* magicka pool will regenerate in 36 seconds, regardless of how large the pool is. Can be 100, 1000, probably even 50000 total magicka, it'll always take 36 seconds at 100 Willpower. Fortifications beyond 100 *do* increase the rate and subsequently reduce the time needed to regenerate, of course. But most Fortify Magicka *enchantments* (sigil stones) are stronger in comparison.
Lore accurate as to why High Elves are actually feared the way they are? In my Bethesda Software game? Impossible. That's why they shrunk High Elves down in Skyrim. To make them more approachable? Either way, play a High Elf Female in Oblivion and the only way people look down on you is if they are standing on a stepping stool or staircase, you actively look down on guards who reach barely your shoulder height. A full grown tall man. Even Nords only reach roughly to or below your chin. No wonder Altmer have a superiority complex.
If we take spellmaking into account.... well... there's spells that you can make that cost nothing and restore + regenerate your magicka faster. (Some spell chain/loop with Drain Intelligence, Drain magicka, Fortify Intelligence, Fortify Magicka & Fortify Willpower)
Spend magic to make stronger and more plentiful magic faster? Yeah, that's why they took spellmaking out of Skyrim, isnt it? :p
You dont just start out by drinking vegetable soup and become *Death, Destroyer of Broadspectrum Marketable Game Design*.
I love Morrowind and Oblivion. So so broken in so so many ways. Yet oddly balanced in other respects. I love Skyrim, too. Just not as much, since I know the intricacies of the older games and their drawbacks
At this point, you need a real Colovian Fur Helm to wear around in Public. It’s kind of like your signature thing. 😅
9:10 this is the kind of deep thinking I come back for.
10:23 nevermind.
I love your commentary! Genuinely a really good video and a fun journey through the mod
21:33 im glad my tip made it in the video there was a funny moment in the stream because he was looking for a glass axe and was mid jump to the ghost gate when he saw my message and he instantly reloaded and started walking to the hlaalu canton
p.s anyone who reads this should check out the streams :)
Lol you cant just hit me with the "Neravarine has failed" into splat opening. Got a good chuckle out of me 😂
Being sick at home sucks but it doesn't suck with this!
May you be rid of the blight in rapid time.
happy halloween!
At least it aint Corprus!
Get well soon :)
@@Moewenfelsor is it?
I’ve been digging the modded play throughs lately. Would be cool to see one with more lore, always love the tangents you go on about this game
Interesting detail about traps, if you use telekinesis to interact from a distance you can avoid the damage/status effect
7:00(ish) - would a Graveyard actually be a safe bet during a Zombie outbreak? sure, zombies might not want to "go to" a graveyard, if theyre looking for Living flesh, but if you are alive and go to a graveyard, then youve saved the zombies a bunch of money by Delivering their food to their place...no -Door- DeadDash needed-- no driver begging for tips, AND it arrives fresh...
I guess it depends what kind of zombies we're working with. Can long-dead corpses come back to life or is it only people who die after being infected?
Return of the Living Dead or Dawn of the Dead?
Now you got me thinking about undead cremation urns coming back to "life".
@@davidmcgill1000 if they're as chill as Alexander from Elden Ring i'd be fine with that
damn, know Im missing MickyD
hope that Irish lad is doing ok
If I had the modding powers of Akatosh himself I would make that giant brass titan the final boss. Like a Metal Gear, but with an even more obvious weak point!
I appreciated the ad being short, wonderful video as always!
I didn't know about this mod and am now very interested in finally getting a second install of OpenMW to run it! Thanks for covering it!
On a side note because I love being pedantic on the internet, the Marxist LToV doesn't stipulate that all value (use or exchange) comes from labor or labor power. Gifts of nature (natural resources) do absolutely have value on their own, but labor almost always adds to it - seeds of edible plants have value all on their own (although of course the exchange value is increased by the labor in collecting those seeds), but it is much lower than a grown and possibly refined crop that had to be planted, watered, harvested, etc via labor. The only utility in reading this mess of a RUclips comment is knowing that when an anti-communist (often academic) cites the Labor Theory of Value as nonsensical for this or that reason, usually they haven't even read the first few chapters of Capital and have no clue what Marxists actually claim
Bro yes, these videos got me back into morrowind! I love these keep it up !!
I love your videos so much dude, you’re my fave RUclipsr and I hope you keep making Morrowind videos for a long time! I know Tamriel Rebuilt isn’t finished, but I’d love to see you make a video with anything from that overhaul mod!
26:56 That sure is the best noise ever put in a video game
20:40 ah yes, the kind of skirt that's special for kan-kan and the like. yes.
Plot twist: You're the Nerevarine and the guy sent before you was a false incarnate.
14:02 Malven Romori has Recall in her spell list there, too. But I agree, getting to and ransacking Verrick's shop for the amulet is much less of a hassle.
Imagine being in a zombie apocalypse and you end up dying due to fall damage.
These videos got me to finally give Morrowind a proper shot, and I have loved it so far. Before this, I played and loved both Skyrim and Oblivion, and Morrowind is just as good. Each one has certain things they do better and worse. Morrowind definitely has my favorite main quest and enchanting system, and Wraithguard just generally being an amazing item is so nice, since usually quest-required items can be downgrades to what you already have.
I do think it's still a bit silly to end up as the Arch-Mage at the end of the Mages Guild quest (though it makes a lot more sense here because Trebonius's incompetence is made painfully clear), but I appreciate that they didn't feel the need to write a whole dramatic story for the questline, and instead made it a simple matter of rising through the ranks and doing duties. It is a bit of a bummer that a lot of the quest rewards are just potions, though.
I've yet to properly start Tribunal or Blood Moon, I just traveled to Skaal Village to try and get a Fortify Skill effect, then realized they were too mean to sell to me, so I went to Mournhold to get it instead. I saw the Mantle of Woe in your Summons Only video, and was blown away when I saw that it fortified magicka by 5x your Int. It almost doubles your magicka pool. I probably won't end up using it, since I'm wearing Drake's Pride for the additional effects (and I don't want to deal with the Sun Damage), but I can only imagine of what other powerful gear the expansions have hidden.
I knew it, lifting weights is art confirmed. The barbell is my brush, the program is my canvas, I will paint a masterpiece of bodily form and function.
I've been wanting to check this out ever since Micky D covered it ages ago (hope he's doing well), but never got around to it. Thanks for doing this!
6:37 "How are the mages doing?"
"Nope!"
Anyone else notice that the vanilla Corprus enemies all seem to be human?
They actually have elf ears. I only noticed this recently.
"At the end of the road, we travel north"
"Punching sound"
That was very funny when i wasn't looking
I remember this one. I had it with Sixth House overhaul, 0 stats, hardcore, and Ashfall. It was fucking BRUTAL!
Getting a conjured weapon of any variety is absolutely essential so you can actually hit anything. Thus beginneth the grind...
12:18 "Art is power expressed through details" (power as in "capability" or "competence")
I lowkey love this guy because he got me into morrowind
You know I have always wondered if Dagoth Ur won how would he have coped with the Oblivion crisis? Would Dagoth even later be able to take down Alduin when he returns?
The Mythic Dawn probably wouldn't hold out too long against the blight. Dagoth Ur would probably infect the emperor before they could get to him.
I wonder if a Corprus-Emperor could relight the dragonfires.
@@JustBackgroundNoise wasn't there something in lore that mentioned that the ash storms summoned by dagoth ur couldn't reach the mainland? if thats the case im not sure how much the blight would spread past vardenfell
If Dagoth Ur won it's implied (by some of the metaphysics stuff partially in the lore and partially in the crazy mind of Kirkbride) his interpretation of negative CHIM or warped zero sum would infect all of reality and cause it to warp colossally or even cease to exist altogether
@@cranberrysauce61 Maybe. Since the Blight's starting point is Akulakhan, I imagine if it was finished and could leave Red Mountain the Blight would spread much farther.
So about that spelltome bug - I think it's inherent to Morrowind's engine. Some mods add books that teach spells, and I did have a game crash on me once when trying to read such a book from the inventory (basegame, not OpenMW)
the background noise x manscaped collab is by far my favorite sponsorship pairing. like tequila and lime. chef's kiss.
Hey JBN, im just dropping by to say that i found you through a recommendation after watching Joov, and I've quickly become a big fan, and you actually got me interested in finally giving Morrowind a proper try
For the random loot (that restore magicka 1pt chest) I found that the standard zombies from beginning drop quite a bit of those items. There seems to not be any level or value restrictions.
Personally done fireball with massive aoe killing those weaker guys in 1 shot.
Also those items are often in chests and barrels etc.
Also some armor vendors seem to now have adamantite armor set hidden in shops
Maybe a bit immersion breaking but fun nonetheless
Manscaped sponsoring our handsome hairless hero is just deliciously funny.
It might seem silly but I listen to your channel when I am doing laundry and cleaning at home and my place is way more wholesome as a result. Cheers man.
I wanna say how cool it is for manscaped to do this sponsor like this. Theyre still happy to sponsor someone who cant use the majority of the products , they just take the chance to push forward their other products.
Idk just seems nice of them.
"how the mages doing?"
*Enters, leaves immediately*
"Nope"
14:07 recall on the list, bruh
I just discovered your channel and have been binge watching your content. You're a GREAT content creator and I love everything you put out! Thanks for showing Morrowind some love, brings back memories from when I saved my allowance and bought an Xbox and would go back and forth with my friends at school as to whose Nerevarine was the strongest.
My nerevarine could beat yours!!! No joke though, I feel that Bong Water the Redguard could squeeze a person's brain out of their skull like a fucking pimple with the amount of super steroids made with alchemy and the old OG morrowind soul trap + increase attribute spell exploit he did in his life.
I'm glad we got some more "Why did Manscaped sponsor JBN" lore. Im into it
Dagoth Ur's victory is the definition of beating Morrowind
1 and a half minute in, and Divayth Fyr is already like "Emporer", "defeate". Someone needs to proofread this mod badly xD
Oh damn. I never noticed 😭
Sunder really does give off "That's it I'm getting me' mallet" energy
Thank you for another banger to take my poops to. you've no idea how you improve my bowel movements
This was really neat to see. I remember seeing some one-off streams of this mod years and years ago and totally forgot about it until now. Kinda reminds me of Fallout Dust for FNV, which I also played pretty recently on a whim. There's something about total conversion mods like these that I really like, when the whole game is re-contextualized. Dust or Frost for FO4 would be neat to see on the channel if you ever decided to crack those content barrels open.