Pro Players Built THIS? (Forts Pro League GRL vs KON) - Forts RTS [189]
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- Опубликовано: 22 авг 2024
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Forts is a physics-based RTS where foes design and build custom bases, arm them to the teeth and blast their opponent's creations to rubble.
Build an armoured fort in real-time and arm it to the teeth. Collect resources, develop your tech-tree, unlock advanced weapons to target your opponent's weak points, and feel the satisfaction as their fort comes crashing down.
Forts's Steampage: store.steampowe...
I really like that you show the commanders for us that dont actually play Forts but enjoy watching it.
Yeah, I don't play forts but have been watching this and tempted to start playing this.
gotta say, explosions are fun
it is a weirdly involving and instantly/intuitively understandable game to watch, kinda like how you can follow a Rivals Of Aether match pretty well without even knowing the name of the game beforehand let alone the framedata movesets and relative controllability of the characters
@@adityawicaksono875 It's an awesome game. Would play myself if I could.
Still think it a bit funny how the ideal place for wind turbines is where the least wind is
By the way, something that Incursus doesn't mention is that one of Phantom's abilities makes all weapons cloaked until they fire. Not only are they invisible, but also *building and upgrading them is perfectly silent.*
This is critical, because it's the reason why we were able to get away with building stealth rockets. There were *ZERO* indicators for the opposing team to catch - no build sound, no upgrade sound, fake mine suggests a slow, heavy eco build, and I've even placed a fake munitions plant on full display for a brief moment (deleting it emits the wood creaking sound, making the opponent think that I must've sold my 1st tier technology).
By the time we're building platforms in front of the base to move rockets into, it's already too late. You will never be able to build anti-air in time by that point, unless you're Architect with an already fully charged ability.
Of course, as with anything, there are ways to counter this, but I still love this strat.
Makes me sad that you'd have not collapsed with one small tip, which just to help you remember this longer in the case that you already know; always, always build bottom to top. That extra node at the bottom of your woodspam would've saved you ):
Nvm, just remember to sleep next time lol. Also, important note to anyone in the anti-sleep culture, you technically can't sleep when you're dead because sleep isn't just rest, infact that's only an abbreviation for what sleep is- restorative. Which decomposition is kind of an *antonym. Slow up on the stimulants, and try some sleep. Humans spend more time awake daily now than ever before, no wonder mental health has become so bad.
It's cheesy, but I always love to see Phantom plays work
@@rockysmith6105 Actually, the reason I've managed to collapse my base is... in all the stress and mild sleep deprivation, *I forgot to build stability tech before beginning to build defenses.* This by the way might be the first time I ever did that mistake, and of all times, it had to happen during a streamed tournament...
This is all the more ironic considering I made stability tech tutorial on my channel xD
But yeah, obvious solution to the problem would be to just get enough sleep before the important game of the day...
@@vykro_eng I'll check out your tutorial, stability tech would've been necessary for the long term- I just figured my small suggestion would've granted a tired mind enough time to realize the stability tech wasn't yet in place. Never the less, I really loved that rocket rush with phantom. That made my day 👌
Props to dranistian for doing a great job holding on in the first match
I was really impressed by him using an open door to keep his base from falling.
Oh, no! Our cheese is publicly shown now. But don't worry, we can always do "reverse" cheese. Scarrying opponents, that we are going for rockets, but going for t2 weapons. So you will never know :D
I underestimated Scattershot. After huge nerf he got a small buff, and this small buff actually makes a difference. You need more defense in front of weapons, due to more condensed projectiles.
Anyway, GG!
that door play was great lol, good job
Thanks for displaying the commander abilities. I've never played Forts but I've watched you for several years. This is the only time I've actually seen the description for what the commanders do.
My most embarassing match, and then my most beautiful match in my entire Forts career, :V
Fun fact: that bit at 18:21 was actually a result of miscommunication. Dranistian over voice chat suggested that I start defending, and I've misunderstood what he said as pulling weapons back and building woodspam, where as what I was *actually* supposed to be doing is simply start building doors on my weapons so that they're not free food for sniper.
Great play! I wish more players went for such 'cheese' tactics
What happened? Did you really didn't sleep?
it was 2-1 in bo3, most interesting and even match up so far.
@@commmander64 I was indeed running short on sleep. On top of that, very stressed, as it was one of my first games in the pro league - a new experience. Having to defend from early aggression strategy (swarm missiles) in the first round only aggravated these issues.
When you talk about dirty cheese, I can't tell if you're proud or disgusted. Lol.
5:44 Soo close to hitting the battery and making it a 1v1
17:22 gotta get that revenge for the first round
May I just say, thank you for blending in the abilities of the commanders and explaining what they'll likely do? Despite having watched forts a lot, I quite often forget what each commander does, and having someone explain some of the potential of them is really nice! Also, glad to see you again, incurus!
A couple suggestions for the Observer UI:
1) Firstly, the nameplate covers some portion of the forts, which is sometimes annoying and you can't see what's behind it. Although, it doesn't cover any major portions of the fort, it just ruins the "look" of the fort. I feel it will look cleaner if the nameplate is a bit transparent. Also, you don't necessarily need to display the nameplate of the player on the fort itself, since all the players' fort's info is already displayed on the bottom left and right corners of the screen. For the sake of knowing which player is commanding which fort, you can just put a small indicator like P1 and P2 above the player's core (Just big enough to be visible and not getting in the way of the "looks" of the fort itself).
2) There should be a display for the match time, (probably just above the match scores, just like the old UI). It helps us viewers see the duration of the match and we can know when it is "Cannon O' clock".
Btw I barely play any Forts matches, but I absolutely love watching these Pro League matches and livestreams. Your calm and analytical commentary just makes it even better! Keep up the amazing work and the commentary, your Forts vids are the best!! 👍👍
Yay. This is saving me from being to deal with the sheer boredom induced by creating endless CAD drawing files
I have to deal with CAD and RVT, I know ur feeling...
Im glad you're doing Forts regularly again
Love the commander explanation info. I enjoy watching but don't play Forts, so its really nice to be able to see the speficics of commanders aside from 'Spook steals your money', 'Firebird burns things' and 'Seep blows you up'
I swear I can hear the "oh... shi..." from the recibing player when that barrage of rockets was flying across the map...
The last two matches were both so 🧀, it was an absolute joy to watch!
Yessss
Commander ability and name at the start of the match, love to see it
Those disgusting filthy mass rocket attack is the absolute cheese strats and it fun to watch.
WOW that was a fun match to watch. Congrats to the victors!
That high eco fake out into rocket cheese is downright devious
i watched you abunch as a child and seeing this on my feed brings back so many memories
that final death of the first round was so brutal
I was expecting self-collapses last game from Noha or EtaN, but good to see that pro strategy be finally used.
What does everyone think about how scattershot 20s are basically shotguns now?
They're good. Still powerful, but no longer obscenely overpowered as they used to be before the nerf.
Those were some nasty rockets 😅
Holy moly it's really a game of unlimited strategies !!! Many thanks to both teams it was very entertaining ;-)
I love showing the commander buffs since I love watching the game so I don't really know what they are
12:57 i didn't understand before but i just realized Dranistian had a door as his foundation so that he could open it so he gets the strength of a steel foundation while not being targetable
Loving this return to Forts content!
I havent played forts in so long, but these series are so exciting to watch every time
I LOVE all the effort you put into polishing the video, just a pure pleasure to watch!
So satisfying to watch. Wish you did more videos 😢
That first defense was absolutely insane! You rarely see someone getting their foundation crushed and heavily deformed, but managing to hold on. It was probably a collection of luck, the slow strategy from Kong and much engineering experience, especially with that last door open which if it wasn't open, it would have taken the hit and fell immediately.
This is like listening to a baseball game on the radio
Never played but I watch it on this channel and I love this game lol
what a set
Dang this was a pretty good one. I liked what I saw from both teams
It has to feel bad in a relatively high stakes game like this to get your ally's base dropped on you. That final round went from pretty even to over off of one good shot.
I like the kongstruct name, but doood, that rocket cheese has me rooting for Green Leaf in the final!
These forts videos are the reason I am still subscribed to this man. Good stuff here
Kongstruct is really bullying structual integrity hard.
Oh boy, enemy collapse, I didn't see such a huge struct failure coming.
That whole first game felt like a sad story lol
BEST FINALE EVER!
Tragic!
Dirty!
Brutal!
(in that order)
bro, u need sum coffe, I know most people fall asleep to those videos, but listening to you makes me wonder which one of us will fall asleep first
"Oh god he's got 4 of them"......... This is getting out of hand now there are 4 of them! -Star Wars reference xD-
That Scattershot play was an oof size large.
lol that collapse!!!!
Nice to show commander details, help us a lot.
the quality of this episode is incredible, nice work fren
It is always rough when you make a catastrophic mistake like that.
Indeed, this is something that will probably haunt me for the rest of my Forts career, especially since I was always afraid of self collapsing ever since I've started playing in official events.
But hey, at least I did something that people may find amusing ^^
@@vykro_eng I gotta say your revenge in round 2 was well deserved.
@@vykro_eng most if not all the top players have done the same in many of incursus videos and streams
@@SmilingKratosTheGodOfWar Thanks. It does really balance out what happened in the first round.
@@The_Queen_Chrysalis That's reassuring. Although my mistake being the title and the thumbnail of this video makes it all the more embarrassing xD. Still, that's only fitting, given the situation.
Big open wall in the hole!!!
0:45 (w)hen,
and the hi(t)
love your content keep it up👍(not in a condecending way i genuanly do)
really good games, both teams were very coordinated.
Its great to see these videos.
Those 20mms are dirty with scattershot
The dangle from the open door. Wow.
"weapons reload repidly" on the Eagle Eye commander, not a criticism, just so you know.
Is there a chance you could make the player names and health smaller? they cover the forts
I like when someone owns up to their mistakes
Dranistian is excellent with sniping
Best fight yet
Could you add match timer's, hard to know how soon it is to Cannon o'clock
A welcome surprise :)
Are you still doing Fort's shenanigans? If so I have one for you! Flying Fort's using only snipers!!
You're telling me a shrimp fried this rice?
You could be like the Gyle for Forts
feels like a chess commentator with early openings and standard strats
Basically what every strategy game is about.
lets gooo
Whoah, forts content!
Ohhh the dirty rocket cheese
Exelent
remember kids always cross brace your foundations
Cross brace is not great. Stability tech is better.
The only flaw of both of these techniques is that you need to not forget to actually build them during an FPL match ;_;
Ggwp both teams
me, an inexperienced player: worries way too much about my fort's stability early game
pro players: 4:21
I hate blinking red struts. With stability tech tho, my base won’t fall but it still scares me
Love the content!
4x20mm. Nice
You should turn up the game volume by 10% and turn down your voice by 20%. Normalize your voice too so the quiet and loud parts are closer to each other by like 35%.
green leaf is the punching bag from other teams so far i have saw like, 3 videos and in all 3 of them they lost the md3
first time watching this, and 28 minutes flew by. wtf lol
i get mad when i died in tarkov not because i lost my gears but because i have to sit in stash/loading menu for 20 mins
I can't believe you clickbaited me!
any idea if theres going to be a continuation of the most recent oxygen not included run?
wow round 3.. wow..
24:01 Could it be possible (if the angle allows) for the buzz saw to hit the wood the turbines are on to take out support for the cannons?
round two made me feel disgusted. what a scummy ass tactic.
I wanna be like them.
I have one suggestion to who ever made the overlay of the name and %. Make it a bit transparent so we can see the base under the box displaying the name and %.
I know they're team grean leaf, but I'm not gonna stop thinking it's GiRL
When did the observer UI get so good?
three weeks ago in fact
The good thing about the pro league is you won't see self destructs... oh
It already happened again to another team in a different match, so yeah.
Hey Baron, did you know you and BrewStew both start your videos with "Alright"?
There’s competitive tournaments on this game !?
Green leaf because I played with dranistian and he was super nice and taught me how to play
Wow.
is there an VOD of the original stream?
Nuclear, not nucular. Though, the second time did sound more like nuclear.....The first time was definately nucular
I wonder why I never see any of the other materials being used except metal, wood and rope. That's all I ever see with very rare occasions with other materials. Oh yeah... energy shields and doors too.
That’s like every single material
@@blackscreen6799 There are many other materials as far as I know. Unless it was only some kind of mod that I saw before... but there is something like airy metal... there was plastic... there was other kinds of metal (I meant to say steel/iron)... like one was called "airy metal" or something like that, it was expensive, but had a negative weight or something like that... and there was like a dozen other materials total. They could just not be part of the game and were part of a mod or an older version of the game or something. I thought they were part of the game and/or still part of the game though.
@@deucedeuce1572 that’s Tanya’s mod. The FPL is unmodded
@@blackscreen6799 Cool. Thanks. Appreciate the info. Sometimes there are mods and they're not specifically mentioned, so I'm not sure if some things are a permanent part of the game or are just a mod that's being played a couple times.
Wow top left died first every round
Cool
What is this game, it looks cool. Can you play it singleplayer?
So much effort to cut off the mines....when they could have just went for the core and been done right away.
Do the teams not know beforehand on what commander their enemy is using?
We do, to a limited degree. The pick and ban system works such that we each ban 1 commander that cannot be picked, and then each team selects 3 commanders that they can use in the games, and then they're not allowed to reuse a commander that they won with previously. So we know that they're using one of the 3 commanders they've picked, but we don't know which one they're currently using during a round.
@@vykro_eng Oh. That explains how what you did with Phantom was able to catch your opponent off-guard.
So unlucky with the base collapse though, even before it happened I noticed your base was moving oddly but I couldn't quite explain why. I guess my subconscious picked upped on that.