8:56 I think either rocket strike, or all the ammo blew up in your face, and you didn't put on the Auto Reload function for the Phalanx. Also, for those of you curious. There is a free addon on the workshop called the Improved Conquest Mode, it's being updated often and has people testing it. Adds moving tanks and apcs, new types of vehicles, the current vehicles has been updated with deadly new features and now the AI can have a cargo mode so they have their own resupply system. And it's constantly being updated. There' s going to be vehicle api soon, and working ai submarines.
I would love like a milsim server in Stormworks with people having different jobs, like taking command of a destroyer or having some people go on search and rescue and other stuff like that against the ai or other players.
What specs are you running on your setup DDG? I've been having some frame issues on my end, I suspect its CPU related since it's a physics sandbox, however just want some specs to go off, fab video as usual my guy, I'm glad to see you checking out the DLC
I lost my shit when the ship just fucking did a 90 into the island. If it was multiplayer i would be running to grab my kit to fight the flood or be dead from the impact.
Man it's insane all those systems work on that boat, and the vehicles in general. I wonder what it's like to build those fricking things so everything works.
Loved the video @DevilDogGamer! There is a Build of the USS Baltimore (CA-68) on the Workshop with the Weapons DLC! It's recommended that you have the "Unlimited Ammo" and "Unlimited Electricity" boxes on when you play with it, as well as set your setting down as low as they possibly can because it's so large! Can't wait for the next video of Stormworks or War Thunder man!
No it was just popular demand for some time, the game (as it's called) is focused on Search and Rescue. This is just a DLC that tries to make an in-depth addition of modern weaponry.
@@mehp6107 I wouldn’t build vehicles. I mean I’ve seen videos of both (and played dcs) and stormworks doesn’t look nearly as complicated. In what way is it more complex if you’re not building?
DCS is too realistic for me. This looks complex too and a bit tedious and clunky. They look really cool though and I'm sure they're fun. I'm just too stupid and lazy to learn all of the systems and buttons. With a crew of people it would be awesome.
Can someone please make a Silent Hunter style game for like the Scharnhorst please? That's the only thing going through my head while watching this haha...
8:56
I think either rocket strike, or all the ammo blew up in your face, and you didn't put on the Auto Reload function for the Phalanx.
Also, for those of you curious.
There is a free addon on the workshop called the Improved Conquest Mode, it's being updated often and has people testing it.
Adds moving tanks and apcs, new types of vehicles, the current vehicles has been updated with deadly new features and now the AI can have a cargo mode so they have their own resupply system. And it's constantly being updated. There' s going to be vehicle api soon, and working ai submarines.
I would love like a milsim server in Stormworks with people having different jobs, like taking command of a destroyer or having some people go on search and rescue and other stuff like that against the ai or other players.
you can only spawn one large ship or have 10 physics fps
You can actually spawn 5 convoy ships 2 subs and 2 sub hunters - We're doing an event on Skunkworks server.
@@EndoSkull i may want to join some of these events
Good luck trying to spawn one ship with more than 5 server FPS
AGM-16's, as the name might suggest, aren't Anti-Air missiles, both fore and aft launchers make use of the AGM-16.
I'm having flashbacks to the late 90s in terms of graphics.
And it still some how has insane performance issues with larger ships and some of the worst physics when it comes to planes
@@master_shifu4208 yeah, but it's very fun
What specs are you running on your setup DDG? I've been having some frame issues on my end, I suspect its CPU related since it's a physics sandbox, however just want some specs to go off, fab video as usual my guy, I'm glad to see you checking out the DLC
Check either the about on RUclips or I think it shows on his twitch page as well
@@baseballjustin5 Yuh, just found it, cheers bud
@@JustJack0601 Happy to help
I lost my shit when the ship just fucking did a 90 into the island. If it was multiplayer i would be running to grab my kit to fight the flood or be dead from the impact.
Man it's insane all those systems work on that boat, and the vehicles in general. I wonder what it's like to build those fricking things so everything works.
Honestly, it's a fricken nightmare trying to get stuff to work but it's so satisfying when you figure it out.
Hell yeh I love this game. Glad you’re playing it
This is really cool, please play more.
Would love to get a pretty casual discord together for this game’s multiplayer, let’s start a thread?
Loved the video @DevilDogGamer! There is a Build of the USS Baltimore (CA-68) on the Workshop with the Weapons DLC! It's recommended that you have the "Unlimited Ammo" and "Unlimited Electricity" boxes on when you play with it, as well as set your setting down as low as they possibly can because it's so large! Can't wait for the next video of Stormworks or War Thunder man!
Devil, let me know if you need competent crew! lol
Could have used the repair tool to fix some of that damage
Did they decide to introduce weapons because of Carrier Command 2? Is Carrier Command 2 better?
No it was just popular demand for some time, the game (as it's called) is focused on Search and Rescue. This is just a DLC that tries to make an in-depth addition of modern weaponry.
You should try flying the A10 that they have on the workshop
That ship reminds me of Advanced Wars.
Do a challenge where you try and jury rig repair your ship as long as possible against waves of ai
Cool, it would be cooler if it had more than one person on it.
Yea I think it's designed for it
its cool and all but i have the vehicle controls they feel stiff and hard to use but otherwise a good game
CIWS in automode focusing ship instead of halo and wasting valuable ammo is not exactly ideal.
From the depths already pretty much has all this, just play that until this game is actually finished.
I actually agree with everything you said in this video.
Are they going to change how block damage works so some can be deleted
I may get this game now. I’m hopeless in DCS and I need something a little simpler.
lol it is not simple
@@mehp6107 That’s why I said a little simpler compared to DCS
@@Spacemutiny Its honestly, more complex than DCS espcially if you want to build ur own vehicles.
@@mehp6107 I wouldn’t build vehicles. I mean I’ve seen videos of both (and played dcs) and stormworks doesn’t look nearly as complicated. In what way is it more complex if you’re not building?
DCS is too realistic for me. This looks complex too and a bit tedious and clunky. They look really cool though and I'm sure they're fun. I'm just too stupid and lazy to learn all of the systems and buttons. With a crew of people it would be awesome.
Can someone please make a Silent Hunter style game for like the Scharnhorst please? That's the only thing going through my head while watching this haha...
Whats the name of this workshop ship?
how do you get this boat
i think there are subs, i've seen nav lights in the water
Its funny, because your criticisms on balance is pretty much the same problems that the game 'From The Depths' has had for years now.
There is a mod on the workshop that adds subs and shit
pls more Stormworks Videos :(
Yoooo when are you gonna play DCS again? I miss that shit
Name of this ship mod?
Good game brodie love yo content
Why this man use a Cwis on a ship
you know you have 25mm
whats the name of this mod
Sea wolf
Now I am following you! +1 sub \o/
LMAOOO. barely gets all the systems all online and runs it aground.
hello
First